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Author Topic: Diplomacy 2: Fool Me Twice (this thread will have current game-states)  (Read 31827 times)

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shraeye

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The powers are:

Austria: Robz
England: Grujah
France: liopoil
Germany: Jimmmmm
Italy: Qvist Person#2 Person#3
Russia: Davio hyramgraff
Turkey: Galzria--WINNER

The starting board is below, see the opening post for some cool Diplomacy resources and tools.

Please send me the moves by PM before the deadline (I will try to be strict yet kind, a difficult and narrow path to walk). 

First deadline is Tuesday, January 8th at 2pm forum time (Early submissions allowed and encouraged; if you change your mind at any time, new moves will be accepted up until I have posted the updated map)

Links

Current state: (Fall 1915)


Total Centers:
Austria: Robz              0 centers
England: Grujah           12 centers
France: liopoil             3 centers
Germany: Jimmmmm     1 center
Italy: Person#3                 0 centers
Russia: hyramgraff       0 centers
Turkey: Galzria            18 centers--WINNER
« Last Edit: June 03, 2013, 12:58:16 pm by shraeye »
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Robz888

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #1 on: December 30, 2012, 12:26:21 pm »

Tag
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I have been forced to accept that lackluster play is a town tell for you.

Galzria

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #4 on: December 30, 2012, 01:09:41 pm »

C-C-C-COMBO BREAKER!

Also tag
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #5 on: December 30, 2012, 03:32:04 pm »

tag
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Jimmmmm

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« Last Edit: January 12, 2013, 06:12:47 pm by Jimmmmm »
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #7 on: January 02, 2013, 07:17:03 pm »

Can somebody smart help me with how one can put the gamestate into a post without using an attachment that Chrome users can't see?
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #8 on: January 02, 2013, 08:05:30 pm »

If it's a picture, upload it somewhere then put it in with [img] tags.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #9 on: January 02, 2013, 08:50:08 pm »

The powers are:

Austria: Robz
England: Grujah
France: liopoil
Germany: Jimmmmm
Italy: Qvist
Russia: Davio
Turkey: Galzria

The starting board is below, see the opening post for some cool Diplomacy resources and tools.

Please send me the moves by PM before the deadline (I will try to be strict yet kind, a difficult and narrow path to walk). 

First deadline is Tuesday, January 8th at 2pm forum time (Early submissions allowed and encouraged; if you change your mind at any time, new moves will be accepted up until I have posted the updated map)

« Last Edit: January 03, 2013, 08:59:57 am by shraeye »
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Davio

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #10 on: January 03, 2013, 02:11:20 am »

Hey, shraeye, thanks for hosting, but can you put the text for the regions on? You can choose "short labels" and this shows only the three letter abbreviations. I think that's the best way, I don't know all the regions by heart.

You can also save this stuff as default so you don't have to switch it every time you start the program.
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #11 on: January 03, 2013, 08:57:18 am »

Hey, shraeye, thanks for hosting, but can you put the text for the regions on? You can choose "short labels" and this shows only the three letter abbreviations. I think that's the best way, I don't know all the regions by heart.

You can also save this stuff as default so you don't have to switch it every time you start the program.
thanks, I'll fix that up right away.
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Davio

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #12 on: January 03, 2013, 09:30:20 am »

Hey, shraeye, thanks for hosting, but can you put the text for the regions on? You can choose "short labels" and this shows only the three letter abbreviations. I think that's the best way, I don't know all the regions by heart.

You can also save this stuff as default so you don't have to switch it every time you start the program.
thanks, I'll fix that up right away.
Much better, thanks.
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Jimmmmm

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #13 on: January 07, 2013, 05:25:52 am »

Hi all. Finally finished reading the rules. I have a tentative understanding of the rules, but very little understanding of the strategy. I obviously don't know how much discussion has taken place in the other QTs, but I've said very little in any of mine, please don't hold that against me! I'll try to come up with some reasonable ideas in the next 12 hours or so.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #14 on: January 07, 2013, 06:04:28 pm »

Posting to tell you all that I will be submitting my moves for this game later tonight. I do not plan on looking at the QT's tomorrow so this is everyone's last chance if they want to talk me into doing something ;)
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #15 on: January 08, 2013, 01:30:29 pm »

Friendly reminder that deadline is soon.
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #16 on: January 08, 2013, 02:44:01 pm »

Orders: (Failed orders underlined)
Aus: A Bud-Rum
Aus: F Tri Holds
Aus: A Vie-Bud

Eng: F Edi-NWG
Eng: A Lvp-Yor
Eng: F Lon-NTH

Fra: F Bre-MAO
Fra: A Mar-Spa
Fra: A Par-Pic

Ger: A Ber-Kie
Ger: F Kie-Den
Ger: A Mun-Ruh

Ita: F Nap-ION
Ita: A Rom-Ven
Ita: A Ven-Tyr

Rus: A Mos-Ukr
Rus: F Sev-BLA (Bounce 1v1)
Rus: F StP/sc-BOT
Rus: A War-Gal

Tur: F Ank-BLA (Bounce 1v1)
Tur: A Con-Bul
Tur: A Smy-Con

Maps: (Move results, then current state)

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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #17 on: January 08, 2013, 02:44:31 pm »

Question: should I make those images smaller?

Additionally, since no retreats are necessary, we move immediately into the Fall discussion phase.  Deadline is 2pm (forum time) on Friday, Jan 11th.
« Last Edit: January 08, 2013, 02:46:58 pm by shraeye »
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Davio

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #18 on: January 08, 2013, 04:01:16 pm »

For me the image size is OK.
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #19 on: January 08, 2013, 04:05:56 pm »

for me it is fine, I think Galz is playing from Phone, so you'll want to make sure it's ok with him.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #20 on: January 08, 2013, 04:22:19 pm »

It's too large for me to read directly because of forum formatting, however I can open the image link directly and view it separately without issue. So no problems! If you provide the jdip attachments I can just download those and view them straight from my gallery while on the fly - but it's not a huge issue.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Jimmmmm

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #21 on: January 08, 2013, 08:30:39 pm »

I think the image size is great. It cuts off a little at the right requiring me to scroll, but there's not really anything there so it's all good.
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #22 on: January 11, 2013, 02:06:03 pm »

dont forget to enter you moooooves...
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #23 on: January 11, 2013, 02:08:53 pm »

dont forget to enter you moooooves...

I have enacted a grace period of 24 hours, and have also commenced frowning in disappointment at your timeliness (except the move-enterers, you guys are great).
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #24 on: January 11, 2013, 05:21:04 pm »

Oh so so sorry, I totally missed that. The last deadline was soo long. Let's give me some secs.

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #25 on: January 11, 2013, 05:25:10 pm »

Oh so so sorry, I totally missed that. The last deadline was soo long. Let's give me some secs.

Understandable, I should have emphasized that.

ALL spring deadlines will be on Tuesday.

ALL fall deadlines will be on Friday.
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Jimmmmm

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #26 on: January 11, 2013, 06:40:21 pm »

Oh wow deadline. Whoops. Entering moves now.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #27 on: January 12, 2013, 08:40:43 am »

dont forget to enter you moooooves...

I have enacted a grace period of 24 hours, and have also commenced frowning in disappointment at your timeliness (except the move-enterers, you guys are great).

Sorry, was traveling, forgot to submit
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #28 on: January 12, 2013, 09:50:47 am »

Fall 1901 Orders: (Failed orders underlined)
Aus: A Bud-Vie
Aus: A Rum Holds (Dislodged 3v1)
Aus: F Tri-Ven (Bounce 1v1) (Dislodged 2v1)

Eng: A Yor-Bel
Eng: F NTH C Yor-Bel
Eng: F NWG-Nwy

Fra: A Spa-Por
Fra: A Pic S Yor-Bel
Fra: F MAO-Spa/sc

Ger: A Ruh-Mun
Ger: A Kie-Hol
Ger: F Den-Swe (Bounce 1v1)

Ita: A Ven S Tyr-Tri
Ita: A Tyr-Tri
Ita: F ION-Tun

Rus: A Ukr-Rum
Rus: F Sev S Ukr-Rum
Rus: A Gal S Ukr-Rum
Rus: F BOT-Swe (Bounce 1v1)

Tur: A Con-Bul
Tur: A Bul-Gre
Tur: F Ank-BLA

Fall 1901 Maps: (Move results, then current state)

« Last Edit: January 12, 2013, 09:57:10 am by shraeye »
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Jimmmmm

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #29 on: January 12, 2013, 09:53:46 am »

Cheers shraeye, thanks heaps for the leniency, I'll try to make sure I'm on time in future.
I don't mean to nitpick, but if possible could you please use the labels on the map? My geography's not terribly flash and they're super useful.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #30 on: January 12, 2013, 09:54:38 am »

I'm going to try to accelerate this period a bit, due to the grace period we used.

Robz, please get those retreats in as soon as you can
F Tri has valid retreats of (Alb/ADR)
A Rum has valid retreats of (Bud/Ser)

Deadline for retreats 8pm tonight (forum time); I will push these through as soon as I receive them.


Others can submit builds whenever they want; I will push these through as soon as I receive all builds.

Build deadline 2pm Sunday (forum time)
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #31 on: January 12, 2013, 09:54:57 am »

Cheers shraeye, thanks heaps for the leniency, I'll try to make sure I'm on time in future.
I don't mean to nitpick, but if possible could you please use the labels on the map? My geography's not terribly flash and they're super useful.
of course, updating now.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #32 on: January 12, 2013, 09:57:21 am »

Tally?
Aus - 1
Eng +2
Fra +2
Ger +2
Ita +2
Rus +1
Tur +2

?
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #33 on: January 12, 2013, 09:59:44 am »

Austria will stay the same in his army in Rumania retreats to Serbia right?
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #34 on: January 12, 2013, 10:01:23 am »

Poor old Robz. Must feel like he's getting lynched day 1 all over again.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #35 on: January 12, 2013, 10:03:45 am »

Cheers shraeye, thanks heaps for the leniency, I'll try to make sure I'm on time in future.
I don't mean to nitpick, but if possible could you please use the labels on the map? My geography's not terribly flash and they're super useful.
of course, updating now.

Thanks!
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #36 on: January 12, 2013, 12:23:19 pm »

Retreat the Army to Serbia and the Fleet to the Adriatic, please.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #37 on: January 12, 2013, 04:03:24 pm »

Units retreated.  Build phase on.

Aus: 0 build
Eng: 2 builds
Fra: 2 builds
Ger: 2 builds
Ita: 2 builds
Rus: 1 build
Tur: 2 builds

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #38 on: January 12, 2013, 04:25:32 pm »

Seems like a lot of builds. is this abnormally high for year one?

All the supply centers are owned except Sweden....  :o
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #39 on: January 12, 2013, 05:20:55 pm »

Seems like a lot of builds. is this abnormally high for year one?
I'd say it's not an unusual number.  I've seen more and I've seen less.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #40 on: January 13, 2013, 05:59:15 pm »

well, there can only ever be one more build than this...

Build deadline was 2pm today right?
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #41 on: January 14, 2013, 03:20:15 am »

My mistake again. I misread the deadline. I have to be more careful. I send in the build in a few secs.

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #42 on: January 14, 2013, 04:18:50 am »

Grujah, dont let me down here, make sure you see off those pesky Frenchies!
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #43 on: January 14, 2013, 12:09:31 pm »

This is taking an awefully long time for just builds.

@lipoil - was the same last game, I think.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #44 on: January 14, 2013, 03:32:58 pm »

the French are not pesky!
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #45 on: January 14, 2013, 07:00:36 pm »

apologies, I got super busy at work today.  Will update now, next deadline delayed due to Mod-lateness.

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #46 on: January 14, 2013, 07:04:40 pm »

Deadline for Spring moves is Wednesday, 2pm forum time.

Maps:

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #47 on: January 15, 2013, 11:28:00 pm »

Please remember to submit moves by tomorrow.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #48 on: January 16, 2013, 05:14:27 am »

Forum time is which time zone? I just don't want to miss the deadline again...

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #49 on: January 16, 2013, 05:29:46 am »

Forum time is which time zone? I just don't want to miss the deadline again...

in your profile, set the date to Forum default and the offset to 0. Then make a post, that is forum time.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #50 on: January 16, 2013, 02:23:30 pm »

Thanks Ozle.  For reference, it is currently 2:23 pm forum time.

Moves coming in shortly.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #51 on: January 16, 2013, 02:44:00 pm »

Spring 1902 Orders: (Failed orders underlined)
Aus: F ADR-Ven (Bounce 1v1)
Aus: A Ser S Vie-Bud
Aus: A Vie-Bud

Eng: A Bel Holds
Eng: F NTH-HEL
Eng: F Nwy-SKA
Eng: F Lon-NTH
Eng: F Edi-NWG

Fra: A Por-Spa
Fra: A Pic S Par-Bur
Fra: A Par-Bur
Fra: F Spa/sc-WES
Fra: F Mar-LYO

Ger: A Mun S Bel-Bur (Support failed; doesn't match)
Ger: A Hol Holds
Ger: F Ber-BAL
Ger: A Kie-Ruh
Ger: F Den-Swe (Bounce 1v1)

Ita: A Ven-Tyr
Ita: A Tri-Vie
Ita: F Tun-ION
Ita: A Rom-Ven (Bounce 1v1)
Ita: A Nap-Apu

Rus: A Rum S Ser (support cut)
Rus: F Sev-BLA (Bounce 1v1)
Rus: A Gal S Rum
Rus: F BOT-Swe (Bounce 1v1)
Rus: A Mos-Ukr

Tur: A Bul-Rum (Bounce 1v2)
Tur: A Gre-Alb
Tur: F BLA S Bul-Rum (Support cut)
Tur: A Ank-Arm
Tur: F Con-AEG

Spring 1902 Moves:


Current season: Fall 1902



Deadline for next season is 11:59pm forum time on Friday.  That is in 2 days, 9 hrs, 15minutes.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #52 on: January 16, 2013, 07:00:19 pm »

Link rules in first post?

Also, poor robz :(
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #53 on: January 16, 2013, 07:13:50 pm »

Good idea.  rules, links, current state are all in the opening post.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #54 on: January 18, 2013, 08:38:01 am »

Reminder, the fireworks go off at midnight.  That's roughly 15.5 hours from now.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #55 on: January 19, 2013, 03:12:22 am »

SEND ME MOVES!!
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #56 on: January 19, 2013, 05:06:54 am »

For me it would be easier if I had a QT for submitting.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #57 on: January 19, 2013, 02:14:29 pm »

For me it would be easier if I had a QT for submitting.
Then I can get you exactly that.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #58 on: January 20, 2013, 02:10:07 am »

Deadline processes in 30 minutes.  I hope to have all orders by then.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #59 on: January 20, 2013, 02:54:20 am »

Fall 1902 Orders: (Failed orders underlined)
Aus: F ADR S Ser-Tri
Aus: A Ser-Tri
Aus: A Bud S Ser-Tri

Eng: A Bel-Hol
Eng: F HEL S Bel-Hol
Eng: F NTH S Bel-Hol
Eng: F NWG S NTH
Eng: F Ska-Den (Bounce 1v1)

Fra: A Bur-Bel
Fra: F LYO-TYS
Fra: A Pic S Bur-Bel
Fra: A Spa-Tun (Bounce 1v1)
Fra: F WES C Spa-Tun

Ger: F BAL Holds
Ger: A Hol Holds (Dislodged 3v1)
Ger: F Den Holds
Ger: A Ruh Holds
Ger: A Mun Holds

Ita: A Apu-Ven
Ita: F ION-Tun (Bounce 1v1)
Ita: A Rom S Apu-Ven
Ita: A Tyr-Tri (Bounce 2v3)
Ita: A Vie S Tyr-Tri

Rus: A Gal S Rum
Rus: F BOT-Swe
Rus: A Rum S Sev (support cut)
Rus: F Sev S Rum (support cut)
Rus: A Ukr S Sev

Tur: A Bul-Rum (Bounce 2v2)
Tur: A Alb-Gre
Tur: F BLA S Bul-Rum
Tur: A Arm-Sev (Bounce 1v2)
Tur: F AEG S Alb-Gre

Fall 1902 Moves:



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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #60 on: January 20, 2013, 02:57:36 am »

The German Army in Holland may retreat to Kie or disband.

Unless I receive other orders by 1pm (forum time) tomorrow, I will assume this unit retreats to Kiel.

1902 builds
France may build 1
Russia may build 1
Germany must remove 1

Deadline: 9pm forum time, Sunday--18 hours from now.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #61 on: January 20, 2013, 02:59:37 am »

Current state:
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #62 on: January 20, 2013, 03:06:06 am »

Dammit. I distinctly remember submitting. But it turns out it didn't go through. Sadface. :(
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #63 on: January 20, 2013, 03:12:36 am »

All is well, since submitting my moves would have not changed the gamestate. shraeye can put them in if he likes. I'll make sure to hit send next time.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #64 on: January 20, 2013, 03:15:55 am »

I will always send a message back that the moves have been received.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #65 on: January 20, 2013, 03:18:33 am »

Yeah. I got your prompt message, but the message immediately before that said, "moves received.", but I didn't realise that was for last turn. I stuffed up, I know, but it doesn't matter and I'll be super careful in future.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #66 on: January 20, 2013, 02:29:39 pm »

All is well, since submitting my moves would have not changed the gamestate. shraeye can put them in if he likes. I'll make sure to hit send next time.

I submitted so that you couldn't dislodge me  anywhere, you could have only bounced Russia from swe or moved from bal.

Dunno what your moves exact, I would likely not be against it going through.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #67 on: January 20, 2013, 02:32:04 pm »

well if it wouldn't change gamestate than it can't possibly matter...
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #68 on: January 20, 2013, 03:12:34 pm »

I am leaving things as is.  All German units held.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #69 on: January 20, 2013, 04:32:03 pm »

well if it wouldn't change gamestate than it can't possibly matter...

No, shraeye's right, there's more to consider than just the gamestate, and he can't verify my moves. For the record:

F Bal S F Bot-Swe
F Den-Kie
A Mun-Kie
A Hol Holds
A Ruh S A Hol
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #70 on: January 21, 2013, 08:14:00 am »

Builds are in:


Current state:


deadline is Tuesday 4pm forum time.  I have high hopes that all orders will be in.  please make it so
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #71 on: January 21, 2013, 07:40:47 pm »

It might just be me, but I'm finding the deadlines a tad short.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #72 on: January 21, 2013, 09:33:35 pm »

It might just be me, but I'm finding the deadlines a tad short.
It's supposed to be 3 days, as the build/retreat phase can be quite quick.  But due to lateness before, Fall1902 ended on Saturday evening instead of Friday afternoon.  I'm aggressively pushing us back on schedule.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #73 on: January 21, 2013, 09:34:58 pm »

Fair enough, all good.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #74 on: January 22, 2013, 05:56:22 am »

Dear England
Why have you not crushed France yet?
You are not only letting me down, you are letting HISTORY down!
Ozle
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #75 on: January 22, 2013, 05:07:11 pm »

Shoot. Did I miss deadline again?
I will submit in around half an hour.

I agree that the deadlines are too short, btw.

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #76 on: January 23, 2013, 08:56:48 am »

Spring 1903 Orders: (Failed orders underlined)
Aus: F ADR-Ven (Bounce 1v1)
Aus: A Tri-Tyr (Bounce 1v1)
Aus: A Bud-Vie (Bounce 1v1)

Eng: A Hol-Kie (Bounce 1v2)
Eng: F HEL-Den
Eng: F NTH S Hel-Den
Eng: F NWG-Nwy
Eng: F Ska S Hel-Den

Fra: A Bel-Ruh
Fra: A Pic-Bel
Fra: A Mar-Bur
Fra: A Spa-Tun
Fra: F TYS S Spa-Tun
Fra: F WES C Spa-Tun

Ger: F BAL S Den
Ger: A Kie S Den (support cut)
Ger: F Den S Kie (support cut)
Ger: A Mun S Kie

Ita: F ION-Tun[/u] (Bounce 1v2)
Ita: A Rom-Nap
Ita: A Tyr-Tri (Bounce 1v1)
Ita: A Ven S Tyr-Tri (support cut)
Ita: A Vie S Tyr-Tri (support cut)

Rus: A Gal S Rum
Rus: A Rum S Sev (support cut)
Rus: F Sev S Rum (support cut)
Rus: A Ukr S Sev
Rus: A StP-Fin
Rus: F Swe Holds

Tur: F AEG Holds
Tur: A Arm-Sev (Bounce 2v2)
Tur: F BLA S Arm-Sev
Tur: A Bul-Rum (Bounce 1v2)
Tur: A Gre Holds


Spring 1903 Moves:


Current state


Deadline--Saturday 9am forum time.  This is 3 days from now.  Provisional orders are accepted, the most recent submission at deadline are the moves used.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #77 on: January 23, 2013, 09:08:55 am »

I though if he has done A mun Supports A Kie, and A Kie Supports A Den, and I do A bel -> Kie, that support is not cut?

Seems like it is..
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #78 on: January 23, 2013, 09:25:24 am »

A Bel-Kie cuts all support given from Kiel. (except for support A Kie S xxx-Bel; a province cannot cut support for an attack against itself)
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #79 on: January 23, 2013, 09:45:30 am »

I though cuz he is supported, I cannot cut unless move with strength of 2. But I guess that's not how it works.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #80 on: January 23, 2013, 04:11:48 pm »

so attempting to move into a territory cuts all support given my a unit in that territory, unless the support-cutting unit is dislodged?
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #81 on: January 23, 2013, 04:24:22 pm »

so attempting to move into a territory cuts all support given my a unit in that territory, unless the support-cutting unit is dislodged?

attempting to move from territory A into a territory B cuts support given by a unit in territory B, unless unit in territory B gives support to a (another) unit moving into territory A.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #82 on: January 23, 2013, 04:27:46 pm »

...which would cause unit A to be dislodged.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #83 on: January 23, 2013, 04:32:04 pm »

Not necessarily.  The beleaguered unit rule is at least one counter-example.

Example:
Ita: A Pie-Mar
Ita: F LYO S Pie-Mar

Fra: F Mar-LYO

Ger: A Bur-Mar
Ger: A Gas S Bur-Mar

No support gets cut; no units dislodge.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #84 on: January 23, 2013, 04:36:15 pm »

ahh yes. this game has almost half as many edge cases as dominion!

Marseilles surrounded on four sides? :(. I don't like this example. I'm sure ozle does though.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #85 on: January 24, 2013, 02:05:37 pm »

I'll be honest to all of you guys, I have no idea what I'm doing.  ;)

Anybody want to be my friend?  :-[
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #86 on: January 24, 2013, 02:08:49 pm »

I'll be honest to all of you guys, I have no idea what I'm doing.  ;)

Anybody want to be my friend?  :-[

I woulda been, but you were all like "If you take that Sea, I'm gonna come kick your butt!" I mean, it's like showing me a giant red button and saying "Now whatever you do, DON'T PRESS THE BUTTON".

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Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #87 on: January 24, 2013, 02:10:38 pm »

I'll be honest to all of you guys, I have no idea what I'm doing.  ;)

Anybody want to be my friend?  :-[

I woulda been, but you were all like "If you take that Sea, I'm gonna come kick your butt!" I mean, it's like showing me a giant red button and saying "Now whatever you do, DON'T PRESS THE BUTTON".
Well, I try to divide and conquer, but I end up dividing and not conquering.

I don't keep grudges though.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #88 on: January 25, 2013, 02:35:31 pm »

If anyone wants to replace me, they're more than welcome. I mean, sure I'll keep sending moves, but I just don't have the time for advanced scheming at the moment.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #89 on: January 26, 2013, 11:59:52 am »

Oh, great. Another time I forgot to send in the moves. Thanks for the reminder, shraeye. I don't know why I tend to forget this game. I will send in the moves in a few minutes.

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #90 on: January 28, 2013, 09:05:53 am »

...
?
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #91 on: January 28, 2013, 01:36:33 pm »

Oops, sorry.  This was a crazy busy weekend; but I guess Jimmm/Qvist just got a longer deadline, so I hope somebody's happier :)

Fall 1903 Orders: (Failed orders underlined)
Aus: F ADR-Ven (Bounce 1v1)
Aus: A Tri-Tyr (Bounce 1v1)
Aus: A Bud-Vie (Bounce 1v1)

Eng: A Hol S Den-Kie
Eng: F Den-Kie (Bounce 2v2)
Eng: F NTH S Ska-Den
Eng: F Nwy-Swe (Bounce 1v2)
Eng: F Ska-Den (territory already occupied)

Fra: A Bel-Ruh
Fra: A Bur S Ruh-Mun
Fra: A Ruh-Mun
Fra: A Tun Holds
Fra: F TYS-ION
Fra: F WES-TYS

Ger: F BAL S Kie
Ger: A Kie S Mun (support cut)
Ger: A Mun S Kie (support cut)

Ita: F ION-Nap
Ita: A Nap-Rom
Ita: A Tyr S Mun (support cut)
Ita: A Ven S Tyr (support cut)
Ita: A Vie-Bud (Bounce 1v1)

Rus: A Fin S Swe
Rus: A Gal S Rum
Rus: A Rum S Sev (support cut)
Rus: F Sev S Rum (support cut)
Rus: A Ukr S Sev
Rus: F Swe Holds

Tur: F AEG S Gre
Tur: A Arm-Sev (Bounce 1v2)
Tur: F BLA S Bul-Rum
Tur: A Bul-Rum (Bounce 2v2)
Tur: A Gre Holds


Fall 1903 Moves:


Current state


We're super off-schedule; and I'm going to stop trying to accelerate things.

Retreat Deadline--Tuesday 1pm forum time.  This is 1 day from now. 
A Mun must disband or retreat to Ber, Sil, Boh.

Build Deadline--1 day from when the retreat is entered.
England: Builds 1
France: Builds 2
Germany: Depends on option after dislodging
Italy: Must disband 1
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #92 on: January 29, 2013, 05:28:58 pm »

Ger: Mun retreats to Sil.

Get those builds in!

Reminder:
England builds 1
France Builds 2
Germany disbands 1
Italy disbands 1

« Last Edit: January 29, 2013, 05:30:59 pm by shraeye »
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #93 on: January 30, 2013, 11:00:51 am »

1903 adjustments
Eng: Builds A Lon
Fra: Builds A Par
Fra: Builds A Mar
Ger: Removes F BAL
Ita: Removes A Tyr

Moves:



Current state:


Deadline for Spring orders
Saturday Feb 2nd (2pm forum time)
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #94 on: February 01, 2013, 11:26:25 pm »

Remember, remember, the fifth of November.

And deadlines.  But really, just focus on the deadlines for now.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #95 on: February 03, 2013, 11:48:33 am »

Shraaaaeyeeee!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #96 on: February 03, 2013, 12:04:52 pm »

Shraaaaeyeeee!

Galz is in this game? WOw.
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Galzria

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #98 on: February 03, 2013, 01:08:56 pm »

Spring 1904 Orders: (Failed orders underlined)
Aus: F ADR-Ven (Bounce 1v1)
Aus: A Tri-Vie (Bounce 1v1)
Aus: A Bud S Bul-Rum

Eng: F Den-BAL
Eng: A Hol-Kie
Eng: A Lon-Den
Eng: F Nth C Lon-Den
Eng: F Nwy-StP/nc
Eng: F Ska S Lon-Den

Fra: A Bur-Mun
Fra: F Ion S ADR-Apu (Support failed; doesn't match)
Fra: A Mar-Pie
Fra: A Mun-Tyr
Fra: A Par-Gas
Fra: A Ruh S Hol-Kie
Fra: A Tun-Rom (Bounce 1v1)
Fra: F TYS S Tun-Rom

Ger: A Kie-Ber
Ger: A Sil-War

Ita: F Nap Holds
Ita: A Rom Holds
Ita: A Ven Holds
Ita: A Vie Holds

Rus: A Fin S Swe
Rus: A Gal S Rum
Rus: A Rum S Sev (support cut)
Rus: F Sev S Rum (support cut)
Rus: A Ukr S Sev
Rus: F Swe Holds

Tur: F AEG Holds
Tur: A Arm-Sev (Bounce 1v2)
Tur: F BLA S Bul-Rum
Tur: A Bul-Rum
Tur: A Gre-Ser


Spring 1904 Moves:


Current state



A Rum is destroyed.

Fall moves Deadline: Wednesday 2pm forum time.
« Last Edit: February 07, 2013, 03:31:35 pm by shraeye »
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Davio

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #99 on: February 03, 2013, 01:54:14 pm »

I concede, is this possible?

I don't really have time to keep up appearances.
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #100 on: February 03, 2013, 03:06:00 pm »

Replacement?
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #101 on: February 03, 2013, 03:25:50 pm »

Replacement?
This is an option.  I'll look into it.  Or else you can just keep sending in hold moves, or kingmake to your heart's content.  After all, that's what Diplomacy is about...finding a way to eliminate somebody so graciously, that they'll help you into their own supply centers.
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #102 on: February 03, 2013, 03:32:30 pm »

Well, if you continue to just send in supports and holds, that plays highly in my favor..
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #103 on: February 05, 2013, 03:39:08 pm »

What the status with Davio?
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Davio

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #104 on: February 05, 2013, 03:47:40 pm »

What the status with Davio?
Sorry, still no time.

Just do all Holds for me.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #105 on: February 05, 2013, 03:51:04 pm »

This knowledge very unfairly benefits grujah and galzria.
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Davio

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #106 on: February 05, 2013, 03:52:35 pm »

This knowledge very unfairly benefits grujah and galzria.
Well yeah, a replacement would be better.
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #107 on: February 05, 2013, 04:34:14 pm »

There is a replacement for Davio, thank you to hyramgraff

The deadline will be adjusted to allow hyramgraff time to properly take control of Russia.  Current deadline is whichever is later between {Thursday 2pm forum time} and {hyramgraff submits orders}
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #108 on: February 05, 2013, 05:42:07 pm »

This knowledge very unfairly benefits grujah and galzria.

I though we were allies!  :o :P
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #109 on: February 05, 2013, 05:53:23 pm »

shhhhh don't tell anyone... and I still don't want you getting an unfair advantage. I don't want you running away with the game, nor do I want the game to be altered by something similar to luck. I'd say the same if it was me getting the advantage.
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hyramgraff

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #110 on: February 05, 2013, 10:15:13 pm »

Hi all,

I'm a bit surprised that I got Russia.  With all the hold orders from them, I thought I would be taking over Italy.

It's late here, so I will be responding to private messages tomorrow.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #111 on: February 06, 2013, 02:41:16 am »

Hey, thanks for stepping in.

Again sorry guys that I can't see this one through. I'm in too many games already, but this was the biggest time eater and if I couldn't keep up with the messages, I felt it was better to step out entirely.
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #112 on: February 06, 2013, 01:27:30 pm »

Hi all,

I'm a bit surprised that I got Russia.  With all the hold orders from them, I thought I would be taking over Italy.

It's late here, so I will be responding to private messages tomorrow.

DId you get QT links?
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #113 on: February 06, 2013, 01:34:20 pm »

Hi all,

I'm a bit surprised that I got Russia.  With all the hold orders from them, I thought I would be taking over Italy.

It's late here, so I will be responding to private messages tomorrow.

DId you get QT links?
yes, he has them.
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hyramgraff

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #114 on: February 06, 2013, 03:58:42 pm »

I have sent in an initial set of orders.  :)

If anyone is concerned by that, you know how to communicate with me.  ;)
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #115 on: February 07, 2013, 11:38:26 am »

There is a replacement for Davio, thank you to hyramgraff

The deadline will be adjusted to allow hyramgraff time to properly take control of Russia.  Current deadline is whichever is later between {Thursday 2pm forum time} and {hyramgraff submits orders}

Oooh, 2 hours now...!

/excited
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #116 on: February 07, 2013, 11:46:37 am »

There is a replacement for Davio, thank you to hyramgraff

The deadline will be adjusted to allow hyramgraff time to properly take control of Russia.  Current deadline is whichever is later between {Thursday 2pm forum time} and {hyramgraff submits orders}

Oooh, 2 hours now...!

/excited
The question is, whether I'll be on time this deadline or not.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #117 on: February 07, 2013, 11:55:41 am »

There is a replacement for Davio, thank you to hyramgraff

The deadline will be adjusted to allow hyramgraff time to properly take control of Russia.  Current deadline is whichever is later between {Thursday 2pm forum time} and {hyramgraff submits orders}

Oooh, 2 hours now...!

/excited
The question is, whether I'll be on time this deadline or not.

You could always be early ;D
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #118 on: February 07, 2013, 01:16:44 pm »

early? what a silly idea.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #119 on: February 07, 2013, 02:19:05 pm »

Tick-Tock! ;D
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #121 on: February 07, 2013, 02:48:10 pm »

Also, I have a stand-in making moves for Italy.  He's not totally interested in committing to the game, so he'll be entering moves without sending press.  If you want me to relay a message to him, that's cool.

So until further notice, RL friend replaces Qvist as Italy.  You can send messages to him through me; but he's unlikely to respond
« Last Edit: February 07, 2013, 02:49:13 pm by shraeye »
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #122 on: February 07, 2013, 03:02:37 pm »

That's totally fine, sorry about any inconvenience.

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #123 on: February 07, 2013, 03:04:11 pm »

All these posts....

That aren't updates!

/goescrazy

It's like, my most anticipated game update every 3 days!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #124 on: February 07, 2013, 03:45:16 pm »

Fall 1904 Orders: (Failed orders underlined)
Aus: F ADR-Ven (Bounce 1v1)
Aus: A Tri S Bud-Ser
Aus: A Bud-Ser

Eng: F BAL-Ber
Eng: A Den S Ska-Swe
Eng: A Kie S BAL-Ber
Eng: F Nth-Nwy
Eng: F Ska-Swe (Bounce 2v2)
Eng: F StP/nc Holds

Fra: A Gas-Bur
Fra: A Mun-Boh
Fra: A Pie-Ven (Bounce 1v1)
Fra: A Tyr S Pie-Ven (dislodged)
Fra: A Ruh-Bel
Fra: F Ion C Tun-Nap
Fra: A Tun-Nap (Bounce 2v2)
Fra: F TYS S Tun-Nap

Ger: A Ber Holds (dislodged)
Ger: A War Holds (dislodged)

Ita: F Nap S Rom (support cut)
Ita: A Rom S Nap
Ita: A Ven-Tyr
Ita: A Vie S Ven-Tyr

Rus: A Fin S Swe
Rus: A Gal S Ukr-War
Rus: F Sev Holds (dislodged)
Rus: A Ukr-War
Rus: F Swe Holds

Tur: F AEG-Gre
Tur: A Arm-Sev
Tur: F BLA S Arm-Sev
Tur: A Rum-Ukr
Tur: A Ser S Rum (support failed; doesn't match)


Fall 1904 Moves:


Current state



Retreat Deadline: Friday 8pm forum time.(this is one day from now)
Ger: A Ber must disband, or retreat to Pru, Sil, Mun.
Ger: A War must disband, or retreat to Pru, Sil, Lvn, Mos.
Rus: F Sev must disband, or retreat to Rum.
Tur: A Ser must disband, or retreat to Rum, Bul, Alb
Fra: A Tyr must disband, or retreat to Mun

(I find it necessary here to remind players to PM me their retreats privately.  If two units attempt to retreat to the same province, they will both be disbanded.)
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #125 on: February 07, 2013, 03:48:52 pm »

What happens if both ber and tyr try to retreat to mun?
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #126 on: February 07, 2013, 03:51:06 pm »

What happens if both ber and tyr try to retreat to mun?

Diese Antwort ist schon angegeben.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #127 on: February 07, 2013, 03:52:22 pm »

What happens if both ber and tyr try to retreat to mun?

Diese Antwort ist schon angegeben.

Who reads reminder text anyway? Duh.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #128 on: February 08, 2013, 11:57:51 am »

Fall 1904 retreats
Fra: Tyr-Mun (disbanded)
Ger: Ber-Mun (disbanded)
Ger: War-Mos
Rus: Sev-Rum
Tur: Ser-Bul



Winter 1904
Austria:        3 centers
England:       9 centers; 3 units may be built
France:        8 centers; 1 unit may be built
Germany:     1 center
Italy:           4 centers
Russia:         3 centers; 2 units must be removed
Turkey:        6 centers; 1 unit may be built

Build deadline: Saturday 10pm forum time--In 1 day, 10 hours
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #129 on: February 08, 2013, 12:02:12 pm »

This is going to be a fun year, I assume  ;D
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #130 on: February 08, 2013, 12:26:19 pm »

Diplomacy is a crazy game.
For reference, here are 7 games I recently played (one as each power) during their W1904 phase.



Average centers:
3.86 (StdDev--3.13)  Austria
4.29 (StdDev--1.89)  England
4.57 (StdDev--1.51)  France
6.86 (StdDev--1.21)  Germany
5.00 (StdDev--1.63)  Italy
4.29 (StdDev--2.56)  Russia
5.14 (StdDev--2.54)  Turkey


Yeah, on board 1, that's my Austrian fleet out in MAO.  That was an unusual game for me.
« Last Edit: February 08, 2013, 12:31:51 pm by shraeye »
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #131 on: February 08, 2013, 12:46:43 pm »

where'd you play all those games?

in the first one it looks like you have to disband two. Were you cruel enough to destroy that poor fleet all alone in the MAO?
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #132 on: February 08, 2013, 12:56:42 pm »

Sadly, F.DS Dip1 has no pictures left, but I think this was the point where shra and I erased Austria after my stab.  ;D
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #133 on: February 08, 2013, 02:30:04 pm »

where'd you play all those games?

in the first one it looks like you have to disband two. Were you cruel enough to destroy that poor fleet all alone in the MAO?
An email judge server.  I ended up disbanding Ser and Alb, and kept Greece and the Mid-Atlantic fleet.  It didn't end well :)
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #134 on: February 10, 2013, 10:52:37 pm »

1904 adjustments
Eng: Builds A Lvp
Eng: Builds F Lon
Eng: Builds F Edi

Fra: Builds A Mar

Rus: Removes A Gal
Rus: Removes F Rum

Tur: Builds F Smy

Current state


Spring 1905 Deadline:
let's aim for Wednesday 10pm forum time  (2 days 23 hrs from now)
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hyramgraff

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #135 on: February 12, 2013, 02:19:49 pm »

The Russian embassies have been busy delivering messages.  I eagerly await your replies.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #136 on: February 13, 2013, 09:14:27 am »

remember to send me in some moves, and all that jazz.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #137 on: February 14, 2013, 09:35:03 am »

I feel this deadline may actually be observed :)

:(
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #138 on: February 14, 2013, 11:17:03 am »

:( indeed.  I had such high hopes for this one.
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #139 on: February 14, 2013, 06:08:22 pm »

Sorry for delay, i made an some illegal orders (mixed teritory names, and something with coastal borders).

Fixed.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #140 on: February 14, 2013, 06:41:30 pm »

Sorry, I have to wait until after a tennis match to process.  But orders are currently locked.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #141 on: February 14, 2013, 06:45:05 pm »

Sorry for delay, i made an some illegal orders (mixed teritory names, and something with coastal borders).

Fixed.

Your fleet at the north coast of stp can't go to the same places that a fleet at the south coast of stp could.  Spain also has a north and south coast, but that hasn't come up yet in this game.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #142 on: February 14, 2013, 07:27:00 pm »

well, at one point I did MAO-SPAsc so that I could go to the western mediteranean later, which is what happened.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #143 on: February 14, 2013, 09:19:19 pm »

ugh; I apparently don't remember how to play tennis.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #144 on: February 14, 2013, 09:35:46 pm »

Spring 1905 Orders: (Failed orders underlined)
Aus: F ADR-Ven (Bounce 1v1)
Aus: A Tri-Vie (Bounce 1v2)
Aus: A Ser-Rum (Bounce 1v2)

Eng: F Ber-BAL
Eng: A Den-Swe
Eng: F Edi-NTH
Eng: A Kie-Hol
Eng: A Lvp-Wal
Eng: F Lon-ENG
Eng: F Nwy S Den-Swe
Eng: F SKA S Den-Swe
Eng: F StP/nc S Nwy


Fra: A Bel-Bur
Fra: A Boh-Vie
Fra: A Bur-Mun
Fra: F ION C Tun-Nap
Fra: A Mar-Pie
Fra: A Pie-Tus
Fra: A Tun-Nap
Fra: F TYS S Tun-Nap

Ger: A Mos S Ukr (support failed; doesn't match)

Ita: F Nap S TYS-ION (support failed; doesn't match)
Ita: A Rom-Ven (Bounce 1v1)
Ita: A Tyr S Vie-Tri
Ita: A Vie-Tri

Rus: A Fin S Swe-Nwy
Rus: A War S Mos
Rus: F Swe-Nwy (Bounce 2v2)

Tur: F BLA-Con
Tur: A Bul S Sev-Rum
Tur: F Gre Holds
Tur: A Sev-Rum
Tur: F Smy-AEG
Tur: A Ukr-Gal


Spring 1905 Moves:


Current state



Retreat Deadline: Friday 8pm forum time.(this is one day from now)
Rus: F Swe must disband, or retreat to GoB.
Aus: A Tri must disband, or retreat to Bud, Alb
Ita: F Nap must disband, or retreat to Apu
« Last Edit: February 28, 2013, 07:46:45 pm by shraeye »
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #145 on: February 14, 2013, 09:58:20 pm »

stabby stabby!  ;D
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #146 on: February 15, 2013, 10:49:40 am »

Is there even a gob on the map?

I retreat to bot.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #147 on: February 15, 2013, 11:06:08 am »

Gulf of Bothnia.  Sometimes called GoB.  Or BOT.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #148 on: February 15, 2013, 11:10:33 am »

Retreats:

Tri-Bud
Swe-BOT
Nap-Apu.

Current state:


Fall1905 Deadline: Monday 11pm forum time.(this is 3.5 days from now)
« Last Edit: February 15, 2013, 11:11:46 am by shraeye »
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #149 on: February 18, 2013, 12:15:27 pm »

yeah, we got some deadlines tonight!
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #150 on: February 19, 2013, 09:17:43 am »

Grujah, galzria, Jimmmmm, Hyramgraff, TheMunch, and Robz888 have been eliminated for missing the deadline. Liopoil wins!
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #151 on: February 19, 2013, 09:39:58 am »

I'm pretty sure everybody's missed some of the deadlines.  Expect action later today, though.  Whether or not moves are in.  Uhoh, threats of strictness.  I wonder if I'll follow through?
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #152 on: February 19, 2013, 09:52:26 am »

I only missed one. By about one hour.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #153 on: February 19, 2013, 09:59:46 am »

Man, I should have been keeping track of cumulative lateness.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #154 on: February 19, 2013, 03:51:13 pm »

Fall 1905 Orders: (Failed orders underlined)
Aus: F ADR Holds
Aus: A Bud Holds (dislodged; 2v1)
Aus: A Ser Holds

Eng: F BAL-Kie
Eng: F ENG C Wal-Bre
Eng: A Wal-Bre
Eng: A Hol S NTH-Bel
Eng: F NTH-Bel
Eng: F Nwy S StP/nc
Eng: F SKA S Swe
Eng: F StP/nc Holds (dislodged; 3v2)
Eng: A Swe Holds

Fra: A Bur-Bel (Bounce 1v2)
Fra: F ION-Apu (Bounce 1v1)
Fra: A Nap S TYS-Rom
Fra: F TYS-Rom
Fra: A Tus-Ven
Fra: A Pie S Tus-Ven
Fra: A Vie-Tri (Bounce 1v1)
Fra: A Mun-Tyr

Ger: A Mos S Fin-StP

Ita: F Apu S Rom-Ven (support cut)
Ita: A Rom-Ven (Bounce 1v2)
Ita: A Tri S Tyr-Vie
Ita: A Tyr-Vie

Rus: A Fin-StP
Rus: F BOT S Fin-StP
Rus: A War-Sil

Tur: F AEG-ION
Tur: F Gre S AEG-ION
Tur: A Rum S Gal-Bud
Tur: A Gal-Bud
Tur: A Bul-Ser (Bounce 1v1)
Tur: F Con-AEG


Fall 1905 Moves:


Current state



Retreat Deadline: Wednesday 4pm forum time.(this is one day from now)
Eng: F StP/nc must disband, or retreat to BAR.
Fra: A Vie must disband, or retreat to Boh, Gal
Fra: F ION must disband, or retreat to Tun, TYS, Alb, EAS
Ita: A Rom must disband, or retreat to Tus
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #155 on: February 19, 2013, 06:21:19 pm »

Can we get the count on how much builds is each country expected to get?
It will help me decide on that fleet..
« Last Edit: February 19, 2013, 06:23:27 pm by Grujah »
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #156 on: February 19, 2013, 06:30:03 pm »

Yes, assuming all pieces stay on the board here are the totals

Winter 1905
Austria:        1 center; 1 unit must be removed
England:       11 centers; 2 units may be built
France:        9 centers; 1 unit may be built
Germany:     1 center
Italy:           2 centers; 2 units must be removed
Russia:         2 centers; 1 unit must be removed
Turkey:        8 centers; 2 units may be built
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #157 on: February 19, 2013, 11:10:48 pm »

retreats are in.

F StP/nc-Bar
A Vie-Boh
F ION-TYS
A Rom-Tus

Current state:


Building phase has started.  Deadline is Thursday 11am forum time (1.5 days from now) or whenever all builds are in.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #158 on: February 21, 2013, 09:09:55 pm »

Sorry, I got caught up in work today.

Builds are done!
Aus: Removes F adr
Eng: Builds F edi
Eng: Builds F lon
Fra: Builds A mar
Ita: Removes F apu
Ita: Removes A tus
Rus: Removes F bot
Tur: Builds A con
Tur: Builds A smy

Current state:


Spring 1906 deadline: Sunday 11pm forum time.(this is 3 days from now)
« Last Edit: February 22, 2013, 12:29:43 pm by shraeye »
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Jimmmmm

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #159 on: February 22, 2013, 09:38:41 am »

I love how the map looks with no labels. It really is so much nicer. Unfortunately, I can't really manage without them. Would you mind putting them back in? Thanks!
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #160 on: February 22, 2013, 12:27:46 pm »

I love how the map looks with no labels. It really is so much nicer. Unfortunately, I can't really manage without them. Would you mind putting them back in? Thanks!
Arg! I'm always forgetting them!
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #161 on: February 22, 2013, 03:46:27 pm »

Unit count:

England: 11
France: 9
Turkey: 8
Russia/Italy: 2
Germany/Austria: 1

anyone wanna help me bring down Grujah? :D
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #162 on: February 23, 2013, 09:15:37 pm »

Man, why is the deadline here Sunday and not Saturday? :sadface:
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #163 on: February 24, 2013, 12:31:29 am »

So people can send in orders. The number of orders I have now is a prime number, but isn't 7.
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #164 on: February 24, 2013, 09:47:23 am »

So people can send in orders. The number of orders I have now is a prime number, but isn't 7.

1?
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #165 on: February 24, 2013, 10:12:01 am »

that's not prime...
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #166 on: February 24, 2013, 08:39:21 pm »

So people can send in orders. The number of orders I have now is a prime number, but isn't 7.

1?

No I think it's probably 0.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #167 on: February 24, 2013, 09:21:38 pm »

I am 100% certain it is now at least 3.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #168 on: February 24, 2013, 09:38:12 pm »

I would hazard that your statement, if it wasn't true before, now puts us at 4 or 6.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #169 on: February 24, 2013, 09:55:31 pm »

Sorry for the delay.  I've now sent in my orders.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #170 on: February 25, 2013, 01:20:18 pm »

:sadface:
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #171 on: February 25, 2013, 07:03:41 pm »

Spring 1906 Orders: (Failed orders underlined)
Aus: A Ser Holds

Eng: F BAR-StP/nc (Bounce 2v2)
Eng: F Nwy S BAR-StP/nc
Eng: A Swe-Fin
Eng: F SKA-Den
Eng: F Kie-Ber (Bounce 1v1)
Eng: A Hol-Bel
Eng: F Bel-Pic
Eng: A Bre S Bel-Pic
Eng: F ENG-MAO
Eng: F Lon-ENG
Eng: F Edi-NTH

Fra: A Bur-Par
Fra: A Mar-Spa
Fra: A Pie-Mar
Fra: A Ven Holds
Fra: A Tyr-Mun
Fra: A Boh-Vie (Bounce 1v2)
Fra: F Rom-Nap
Fra: A Nap-Tun
Fra: F TYS C Nap-Tun

Ger: A Mos S StP

Ita: A Vie S Tri (support cut)
Ita: A Tri S Vie

Rus: A Sil-Ber (Bounce 1v1)
Rus: A StP Holds

Tur: A Bud Holds
Tur: A Rum-Ukr
Tur: A Bul-Rum
Tur: A Con-Bul
Tur: A Smy-Gre
Tur: F AEG C Smy-Gre
Tur: F Gre-Alb
Tur: F ION-ADR

Spring 1906 Moves:


Current state


Fall 1906 Move Deadline: Thursday 7pm forum time.(this is 3 days from now)
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #172 on: February 25, 2013, 07:15:31 pm »

perfect :D
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #173 on: February 28, 2013, 10:17:17 am »

Reminder to everyone else, orders are due tonight.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #174 on: February 28, 2013, 06:50:39 pm »

Deaaaadliiiiine approaching!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #175 on: February 28, 2013, 07:16:03 pm »

Fall 1906 Orders: (Failed orders underlined)
Aus: A Ser Holds (Dislodged; destroyed)

Eng: F BAR S Fin-StP
Eng: F Nwy S Fin-StP
Eng: A Fin-StP
Eng: F Den-BAL
Eng: F Kie-Ber (Bounce 1v2)
Eng: A Bel-Ruh
Eng: F NTH-Bel
Eng: F Pic S ENG-Bre
Eng: F ENG-Bre
Eng: A Bre-Gas
Eng: F MAO S Bre-Gas

Fra: A Par-Bre (Bounce 1v2)
Fra: A Spa-Por
Fra: A Mar-Spa
Fra: A Tun-NAf
Fra: F TYS-WES
Fra: F Nap-Ion (Bounce 1v1)
Fra: A Ven S Tri
Fra: A Mun S Sil-Ber
Fra: A Boh-Sil

Ger: A Mos-War

Ita: A Tri S Vie (support cut)
Ita: A Vie S Tri

Rus: A Sil-Ber
Rus: A StP-Mos

Tur: A Ukr-Sev
Tur: A Rum S Bud
Tur: A Bul S Gre-Ser
Tur: A Gre-Ser
Tur: A Bud S Alb-Tri
Tur: F Alb-Tri (Bounce 3v3)
Tur: F ADR S Alb-Tri
Tur: F AEG-ION (Bounce 1v1)

Fall 1906 Moves:


Current state


Winter 1906 Build Deadline: Friday 8pm forum time.(this is 1 day from now)
Austria:        0 centers
England:       11 centers
France:        9 centers
Germany:     1 center
Italy:           2 centers
Russia:         2 centers
Turkey:        9 centers; 1 unit may be built
« Last Edit: February 28, 2013, 07:48:56 pm by shraeye »
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #176 on: February 28, 2013, 07:16:29 pm »

All orders were in on time, huzzah!  Also, Austria makes the first exit.
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Jimmmmm

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #177 on: February 28, 2013, 07:17:47 pm »

Poor old Robz!
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #178 on: February 28, 2013, 07:53:41 pm »

Winter 1906
Tur: Build F Smy



Current state:



Spring 1907 Deadline: Sunday 8pm forum time.(this is 3 days from now)
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #179 on: February 28, 2013, 07:55:52 pm »

Funny story, due to Robz being eliminated, my jDip file ran into an error and the old game file has been irreparably destroyed.  So now I'm running the 2nd edition of this game.  Apparently the program got very upset that you mean people eliminated Robz.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #180 on: February 28, 2013, 09:05:03 pm »

I do not like that fleet in smyrna. It scares me.
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #181 on: February 28, 2013, 10:36:18 pm »

You guys know that Turkey is way bigger threat than I am?

He gets vie and tri with no effort if you continue stomping me, and doesn't have "too many fleets" problem.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #182 on: February 28, 2013, 10:36:58 pm »

Can reach tun too.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #183 on: February 28, 2013, 11:39:58 pm »

He's also a better diplomat. :P
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #184 on: February 28, 2013, 11:51:02 pm »

You guys know that Turkey is way bigger threat than I am?

He gets vie and tri with no effort if you continue stomping me, and doesn't have "too many fleets" problem.

Interesting new Avitar.

And you're always out to turn the board on me. It's the same thing you did last game!

Now, you're two supplies ahead of me. And the rest of Austria isn't going to be as easy to take as you make it sound. Eventually? Sure, I hope so. But that's probably two years worth of effort. Just to get caught up to you. As if you would sit still during that time.

And then you expect me to... What? Crunch France in Italy? Sure... While I'm battling my way through him there you just mosey on around Spain methodically taking territory after territory. No Army? All Fleet? Too bad all those French territories are all landlocked... Oh wait...

;)
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #185 on: February 28, 2013, 11:52:22 pm »

I think given your weakness on land Mr. England, that it makes far more sense for me to finish with Austria and then march onto the former territories of Germany that you now occupy.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #186 on: March 01, 2013, 07:38:33 am »

I expect turkey to crunch france in italy :(. I mean, what else could that fleet in smyrna be for?

I would agree with galzria being ahead of england. I am far behind both of you though. I have very little opportunity to gain supply centers and have a ton to defend. All 9 of my centers are potentially subject to capture.

Because turkey is winning, I would like to negotiate a ceasfire in france. Neither of us are going to get anywhere.
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hyramgraff

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #187 on: March 01, 2013, 10:13:34 am »

Good game Austria.  Thank you for helping me reach my goal of not being eliminated first.

Also, only one unit was dislodged this entire year.  That seems like a surprisingly low number.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #188 on: March 03, 2013, 11:07:54 pm »

Booo

 :'(
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #189 on: March 04, 2013, 03:30:23 pm »

Spring 1907 Orders: (Failed orders underlined)
Eng: F BAR Holds
Eng: A StP-Mos (Bounce 1v1)
Eng: F Nwy-Nwg
Eng: F BAL S Kie-Ber
Eng: F Kie-Ber
Eng: F Bel-NTH
Eng: F Pic-ENG
Eng: A Ruh-Kie
Eng: F Bre Holds
Eng: A Gas Holds
Eng: F MAO Holds

Fra: A Sil-Mun
Fra: A Mun-Tyr
Fra: A Ven S Tri (support cut)
Fra: F Nap-ION (Bounce 1v1)
Fra: A Par-Bur
Fra: A Spa-Gas (Bounce 1v1)
Fra: F WES C NAf-Spa
Fra: A NAf-Spa (Failed; country not clear)
Fra: A Por S NAf-Spa

Ger: A War S Rum-Gal

Ita: A Tri S Vie (support cut; destroyed)
Ita: A Vie S Tri

Rus: A Ber S Mun (move doesn't match)
Rus: A Mos S War (support cut)

Tur: A Sev-Mos (Bounce 1v1)
Tur: A Bul-Ser
Tur: A Rum-Gal
Tur: F Smy-EAS
Tur: F AEG-ION (Bounce 1v1)
Tur: F Alb S Ser-Tri
Tur: A Bud S Ser-Tri
Tur: A Ser-Tri
Tur: F ADR-Ven (Bounce 1v1)


Spring 1907 Moves:


Current state



Spring 1907 Retreat Deadline: Tuesday 3pm forum time.(this is 1 day from now)
A Ber must retreat to either Pru/Sil, or come off the board.
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hyramgraff

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #190 on: March 04, 2013, 03:38:05 pm »

I retreat to sil.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #191 on: March 04, 2013, 03:47:01 pm »

Y'all heard the man; he's in Sil!

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #192 on: March 04, 2013, 03:48:20 pm »

Fall 1907 Deadline: Thursday 4pm forum time (that's in 3 days!)
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #193 on: March 07, 2013, 06:01:10 pm »

Fall 1907 Orders: (Failed orders underlined)
Eng: A StP-Mos (bounce 1v1)
Eng: F NWG Holds
Eng: F NTH C Gas-Den
Eng: F MAO C  A Gas-Den
Eng: A Kie -> Lvn
Eng: A Gas -> Den
Eng: F ENG C  A Gas-Den
Eng: F Bre Holds
Eng: F Ber Holds
Eng: F BAR Holds
Eng: F BAL C  Kie-Lvn

Fra: F WES-Spa/sc (bounce 1v1)
Fra: A Ven S Vie-Tri (fails; move doesn't match)
Fra: A Tyr S Ven
Fra: A Spa-Mar
Fra: A Por-Spa (bounce 1v1)
Fra: A NAf-Tun
Fra: F Nap-Apu
Fra: A Mun S Sil-Ber (fails; move doesn't match)
Fra: A Bur-Par

Ger: A War-Mos (bounce 2v2)

Ita: A Vie Holds (dislodged)

Rus: A Sil S Mos-War
Rus: A Mos-War (bounce 2v2)

Tur: A Tri-Vie
Tur: A Sev S War-Mos
Tur: A Ser-Tri
Tur: A Gal S Tri-Vie
Tur: F EAS-ION
Tur: A Bud S Tri-Vie
Tur: F Alb S Ser-Tri
Tur: F AEG S EAS-ION
Tur: F ADR-Ven (bounce 1v1)

Fall 1907 Moves:


Current state


Italy disbands the unit in Vienna.

Winter 1907 Build Deadline: Friday 6pm forum time.(this is 1 day from now)
Austria:        0 centers
England:       12 centers; 1 unit may be built
France:        9 centers
Germany:     1 center
Italy:           0 centers
Russia:         1 center; 1 unit must disband
Turkey:        11 centers; 2 units may be built
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Jimmmmm

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #194 on: March 07, 2013, 06:12:04 pm »

And then there were 5.
Good bye Qvist. Uh, Person#2? Person#3??? Who the heck was Italy?
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #195 on: March 07, 2013, 06:28:18 pm »

another one bites the dust...

how long will russia and germany survive for?

I could have taken belgium and kiel but didn't. I thought about it for a while but decided not to because you could retaliate next year. You're welcome grujah.

in other news, spa, mar, por, par, and mun are finally safe. venice on the other hand...

my money is on turkey.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #196 on: March 07, 2013, 06:29:32 pm »

how long will russia and germany survive for?

Forever!
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #197 on: March 07, 2013, 06:30:27 pm »

hey grujah, wanna build your army in edinburgh, not london? token of good faith to insure our new peace continues. oh, and this allows you to convoy to stp leaving nth free to do something else.
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #198 on: March 07, 2013, 06:41:28 pm »

Why didn't sil cut gal?

SIgh.
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #199 on: March 07, 2013, 06:42:30 pm »

hey grujah, wanna build your army in edinburgh, not london? token of good faith to insure our new peace continues. oh, and this allows you to convoy to stp leaving nth free to do something else.


"Fra: A Mun S Sil-Ber (fails; move doesn't match)"
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #200 on: March 07, 2013, 07:19:38 pm »

oh yeah XD. I actually forgot about that. If I hadn't done that I would have just held. I didn't expect russia to actually go for it, and hadn't talked to him about it at all. I just would have preffered russia to have that center over you.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #201 on: March 07, 2013, 07:24:45 pm »

Why didn't sil cut gal?

SIgh.

Why in the world would you expect the Russian Army - which you just dislodged in the Spring - to care more about cutting me somewhere that's irrelevant to him, then he would in trying to find a new place to survive?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #202 on: March 09, 2013, 10:10:49 am »

Builds are done!

Eng: builds A Edi
Rus: disband A Mos
Tur: builds A Smy
Tur: builds A Con



Spring 1908 Deadline: Tuesday 11am forum time (thats 3 days from now!)
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hyramgraff

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #203 on: March 11, 2013, 03:22:10 pm »

For those of you asking, why disband Moscow?

My plan is simple: neither side wants the other to take mos, so there is a stalemate there with our without my presence.  If either side wants my help in breaking the stalemate, then they will have to cede a supply center to me and I will help with the army that builds in mos this winter.

I realize that this plan my backfire on me and take me out of the game, but I think the potential benefits outweigh both the possible negatives and the drudgery of having an inactive army bludgeoned from all sides.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #204 on: March 11, 2013, 03:25:54 pm »

sound reasoning is very sound.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #205 on: March 12, 2013, 06:53:20 pm »

Spring 1908 Orders: (Failed orders underlined)
Eng: A StP-Mos (Bounce 2v2)
Eng: A Lvn S StP-Mos
Eng: F BAR C Edi-StP
Eng: F NWG C Edi-StP
Eng: A Edi-StP (province occupied)
Eng: F BAL C Den-Pru
Eng: A Den-Pru
Eng: F Ber S Den-Pru
Eng: F NTH Holds
Eng: F ENG Holds
Eng: F MAO Holds
Eng: F Bre Holds

Fra: A Por Holds
Fra: A Par-Gas
Fra: A Mar-Pie
Fra: F WES-TYS
Fra: A Tun Holds
Fra: F Apu-ADR (Bounce 1v1)
Fra: A Ven-Rom
Fra: A Tyr-Ven (Bounce 1v1)
Fra: A Mun-Tyr (province occupied)

Ger: A War-Mos (Bounce 2v2)

Rus: A Sil Holds

Tur: A Vie-Tyr (Bounce 1v1)
Tur: A Tri-Ven (Bounce 1v1)
Tur: A Bud-Gal
Tur: A Gal-Ukr
Tur: A Sev S War-Mos
Tur: A Con-Bul
Tur: A Smy-Apu
Tur: F AEG C Smy-Apu
Tur: F ION C Smy-Apu
Tur: F ADR S Smy-Apu
Tur: F Alb Holds

Spring 1908 Moves:


Current state


Retreat Deadline: Wednesday 7pm forum time (1 day from now)

Fra: F Apu can retreat to Nap or disband.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #206 on: March 12, 2013, 07:49:35 pm »

F Apu retreat Nap
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #207 on: March 12, 2013, 07:57:36 pm »

totally loving the real possibility of nobody gaining or losing units this year... that's pretty much the best-case scenario for me.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #208 on: March 12, 2013, 08:38:34 pm »

Mos sure is a stalemate now..
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #209 on: March 12, 2013, 08:44:32 pm »

Apu is now in Nap.




Fall deadline: Friday 9pm forum time (3 days from now)
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #210 on: March 12, 2013, 08:51:48 pm »

warsaw too. there's actually a line of symmetry in mos-war-sil between turkey and england. As in they both have three armies that border the same things.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #211 on: March 15, 2013, 11:11:38 pm »

Oops, I am forgetting that I won't be able to process deadline until tomorrow due to travelling. 
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #212 on: March 17, 2013, 03:43:24 pm »

okay, who hasn't sent in moves yet??  :-\
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #213 on: March 17, 2013, 04:18:21 pm »

I may actually ahve all moves; I'm currently catching up on those pesky tasks that stack up while one is on vacation.  This is on the list.

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #214 on: March 18, 2013, 11:22:48 am »

Fall 1908 Orders: (Failed orders underlined)
Eng: A StP-Mos (Bounce 1v3)
Eng: A Edi-Den
Eng: F NTH C Edi-Den
Eng: A Pru S Sil-War
Eng: A Lvn S Sil-War
Eng: F BAL Holds
Eng: F BAR Holds
Eng: F Ber Holds
Eng: F NWG Holds
Eng: F ENG Holds
Eng: F MAO Holds
Eng: F Bre Holds

Fra: A Gas-Spa (Bounce 1v1)
Fra: A Por-Spa (Bounce 1v1)
Fra: A Mun-Tyr
Fra: F Nap S ION-Apu
Fra: A Pie S Tyr-Ven
Fra: A Rom S Tyr-Ven
Fra: A Tyr-Ven
Fra: A Tun Holds
Fra: F TYS S ION (failed support; orders don't match)

Ger: A War-Mos

Rus: A Sil-War

Tur: F ADR C Apu-Tri
Tur: A Apu-Tri
Tur: F AEG S Alb-ION
Tur: F Alb-ION
Tur: A Bul-Ser
Tur: A Tri-Vie
Tur: A Vie-Gal
Tur: A Gal-Sil
Tur: F ION-Apu
Tur: A Sev S War-Mos
Tur: A Ukr S War-Mos

Fall 1908 Moves:


Current state



Austria:        0 centers
England:       12 centers
France:        9 centers
Germany:     1 centers
Italy:           0 centers
Russia:         1 center
Turkey:        11 centers

So we're going right onto the spring season!

Spring 1909 Deadline: Friday 12pm forum time (3 days from now)
« Last Edit: March 19, 2013, 10:22:34 am by shraeye »
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hyramgraff

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #215 on: March 18, 2013, 11:44:22 am »

That was a very fatal mistake to make in your orders Jimmmm.  You would have taken Moscow too if the territories were reversed.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #216 on: March 18, 2013, 11:51:11 am »

Jimmmm, buddy, what happened?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #217 on: March 18, 2013, 12:37:01 pm »

He sent in mos - war instead of war - mos. This changes things a lot, I expected to be bounce out from mos.

You getting sil sucks, I though about bouncing you, but supporting Russia seemed better thing to do. Looks like I could have done both, damn it :P
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #218 on: March 18, 2013, 12:43:18 pm »

He sent in mos - war instead of war - mos. This changes things a lot, I expected to be bounce out from mos.

You getting sil sucks, I though about bouncing you, but supporting Russia seemed better thing to do. Looks like I could have done both, damn it :P

Yeah... I was kinda expecting to take Sil (which I indeed did...), but not having Germany in Moscow (which would've succeeded as well...) really does suck.  :-\ Achieving both together would've been quite nice.

Now I've got to re-evaluate. :(
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #219 on: March 18, 2013, 03:34:31 pm »

crazy. I also messed up: I supported ion instead of nap. luckily it didn't matter.
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #220 on: March 18, 2013, 03:52:20 pm »

He sent in mos - war instead of war - mos. This changes things a lot, I expected to be bounce out from mos.

You getting sil sucks, I though about bouncing you, but supporting Russia seemed better thing to do. Looks like I could have done both, damn it :P

Yeah... I was kinda expecting to take Sil (which I indeed did...), but not having Germany in Moscow (which would've succeeded as well...) really does suck.  :-\ Achieving both together would've been quite nice.

Now I've got to re-evaluate. :(

Dunno what happened, I am pretty sure shra gave Jimm some time to cover his mistakes (like I did once when I mislabeled a territory, and I sent a fix right after shra warned me), as he was quite forgiving during this whole game.
This is actually quite an uncomfortable situation, I wouldn't actually mind him reverting that move as it was obviously a typo (I kinda disagree with whole Dip's "typos are not to be forgiven" thing, esp in a game that is, mostly, friendly).
Davio on other hand wasn't forgiving at all, Like, jo didn't submit on time turn and ruthless Davio put all of his units on hold - no questions asked. But given that everybody were given the same treatment, it was fine. Here we all been given some leniency, so it feels kinda stupid (even though Jimm did have extra time to fix it).

But whatever shra decides.
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Jimmmmm

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #221 on: March 18, 2013, 04:53:30 pm »

I sent in the right order as well!
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #222 on: March 18, 2013, 04:54:54 pm »

Oh man.

I SENT THE RIGHT ORDER TO FRIKKING ASHERSKY.
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Jimmmmm

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #223 on: March 18, 2013, 04:55:14 pm »

I fail at life.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #224 on: March 18, 2013, 04:55:34 pm »

I did that once actually! it was for a retreat! he was very confused.
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Jimmmmm

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #225 on: March 18, 2013, 05:00:35 pm »

Sorry Galz. :(
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #226 on: March 18, 2013, 05:07:58 pm »

Let's wait for Shrae to sign on and see what he wants to do - it's obvious what you meant here... And he's been nice enough to correct mistypes for me on my end before (I've tried to convoy via ships that didn't exist in the oceans I've listed).

If Grujah is ok with it being fixed (since it primarily impacts him), then hopefully Shraeye will let you put in the correct orders.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #227 on: March 18, 2013, 05:09:40 pm »

I'm around.  I think the change is ok.  I'll fix it at home.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #228 on: March 18, 2013, 05:09:46 pm »

Also fine with it.
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #229 on: March 18, 2013, 05:18:37 pm »

Let's wait for Shrae to sign on and see what he wants to do - it's obvious what you meant here... And he's been nice enough to correct mistypes for me on my end before (I've tried to convoy via ships that didn't exist in the oceans I've listed).

If Grujah is ok with it being fixed (since it primarily impacts him), then hopefully Shraeye will let you put in the correct orders.

Me and Rus the most. (aside from you two).
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hyramgraff

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #230 on: March 18, 2013, 05:22:18 pm »

I'm fine with a correction.
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #231 on: March 19, 2013, 10:23:15 am »

Everything is updated.  It's the spring Season now, 1909.  Moves in by 12pm noon Friday (forum time)
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Jimmmmm

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #232 on: March 19, 2013, 05:06:01 pm »

Thanks shraeye, and everyone else for being gracious about it. :)
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hyramgraff

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #233 on: March 20, 2013, 10:09:30 am »

For those of you asking, why disband Moscow?

My plan is simple: neither side wants the other to take mos, so there is a stalemate there with our without my presence.  If either side wants my help in breaking the stalemate, then they will have to cede a supply center to me and I will help with the army that builds in mos this winter.

I realize that this plan my backfire on me and take me out of the game, but I think the potential benefits outweigh both the possible negatives and the drudgery of having an inactive army bludgeoned from all sides.

I managed to survive last year's plan, but still have just one army.  Thus no side currently has my support.

All interesting offers will be taken seriously.
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hyramgraff

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #234 on: March 22, 2013, 12:47:46 pm »

A wild deadline appears!
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #235 on: March 22, 2013, 12:51:35 pm »

Spring 1909 Orders: (Failed orders underlined)
Eng: A StP-Mos
Eng: A Lvn S StP-Mos
Eng: A Den-StP
Eng: F F NTH C Den-StP
Eng: F NWG C Den-StP
Eng: F BAR C Den-StP
Eng: A Pru-Sil (Bounce 1v1)
Eng: F BAL Holds
Eng: F Ber Holds
Eng: F ENG Holds
Eng: F MAO Holds
Eng: F Bre Holds

Fra: A Por-Spa (Bounce 1v1)
Fra: A Gas-Spa (Bounce 1v1)
Fra: A Tun-Tus
Fra: F TYS C Tun-Tus
Fra: F Nap-Apu
Fra: A Rom S Nap-Apu
Fra: A Ven S Nap-Apu
Fra: A Pie S Ven
Fra: A Tyr-Mun

Ger: A Mos-War

Rus: A War Holds (Dislodged 3v1; no retreats)

Tur: A Sev-Mos (Bounce 1v2)
Tur: A Ukr S Mos-War
Tur: A Gal S Mos-War
Tur: A Sil S Mos-War (cut)
Tur: A Vie-Boh
Tur: A Tri-Tyr
Tur: A Ser Holds
Tur: F AEG Holds
Tur: F ION-Gre
Tur: F Apu Holds (Dislodged 3v1)
Tur: F ADR-Alb

Spring 1909 Moves:


Current state


Retreat Deadline: Saturday 1pm forum time (1 day from now)

Tur: F Apu can retreat to ION or disband.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #236 on: March 22, 2013, 04:16:59 pm »

Destroy it.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #237 on: March 22, 2013, 05:09:41 pm »




So Fall deadline is in 3 days.  So that lands on Monday 5pm forum time.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #238 on: March 22, 2013, 05:38:11 pm »

Destroy it.

I'm still following this a little bit. Can anyone explain to me why it would be preferrable to destroy a unit rather than retreating!? I'm confused.

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #239 on: March 22, 2013, 05:40:50 pm »

diplomatic relations :D also so that he can build an army later.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #240 on: March 22, 2013, 05:48:25 pm »

diplomatic relations :D also so that he can build an army later.

ahh right

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #241 on: March 25, 2013, 05:12:23 pm »

deadline!
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #242 on: March 25, 2013, 05:21:21 pm »

Submitted just 5 mins before. Hah!

Edit: 5 minutes before deadline, not five minutes before this post.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #243 on: March 25, 2013, 05:22:11 pm »

I submitted like 15-10 minutes before :P
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #244 on: March 25, 2013, 05:46:56 pm »

Y'all are on time.  But I gotta go play some tennis.  Updates coming tongiht.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #245 on: March 26, 2013, 11:58:40 am »

Fall 1909 Orders: (Failed orders underlined)
Eng: A StP S Mos
Eng: A Pru-War (Bounce 2v2)
Eng: F NWG Holds
Eng: F NTH Holds
Eng: A Mos S Pru-War (cut)
Eng: F MAO Holds
Eng: A Lvn S Pru-War
Eng: F ENG Holds
Eng: F Bre Holds
Eng: F Ber-Kie
Eng: F BAR Holds
Eng: F BAL-Ber

Fra: A Ven-Tri (bounce 1v2)
Fra: F TYS-ION (bounce 1v2)
Fra: A Tus-Ven (bounce 1v1)
Fra: A Rom-Apu
Fra: A Por Holds
Fra: A Pie-Mar
Fra: A Mun Holds Dislodged
Fra: A Gas-Bur
Fra: F Apu-ADR

Ger: A War S Ukr-Mos (cut)

Tur: A Ukr-Mos (bounce 2v2)
Tur: A Tyr-Ven (bounce 1v1)
Tur: A Sil-Mun
Tur: A Sev S Ukr-Mos
Tur: A Ser-Tri
Tur: F Gre-ION
Tur: A Gal S War
Tur: A Boh S Sil-Mun
Tur: F Alb S Ser-Tri
Tur: F AEG S Gre-ION

Fall 1909 Moves:


Current state


Retreat Deadline: Wednesday 1pm forum time (1 day from now)

Fra: A Mun can retreat to Ruh or disband.
« Last Edit: March 26, 2013, 03:14:03 pm by shraeye »
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Ozle

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #246 on: March 26, 2013, 02:32:42 pm »

England owns russia right?

Not even Napoleon or Hitler could do that

Game over Johnny Foreigners!
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hyramgraff

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #247 on: March 26, 2013, 03:10:57 pm »

Retreat Deadline: Tuesday 1pm forum time (1 day from now)

Uh, today is Tuesday, I assume you meant Wednesday.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #248 on: March 26, 2013, 03:14:17 pm »

Yes, I've been too busy for days to mean anything to me anymore.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #249 on: March 26, 2013, 05:21:39 pm »

Retreat Ruhr
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #250 on: March 26, 2013, 11:07:39 pm »

Ok then.  here is current boardstate:



Get builds in before 11:50pm Wednesday, forum time.

England can build 1
France must disband 1
Turkey can build 2
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #251 on: March 26, 2013, 11:09:08 pm »

Total Centers:
Austria: Robz              0 centers
England: Grujah           13 centers
France: liopoil             8 centers
Germany: Jimmmmm     1 center
Italy: Person#3                 0 centers
Russia: hyramgraff       0 centers
Turkey: Galzria            12 centers
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #252 on: March 27, 2013, 04:31:15 am »

Go Germany!
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #254 on: March 27, 2013, 10:51:18 am »

Go Germany!

No sympathy for your now defeated replacement?
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #255 on: March 27, 2013, 10:33:30 pm »

Builds!

Eng: A Edi
Fra: disbands A Ruh
Tur: A Con
Tur: A Smy





Let's put 3 more days on the clock.
Spring 1910 deadline on Saturday 10pm forum time
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #256 on: March 27, 2013, 11:05:18 pm »

Mmm, so, Liopoil, which do you wish to leave for me this year? Ven? Tun? Nap? Tys? You'll have to leave one open...
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #257 on: March 28, 2013, 05:48:26 pm »

I can cover nap and venice.... the real question is between tunis and tys.
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #258 on: April 01, 2013, 01:27:34 pm »

whoops didn't submit, damn GPT took all my time. gonna do right away.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #259 on: April 01, 2013, 02:10:08 pm »

mind reading my messages to you first? :D
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #260 on: April 01, 2013, 03:14:38 pm »

I did way before, sorry that I didn't answer.
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #261 on: April 01, 2013, 08:38:11 pm »

I also got super busy.  I'll pick this up again tonight hopefully...but...baseball...
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #262 on: April 01, 2013, 08:40:19 pm »

I also got super busy.  I'll pick this up again tonight hopefully...but...baseball...

Mmmm.... Baseball....

Man, I understand that. Priorities and all. Why do you think I sent my orders in within like, the first hour with a "because I'll forget later" comment. ;D
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #263 on: April 02, 2013, 03:26:37 pm »

Spring 1910 Orders: (Failed orders underlined)
Eng: A StP S Mos
Eng: A Pru-Sil (bounce 1v1)
Eng: F NWG Holds
Eng: F NTH C  Edi-Bel
Eng: A Mos Holds
Eng: F MAO-WES
Eng: A Lvn S Mos
Eng: F Kie Holds
Eng: F ENG-MAO
Eng: A Edi-Bel
Eng: F Bre-Gas
Eng: F Ber Holds
Eng: F BAR Holds

Fra: A Ven Holds
Fra: F TYS S ADR-ION
Fra: A Tus S Ven
Fra: A Por-Spa
Fra: A Mar-Pie (bounce 1v1)
Fra: A Bur-Mun (bounce 1v1)
Fra: A Apu-Nap
Fra: F ADR-ION

Ger: A War Holds

Tur: A Ukr S War
Tur: A Tyr-Pie (bounce 1v1)
Tur: A Tri-Ven (bounce 1v2)
Tur: A Smy-Gre
Tur: A Sev-Mos (bounce 1v3)
Tur: A Mun S Boh-Sil (cut)
Tur: F ION S Alb-ADR (dislodged 2v1)
Tur: A Gal S War
Tur: A Con-Bul
Tur: A Boh-Sil (bounce 1v1)
Tur: F Alb-ADR
Tur: F AEG C Smy-Gre

Spring 1910 Moves:


Current state


Retreat Deadline: Wednesday 4pm forum time (1 day from now)

Tur: F ION can retreat to Tun, Apu, Alb, EAS or disband.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #264 on: April 02, 2013, 03:35:58 pm »

Let's go to Apu please.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #265 on: April 02, 2013, 03:55:41 pm »

Let's go to Apu please.

It is done.



Fall deadline: It's Friday 4pm (in 3 days again)
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Qvist

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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #267 on: April 02, 2013, 04:17:27 pm »

wow, that was most unexpected...

initially I had ordered tys-ion and adr S tys-ion, but switched it because you could retreat to tunis (you still could in this case, but I could get it back here.) That would have resulted in a bounce...

announcement: I HAVE A PLAN!
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #268 on: April 02, 2013, 04:22:14 pm »

wow, that was most unexpected...

initially I had ordered tys-ion and adr S tys-ion, but switched it because you could retreat to tunis (you still could in this case, but I could get it back here.) That would have resulted in a bounce...

announcement: I HAVE A PLAN!

Having a plan is good.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #269 on: April 02, 2013, 04:27:49 pm »

yeah, it's probably too late though. I should have had a backup plan when you didn't give me trieste. I didn't really think that you would, but agreed to it anyway because I didn't think I had much of a chance unless I had you off my back. I had a plan with grujah a long time ago, but then he got another plan, and that didn't work out so well for me.

Hey Jimmmmm, wanna team up on them? they won't stand a chance!
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #270 on: April 02, 2013, 04:44:28 pm »

yeah, it's probably too late though. I should have had a backup plan when you didn't give me trieste. I didn't really think that you would, but agreed to it anyway because I didn't think I had much of a chance unless I had you off my back. I had a plan with grujah a long time ago, but then he got another plan, and that didn't work out so well for me.

Hey Jimmmmm, wanna team up on them? they won't stand a chance!

To be fair... I debated for a LONG time about keeping that pact with you and letting you have Trieste. But in the end I knew that anything I could get you to help me with in regards to England was going to come at a price back South. That is, you weren't going to help me without benefit to yourself. And once you started nettling your way into the Austrian territories through trades of cooperation, it was going to be difficult to prevent you from pushing further in. My Northern "wall" wasn't designed to have units behind it.

It was a tough call though. When I initially approached you it wasn't with the intention of stabbing the whole time.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #271 on: April 02, 2013, 04:55:59 pm »

really? I thought it was the clear move once I looked at the board after the spring. When you agreed to it I thought you would follow through because if you didn't I would retaliate, but I realized that I wasn't going to be able to retaliate at all if I didn't get trieste... and so you could get a free center with no retaliation.

if you had given me trieste I would have supported you against england and moved my troops back into france to put pressure on brest. I was not going to try to take more of austria.  Ever since I stalled out at 9 units my only shot was to have good relations with you both, and then choose one and stab the other, with support from one of you.

Now I'm in an interesting position. I can very easily kingmake...
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #272 on: April 02, 2013, 04:56:29 pm »

What's the tally?
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #273 on: April 02, 2013, 05:01:22 pm »

What's the tally?

England: 13
Turkey: 12
France: 8
Germany: 1
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Jimmmmm

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #274 on: April 02, 2013, 09:22:09 pm »

Hey Jimmmmm, wanna team up on them? they won't stand a chance!

Thanks, but Galz could easily crush me with one swift stroke.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #275 on: April 05, 2013, 02:05:17 pm »

ooo, 2 hrs to deadline, better submit moves...
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #276 on: April 05, 2013, 02:06:30 pm »

ooo, 2 hrs to deadline, better submit moves...

Thanks for reminding me!
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #277 on: April 05, 2013, 02:08:25 pm »

whoopsies.  well, you're welcome, mind leaving venice alone in repayment?
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #278 on: April 05, 2013, 02:17:39 pm »

whoopsies.  well, you're welcome, mind leaving venice alone in repayment?

The problem is, England will take Spain this year, and Portugal next year, and who the heck knows after that! He's becoming a beast up there!
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #279 on: April 05, 2013, 02:28:41 pm »

he actually can't force either one. If I do spa H, mar S spa, bur-gas, and tys-wes then he cannot get spain. but I can't protect spain and portugal, but he also can't  go for both.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #280 on: April 05, 2013, 02:35:11 pm »

he actually can't force either one. If I do spa H, mar S spa, bur-gas, and tys-wes then he cannot get spain. but I can't protect spain and portugal, but he also can't  go for both.

That's true. I guess you could technically cut both supports from Bur and Tys - but I've got to believe that you've got better things to do with both those units...

Like, you should move Bur - Bel just to surprise him. He'll think you're more concerned with defending, and won't expect a surprise offensive. He's probably moving that unit to Ruh anyway, while moving his Fleet out of Berlin and his Army Pru over (so as to put two units against Munich in the future). Prime time for you to slip in.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #281 on: April 05, 2013, 02:37:43 pm »

I thought about that, but I can't hold it. As it happens, I am doing bur-mun. I gotta think that he's doing nth-bel
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #282 on: April 05, 2013, 02:40:50 pm »

I thought about that, but I can't hold it. As it happens, I am doing bur-mun. I gotta think that he's doing nth-bel

I figured you'll go Munich, but that unit's just hanging out, so it's cool.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #283 on: April 05, 2013, 02:43:07 pm »

yeah.... I also considered bur-par and spa-gas with mar support, to try to get brest next year, but I have a feeling he's moving into spa from gas.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #284 on: April 05, 2013, 02:49:49 pm »

He might move into the south coast from Mao.

Then again, he might go for the longer game, figuring he can take Spa/Por whenever he wants, and instead move Mao - Naf, putting two Fleets ready in the Mediterranean for future years. In the meantime he can move nwg around through nao, while still maintaining nth-bel.

The advantage to this is that he can try for a sneak attack on Tunis this year with no real consequences. If he fails, oh well, and if he takes it, he's in position to hold it via Naf.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #285 on: April 05, 2013, 05:49:35 pm »

...let's not give him ideas now...
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #286 on: April 06, 2013, 06:32:34 pm »

Fall 1910 Orders: (Failed orders underlined)
Eng: F NTH - ENG
Eng: F NWG - NTH
Eng: A Bel - Pic
Eng: F Gas – Spa/nc (bounce 2v2; dislodged)
Eng: F MAO S Gas – Spa/nc
Eng: F WES S Gas – Spa/nc (cut)
Eng: A Pru S war
Eng: Mos S War (cut)
Eng: Lvn S Mos
Eng: StP S Mos
Eng: Ber Holds
Eng: Kie Holds
Eng: BAR Holds

Fra: A Spa S A Bur-Gas
Fra: A Mar S Spa
Fra: A Bur-Gas
Fra: A Ven S Nap-Apu (dislodged)
Fra: A Tus S Ven
Fra: A Nap-Apu
Fra: F TYS-WES (bounce 1v1)
Fra: F ION-Gre (bounce 1v1; dislodged)

Ger: A War S Boh-Sil

Tur: A Sev - Mos (bounce 1v3)
Tur: A Ukr S War
Tur: A Gal S War
Tur: A Boh - Sil
Tur: A Mun Holds
Tur: F Apu - Ven
Tur: A Tyr S Apu - Ven
Tur: A Tri S Apu - Ven
Tur: A Gre Holds
Tur: F ADR - ION
Tur: F AEG S ADR - ION
Tur: A Bul - Ser

Fall 1910 Moves:


Current state


Retreat Deadline: Sunday 10pm forum time (1.2 days from now)

Eng: F Gas can retreat to Bre or disband
Fra: A Ven can retreat to Rom, Pie or disband
Fra: F ION can retreat to Tun, Nap, Alb, EAS
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #287 on: April 06, 2013, 07:16:27 pm »

oh cool! :D I did it! Now I have interesting choices... I can disband both and build A par... or retreat to albania and retake venice..... or go to eas to be annoying to galzria... or play it safe and go to tunis. More choices when it comes time to chose which to destroy there's even more choices! since grujah has to decide what to do with gas I'll PM you shraeye
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #288 on: April 06, 2013, 10:59:17 pm »

F Wes S Gas -> Spa/nc is not a legal move.  Or at least I don't think it should be.  Good thing it was cut anyway.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #289 on: April 07, 2013, 01:58:47 am »

F Wes S Gas -> Spa/nc is not a legal move.  Or at least I don't think it should be.  Good thing it was cut anyway.
It is a legal move.

Because WES can move to the province of Spain (regardless of what coasts it can reach), it can support any action going into either coast of spain.

It's a really rare rule, and an easily missed one.  I was playing a game with a very notable Dip player who claimed the server we were playing on had a bug because it allowed exactly this move.  I had to show him the exact excerpt from the rules along with a link to a website that lists a set of adjudicator test cases that an adjudicator has to pass before it's declared a quality adjudicator.
« Last Edit: April 07, 2013, 01:00:38 pm by shraeye »
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #290 on: April 07, 2013, 06:06:57 pm »

disband.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #291 on: April 07, 2013, 06:07:32 pm »

I did have computer access whole weekend, actually wanted to tweak some orders but this is OKish too.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #292 on: April 07, 2013, 06:08:49 pm »

I sent my retreat orders to shraeye, but now that grujah said he's disbanding I may want to change them...
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #293 on: April 08, 2013, 12:18:58 am »

I sent my retreat orders to shraeye, but now that grujah said he's disbanding I may want to change them...
Deadline has passed, I'm keeping your most recent orders.  But sleep has to happen now, so I'll process tomorrow.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #294 on: April 08, 2013, 11:36:51 am »



Current state:

Get builds in before Noon Tuesday, forum time.

England can build 1
France must disband 1
Turkey can build 1
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #295 on: April 08, 2013, 01:37:40 pm »

So, I sent in my destroy, and am going to be gone during the week. Shraeye, can we have an extended deadline (for spring 1911), say, until saturday afternoon?
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #296 on: April 08, 2013, 01:38:26 pm »

sure.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #297 on: April 08, 2013, 02:10:22 pm »

thanks!
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #298 on: April 09, 2013, 01:43:46 pm »





Long deadline coming up for Spring 1911. 

Until Saturday 3pm forum time (a little more than 4 days from now)
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #299 on: April 15, 2013, 10:08:16 am »

Poke.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #300 on: April 15, 2013, 12:09:31 pm »

Spring 1911 Orders: (Failed orders underlined)
Eng: F WES-Spa/sc
Eng: F MAO S WES-Spa/sc
Eng: A Lon-Bre
Eng: F ENG C Lon-Bre
Eng: F NTH-Den
Eng: A Pic-Par (bounce 1v1)
Eng: A Pru S Mos-War
Eng: A Lvn S Mos-War
Eng: A StP-Mos (area not open)
Eng: A Mos-War (Bounce 3v3; destroyed)
Eng: F Ber S Kie
Eng: F Kie S Ber
Eng: F BAR Holds

Fra: A Gas-Par (bounce 1v1)
Fra: A Spa-Por
Fra: A Mar-Spa (bounce 1v2)
Fra: F Tun-WES
Fra: F TYS-ION (bounce 1v1)
Fra: A Rom-Ven (bounce 1v1)
Fra: A Apu-Nap

Ger: A War S Sev-Mos

Tur: A Sev-Mos
Tur: A Ukr S War
Tur: A Sil S War
Tur: A Gal S Sil
Tur: A Mun-Bur
Tur: A Tyr-Pie
Tur: A Tri-Ven (bounce 1v1)
Tur: F Ven-ADR
Tur: A Gre-Apu
Tur: F ION C Gre-Apu
Tur: A Ser-Tri (area not open)
Tur: F AEG-Gre
Tur: F Smy-AEG

Spring 1911 Moves:


Current state


Fall Deadline: Thursday 1pm forum time (3 days from now)
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #301 on: April 15, 2013, 12:21:47 pm »

I was 50-50 on bouncing bur or trying to push par.
I was wrong :(
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Jimmmmm

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #302 on: April 15, 2013, 09:10:25 pm »

Rules question: why wasn't my support cut?
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #303 on: April 15, 2013, 09:11:40 pm »

because the country that would have been cutting your support was the one you were supporting it into.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #304 on: April 15, 2013, 09:26:51 pm »

Rules question: why wasn't my support cut?

Think of it in simple terms:

If A attacks C, and B supports A into C, C cannot defend himself by attacking B to cut support.

Had England attempted to attack you from either of his other two territories, they would've cut your support. But because I was invading Moscow, Moscow could not be responsible for cutting your support. They were busy defending.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #305 on: April 15, 2013, 09:34:26 pm »

Oh I see: "Support is cut if the unit giving support is attacked from any province except the one where support is being given."
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #306 on: April 15, 2013, 11:20:32 pm »

yup!
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #307 on: April 20, 2013, 07:08:40 pm »

all moves are not in, booooo
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #308 on: April 20, 2013, 08:13:39 pm »

ooo!!!! process them, quick, it's my only chance!!!!
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #309 on: April 21, 2013, 07:02:05 am »

Sorry, my bad. I was World Magic Cup Qualifier this weened and I been preocupided with that for the whole week. Will post tonight after I handle some rule questions.
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #310 on: April 22, 2013, 11:29:31 am »

Fall 1911 Orders: (Failed orders underlined)
Eng: F Spa - Por (bounce 2v3; dislodged)
Eng: F MAO S Spa - Por
Eng: A Pru - Ber
Eng: F Ber - BAL
Eng: F Den - NTH
Eng: A Pic - Par
Eng: A Bre S Pic - Par
Eng: A StP - Mos (Bounce 2v3)
Eng: A Lvn S StP – Mos
Eng: F BAR Holds
Eng: F Kie Holds
Eng: F ENG Holds

Fra: A Por-Spa
Fra: A Mar S Por-Spa
Fra: A Gas S Mar
Fra: A Rom-Ven (bounce 1v2)
Fra: A Nap H
Fra: F WES S Por-Spa
Fra: F TYS S Nap

Ger: A War S Mos

Tur: A Mos S War (cut)
Tur: A Gal S War
Tur: A Ukr S Mos
Tur: A Sil - Mun
Tur: A Bur - Bel
Tur: A Pie - Tus
Tur: A Tri - Ven
Tur: F ADR S Tri - Ven
Tur: A Ser - Tri
Tur: F ION - Nap (bounce 2v2)
Tur: A Apu S ION - Nap
Tur: F Gre - ION (province not open)
Tur: F AEG S Gre - ION

Fall 1911 Moves:


Current state


Retreat Deadline: as soon as possible, forum time (?? from now)

Eng: F Spa/sc can retreat to LYO, or disband


Upcoming builds:
England: 12 centers, no change
France: 6 centers, must remove 1
Germany: 1 center, no change
Turkey: 15 centers, can build 2
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #311 on: April 22, 2013, 11:55:44 am »

Totally fucked up things this year :(

Retreat, I guess.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #312 on: April 22, 2013, 07:56:40 pm »

Grujah, time for some team-up-on-the-leader?
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #313 on: April 22, 2013, 08:09:25 pm »

Grujah, time for some team-up-on-the-leader?

Or you could just concede. I'll be gentler if you do.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #314 on: April 22, 2013, 08:25:14 pm »




Let's do taht building!
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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #315 on: April 23, 2013, 05:03:32 pm »

Winter is over.

France disbands F WES
Turkey builds A Con and A Smy

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #316 on: April 23, 2013, 05:04:14 pm »

Let's do that spring thing.  Spring deadline: Friday 5pm, forum time, classic 3-day period.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #317 on: April 24, 2013, 11:25:05 pm »

Man, why's deadline so far away! :'(
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #318 on: April 25, 2013, 11:46:58 am »

ticktock!
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #319 on: April 26, 2013, 12:47:31 pm »

Man, do I really have to wait another 4 hours and 12 minutes to reach deadline? :sadface:
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #320 on: April 26, 2013, 05:39:20 pm »

This game is so quiet.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #321 on: April 26, 2013, 06:18:45 pm »

Spring 1912 Orders: (Failed orders underlined)
ENG: A StP-Mos (bounce 2v2)
ENG: A Par S Bre-Gas
ENG: F NTH-Bel
ENG: F MAO Holds
ENG: A Lvn S StP-Mos
ENG: F Kie-Hol
ENG: F LYO-Tus
ENG: F ENG S NTH-Bel
ENG: A Bre-Gas (bounce 2v2)
ENG: A Ber-Kie (bounce 1v1)
ENG: F BAR-NWG
ENG: F BAL-Ber (province not free)

Fra: F TYS S Rom-Tus (cut)
Fra: A Spa S Gas
Fra: A Rom-Tus dislodged 2v1)
Fra: A Nap-Apu (bounce 1v2)
Fra: A Mar-Pie
Fra: A Gas S Spa (cut)

Ger: A War S Mos (cut)

Tur: A Ven S Tus-Rom
Tur: A Ukr S Mos
Tur: A Tus-Rom
Tur: A Tri-Tyr
Tur: A Smy-Arm
Tur: A Mun-Kie (bounce 1v1)
Tur: A Mos S War (cut)
Tur: F ION-TYS (bounce 1v1)
Tur: F Gre-AEG
Tur: A Gal-War (bounce 1v1)
Tur: A Con-Bul
Tur: A Bel Holds (dislodged 2v1)
Tur: A Apu S Tus-Rom (cut)
Tur: F AEG-Con
Tur: F ADR S Apu

Spring 1912 Moves:


Current state


Retreat Deadline: as soon as possible, forum time (?? from now)

Tur: Bel can retreat to Pic, Ruh, Bur, or disband.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #322 on: April 26, 2013, 06:30:00 pm »

c'mon grujah. It's great that you went with the plan, but the fact you didn't respond in the QT made me assume you weren't...
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #323 on: April 26, 2013, 07:03:03 pm »

Sorry, have a test tomorrow, submitted now at the last moment (almost did F lyo -  mar, but decided this is a better move)

Why I didn't do mao - por is beyond me, too :P
« Last Edit: April 26, 2013, 07:04:42 pm by Grujah »
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #324 on: April 26, 2013, 08:02:31 pm »

Initially I was going to do spa-por, any am certainly going to do it this season. Also doing nap-tun
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #325 on: April 26, 2013, 08:22:49 pm »

Retreat into Bur
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #326 on: April 26, 2013, 08:33:08 pm »

Retreat into Bur



3 days on the clock.  Monday, 8pm forum time.  Fall orders in by then.
« Last Edit: April 27, 2013, 10:37:22 pm by shraeye »
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #327 on: April 26, 2013, 08:34:55 pm »

...he said bur, not ruh...
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #328 on: April 27, 2013, 10:35:31 pm »

That is true; I misclicked that.
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #329 on: April 27, 2013, 10:37:44 pm »

Map is fixed; take a look at that new position and all.
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #330 on: April 29, 2013, 12:01:56 pm »

I have fewer orders in at this point than I normally do 8 hours from deadline.  Perhaps people should resend in case there was a mistake the first time around.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #331 on: April 29, 2013, 12:03:58 pm »

Or perhaps I should just make up my damn mind.

Ok, will figure things out.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #332 on: April 29, 2013, 12:11:42 pm »

My move will be in before deadline
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #333 on: April 29, 2013, 12:52:03 pm »

My move will be in before deadline

Sent in. Your move, France.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #334 on: April 29, 2013, 01:42:35 pm »

Hmmm. what did you send? I'd like to know that before I decide.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #335 on: April 29, 2013, 01:59:36 pm »

Hmmm. what did you send? I'd like to know that before I decide.

I retreated everything back into my home territories. I'm super worried about you guys coming in and crushing me.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #336 on: April 29, 2013, 02:02:13 pm »

OH COOL!  so I should bother worrying about tunis...or naples.... or marseilles...
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #337 on: April 29, 2013, 02:13:28 pm »

OH COOL!  so I should bother worrying about tunis...or naples.... or marseilles...

Correct! I totally submitted the following moves:

A arm - syr
F ION - EAS
F AEG - smy
F con - BLA
A bul - con
A apu - alb
F ADR C A apu - alb
A ven - tri
A rom - ven
A tyr - vie
A mun - boh
A bur - mun
A ukr - sev
A gal - rum
A mos H
« Last Edit: April 29, 2013, 02:15:01 pm by Galzria »
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #338 on: April 29, 2013, 05:18:27 pm »

fabulous. rome and venice, here I come...
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #339 on: April 29, 2013, 10:42:47 pm »

Fall 1912 Orders: (Failed orders underlined)
Eng: A Ber-Pru
Eng: F BAL-Ber (bounce 1v1)
Eng: F NWG-NTH
Eng: A StP S Lvn
Eng: A Lvn S Lar
Eng: F Hol-Kie
Eng: A Bre-gas
Eng: F MAO S Bre-Gas
Eng: A Par S Bre-Gas
Eng: F Tus S Nap-Rom (cut)
Eng: F ENG Holds
Eng: F Bel Holds

Fra: F TYS S Nap-Rom (cut)
Fra: A Spa-Por
Fra: A Pie-Ven (bounce 1v1)
Fra: A Nap-Rom (bounce 1v2; dislodged)
Fra: A Gas-Mar

Ger: A War S Mos

Tur: A Ven-Tus (bounce 1v1)
Tur: A Ukr-Gal
Tur: A Tyr-Ven (bounce 1v1)
Tur: A Rom-Nap
Tur: A Mun-Ber (bounce 1v1)
Tur: A Mos S War
Tur: F ION-TYS (bounce 1v1)
Tur: A Gal-Sil
Tur: F Con-BLA
Tur: A Bur-Ruh
Tur: A Bul-Ser
Tur: A Arm-Sev
Tur: A Apu S Rom-Nap
Tur: F AEG Holds
Tur: F ADR-ION (province not open)

Fall 1912 Moves:


Current state


Build Deadline: as soon as possible, forum time (?? from now)

Centers owned:
England: 13 centers, can build 1
France: 5 centers, can build 1
Germany: 1 center
Turkey: 15 centers
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Jimmmmm

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #340 on: April 29, 2013, 10:51:47 pm »

Okay Galz, we you only need 3 more right?
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hyramgraff

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #341 on: April 30, 2013, 11:05:45 am »

Centers owned:
England: 13 centers, can build 1
France: 5 centers, can build 1
Germany: 1 center
Turkey: 15 centers

France can't build because mar isn't open, right?
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #342 on: April 30, 2013, 11:15:19 am »

Centers owned:
England: 13 centers, can build 1
France: 5 centers, can build 1
Germany: 1 center
Turkey: 15 centers

France can't build because mar isn't open, right?

Mhmm
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #343 on: April 30, 2013, 12:12:19 pm »

I could have been a bitch and moved back to lyo..
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Galzria

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Soooo.... What's new?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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HAving trouble posting a picture.  But there was an army built in London.



Deadline for Spring 1913 is Saturday 7pm forum time (3 days again).
« Last Edit: May 02, 2013, 12:10:19 am by shraeye »
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Galzria

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I'll be about an hour past deadline on my moves. Out until ~8:00 forum time.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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thanks for the warning; we'll wait.
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Galzria

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Sent.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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Spring 1913 Orders: (Failed orders underlined)
Eng: F Tus-TYS (bounce 1v1)
Eng: A StP-Mos (bounce 2v3)
Eng: A Pru-Ber
Eng: A Par-Bur
Eng: F NTH-HEL
Eng: F MAO S Gas-Spa
Eng: A Lon-Bel
Eng: A Lvn S StP-Mos
Eng: F Kie S Pru-Ber (cut)
Eng: A Gas-Spa (bounce 2v2)
Eng: F ENG C Lon-Bel
Eng: F Bel-Hol
Eng: F BAL S Kie

Fra: F TYS-Tun (bounce 1v1)
Fra: A Por S Mar-Spa
Fra: A Pie-Mar (province not open)
Fra: A Mar-Spa (bounce 2v2)

Ger: A War S Mos

Tur: A Ven-Rom
Tur: A Tyr-Ven
Tur: A Sil-Pru
Tur: A Sev S Mos
Tur: A Ser-Tri
Tur: A Ruh S Mun-Kie
Tur: A Nap S Ven-Rom
Tur: A Mun-Kie (bounce 2v2)
Tur: A Mos S War (cut)
Tur: F ION-Tun (bounce 1v1)
Tur: A Gal-Sil
Tur: F BLA Holds
Tur: A Apu S Ven-Rom
Tur: F AEG-ION (province not open)
Tur: F ADR S Tyr-Ven

Spring 1913 Moves:


Current state


Fall Deadline: Tuesday 7pm, forum time (3 days from now)
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Grujah

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I knew pru was indangere and didn't bounce for stupid reasons.. again. I need not make this last minute entries an should instead focus moooore!
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Galzria

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Hey, this is today. Exciting.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Hey, this is today in 20 minutes. Exciting.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Grujah

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Will submit in 14 mins or so. :P
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liopoil

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I submitted the exact same orders as last season. just thought you guys might want to know that.
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Galzria

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I submitted the exact same orders as last season. just thought you guys might want to know that.

And I retreated everything again. So
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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yeah, except I actually did, and you didn't.
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Galzria

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yeah, except I actually did, and you didn't.

I'm insulted! Of course I did!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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you said that last season!
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shraeye

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Fall 1913 Orders: (Failed orders underlined)
Eng: F tus-tys
Eng: A stp Holds
Eng: F mao S gas-spa
Eng: A lvn-pru (bounce 2v3; dislodged)
Eng: F kie S ber
Eng: F hol Holds
Eng: F hel S kie
Eng: A gas-spa (bounce 2v2)
Eng: F eng Holds
Eng: A bur-mar (bounce 1v1)
Eng: A ber S lvn-pru
Eng: A bel-ruh
Eng: F bal S ber

Fra: F tys-tun
Fra: A por S mar-spa
Fra: A pie-mar (bounce 1v1)
Fra: A mar-spa (bounce 2v2)

Ger: A war S pru-lvn

Tur: A ven-tus
Tur: A tri-tyr
Tur: A sil S ruh-mun
Tur: A sev S mos
Tur: A ruh-mun
Tur: A rom S ven-tus
Tur: A pru-lvn
Tur: A nap-apu
Tur: A mun-boh
Tur: A mos S pru-lvn
Tur: F ion-nap
Tur: F bla Holds
Tur: A apu-ven
Tur: F aeg-ion
Tur: F adr S apu-ven

Fall 1913 Moves:


Current state


Build Deadline: Wednesday 7pm, forum time (1 day from now)

England: 13 centers; may build 1
France: 4 centers
Germany: 1 center
Turkey: 16 centers; may build 1
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liopoil

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HA! I told you I entered the same orders as last year!
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liopoil

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season, that is.
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Galzria

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Oh so beautiful.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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ooo, that was smooth galzria.
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liopoil

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hold up, this ain't over yet...
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liopoil

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it's possible to hold you for another year I think.
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Grujah

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nooo.. I deleted stp supports lvn lol :D
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Galzria

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Army in Con please.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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nooo.. I deleted stp supports lvn lol :D

I would've taken lvn even if you hadn't though. The move was supported by Mos & War. The only way would've been to use your Fleet in the Baltic to support lvn along with stp. And doing that would've meant leaving Berlin protected by only Kiel - which is why I was hopeful this would work out. I figured the map showed a greater pressure on Germanic Land than it did on Russian.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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build for England?
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Galzria

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????
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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 :(
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Robz888

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How is this game still going???????
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I have been forced to accept that lackluster play is a town tell for you.

liopoil

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a) people being slow with orders
b) nobody winning

really though, grujah, galzria and I have been fighting this out for forever. I lost already, and now it's looking like galzria has it. Jimmmmm has been hanging around forever too, holding over and over again :D

Jimmmmmm would you consider helping out grujah to stop galz?
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Galzria

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Jimmm hasn't held in, like, forever.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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oh yeah :P I haven't really been paying attention to what he's been doing. he's wayyy far away from me :P.
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shraeye

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This got away from me during a super busy week, sorry. I'll post an update in the morning
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Jimmmmm

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Jimmmmmm would you consider helping out grujah to stop galz?

Nah I'm officially Galz's bitch right hand man.
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shraeye

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Worst-mod award goes to me, I just kinda took this last week off.


Let's get back on track, folks!  Post incoming.
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shraeye

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Ok, builds have happened.

Here is the result




So we have Spring 1914 upon us.  Submit moves by Thursday 2pm forum time.
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hyramgraff

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The deadline approaches.  ;D
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Galzria

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Oooh, deadline....
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Ooh, 2:17 PM...
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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I've got the orders up and can start formatting a post, it'll come in the hour.
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shraeye

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Spring 1914 Orders: (Failed orders underlined)
Eng: F bal S stp-lvn
Eng: A ber S kie
Eng: A bur-mar
Eng: F eng C lon-naf
Eng: A gas S bur-mar
Eng: F hel-den
Eng: F kie S ber
Eng: A lon-naf
Eng: F mao C lon-naf
Eng: A ruh-mun (bounce 1v3)
Eng: A stp-lvn (bounce 2v2)
Eng: F tys S tun
Eng: F hol Holds

Fra: A mar-spa
Fra: A pie-mar (bounce 1v2; destroyed)
Fra: A por S mar-spa
Fra: F tun S tys

Ger: A war Holds

Tur: F adr-ion
Tur: A apu S nap-rom
Tur: F bla C con-rum
Tur: A boh S mun
Tur: A con-rum
Tur: F ion-nap
Tur: A lvn-stp (bounce 2v2)
Tur: A mos S lvn-stp
Tur: A mun Holds
Tur: F nap-rom
Tur: A rom-tus
Tur: A sev-ukr
Tur: A sil S mun
Tur: A tus-pie
Tur: A tyr S tus-pie
Tur: A ven S tus-pie

Spring 1914 Moves:


Current state


Fall Deadline: Sunday 3pm, forum time (3 days from now)
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Galzria

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Good Good. Just what I like to see.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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....If I get eliminated before Jimmmmm.....
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Grujah

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Finally a round without major errors on my part.

What's the tally?
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Grujah

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It's actually quite funny that Jimm went own to 1 territory first (back in 1904, and it was.. mos!) and than outlived Robz, Davio/hyppo, and Qvist!
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hyramgraff

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It's actually quite funny that Jimm went own to 1 territory first (back in 1904, and it was.. mos!) and than outlived Robz, Davio/hyppo, and Qvist!

I don't think what Jimm is doing can be called living.  That's why I effectively suicided instead of trying to hold on to just a single territory.
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Galzria

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?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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I had to be working all day, and the rest of today is already busied up.  I'll get to this tomorrow, but make sure orders are in, everybody!
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Galzria

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Bumpity bump
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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I'm kinda excited to see what happened as well, even though I only of three centers. I wanna know if galz won yet or if there's still hope for a draw.
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Galzria

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I'm kinda excited to see what happened as well, even though I only of three centers. I wanna know if galz won yet or if there's still hope for a draw.

It could still draw. I think my overall unit position is still stronger, but it may take a few years to force that advantage.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Jimmmmm

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How does a draw happen? Is there a round limit?
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liopoil

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no, a draw is when it gets to a position when nobody can make progress, usually when there is one clear leader and so everyone else bands up against that player, to the point where it is stalemated. People refuse to attack each other because it will let the leader win. At this point the players just agree to a draw because the game would go on forever otherwise.
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Jimmmmm

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Ah I see.
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Grujah

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if we don't cut attacks on war and stp, galz wins this turn. Be wary of that.

Submitting as we speak. sry for delay.
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Galzria

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:sadface:
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Grujah

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Ive submitted!
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shraeye

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Fall 1914 Orders: (Failed orders underlined)
Eng: A NAf S Gas-Spa (invalid order)
Eng: F tys-tun (bounce 1v2)
Eng: A stp-lvn
Eng: A ruh-mun (bounce 1v2)
Eng: F mao-por (bounce 1v1)
Eng: A mar S gas-spa (cut)
Eng: F kie-ber (province not open)
Eng: F hol-kie (province not open)
Eng: A gas-spa (bounce 1v1)
Eng: F den-ska
Eng: A ber-sil (bounce 1v1)
Eng: F bal S stp-lvn
Eng: F ENG Holds

Fra: F tun Holds
Fra: A spa S por (cut)
Fra: A por S spa (cut)

Ger: A war S lvn (cut)

Tur: A ven-tyr
Tur: A ukr-war (bounce 1v1)
Tur: A tyr-mun
Tur: A tus Holds
Tur: A sil S ukr-war (cut)
Tur: A rum-ukr (province not open)
Tur: F rom S nap-tys
Tur: A pie-mar (bounce 1v1)
Tur: F nap-tys
Tur: A mun-bur
Tur: A mos-stp
Tur: A lvn S mos-stp (dislodged 2v1)
Tur: F ion S tun
Tur: A boh S tyr-mun
Tur: F bla-sev
Tur: A apu-ven

Fall 1914 Moves:


Current state


Retreat Deadline: Very soon--get this done, forum time (? days from now)

Eng: F TYS can retreat to WES, LYO, or can disband
Tur: A Lvn can retreat to Mos, Pru, or can disband
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shraeye

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That a lotta failed orders!
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liopoil

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so, how are we gonna keep jimmmmm alive next year?
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Galzria

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That's pretty.

Retreat into Mos
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Gruuuujah.

Let's finish this?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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yup, still need grujah's retreat.
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Grujah

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lyo.
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shraeye

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Drunk shraeye is procssing deadlines
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Galzria

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Yay! Fun!

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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Retreats are doen.

centers are like this:
England/Gruj: 13 (that's a prime number)
France/lipoil: 3 (this is also a prime numebr)
gramny/jimmm: 1 (not a prime number)
Turkey/ Gazl: 17 (a prime number)

So for build phase Falz can build 1.  do it quicly?
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Galzria

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A Con
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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Let's finish spring!!  Spring 1915 is upon us, and please get in moves in the next 3 days.  So befroe Wednesday in the deep night.  Or Thrusday at 5am forum time, since I'm trying to wakeup ultra early for French open stuff.

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Galzria

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Seeeent.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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I have a plan which has a teeny tiny chance of working. I'll send it to both of you, grujah and Jimmmm.
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liopoil

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sent. Please actually check the QTs and respond. Would be really awesome if it works.
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Galzria

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So many options! Belgium! Paris! Berlin! Marseille! Oh it's all so overwhelming!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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bump
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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Spring 1915 Orders: (Failed orders underlined)
Eng: F ska-nwy (bounce 1v1)
Eng: A ruh S hol-kie
Eng: A naf S tun
Eng: F mao-wes
Eng: A mar Holds
Eng: A lvn S war-mos (order doesn't match)
Eng: F kie-bal
Eng: F hol-kie
Eng: F lyo S mao-wes
Eng: A gas-par (bounce 1v1)
Eng: F eng-pic
Eng: A ber-pru
Eng: F bal-bot

Fra: F tun Holds
Fra: A spa S mar
Fra: A por S spa

Ger: A war Holds

Tur: A ven-tyr
Tur: A ukr S mos
Tur: F tys-tun (bounce 2v2)
Tur: A tyr-mun
Tur: A tus-pie
Tur: A stp-nwy (bounce 1v1)
Tur: A sil S mun-ber
Tur: F sev-bla
Tur: A rum-sev
Tur: F rom-tus
Tur: A pie-ven
Tur: A mun-ber
Tur: A mos Holds
Tur: F ion S tys-tun
Tur: A con-bul
Tur: A bur-par (bounce 1v1)
Tur: A boh-gal

Spring 1915 Moves:


Current state


Fall Deadline: Sunday 8pm, forum time (3 days from now)
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #420 on: June 02, 2013, 02:39:12 pm »

Oh, 5 1/2 more hours...
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #421 on: June 02, 2013, 02:40:53 pm »

I just sent mine now.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #422 on: June 02, 2013, 02:41:22 pm »

and shraeye is online, so maybe you can conquer the world right now!
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #423 on: June 02, 2013, 08:56:21 pm »

Have I "Conquered the World", as France suggests?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #424 on: June 03, 2013, 12:56:57 pm »

Fall 1915 Orders: (Failed orders underlined)
Eng: A gas-par
Eng: F pic-bel
Eng: A ruh-mun (bounce 1v1)
Eng: A pru-sil (bounce 1v1)
Eng: F kie S bal-ber (cut)
Eng: F bal-ber (bounce 1v1)
Eng: F ska-nwy
Eng: A lvn-stp (bounce 2v2)
Eng: F bot S lvn-stp
Eng: A naf S tun
Eng: F lyo supports Mar (cut)
Eng: F wes supports lyo
Eng: A Mar Holds

Fra: A por S spa
Fra: A spa S mar
Fra: F tun S lyo-tys (order doesn't match)

Ger: A War-Pru (bounce 1v1)

Tur: F BLA H
Tur: A stp S mos (cut)
Tur: A mos S stp
Tur: A sev S mos
Tur: A ukr S mos
Tur: A gal S war (order doesn't match)
Tur: A bul - gre
Tur: A ber H
Tur: A sil S ber (cut)
Tur: A mun - kie (bounce 1v1)
Tur: A tyr - mun (bounce 1v1)
Tur: A ven - tyr (province not open)
Tur: A bur - mar (bounce 2v2)
Tur: A pie S A bur - mar
Tur: F tus - LYO (bounce 2v2)
Tur: F TYS S F tus - LYO
Tur: F ION - tun (bounce 1v1)

Fall 1915 Moves:


Current state



Hey, that's 18!  Galz wins!
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #425 on: June 03, 2013, 01:08:46 pm »

Oh, yay! And see Jimmmm? I didn't take you out for my last center! <3 Germany!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #426 on: June 03, 2013, 01:12:06 pm »

K, now, the winner hosts the next one,right?  :P
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #427 on: June 03, 2013, 03:55:21 pm »

Yeah, /in for another. let's all team up on turkey this game, he's 2-0!
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Galzria

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Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

hyramgraff

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #429 on: June 03, 2013, 10:11:07 pm »

Congrats Galz!
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Jimmmmm

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #430 on: June 03, 2013, 11:09:35 pm »

Hooray, well done Galz!
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #431 on: June 04, 2013, 07:25:52 am »

QT with Austria: http://www.quicktopic.com/48/H/xs4iAk8faW7E
QT with England: http://www.quicktopic.com/48/H/GeimJTDGSsK
QT with Germany: http://www.quicktopic.com/48/H/GmZX2U36QKAdy
QT with Italy: http://www.quicktopic.com/48/H/eaCjXTf6ALJ3P
QT with Russia: http://www.quicktopic.com/48/H/ARFjNdRE8yC
QT with Turkey: http://www.quicktopic.com/48/H/V6sb9xCte6ZSn

The one with england is crazy long, we did a ton of planning in the first few years. And that went very well. then he stabbed me.

Also, link to Diplomacy 3 which galz is running: http://forum.dominionstrategy.com/index.php?topic=8298.0
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