Galzria scores 1 culture, 1 science, and produces 2 (3-1 consumption) food and 3 resources (3-0 corruption). He then draws 2 military cards.
Efficient upgrade is discarded from the card row, card row is updated.
Current Player: KuildeousIt is currently age ITurn: 4
WatnoCulture: 2 (+0)
Science: 6 (+1)
Strength: 3
Resources: 7
Food: 4
Civil Cards: A: 2, I: 2
Military Cards: I: 6
QvistCulture: 2 (+0)
Science: 7 (+2)
Strength: 2
Resources: 5
Food: 6
Civil Cards: A: 1, I: 2
Military Cards: I: 4
GalzriaCulture: 3 (+1)
Science: 3 (+1)
Strength: 2
Resources: 3
Food: 6
Civil Cards: A: 2
Military Cards: I: 4
KuildeousCulture: 0 (+0)
Science: 5 (+1)
Strength: 2
Resources: 9
Food: 4
Civil Cards: A: 1, I: 2
Military Cards: None
Card Row (Check spreadsheet for more details)1 CA: Mineral Deposits
(removed at end of turn)1 CA: Bountiful Harvest
1 CA: Warfare
1 CA: Joan of Arc
1 CA: Knights
2 CA: Irrigation
2 CA: Frugality
2 CA: Masonry
2 CA: Universitas Carolina
3 CA: Alchemy
3 CA: Leonardo Da Vinci
3 CA: Bread and Circuses
3 CA: Code of Laws
Civil Cards remaining: 30
Current Events: 6
Next event: Age I
Military cards remaining: 29
Current events should be 6 from Age I (2 from me, 2 from Qvist, 2 from Galz). The remaining Age A events don't get shuffled in.
Yeah, this is correct. Well I haven't kept that close track of who seeded which events, but yes, it's 6 Age I events. After the initial events, the ONLY events that will occur are ones players have placed, and there's always (2+no. players) events in total between current and future piles (if you want to be pedantic, then this is true only if you're excluding the trivial step between placing an extra future event and resolving a current event, of course)