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Author Topic: Blitz Mafia VII: Speaker for the Veterans (Town wins!)  (Read 90973 times)

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Archetype

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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #25 on: December 12, 2012, 11:33:22 pm »

Put Dsell in over Robz. Robz is VLA anyway, and it won't kill him to miss one. (Yeah Yeah. I know, Robz. Too bad! :P)

I don't know Galzria...

Hasn't Robz never missed a game?
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Dsell

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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #26 on: December 12, 2012, 11:37:33 pm »

Oh I don't want to rob Robz of a spot. It doesn't matter to me that much. Either way works.
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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #27 on: December 12, 2012, 11:39:52 pm »

Put Dsell in over Robz. Robz is VLA anyway, and it won't kill him to miss one. (Yeah Yeah. I know, Robz. Too bad! :P)

I think he's back by Monday, though.
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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #28 on: December 13, 2012, 12:26:45 am »

ash, I'll be away from my Friday (Forum Thursday night/Friday morning) until my Sunday afternoon (Forum Saturday night/Sunday morning). If we're starting on Friday, then I'm still happy to play and get caught up towards the end of day 1, but if you think it would be best for me to sub out, then I'll do that.
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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #29 on: December 13, 2012, 12:30:53 am »

I actually think this will start on Sunday night Forum time, my Monday morning, but have an extended D1; possibly 48 hours.  I think, given the changes to the set-up, the time may be warranted.
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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #30 on: December 13, 2012, 07:55:04 am »

If "D1" ends say Tuesday night (48 RL hours after a Sunday evening start), this would still be over by next Friday, right?  In other words, only the first "day" would be 48 RL hours?
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ashersky

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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #31 on: December 13, 2012, 08:09:14 am »

If "D1" ends say Tuesday night (48 RL hours after a Sunday evening start), this would still be over by next Friday, right?  In other words, only the first "day" would be 48 RL hours?

Correct, subsequent days will be 24 hours.
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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #32 on: December 13, 2012, 11:40:15 am »

Put Dsell in over Robz. Robz is VLA anyway, and it won't kill him to miss one. (Yeah Yeah. I know, Robz. Too bad! :P)

I think he's back by Monday, though.

I'm definitely full back by Monday. And at this point I just really am loathe to break my streak of playing every game. I will step aside if someone really wants it, though...
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Voltgloss

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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #33 on: December 14, 2012, 02:57:40 pm »

Vote: Put Robz in Game
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Dsell

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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #34 on: December 14, 2012, 08:36:46 pm »

Robz can be in, it's fine. I might try to catch the next one.
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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #35 on: December 14, 2012, 08:39:50 pm »

You want my slot Dsell?
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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #36 on: December 14, 2012, 09:13:12 pm »

You want my slot Dsell?

Only if you can't play for another reason. If you want in you can be in!
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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #37 on: December 16, 2012, 12:47:04 am »

You want my slot Dsell?

Only if you can't play for another reason. If you want in you can be in!

Let me know which of you is in.

Roles are rolled.  This game will be epic.

PMs and game start in ~16 hours.
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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #38 on: December 16, 2012, 12:56:03 am »

Also, spec QT available for this one.  Trust me, this will be worth watching.
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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #39 on: December 16, 2012, 06:59:37 am »

My posting may be limited today due to football.  We go weeks and weeks with just one or two games that interest me, and then today I have 5 early games to follow and 2 of the four later games, plus Al and Chris this evening.
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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #40 on: December 16, 2012, 10:33:33 am »

Also, spec QT available for this one.  Trust me, this will be worth watching.

speccy me up! If only I had the last one I could have shown you how brilliant I was in calling out TheMunch from the start.
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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #41 on: December 16, 2012, 12:44:04 pm »

Also, spec QT available for this one.  Trust me, this will be worth watching.
I'm going to speccy too!
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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #42 on: December 16, 2012, 01:56:22 pm »

Like a great man once said: "Just send me my pm already!"
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ashersky

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Re: Blitz Mafia VII: Speaker for the Veterans (Open for Sign-ups)
« Reply #43 on: December 16, 2012, 04:20:09 pm »

The humans know very little about us.  They only hear our voices, and we wipe their memory after each test.  Perhaps if we taught them, they could evolve to a higher level of morality and prescience?

No, I don't think so.


Captain_Frisk, Eevee, Grujah, Insomniac, Jimmmmm, Robz888, sparky5856, and SwitchedFromStarcraft wake up in what appears to be a clearing, surrounded by rocks, a gigantic tree in the center, with a rope hanging from it.

Out of the sky, a voice: welcome humans.  I am your speaker.  I will tell your tales after you are gone.  Know this!  There are among you three Mafia Goons.  Find them.  Destroy them.  Or lose yourselves.

But be warned, this will not be easy.  We have implanted the three evil ones with neural transmitters, so they may be plotting in front of your very eyes.  To aid in the struggle for good, we selected two innocents for transmitters as well, so that they may confer and share.  We call them the Masons.


Day 1 has begun.  Deadline is in 48 hours.
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Re: Blitz Mafia VII: Speaker for the Veterans (Day 1)
« Reply #44 on: December 16, 2012, 05:23:44 pm »

First! This time I don't claim VT.
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Captain_Frisk

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Re: Blitz Mafia VII: Speaker for the Veterans (Day 1)
« Reply #45 on: December 16, 2012, 05:26:15 pm »

Theory question.  If the masons claim immediately, this game becomes like the other ones, but with the ic having day chat round one.

Thoughts?

Disclaimer: not claiming that I am not mason, just want to see reaction.
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Captain_Frisk

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Re: Blitz Mafia VII: Speaker for the Veterans (Day 1)
« Reply #46 on: December 16, 2012, 05:27:16 pm »

And vote: eevee
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Re: Blitz Mafia VII: Speaker for the Veterans (Day 1)
« Reply #47 on: December 16, 2012, 05:30:45 pm »

I don't think they should claim right away, because people always treat IC's differently. I think having the best of both worlds is the optimal solution, they should coordinate the claim in their daychat and do it when they feel the time is right. Which could very well be day 1 already, although postponing it until 1st scum has died is definite huge edge for town so I dont know.

Not saying whether I'm a mason or not obviously, despite the use of the word "they".
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Re: Blitz Mafia VII: Speaker for the Veterans (Day 1)
« Reply #48 on: December 16, 2012, 05:32:03 pm »

Theory question.  If the masons claim immediately, this game becomes like the other ones, but with the ic having day chat round one.
Thoughts?

Disclaimer: not claiming that I am not mason, just want to see reaction.

Hmm.. I was not here recently, how did those games fare for town?
 
But I think that masons are stronger for town, mafia cannot hit them as easily, and if they survive long enough they can win or force a double fakeclaim from mafia?

vote: sparky, cuz he's me nemesis!
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ashersky

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Re: Blitz Mafia VII: Speaker for the Veterans (Day 1)
« Reply #49 on: December 16, 2012, 05:40:27 pm »

Just a reminder, this was a ninja start, so don't expect all fellow players to be aware the game is ongoing yet.  That's part of the reason for the 48-hour Day 1.  Subsequent days will be 24 hours.

Also, a quick reminder that unique votes will start to be counted at some point by mods.
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