Conduct rules
1. Don't edit or delete a post.
2. Don't quote your role pm, or try to use the time it was sent to figure out things. Saying your role name is fine.
3. PM the mod if you're not sure something is allowed.
4. Post once every 48 hours, aim to post once every 24 hours (even more than that is better). If you won't be able to post for a while, bold a post in the thread saying so.
5. Don't communicate with other players in the game about the game, except if you're mafia partners and it's nighttime. This includes dead players.
6. Don't post when you're not allowed to. (e.g. night phase).
Game rules
1. Town wins the game when all the mafia members are dead and at least one townie is alive. Mafia wins when all the townies are dead and at least one mafia member is alive.
2. During the day, all players, including mafia members, may vote for another player to lynch. Bold your votes. When a player has a majority of votes, he is lynched, removed from the game, and dead. At deadline, a mere plurality of votes will decide the lynch. A tie at deadline means no one is lynched.
3. Deadline will be ten days. At deadline night automatically begins and a lynch is decided as described above.
4. When a player receives a majority of the votes, you may continue to post until the mod recognizes that majority. At that point you must stop immediately, even if he hasn't posted a death scene yet.
5. At night, if you aren't a townie, you should pm the mod your actions for the night. Doctors, Jailkeepers, or Cops need to pm the name of the player they wish to target, and may not choose themselves. Mafia rolecop needs to pm a target as well. If I don't get a pm, I'll presume you wish to do nothing. Either mafia member needs to pm the name of the player they wish to kill, and designate which mafia member will perform the kill (which means he risks being inhibited by the jailkeeper). Out of sympathy for the difficulty in coordinating with a partner and concern for the impact of a missed kill, failure to pm a kill will result in a random kill.
6. You may no lynch, no kill, or elect not to use a power role. No lynching is accomplished by voting no lynch in the thread and gaining majority or deadline plurality. PM no kills and power role skips to the mod.
7. Happily Ever After Rule - If town no-lynches and mafia no-kills for 4 consecutive days and nights, the mafia instantly wins the game.
8. For power role explication, refer to the post I made during signups, or pm the mod, or ask the other players in thread.
Signup post spoilered.
Since it looks like we'll have enough players for an inhouse mafia game, I'll be running it. Signups are here.
The setup I'd recommend is 2of4, the setup mafiascum currently uses for their newbie games. It's a good setup, and you don't need crazy advanced power roles to have a good time playing mafia.
The setup is
1 Mafia rolecop (his investigations report roles)
1 Mafia goon (he's worth some VP if he makes it to the buy phase.. but that's it, normal mafia member)
5 townies
A random 2 of:
1 Cop
1 Doctor
1 Jailkeeper (works like a doctor, except his target is also unable to perform kills do night actions)
1 Townie
Power roles can't target themselves. The setup discourages day 1 claiming but allows for lots of simple power roles in a setup with a small number of players.
I'd recommend 2 week deadlines, but one week is ok too if that's all you think you guys can handle.
A nine player setup is probably best, replacements might be necessary if someone drops out.
theory
Ozle
Thisisnotasmile
O
ftl
Robz888
Axxle
goober
Davio