49er's look awesome, Patriots look like St. Louis, so I gave up. I'm caught up to 103. This is my first game with Masons, so I don't really have an opinion on what is best. I see the advantages and disadvantages to both sides.
I do have two observations:
FoS: Robz.Consider this progression:
First in #61
Okay. Then... I think Masons should just claim, and we play this like the previous game, expect [sic] our ICs can talk in private. Which I am guessing is a HUGE benefit.
Robz wouldn't have to guess what sort of value daychat has. He was mafia in ZM5, and had daychat.
Then immediately in #62, a stronger opinion:
Yeah. I'm like almost positive that's what we should do. Or else we could waste half this day building cases on people that should just be acquitted.
But in #71, in response to Eevee, we get this:
There seem to be differing opinions on the subject. I personally think it's close / don't know, so I would prefer if the actual masons hashed it out in their QT and decided themselves. That way it at least won't be scum-affected. Thoughts?
Yeah. I hope the Masons do discuss this, and if they agree with me that coming forward is best, they should do it (and I might be one of these masons!).
This seems like a) an effort to agree with Eevee; b) a bit of distancing from the strength of his earlier opinion, and c) a half-hearted 'the Masons should make up their own minds' and c) . But it's the weird last add-on that strikes me most oddly. It seems... folksy? in a really disingenuous way. It also subtly echoes (through reversal) Eevee's "
Not saying whether I'm a mason or not obviously, despite the use of the word "they"" from #47. It stood out. I also remember the way Robz outed himself D1 in the blitz game where he was the doctor (ZM4?)
discussing the 'lawman should claim, and doc protect him' plan. Because of that, I don't think Robz would push a plan for Masons to claim if he were a Mason.
Only one other thing has stood out so far, so
FoS: GrujahIn #51, he states:
Just a reminder, this was a ninja start, so don't expect all fellow players to be aware the game is ongoing yet. That's part of the reason for the 48-hour Day 1. Subsequent days will be 24 hours.
Also, a quick reminder that unique votes will start to be counted at some point by mods.
Ugh, didn't know about that tiebreaker, should have read rules more carefully.
What if there is a tie of unique votes too?
I'm always disappointed when someone hasn't read the rules - look at all the recent problems with folks not reading the rules in various games, mafia and otherwise. In fairness, Grujah stated in another post he hasn't been around much lately, so he may not know what has transpired lately. Also in fairness, not reading the rules may make one foolish, but it doesn't make one scummy, in and of itself. But #66 also stood out:
Yeah. I'm like almost positive that's what we should do. Or else we could waste half this day building cases on people that should just be acquitted.
Hmm.. or you might be right, we are actually tight on time, and wasting is more of an issue than normal..
I checked, and Grujah has played one blitz game here, ZM1. That game had 24 hour days, and 12 hour nights, so he knows what can be accomplished in 24 hours. Here (for Day 1) we have 48 hours, double the time. If he had only ever played non-blitz, I can see him feeling rushed, but such is not the case. The comment just rings a little false to me, and it's juxtaposed with a bit of a hedge on his original position (see#66), which was that it's better for the masons to stay hidden.
I'm off to bed. Have fun all. I've got stuff to do in the AM, so may not be on until afternoon.