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Dominion General Discussion / Re: Homage to the Best Card
« on: February 08, 2015, 07:48:05 pm »
Beggar can provide fodder for Mercenary, which combos pretty nicely with Poor House.
I actually think neither that or a Bane technically works for the clarified wording, because no card is triggered, and nothing special happens when your opponent plays the Young Witch or the Tournament (but after he has gotten +1 action or +2 cards and discarded 2 cards). Though being technically correct hasn't traditionally been an issue in this thread. If Bane and Province work, then arguably Curse should work too because of Mountebank and any card should work because of Torturer, Bishop, Governor and Vault, since Market Square is revealed by discarding it and Fool's Gold is revealed by trashing it and those are Reactions.
What is the most # of cards that can be in one's deck, in a 2-players game?
(1) I realize now that my wording was unclear. You are right in that all of those would work with the wording I chose. But none of them are what I was thinking. Here is my attempt to clarify (which still might not be absolutely clear, but I'll try): I am triggered by another player playing a card. Upon this trigger, you may or may not reveal me (I'm pretty sure this fits the definition of the Reaction card). I think this rules out everything you mentioned.
(1) I am not a Reaction card, but I can be revealed just like one. That is, I am triggered at times when I am not visible to all players. What am I?
(2) I am an Attack card, but you cannot ever play me. What am I?
(3) I am in the supply. I enable certain cards to be bought by a player, which cannot be bought by any other players for the rest of the game. What am I? Hint/clarification: I am similar to a Tournament, in that any given Prize can only be gained by 1 player (unless they're trashed then gained by different players, or passed to other players like with Masquerade), except the keyword here is *buy*, not gain.
I like to think of them as a special bonus for people playing in the league. I'll post them all here at the end of the season, I guess.
TL;DR Do we have an answer to #3?
You make good points. I agree that terminal draw is an ideal target for Prince, since its biggest weakness of possibly drawing dead Action cards is negated. But it's not SO much better that I'll choose not to Prince a terminal Silver given that opportunity.
Aren't you putting the cart before the horse, or something? You play payload last because you play your draw first. But Princing a card throws all of that out the window. I'm thrilled with e.g. a Prince of Monuments.
...especially apparent...
I'm fine with agreeing to disagree.
Princes can misfire when setting aside a card that always acts even though you may not want it to, such as a smugglers. Some actions, such as bishop maybe, are often best played at the end of a turn once a better selection of cards are drawn into hand.
Wikipedia (and the maker of the Take on Me video) claim that Take on Me was the original, but that one's pretty old. If I can say that about something from 2009.