Rabid 3 Stealth Tomato 0
Thanks for the match, I go VERY lucky.
Game 1Poor House, Cellar, Pawn, Forager, Sage, Shanty Town, Workshop, Salvager, Contraband, Graverobber
My first player Contraband + cellar against Salvager + Forager.
Small errors from us both on T3 I play 5 copper to buy salvager. (should only play $4)
Then on T4 Stealth Tomato prohibited Gold when I can only possibly have $5.
I go for light trashing and sages to find my golds, against a really cool heavy trash mega turn with poor house.
Mega turn was just a tiny bit to slow, I had good draws, I suspect the mega turn wins with a better village.
Game 2Herbalist, Baron, Caravan, Feast, Smithy, Spice Merchant, Thief, Council Room, Governor, Hunting Party
As second player on a Governor board you need luck to win.
So I go for the baron and cross fingers.
I draw perfectly all game, Province on T7, T8, T9, and Prov + duchy on T10 & T11
Game 3Cellar, Armory, Bridge, Bandit Camp, City, Hunting Party, Inn, Pillage, Harem, Expand, Colony
Bridge mega turn race.
My Bridge + silver opening fails to get to $5 on first shuffle so I am way behind.
Against Bandit Camp Cellar.
Late game I am losing.
Stealth Tomato has an Expand to enable the empty pile to activate City trick mid turn.
Goes for the win empting the second pile on T15 but fails to draw deck.
My hand of Bridge, Silver, Copper, Bridge, Hunting Party lucks out for the stolen 3 pile win.
Many thanks for the match Stealth Tomato.