Cliffside Village is really really really boring. I can't see a reason why it needs to exist.
I get your point, but on the other hand, it's not like Junk Dealer or Bazaar have that interesting effects, either. Sometimes it's nice to have a card that just fills a gap between all those attempsts to create something new. I assume Cliffside Village also gets less interesting because of Homuculus, which is also optional, so probably a little on-gain or friendly interaction could spice it up. I'll think of it when I get an idea like that.
Minister needed the change IMO.
Yeah, that just felt really not fun, to always give out stuff. Here you want it early so you get the most of it, which plays a lot better.
Improve is too vanilla-y for my taste. If it cost and said "Once per game:" then maybe I could buy into it.
I'd like to playtest it first before I change something. I know you like your stuff more complex, but I'd rather start with the most simple concept and see how it evolves.
Shaman and Conjurer are way too similar. I mean, the format "Vanilla Boni, you may cast a spell" was cool but these two just break it. 2 Terminal draw casters are too much.
I felt that way for a while, and inbetween Shaman had an overpay effect that allowed you to prepare a Spell. I felt that stripping it of this actually made the cards less similar, though. It's obvious that +3 cards are more than +2, but in fact the biggest difference between the two is the buy - which is huge for Spellcasters. Conjurer can, for example, be used in an engine, and always buy back the Spell it used. Shaman can't. That said, I'll keep my eyes open for a way to make these two less different, maybe dropping one of them. Which one do you think should be dropped, and why?
Stone Circle is really cool. Maybe it could be cheaper, though. Wisdom, Wealth, and Purity aren't really good for casting in the buy phase.
Purity works just fine. Just, you know, don't play those Coppers you intend to trash. Wisdom admittedly is useless in the buy phase, but it still works with gainers. Wealth works with gainers or +Buy. So basically, Wisdom is more or less dead on certain boards for Stone Circle. I can live with that, however. The price could possibly be dropped to 3$, though. I'll have to playtest it for a bit, first.
Warlock should really be "You may cast a spell. If you did, each other player gains a curse" for or so. Again, Vanilla + Spell is really boring now.
I don't think I want to tie a bonus to casting a Spell. I'd rather drop the card altogether.
Sorceress should have the + last just in case you care.
Oops, I'll fix that.
Edit: I also had that mistake on Extortioner. Fixed that one, too.
Mistress is a really cool card. I love it! However the wording and spacing looks horrendous, it should be:
+
Look through your discard pile. If it's Spring or Winter, you may shuffle all but up to 3 cards from it into your deck. Otherwise, you may shuffle up to 3 cards from it into your deck instead.
I don't like the "Otherwise". I prefer the Seasons to be spelled out. Anyhow:
Heir had better art before IMO.
Don't think I can say anything here besides that I kind of prefer this one.