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Forum Games / TEsinting
« on: February 06, 2013, 02:19:53 pm »
Wooooo
Return to Ravnica...V/LA today and tomorrow.
Down you went and came back empty
Down you went and came back empty
Down you went and came back empty
Early in the morning.
You searched the bottom of the seabed thoroughly, but you never find anything useful to bring back up top. It's all Coppers and Estates down there. People probably thought you were a waste of resources most of the time.
You are a Pearl Diver (Vanilla Townie).
Your weapon is your vote. You have no night actions.
You win when all Mutineers are eliminated.
Open the box and see the treasure
Open the box and see the treasure
Open the box and see the treasure
Early in the morning
Your excellent underwater swimming skills have paid off nicely, you have found a small ornate box that is sure to hold one of the captains treasures. Now you just had to get it open and see what was inside
You are a Pearl Diver (Power Role).
You have a night (or day) action. You just don't know what it is until you open the chest. Now, where did you put that crowbar?
You win when all Mutineers are eliminated.
First the captain now the divers
First the captain now the divers
First the captain now the divers
Early in the morning
You are a Mutineer (Mafia Goon). You and your colleagues <Names> have sucessfully started your mutiny aboard the PS Vaccarino, now you just need to finish the job.
You can talk with your other mutineers <quick topic> and decide what 3 treasures you threw into the sea.
Each night phase, one of you or your partners may perform the factional kill.
You win if the Mutineers comprise at least half the town, or if nothing can prevent the same from happening.
---
Before the game starts, one of you or your partners needs to choose 3 among these 5 treasure (Roles) to give to the Pearl Divers (Town):
Spare anchor (Innocent child)
Captain's daughter (1-Shot Cop)
Pet monkey, Ozle (Tracker)
Capt'n Secret Special Spicy 180° Proof Rum (Jailkeeper)
Flintlock swordcane (2-Shot Vigilante)
You have 24 hours after confirmation phase ends to PM this choice.
You can read what each role does in the opening post of the game thread.
Put 'im in the bed with the Captain's daughter
Put 'im in the bed with the Captain's daughter
Put 'im in the bed with the Captain's daughter
Early in the morning
When you have finally opened the chest, you were in for a surprise!
Inside you've found a Captain's daughter!
Huh! No wonder Ol' Captain is dead when he kept a woman aboard. Everybody knows it brigs bad luuc..
Oh, I see.. Captain's daughter is a whip! And a good one!
Now you only need to convince somebody to bed her. You'll just whip them and until they admit that they are the Mutineers.
(After they hear the screams coming from her first victim, nobody else will bed the Captain's Daughter, no matter how curvy she is.
Yes, whips do have curves.)
You are a 1-Shot Cop.
Once during the game, at night, you may send me a PM with a player you want to investigate. You will get a receive a PM with a result of either "Pearl Diver (Town)" or "Mutineer (Mafia)".
Hope it's a spare or we're hitting a whale
Hope it's a spare or we're hitting a whale
Hope it's a spare or we're hitting a whale
Early in the morning
When you have finally opened the chest, you were in for a surprise!
Inside you've found a Spare anchor!
No wonder the chest was so heavy! Once you present this to the crew, they'll knew that you couldn't have killed the Captain while hauling this monster from the depths.
You are an Innocent Child.
At any time during the game, you may send a PM to the Mod asking to be revealed. The Mod will then in his next post publicly confirm you as Town.
Release the monkey and he will tracked them
Release the monkey and he will tracked them
Release the monkey and he will tracked them
Early in the morning
When you have finally opened the chest, you were in for a surprise!
Inside you've found the Pet monkey, Ozle!
He is just sitting in his cage and looking you with those big, watery, sad eyes and squealing something that sounds awfully like "Momma".
Once you release theKrakenPet monkey, he will secretly follow them around the ship and see what they do.
You are a Tracker.
Each night phase, you may send me a PM with a name of a player. You will receive a PM telling you which player(s) did the targeted player visit that night. (Any action counts as a 'visit').
Get 'em drunk for then they're useless
Get 'em drunk for then they're useless
Get 'em drunk for then they're useless
Early in the morning
When you have finally opened the chest, you were in for a surprise!
Inside you've found Capt'n Secret Special Spicy 180° Proof Rum !
Legends are told about where this Rum came from, but you don't really care. You know that it is strong enough to knock out the Leviathan himself, and also has strong anesthetic properties. Once you get somebody to drink just a sip of it, he'll be incapacitated during the night, and won't feel anything shooting, slashing or other evilly deed performed on him.
You are a Jail Keeper.
Each night phase, you may send me a PM with a name of a player. You will protect him from all nightkills, and also blocks their role for that night (any actions they take are not carried out).
Stab 'em shoot 'em cause they are traitorsTO CLARIFY, I AM NOT A MODERATOR OF F.DS IN ANY WAY, SHAPE OR FORM. IN THE CONTEXT OF THIS GAME, I AM MODERATING THAT THE RULES ARE FOLLOWED AND HIDDEN ACTIONS ARE COMPLETED PROPERLY.
Stab 'em shoot 'em cause they are traitors
Stab 'em shoot 'em cause they are traitors
Early in the morning
When you have finally opened the chest, you were in for a surprise!
Inside you've found the Flintlock swordcane!
It's a flintlock pistol, with a sword attached, and when put into scabbard, it's a walking cane!
Unfortunately, you still have both of your legs so you cannot make a good use of that cane, but..
You can shoot and stab (once each) a Mutineer!
You are a 2-Shot Vigilante.
Twice during the game, at 2 different nights, you may send me a PM with a player you want to kill.