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Author Topic: M49: James Bond Mafia - Town wins!  (Read 185414 times)

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AndrewisFTTW

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M49: James Bond Mafia - Town wins!
« on: July 27, 2014, 06:31:30 pm »

Welcome to M49: James Bond Mafia

Mod: AndrewisFTTW Co-mod: Archetype

Player List:

1. Robz888 - Vesper Lynd, MI-6 Aligned Vanilla Townie, killed N2
2. Hydrad
3. silverspawn
4. jotheonah - Felix Leiter, SPECTRE-Aligned Godfather, lynched D2
5. Eevee - Pussy Galore, MI-6 Aligned Vanilla Townie, killed N3
6. Kingzog3- Q, SPECTRE-Aligned Goon, lynched D4
7. Witherweaver
8. chairs liopoil
9. Voltaire - Tatiana Romanova, SPECTRE-Aligned Roleblocker, lynched D3
10. XerxesPraelor
11. sudgy - Mayday, MI-6 Aligned Mason, killed N1
12. SK - Mathis, MI-6 Aligned Mason, Killed N2
13. Twistedarcher - Anya Amasova, MI-6 Aligned Vanilla Townie, lynched D1

Spectators tagged: mail-mi, e, yuma, pacovf, liopoil, Ichimaru Gin, scott_pilgrim, A Drowned Kernal, ashersky

The story:

Chapter 1

Part 1
Part 2
Part 3
Part 4
Part 5

Chapter 2

Part 1
Part 2
Part 3
Part 4

Chapter 3

Part 1
Part 2
Part 3
Part 4

Chapter 4

The Finale

f.ds Mafia Ruleset

The Golden Rule:

Please remember that this is a game and your main objective is to have fun!  Be considerate of each other, don’t get personal, and enjoy the game.

Please read The Civility Pledge before signing up for this game.  If you have not /pledged there, you cannot play here.

Excessive personal attacks or uncivil behavior may be dealt with by modifiers or modkills.


General Gameplay and Etiquette:

1. You may not quote private Moderator-supplied information (either real or fabricated) of any kind.  Paraphrasing (for role claims, etc.) is acceptable.
2. Personal communication outside of the forum postings is NOT ALLOWED unless your Role PM specifically allows it.  For example, Mafia members may communicate at night and during the confirmation stage in their specified QT.
3. If you have a role with a Night action, your choices are due to both mods by the posted deadline (generally 48 hours from Night start during the first few Nights; later Nights may have shorter deadlines).  If we do not receive your choice via PM by the posted deadline you will forfeit your actions.  In case of multiple submissions, the last valid one before the deadline will be used.  Generally, one team member may submit the Night Actions for all team members.
4. Roles with Night actions will not be able to submit an action on Night 0 (i.e. during the confirmation stage).
5. Any player with a Night action may instead submit a “No Action” PM to let the Mods know that you do not want to perform your expected action that Night phase.
6. As a general rule you should aim for one post every 24 hours, minimum, to keep the game moving.

Voting, Deadlines, and Player Death:

1. A simple majority (rounded up) of all living members must agree on one person for a lynch to occur prior to deadline.
2. Once you have reached a simple majority no further unvoting will change someone’s fate.  Further votes will also be ignored.
3. Once a player is lynched the game enters twilight until I post a death scene; all players including the one who was lynched may continue to post during twilight.
4. Please submit votes as: Vote: PlayerName.  Votes will NOT be counted if they are not bold or do not follow this syntax!  Obvious abbreviations or nicknames will be counted so long as they are unambiguous.
5. Please submit vote revocations as either Unvote: PlayerName or Unvote. Unvotes are not necessary before changing votes.
6. You may Vote: No Lynch - a simple majority of these vote types are required to send the game to Night phase without a lynch.
7. Once you are killed (either via lynch or night kill) you may no longer post in the game or in Quicktopics, except for twilight.  This means that you do not even get a “Bah” post. The dead in this game are silent, but will be invited to the Spectator Quicktopic.
8. Do not edit or delete posts.  We don't want some players having more information than others.  If you want to clarify posts, feel free to double post.
9. Days will be 10 days long. Nights will be 48 hours long.
10. All living players must check in every night before the start of the next day. Failure to do so will result in replacement.



Miscellaneous/Mechanics:

1. Colored text is reserved for the Mod.  No invisible/small text is allowed, nor is cryptography.
2. If you have an issue/problem with the game, please PM the Mods privately.  Do not post issues/complaints in the game thread.
3. The Mods may make mistakes - please point out any mistakes gently.  Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed.  These will stand as final to be commiserated over after the game.
4. Please bold all requests to the Mods so that they don’t get missed.
5. Prods of missing players will be issued automatically after 48 hours of no activity or upon request after 24 hours of no activity.  A prodded player has 48 hours to respond or risks replacement.  A player who has been prodded 3 times is subject to replacement without further notice.
6. Rule violations will be dealt with according to their severity, up to and including a Modkill.
7. If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread.  Treat this game as a commitment.  Be considerate – don’t leave us hanging.

Helpful Links:

--Main Wiki Page

--Newbie Guide

--Frequently Asked Questions

--Commonly Used Abbreviations

--Mafia Theory
« Last Edit: September 22, 2014, 04:07:31 pm by AndrewisFTTW »
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #1 on: July 27, 2014, 06:31:44 pm »

Game Setup

This game will be semi-open, using the C9++ setup (http://wiki.mafiascum.net/index.php?title=C9%2B%2B). 

There will be a total of thirteen players, consisting of:
- between nine and eleven Town players (including between zero and seven power roles);
- two or three Mafia players; and
- zero or one Serial Killer players (There is exactly a 50% chance of a Serial Killer being included in this set-up).

Town will be known as MI6-aligned and mafia will be known as SPECTRE-aligned.

The following mechanics rules apply:

- Flavor will NOT be indicative of alignment.
- Kill flavor will NOT be a clue to the identity of the killer.
- Roles that target another player at night may NOT self-target, unless specified.
- If an X-Shot ability is roleblocked, one Shot is used up.
- Night actions will be processed in order of "natural action resolution" (http://wiki.mafiascum.net/index.php?title=Natural_action_resolution).  This means that:

1.  All actions that cannot possibly be modified by any other actions are resolved FIRST.
2.  After those actions are resolved, step 1 is repeated for any remaining actions, until all actions are resolved.
3.  If there is a loop - e.g., Player X's action affects Player Y's action, which affects Player Z's action, which affects Player X's action - then actions will be resolved in the following order of priority:

- Roleblocking
- Protecting
- Killing
- Investigating

Other notes:

- This setup uses a Daystart.
- Serial Killer chooses Investigation Immunity or 1-shot BP pregame.
- Cops are guaranteed to be sane.
- Cops get results in the form of Town/Antitown or Innocent/Guilty - SK's show up as Antitown/Guilty unless they have Inv-Immunity.
- Innocent Child is revealed at the start of Day 1 by the mod.
- Doctors prevent one night kill.
- Mafia Roleblocker cannot kill AND block in the same night.

The exact distribution of roles is randomly distributed.  To keep the game balanced, the more power roles there are among the Town players, the more players and/or power roles there are among the anti-Town players. 

A list of all roles potentially in the game is as follows:

- Town Cop
- Town 1-Shot Cop
- Town Doctor
- Town 1-Shot Doctor
- Town Vigilante
- Town 1-Shot Vigilante
- Town Innocent Child*
- Town Mason
- Town Roleblocker
- Town 1-Shot Roleblocker
- Vanilla Townie
- Mafia Goon
- Mafia Godfather*
- Mafia Roleblocker*
- Serial Killer*

Any of the above-listed roles may be present in the game.  If a role is marked with an asterisk (*) above, there will be NO MORE THAN ONE of these roles in the game.  If a role is NOT marked with an asterisk, then multiple players may have this role.  If a role is not listed above, it will not appear in this game.


« Last Edit: July 27, 2014, 06:45:52 pm by AndrewisFTTW »
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

ashersky

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #2 on: July 27, 2014, 06:55:09 pm »

/in
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11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Robz888

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #3 on: July 27, 2014, 08:02:17 pm »

/in
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I have been forced to accept that lackluster play is a town tell for you.

Hydrad

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #4 on: July 27, 2014, 08:07:59 pm »

/innnnnn
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

mail-mi

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #5 on: July 27, 2014, 08:21:28 pm »

CCCCCCCCCCCOMBO BREAKER!

/tag
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

A Drowned Kernel

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #6 on: July 27, 2014, 08:54:08 pm »

How soon do you expect this to start? Most pertinently, is there a possibility this will start before Homeland is over?
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AndrewisFTTW

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #7 on: July 27, 2014, 08:57:48 pm »

How soon do you expect this to start? Most pertinently, is there a possibility this will start before Homeland is over?

Nope. This'll probably start a day or two into your game.
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

silverspawn

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #8 on: July 27, 2014, 09:05:34 pm »

/in

Beyond Awesome

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #9 on: July 28, 2014, 12:21:14 am »

/in
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Voltaire

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #10 on: July 28, 2014, 01:03:40 am »

/tag for now
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A Drowned Kernel

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #11 on: July 28, 2014, 01:08:06 am »

/in
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AndrewisFTTW

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #12 on: July 29, 2014, 10:33:22 am »

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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

jotheonah

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #13 on: July 29, 2014, 11:12:21 am »

/in
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #14 on: July 29, 2014, 02:57:06 pm »

/in
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AndrewisFTTW

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #15 on: July 30, 2014, 10:44:22 am »

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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

KingZog3

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #16 on: July 30, 2014, 04:54:09 pm »

Alright, I'm in. /in

Now I need to read rules. I've played werewolf, so I know the general idea.
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A Drowned Kernel

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #17 on: July 30, 2014, 04:58:05 pm »

Oh I see how it is.
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Witherweaver

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #18 on: July 30, 2014, 04:59:57 pm »

/in
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AndrewisFTTW

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #19 on: July 30, 2014, 05:00:41 pm »

Alright, I'm in. /in

Now I need to read rules. I've played werewolf, so I know the general idea.

AAAAHAHAHA HAHAHAHA!!! HAHAHA!!!!! Ohhhh... I need to sit down.
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #20 on: July 30, 2014, 05:01:55 pm »

Make sure you read and sign the civility pledge here: http://forum.dominionstrategy.com/index.php?topic=7695.0
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

KingZog3

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #21 on: July 30, 2014, 05:12:13 pm »

Alright, I'm in. /in

Now I need to read rules. I've played werewolf, so I know the general idea.

AAAAHAHAHA HAHAHAHA!!! HAHAHA!!!!! Ohhhh... I need to sit down.

Did I break you? Have you lost you sanity? Gone weak in the legs?

And I signed the pledge. I'm part of the forum games cult now.
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ashersky

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #22 on: July 30, 2014, 06:46:33 pm »

/out
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2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

AndrewisFTTW

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #23 on: July 30, 2014, 06:58:58 pm »

/out

If this is in response to what's happening in another game, I'd like to continue our discussion maybe even in PMs if that's appropriate before you /out.
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #24 on: August 01, 2014, 11:13:31 am »

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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Beyond Awesome

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #25 on: August 01, 2014, 12:02:58 pm »

I have to
/out

Got a lot of stuff in my life right now.
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chairs

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #26 on: August 01, 2014, 03:47:26 pm »

/in

A Drowned Kernel

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #27 on: August 03, 2014, 03:47:05 pm »

I'm unfortunately going to have to /out, I just realized that I'm signed up for four games that are all starting soon and that's a recipe for disaster.
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AndrewisFTTW

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #28 on: August 07, 2014, 04:39:52 pm »

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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #29 on: August 07, 2014, 04:40:08 pm »

We need more people!
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

2.71828.....

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #30 on: August 07, 2014, 04:48:46 pm »

We need more people!

But you still have quite a few trailers to get through.  I mean, you are only at the fifth one.
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Voltaire

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #31 on: August 07, 2014, 06:16:32 pm »

/in
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AndrewisFTTW

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #32 on: August 07, 2014, 06:32:26 pm »

We need more people!

But you still have quite a few trailers to get through.  I mean, you are only at the fifth one.

Well I skipped Dr. No because... I can't remember why actually.... hmmm...

I'm also planning on skipping OHMSS because it sucks.
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #33 on: August 07, 2014, 06:39:20 pm »

We need more people!

But you still have quite a few trailers to get through.  I mean, you are only at the fifth one.

Well I skipped Dr. No because... I can't remember why actually.... hmmm...

I'm also planning on skipping OHMSS because it sucks.

my point remains.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #34 on: August 07, 2014, 06:41:24 pm »

I'm also planning on skipping OHMSS because it sucks.

Still not as bad as Moonraker. Don't even try to defend the "ninja" hitman scene.
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AndrewisFTTW

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #35 on: August 07, 2014, 06:42:26 pm »

We need more people!

But you still have quite a few trailers to get through.  I mean, you are only at the fifth one.

Well I skipped Dr. No because... I can't remember why actually.... hmmm...

I'm also planning on skipping OHMSS because it sucks.

my point remains.

Well I'm also skipping Moonraker, Octopussy, both Dalton movies, and... are you joining the game or not?
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #36 on: August 07, 2014, 06:51:13 pm »

We need more people!

But you still have quite a few trailers to get through.  I mean, you are only at the fifth one.

Well I skipped Dr. No because... I can't remember why actually.... hmmm...

I'm also planning on skipping OHMSS because it sucks.

my point remains.

Well I'm also skipping Moonraker, Octopussy, both Dalton movies, and... are you joining the game or not?

I can't.  I can /tag though.  :P
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AndrewisFTTW

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #37 on: August 07, 2014, 06:55:04 pm »

Awww  :(
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #38 on: August 08, 2014, 01:13:51 am »

oooooh; james bond.  that's fun.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #39 on: August 08, 2014, 02:48:31 am »

oooooh; james bond.  that's fun.

Damn right it is.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #40 on: August 08, 2014, 10:41:11 am »

oooooh; james bond.  that's fun.

Damn right it is.

I thin what he means is that it's going to be so much much fun he's in.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #41 on: August 09, 2014, 09:22:02 pm »

[Insert badass Bond trailer here]
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #42 on: August 10, 2014, 05:05:09 pm »

/in
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #43 on: August 10, 2014, 07:56:54 pm »

Bond meets the '70s!

« Last Edit: August 10, 2014, 07:57:56 pm by AndrewisFTTW »
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Wins: M39, M41, M48, M96, M97, M102, M105
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #44 on: August 10, 2014, 07:59:11 pm »

We need three more!
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #45 on: August 10, 2014, 09:50:20 pm »

I thought Morgrim's game was going to be starting way sooner than it actually is, I can jump back /in here I think.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #46 on: August 12, 2014, 09:06:07 pm »

/in

AndrewisFTTW

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #47 on: August 12, 2014, 09:37:56 pm »

Just need one more!
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #48 on: August 12, 2014, 10:32:24 pm »

The debut of Roger Moore as James Bond!

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #49 on: August 13, 2014, 06:49:32 pm »

I'm super super sorry but now Dune's starting up and I gotta do that. /out
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #50 on: August 13, 2014, 07:48:38 pm »

Oh, all right, fine, /in.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #51 on: August 13, 2014, 08:36:24 pm »

what's dune?
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #52 on: August 13, 2014, 08:36:43 pm »

like, a dune flavored mafia game? or you are starting to read dune?
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AndrewisFTTW

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #53 on: August 13, 2014, 09:04:15 pm »

ash has a Dune flavored mafia game coming up.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #54 on: August 15, 2014, 11:28:43 am »

I actually really like this one. Christopher Lee, Maud Adams, the dude that plays Knick-Knack, and I love the theme song for some reason.

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yuma

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #55 on: August 15, 2014, 08:17:05 pm »

/tag
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #56 on: August 16, 2014, 12:10:54 pm »

Hi yuma!
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #57 on: August 16, 2014, 12:14:13 pm »

Dear f.ds mafia community,

It's ok to take the last spot in my game, it's not cursed... much... so we'd all appreciate it if you joined so we could get started here. The flavor I've written is time sensitive and will have no meaning in another few days so please save the flavor. Save the flavor!
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #58 on: August 16, 2014, 01:05:14 pm »

Dear f.ds mafia community,

It's ok to take the last spot in my game, it's not cursed... much... so we'd all appreciate it if you joined so we could get started here. The flavor I've written is time sensitive and will have no meaning in another few days so please save the flavor. Save the flavor!

Where's the flavour that you wrote?
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #59 on: August 16, 2014, 01:14:19 pm »

You gotta wait for the game to start brah!
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #60 on: August 16, 2014, 01:30:26 pm »

Where's ash? Doesn't he usually hammer these things?
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #61 on: August 16, 2014, 02:02:55 pm »

You gotta wait for the game to start brah!

Brah, brah!
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #62 on: August 16, 2014, 02:06:05 pm »

I'll play two characters.  They'll probably both be scum anyway.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #63 on: August 16, 2014, 02:19:49 pm »

Be a flavor saver.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #64 on: August 16, 2014, 03:48:43 pm »

Be a flavor saver.

I'll appreciate your flavour even if no one else will join.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #65 on: August 17, 2014, 01:41:22 am »

blah. Sorry, but I'll have to /out.

Too much going on with school starting and some personal stuff.

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #66 on: August 19, 2014, 12:46:42 pm »

Do I smell bad or something?
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #67 on: August 19, 2014, 12:50:42 pm »

Teproc, yuma, faust, shraeye, Egor, mail-mi, Jimm... Kingzong?
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #68 on: August 19, 2014, 01:12:10 pm »

Teproc, yuma, faust, shraeye, Egor, mail-mi, Jimm... Kingzong?

If Zong plays I may have to /out. I hate the guy.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #69 on: August 19, 2014, 02:54:27 pm »

you should ask pacovf to join.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #70 on: August 19, 2014, 03:21:19 pm »

Do I smell bad or something?

I do want to play but my performance in mafia goes down dramatically when I'm in too many games at once and ash seems very gung-ho about being available for Dune. I do second e's opinion, get in here pacovf!
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AndrewisFTTW

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #71 on: August 19, 2014, 03:28:03 pm »

Do I smell bad or something?

I do want to play but my performance in mafia goes down dramatically when I'm in too many games at once and ash seems very gung-ho about being available for Dune. I do second e's opinion, get in here pacovf!

Yeah but... do I smell bad?
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #72 on: August 19, 2014, 03:30:42 pm »

Do I smell bad or something?

I do want to play but my performance in mafia goes down dramatically when I'm in too many games at once and ash seems very gung-ho about being available for Dune. I do second e's opinion, get in here pacovf!

Yeah but... do I smell bad?

It depends on your definition of "bad"
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #73 on: August 19, 2014, 04:01:50 pm »

I do second e's opinion, get in here pacovf!

Hey, do you people really think that I've got so much free time and such an unhealthy distaste for being outside that I just randomly read every thread on this forum? You people sicken me with your suppositions and... oh wait.

In all seriousness, my poor lizard brain would get confused from playing two games at the same time with so many common players. So I just want to get in the spectator thread when this starts I guess.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #74 on: August 19, 2014, 05:13:49 pm »

Alrighty. More trailers then.

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #75 on: August 19, 2014, 08:46:25 pm »

/in
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #76 on: August 19, 2014, 10:55:43 pm »

And we are so close once again
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #77 on: August 20, 2014, 06:46:12 pm »

It's been a while since some people signed up. Is everyone ok with this starting soon if we get the final player?
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #78 on: August 20, 2014, 06:47:29 pm »

/tag EDIT: for speccy!
« Last Edit: August 20, 2014, 06:55:16 pm by liopoil »
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #79 on: August 20, 2014, 06:49:16 pm »

Do any of the people who outed want the speccy?
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #80 on: August 20, 2014, 06:55:50 pm »

I'll take the speccy. Thanks.

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #81 on: August 20, 2014, 07:04:13 pm »

I'm good to start whenever. Also, someone take pu that last slot. Geez, I can't even start to play mafia for the first time because everyone else decided that this game isn't important enough!
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #82 on: August 20, 2014, 07:07:31 pm »

I want my PM within 43 seconds of the final player signing up.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #83 on: August 20, 2014, 07:30:39 pm »

I want my PM within 43 seconds of the final player signing up.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #84 on: August 20, 2014, 07:43:36 pm »

I want my PM within 43 seconds of the final player signing up.

Is 42 seconds acceptable?
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #85 on: August 20, 2014, 07:47:57 pm »

I want my PM within 43 seconds of the final player signing up.

Is 42 seconds acceptable?

42 < 43, so yes. Barely.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #86 on: August 20, 2014, 08:01:00 pm »

/tag
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #87 on: August 20, 2014, 10:20:45 pm »

Sooooooon
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #88 on: August 21, 2014, 12:09:28 am »

Do any of the people who outed want the speccy?

Yes.
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chairs

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #89 on: August 21, 2014, 02:27:15 pm »

Dune's not starting yet, see Ashersky's post.

/in.

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #90 on: August 21, 2014, 02:34:48 pm »

Dune's not starting yet, see Ashersky's post.

/in.

its been more than 42 seconds, Andrew.  Where is my speccy?  I need to comment on how slow this game is moving since no one has posted yet.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #91 on: August 21, 2014, 02:39:31 pm »

Andrew start before anyone can leave! One you start it's to late for them!
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #92 on: August 21, 2014, 02:40:21 pm »

Dune's not starting yet, see Ashersky's post.

/in.

its been more than 42 seconds, Andrew.  Where is my speccy?  I need to comment on how slow this game is moving since no one has posted yet.

Completely agree. 0/10 would not spec again.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #93 on: August 21, 2014, 02:45:49 pm »

Dang Andrew logged off 6 minutes before hairs inned. I bet chairs was watching and waited until Andrew was off so him an his scum buddies have more time to plan.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #94 on: August 21, 2014, 02:50:54 pm »

haha hairs. Ok hairs I'll sign you up.

Since we all hate the suspense of waiting for PMs I'll get to work now and have them out in a couple hours or sooner because I'm awesome.

Tag if you want the speccy but otherwise shutup! All of you!
Logged
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #95 on: August 21, 2014, 02:54:26 pm »

Nevermind, hairs was already signed up so we still need one more.

You may continue to talk amongst yourselves.
Logged
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #96 on: August 21, 2014, 02:59:27 pm »

Dang it chairs. You tricked me.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #97 on: August 21, 2014, 03:43:45 pm »

Typos can be amazing sometimes.  I wonder how many hairs you would need to build chairs...
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #98 on: August 21, 2014, 03:49:18 pm »

Sludgy hairs!
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #99 on: August 21, 2014, 06:12:51 pm »

I wondered for five posts who hairs was

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Re: M49: James Bond Mafia (Open for signups!)
« Reply #100 on: August 22, 2014, 11:02:50 am »

I want this to start! I finally got into a game and I died night 1. Need mafia.

pacovf, just sign up. you can totally handle being in two games.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #101 on: August 22, 2014, 11:08:56 am »

Hear, hear!

Well, minus the part of pressuring pacovf specifically, one game at a time is a fine policy to start with if that's how you feel.

Someone else though, hop aboard!
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #102 on: August 22, 2014, 11:09:30 am »

/in
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #103 on: August 22, 2014, 11:20:04 am »

Well now you gone and done it. I'll repeat this again since I'm off today, which is nothing new but we can talk about that later.

Since we all hate the suspense of waiting for PMs I'll get to work now and have them out in a couple hours or sooner because I'm awesome.

Tag if you want the speccy but otherwise shutup! All of you!
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #104 on: August 22, 2014, 11:24:08 am »

Yay!
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #105 on: August 22, 2014, 11:31:36 am »

Where's my PM?! Waaay longer than 43 seconds right now.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #106 on: August 22, 2014, 11:36:35 am »

I should probably just out with this unacceptable mod behaviour.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #107 on: August 22, 2014, 12:07:38 pm »

/speccy
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #108 on: August 22, 2014, 12:15:03 pm »

All PMs are out, please confirm in the next 24 hours (by tomorrow 12:15pm FT).
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #109 on: August 22, 2014, 12:24:05 pm »

THREAD LOCKED except for tags for the speccy.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #110 on: August 23, 2014, 10:49:14 am »

Everyone has confirmed so D1 will start shortly.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #111 on: August 23, 2014, 11:12:33 am »

Bond sat back and lit a cigarette as M opened the manilla folder labeled “CLASSIFIED”. “This is a strange one, 007,” M began, stuffing his pipe, “and that’s saying something.” This got Bond’s attention immediately.

“It seems as if our old friends in SPECTRE are back, and they’re out for revenge.” Bond snorted. “Sir, with all due respect, SPECTRE is hardly a matter of concern, they haven’t shown their faces in decades! Blofeld has been disposed of along with Klebb, Largo, and all the rest.” M sighed. He had grown weary of these briefings if only for Bond’s habit of interjecting with his gloating and cocky smile. “That’s what you think, 007, but it’s more complicated than that. What do you know about Bitcoin?” Bond smiled. “Not much. A system of payment introduced as open-source software in 2009 by an entity known as Satoshi Nakamoto, payments are recorded in a public ledger, and in October 2013 the FBI shut down the online marketplace Silk Road and seized $28.5 million worth of bitcoins in the process."

M was pleased. Despite Bond’s lust for women and fast cars, he did seem to be quite the intellectual at times. “Very good 007. In the absence of Silk Road, a new website has popped up using strategy discussion of the card game Dominion as a front for illegal transactions. It seems any mention of the card “Scout”, which happens to be an awful card, is usually code used to work out details for these transactions. Anyway, SPECTRE has posted a reward well exceeding $500 million worth of bitcoins for your head using this forum. You must understand 007, $500 million is enough money to persuade almost anyone to commit murder, even your closest friends. We have reason to believe that SPECTRE has hired some of your former associates to use your friendship to their advantage in this task. You must eliminate this threat before it eliminates you. Remember, don’t trust anyone.”

Outside of MI6, Bond walked to the taxi that was to take him home to his flat. How could people he trusted betray him so quickly? No matter. He would see this through like he did every other job. Of course with every other job, he needed a little help. But like that horrid Rebecca Black song Bond had heard earlier in the day, M’s words would not leave Bond’s mind. “Don’t trust anyone” M had said. Bond stopped walking and lit a cigarette, then muttered “not even myself.”

Logged
Wins: M39, M41, M48, M96, M97, M102, M105
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MVPs: M97
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #112 on: August 23, 2014, 11:12:46 am »

THREAD UNLOCKED!

DAY 1 STARTS NOW!
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #113 on: August 23, 2014, 11:12:53 am »

VOTE COUNT 1.0

Not Voting (13): Robz888, Hydrad, silverspawn, jotheonah, Eevee, Kingzog3, Witherweaver, chairs, Voltaire, XerxesPraelor, sudgy, SK, Twistedarcher

With 13 alive it takes 7 to lynch.

Day 1 ends at 6:00pm FT on September 2nd.
Logged
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #114 on: August 23, 2014, 11:14:53 am »

first! vote:Robz888 because reasons.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #115 on: August 23, 2014, 11:21:28 am »

That is a well constructed argument jotheonah. Very convincing.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #116 on: August 23, 2014, 11:44:17 am »

Vote: kingzog as I think he's the only one I have never played with.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #117 on: August 23, 2014, 11:47:28 am »

vote: robz for lurking.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #118 on: August 23, 2014, 11:52:20 am »

Or maybe vote: kingzog for sarcasm would be better.
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Re: M49: James Bond Mafia (Day 1)
« Reply #119 on: August 23, 2014, 11:55:58 am »

You haven't played with me because it's my first game of mafia. It'd be sad if I was lynched day 1.
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Re: M49: James Bond Mafia (Day 1)
« Reply #120 on: August 23, 2014, 11:56:54 am »

Oops, back to my previous vote I guess. vote: ww for lurking.
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Re: M49: James Bond Mafia (Day 1)
« Reply #121 on: August 23, 2014, 11:58:18 am »

Vote: XP then. He's vote switching way to much.
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Re: M49: James Bond Mafia (Day 1)
« Reply #122 on: August 23, 2014, 12:21:53 pm »

I'm a Mason.
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Re: M49: James Bond Mafia (Day 1)
« Reply #123 on: August 23, 2014, 12:26:54 pm »

im totally not here until tomorrow, and probably quite lurky all through day 1 due to being in two other, very exciting games.
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Re: M49: James Bond Mafia (Day 1)
« Reply #124 on: August 23, 2014, 12:44:47 pm »

vote: Eevee for premeditated lurking.

WW, why claim now? What do you expect us to do with this information?
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Re: M49: James Bond Mafia (Day 1)
« Reply #125 on: August 23, 2014, 12:45:19 pm »

vote: Eevee for premeditated lurking.

WW, why claim now? What do you expect us to do with this information?

I was kind of expecting a laugh, but I guess you didn't follow Dice Mafia.
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Re: M49: James Bond Mafia (Day 1)
« Reply #126 on: August 23, 2014, 12:46:01 pm »

It was also in response to XP voting for me.. like "Don't vote for me".  I probably should have quoted.
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Re: M49: James Bond Mafia (Day 1)
« Reply #127 on: August 23, 2014, 12:47:15 pm »

oh, I thought you were just doing a crazy premature claim to get us out of RVS faster. which I respect in a vague way, but also, meh.
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Re: M49: James Bond Mafia (Day 1)
« Reply #128 on: August 23, 2014, 12:52:38 pm »

I'm here. Don't really have anything to say yet though.

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Re: M49: James Bond Mafia (Day 1)
« Reply #129 on: August 23, 2014, 01:47:06 pm »

vote: eevee

Doesn't eevee have a meta of being active day1?
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Re: M49: James Bond Mafia (Day 1)
« Reply #130 on: August 23, 2014, 02:48:30 pm »

Wait, so WW, are you a mason or not?

Vote: silverspawn.  I have my legitimate reasons.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: M49: James Bond Mafia (Day 1)
« Reply #131 on: August 23, 2014, 03:03:41 pm »

I don't think WW saying he's a mason means anything really. He's just referencing how the mason claim in dice mafia pretty much got him lynched I think.
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Re: M49: James Bond Mafia (Day 1)
« Reply #132 on: August 23, 2014, 03:09:34 pm »

Wait, so WW, are you a mason or not?

Vote: silverspawn.  I have my legitimate reasons.
..... ? :c

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Re: M49: James Bond Mafia (Day 1)
« Reply #133 on: August 23, 2014, 08:27:45 pm »

Wait, so WW, are you a mason or not?

Vote: silverspawn.  I have my legitimate reasons.

I don't think he wants to clarify. It's either badly-done bread crumbing or nothing at all, so we can safely ignore it for now. Why vote silverspawn, who hasn't done anything scummy and has posted already?
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Re: M49: James Bond Mafia (Day 1)
« Reply #134 on: August 23, 2014, 08:45:52 pm »

vote:KingZog3 You all know why at this point, except for Zog.

No time to actually post here, just played some Avalon in real life (lost both as good), and now it's more real games coming up. I have some reads in this game already!
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Re: M49: James Bond Mafia (Day 1)
« Reply #135 on: August 23, 2014, 08:46:22 pm »

Also, it's so nice to be back to mafia after a long hiatus.
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Re: M49: James Bond Mafia (Day 1)
« Reply #136 on: August 23, 2014, 08:48:56 pm »

And by "long hiatus" I mean like two weeks.
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Re: M49: James Bond Mafia (Day 1)
« Reply #137 on: August 23, 2014, 09:09:05 pm »

vote:KingZog3 You all know why at this point, except for Zog.

No time to actually post here, just played some Avalon in real life (lost both as good), and now it's more real games coming up. I have some reads in this game already!

Wait, wat. Is it scummy post only twice and not say who to vote for?
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Re: M49: James Bond Mafia (Day 1)
« Reply #138 on: August 23, 2014, 10:00:45 pm »

does Voltaire just hate newbies? idk.
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Re: M49: James Bond Mafia (Day 1)
« Reply #139 on: August 23, 2014, 10:31:30 pm »

I think thats his standard. He did it to me too in dice mafia.
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Re: M49: James Bond Mafia (Day 1)
« Reply #140 on: August 23, 2014, 10:45:56 pm »

It's a good way to make me feel welcome.vote: Voltaire
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #141 on: August 23, 2014, 10:59:32 pm »

that's what we call an OMGUS vote.
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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #142 on: August 24, 2014, 01:08:41 am »

VOTE COUNT 1.1


XerxesPraelor (1): Hydrad
Eevee (2): jotheonah, XerxesPraelor
silverspawn (1): sudgy
Kingzog3 (1): Voltaire
Voltaire (1): Kingzog3

Not Voting (7): Robz888, silverspawn, Witherweaver, chairs, Eevee, SK, Twistedarcher

With 13 alive it takes 7 to lynch.

Day 1 ends at 6:00pm FT on September 2nd.
« Last Edit: August 24, 2014, 09:08:04 am by AndrewisFTTW »
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

KingZog3

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Re: M49: James Bond Mafia (Day 1)
« Reply #143 on: August 24, 2014, 02:56:07 am »

Sudgy voted for silver spawn, not eevee. Double check please, maybe  I'm mistaken
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chairs

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Re: M49: James Bond Mafia (Day 1)
« Reply #144 on: August 24, 2014, 08:36:24 am »

Vote: Robz because he's the Trevalyn to my Bond in so many games.

Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #145 on: August 24, 2014, 08:50:21 am »

vote: eevee

Doesn't eevee have a meta of being active day1?
Not that he is aware of!

No, but really. I'm in a game that's in day 2, and in other that's in day 3. They are going to take precedence over this until they reach the night, that's just how it is. I don't find being active day 1 particularly important anyways.

Just read through everything since the game start, as far as I can see it's still complete RVS, I'm officially 100% null on everyone.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 1)
« Reply #146 on: August 24, 2014, 09:02:57 am »

That's okay. Maybe I was confusing you with someone else.

vote: TA for being the last person to post.
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #147 on: August 24, 2014, 09:04:56 am »

Kingzog, what's your previous mafia experience like?
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sudgy

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Re: M49: James Bond Mafia (Day 1)
« Reply #148 on: August 24, 2014, 11:10:24 am »

Vote: KingZog3 for the OMGUS vote.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

KingZog3

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Re: M49: James Bond Mafia (Day 1)
« Reply #149 on: August 24, 2014, 11:21:43 am »

Kingzog, what's your previous mafia experience like?

I've played Werewolf IRL, which is nearly the same thing, with a couple extra roles and a different flavour. Although it's been a very long time since I've played it. I've read some of the wiki, and I'm in general not super dumb.
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KingZog3

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Re: M49: James Bond Mafia (Day 1)
« Reply #150 on: August 24, 2014, 11:23:34 am »

I can unvote right? I'll unvote:Voltaire. Really there was no reason (I looked up OMGUS vote on the mafia wiki).
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #151 on: August 24, 2014, 11:33:25 am »

Kingzog, what's your previous mafia experience like?

I've played Werewolf IRL, which is nearly the same thing, with a couple extra roles and a different flavour. Although it's been a very long time since I've played it. I've read some of the wiki, and I'm in general not super dumb.
Okay. The two common pitfalls are haphazard claiming and quickhammering without giving the subject time to decide whether he wants to claim.
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KingZog3

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Re: M49: James Bond Mafia (Day 1)
« Reply #152 on: August 24, 2014, 11:38:54 am »

Kingzog, what's your previous mafia experience like?

I've played Werewolf IRL, which is nearly the same thing, with a couple extra roles and a different flavour. Although it's been a very long time since I've played it. I've read some of the wiki, and I'm in general not super dumb.
Okay. The two common pitfalls are haphazard claiming and quickhammering without giving the subject time to decide whether he wants to claim.

Well I haven't claimed anything. Was that quickhammering? I voted for Voltaire because he voted for me, not really a reason. Which is why I unvoted.
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sudgy

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Re: M49: James Bond Mafia (Day 1)
« Reply #153 on: August 24, 2014, 12:13:25 pm »

Kingzog, what's your previous mafia experience like?

I've played Werewolf IRL, which is nearly the same thing, with a couple extra roles and a different flavour. Although it's been a very long time since I've played it. I've read some of the wiki, and I'm in general not super dumb.
Okay. The two common pitfalls are haphazard claiming and quickhammering without giving the subject time to decide whether he wants to claim.

Well I haven't claimed anything. Was that quickhammering? I voted for Voltaire because he voted for me, not really a reason. Which is why I unvoted.

quickhammering is when you hammer someone (place the final vote for them to be lynched) before giving them ample time to respond.

I'm still keeping my vote on you for your OMGUS.  You haven't said anything in defense even.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #154 on: August 24, 2014, 12:24:30 pm »

sudgy -- what about his OMGUS vote says "mafia" to you and not just "newbie"?
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #155 on: August 24, 2014, 12:57:07 pm »

Kingzog, what's your previous mafia experience like?

I've played Werewolf IRL, which is nearly the same thing, with a couple extra roles and a different flavour. Although it's been a very long time since I've played it. I've read some of the wiki, and I'm in general not super dumb.
Okay. The two common pitfalls are haphazard claiming and quickhammering without giving the subject time to decide whether he wants to claim.

Well I haven't claimed anything. Was that quickhammering? I voted for Voltaire because he voted for me, not really a reason. Which is why I unvoted.
I shouldn't use terms a new player has no way of knowing when addressing the common pitfalls for new players. Sorry. You haven't done either, just remember to keep your role (or lack of one) a secret unless you have a very, very good reason to share it, and don't cast the last vote needed to lynch someone unless the general consensus is that the discussion has ran it's course and the accused has had a chance for his final words (for example, to claim his role).
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #156 on: August 24, 2014, 01:10:21 pm »

What's wrong with OMGUS in RVS?

OMGUSBP Vote: Sudgy
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #157 on: August 24, 2014, 01:44:29 pm »

I agree sudgy is taking a new player omgusing in RVS way too seriously.

Vote: Sudgy
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Hydrad

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Re: M49: James Bond Mafia (Day 1)
« Reply #158 on: August 24, 2014, 02:06:34 pm »

Vote: eevee

He says he won't be active day 1 and then ends up being one of the most active players. When will his scum lies end!
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #159 on: August 24, 2014, 02:17:36 pm »

Vote: KingZog3 for the OMGUS vote.

You really think it's more likely to come from scum? I most certainly do not.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #160 on: August 24, 2014, 02:18:39 pm »

I can unvote right? I'll unvote:Voltaire. Really there was no reason (I looked up OMGUS vote on the mafia wiki).

Zog, I always vote for someone I haven't played with before (if they exist) as my first vote. At this point it's become a little tired and I'll probably stop doing it in the future, as honestly I've gotten bored with it.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 1)
« Reply #161 on: August 24, 2014, 02:21:58 pm »

vote: sudgy

Baa.
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #162 on: August 24, 2014, 02:23:32 pm »

Vote: eevee

He says he won't be active day 1 and then ends up being one of the most active players. When will his scum lies end!
I know, at six posts already, I should probably tone it down.
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sudgy

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Re: M49: James Bond Mafia (Day 1)
« Reply #163 on: August 24, 2014, 03:12:00 pm »

It's an OMGUS vote.  Of course it screams mafia.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #164 on: August 24, 2014, 03:22:03 pm »

It's a very, very natural for a new player to think "I am town, how dares he vote for me! He must be scum.".
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KingZog3

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Re: M49: James Bond Mafia (Day 1)
« Reply #165 on: August 24, 2014, 03:34:40 pm »

It's a very, very natural for a new player to think "I am town, how dares he vote for me! He must be scum.".

When I thought that there was no exclamation mark. And tbh, I wasn't thinking that he was scum. Just "how dare he vote for me."
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #166 on: August 24, 2014, 07:00:12 pm »

Kingzog, what's your previous mafia experience like?

I've played Werewolf IRL, which is nearly the same thing, with a couple extra roles and a different flavour. Although it's been a very long time since I've played it. I've read some of the wiki, and I'm in general not super dumb.
Okay. The two common pitfalls are haphazard claiming and quickhammering without giving the subject time to decide whether he wants to claim.

Well I haven't claimed anything. Was that quickhammering? I voted for Voltaire because he voted for me, not really a reason. Which is why I unvoted.
I shouldn't use terms a new player has no way of knowing when addressing the common pitfalls for new players. Sorry. You haven't done either, just remember to keep your role (or lack of one) a secret unless you have a very, very good reason to share it, and don't cast the last vote needed to lynch someone unless the general consensus is that the discussion has ran it's course and the accused has had a chance for his final words (for example, to claim his role).

Unless your role is Mafia Goon or anything else with Mafia in front of it. In that case, definitely claim!
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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #167 on: August 24, 2014, 11:34:59 pm »

That night Bond opened up his laptop and logged onto his account on forum.dominionstrategy.com scanning the various topics and keeping an eye out for any mention of that Scout card. After reading the card's description Bond leaned back and shook his head. "Donald, what were you thinking?" Bond asked. He scrolled down to the comments of one specific topic and found what he was looking for. After many hours of wading through endless Scout jokes and debates about various mathematical topics, Bond decided on his first move. He made a few phone calls and booked a flight to Peru. The hunt had begun.

VOTE COUNT 1.2


Eevee (2): jotheonah, Hydrad
Kingzog3 (2): Voltaire, sudgy
Robz888 (1): chairs
sudgy (3): Witherweaver, Eevee, XerxesPraelor

Not Voting (5): Robz888, silverspawn, SK, Twistedarcher, Kingzog3

With 13 alive it takes 7 to lynch.

Day 1 ends at 6:00pm FT on September 2nd.
« Last Edit: August 25, 2014, 08:35:42 pm by AndrewisFTTW »
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Robz888

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Re: M49: James Bond Mafia (Day 1)
« Reply #168 on: August 24, 2014, 11:37:59 pm »

Traveling this week for work... will have about zero time for this game until, say, next weekend.
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SK

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Re: M49: James Bond Mafia (Day 1)
« Reply #169 on: August 25, 2014, 02:33:54 am »

Hey guys I'm not scum
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SK

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Re: M49: James Bond Mafia (Day 1)
« Reply #170 on: August 25, 2014, 02:36:55 am »

Sudgy was taking it too seriously, yeah. But I don't think he actually wanted to lynch Kingzog3...I don't think it was a serious vote. Was it?

vote: Robz888 because chairs is and I like his nickname.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 1)
« Reply #171 on: August 25, 2014, 08:20:54 am »

Didn't you just see robz has no time right now to defend himself?

Sudgy/SK scumteam??
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #172 on: August 25, 2014, 08:52:17 am »

There seems to be a trend of xerxes casting suspicion for reasons I disagree completely with.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 1)
« Reply #173 on: August 25, 2014, 09:22:39 am »

The main thing I don't like is his going back to RVS after something has already begun that he has an opinion on.
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #174 on: August 25, 2014, 09:41:07 am »

I'm not sure there was ever a consensus that RVS was over. But I'll unvote anyway since my vote on Eevee was mostly RVS.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #175 on: August 25, 2014, 11:10:56 am »

I'm not sure there was ever a consensus that RVS was over. But I'll unvote anyway since my vote on Eevee was mostly RVS.

This is silly and always is silly. But I think it would only be scummy from a new player, not joth.

My reads are sudgy and Zog actually both more likely to be town, but Zog much moreso.

vote: Robz
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sudgy

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Re: M49: James Bond Mafia (Day 1)
« Reply #176 on: August 25, 2014, 06:43:47 pm »

Sudgy/SK scumteam??

...How in the world does what's happened implicate that?  Vote: XerxesPraelor, my first real vote.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #177 on: August 25, 2014, 06:52:16 pm »

Keeping my vote on sudgy, for I find his push towards the easy target now that he is under some amount of heat scummy. Seems like he is trying to sweep the wagon on him under the rug by trying to light fire under the most prpbable competing one.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #178 on: August 25, 2014, 07:07:34 pm »

Sudgy/SK scumteam??

...How in the world does what's happened implicate that?  Vote: XerxesPraelor, my first real vote.

I'd assume XP wasn't terribly serious here. Do you think he was?

I was thinking sudgy's initial reactions didn't work as scum, but now I am not so sure at all right here. Robz is still a better vote though.
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KingZog3

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Re: M49: James Bond Mafia (Day 1)
« Reply #179 on: August 25, 2014, 07:08:41 pm »

The immidiate backfire  right on the person who voted for him feels scummy. While the original accusation on sudgy doesn't really hold any water, I agree with eevee's feelings.

Didn't you just see robz has no time right now to defend himself?

Sudgy/SK scumteam??

SK doesn't seem scummy to me. He questioned sudgy's vote, and with good reason, since sudgy has very quickly changed votes to XP, who's accusing him
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #180 on: August 25, 2014, 07:09:34 pm »

I have a cautiously towny feel on SK here as well. Kingzog too.
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KingZog3

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Re: M49: James Bond Mafia (Day 1)
« Reply #181 on: August 25, 2014, 07:10:08 pm »

Sorry, typing on my phone makes it hard to see wha I've already typed. vote: sudgy
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #182 on: August 25, 2014, 07:11:42 pm »

We might be getting to the territory where someone needs to check how
many votes sudgy has before we go too crazy with additional voting.

I'm on mobile, so I can't do it, but I feel this might be like four already.
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KingZog3

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Re: M49: James Bond Mafia (Day 1)
« Reply #183 on: August 25, 2014, 07:16:31 pm »

We might be getting to the territory where someone needs to check how
many votes sudgy has before we go too crazy with additional voting.

I'm on mobile, so I can't do it, but I feel this might be like four already.

Yeah, it's four votes. If someone wants to double check that would be good
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #184 on: August 25, 2014, 07:18:34 pm »

Ah, 13 players though, so 7 to lynch. L-3 isn't really danger territory for accidental hammers, but it's of course good to be aware.
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Re: M49: James Bond Mafia (Day 1)
« Reply #185 on: August 25, 2014, 08:28:44 pm »

VOTE COUNT 1.3

Eevee (1): Hydrad
Robz888 (3): chairs, SK, Voltaire
sudgy (4): Witherweaver, Eevee, XerxesPraelor, Kingzog3
XerxesPraelor (1): sudgy


Not Voting (4): Robz888, silverspawn, Twistedarcher,  jotheonah

With 13 alive it takes 7 to lynch.

Day 1 ends at 6:00pm FT on September 2nd.


EDIT: Sorry I keep mixing up Eevee and sudgy for some reason.
« Last Edit: August 26, 2014, 03:44:32 pm by AndrewisFTTW »
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: M49: James Bond Mafia (Day 1)
« Reply #186 on: August 25, 2014, 10:35:21 pm »

Sudgy/SK scumteam??

...How in the world does what's happened implicate that?  Vote: XerxesPraelor, my first real vote.

So, uh, you're going with an OMGUS vote?
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SK

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Re: M49: James Bond Mafia (Day 1)
« Reply #187 on: August 25, 2014, 11:21:29 pm »

I have a cautiously towny feel on SK here as well. Kingzog too.
yay!

And things and stuff
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Re: M49: James Bond Mafia (Day 1)
« Reply #188 on: August 25, 2014, 11:28:58 pm »

Sudgy/SK scumteam??

...How in the world does what's happened implicate that?  Vote: XerxesPraelor, my first real vote.

So, uh, you're going with an OMGUS vote?

I didn't think about that.  It was more about calling a scumteam this early from no evidence.
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Hydrad

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Re: M49: James Bond Mafia (Day 1)
« Reply #189 on: August 25, 2014, 11:39:43 pm »

can someone explain OMGUS to me. I've looked it up multiple times and know it means oh my god you suck. But for whatever reason thats the one term when people use I still don't really understand what they mean by it. Its been bugging me for more then a month now but you guys are using it to often for me to keep going on oblivious.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

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Re: M49: James Bond Mafia (Day 1)
« Reply #190 on: August 25, 2014, 11:46:50 pm »

can someone explain OMGUS to me. I've looked it up multiple times and know it means oh my god you suck. But for whatever reason thats the one term when people use I still don't really understand what they mean by it. Its been bugging me for more then a month now but you guys are using it to often for me to keep going on oblivious.

It means when you vote for someone who voted for you without any other reason besides them voting for you.
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Re: M49: James Bond Mafia (Day 1)
« Reply #191 on: August 25, 2014, 11:52:29 pm »

can someone explain OMGUS to me. I've looked it up multiple times and know it means oh my god you suck. But for whatever reason thats the one term when people use I still don't really understand what they mean by it. Its been bugging me for more then a month now but you guys are using it to often for me to keep going on oblivious.

It means when you vote for someone who voted for you without any other reason besides them voting for you.

well i was overthinking that... thanks
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

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Re: M49: James Bond Mafia (Day 1)
« Reply #192 on: August 26, 2014, 07:22:33 am »

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Re: M49: James Bond Mafia (Day 1)
« Reply #193 on: August 26, 2014, 08:54:18 am »

Whatever. Forget the SK thing. I do think Sudgy overreacted here, but maybe we should leave that for another day. Sudgy tends to get lynched for this independent of alignment.

unvote

I have a small scumread on Eevee for using overreaction as the case on sudgy when he should know better.
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Re: M49: James Bond Mafia (Day 1)
« Reply #194 on: August 26, 2014, 09:05:52 am »

Whatever. Forget the SK thing. I do think Sudgy overreacted here, but maybe we should leave that for another day. Sudgy tends to get lynched for this independent of alignment.

unvote

I have a small scumread on Eevee for using overreaction as the case on sudgy when he should know better.
why should he know better? Sudgy said he was serious.
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Re: M49: James Bond Mafia (Day 1)
« Reply #195 on: August 26, 2014, 09:09:46 am »

Sudgy "over"reacts all the time, whether scum or town, and Eevee's been around long enough to know this. It's a null tell for him.
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Re: M49: James Bond Mafia (Day 1)
« Reply #196 on: August 26, 2014, 09:18:53 am »

I stand by it being the scummiest thing in this game this far.

It's not only the overreaction, also the attempting to start the easiest wagon without addressing the wagon on him at all.
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Re: M49: James Bond Mafia (Day 1)
« Reply #197 on: August 26, 2014, 09:30:59 am »

I'm tempted to agree with Eevee here. I'm just going to quote all of sudgy's posts so far in a row.

Wait, so WW, are you a mason or not?

Vote: silverspawn.  I have my legitimate reasons.

Vote: KingZog3 for the OMGUS vote.

Kingzog, what's your previous mafia experience like?

I've played Werewolf IRL, which is nearly the same thing, with a couple extra roles and a different flavour. Although it's been a very long time since I've played it. I've read some of the wiki, and I'm in general not super dumb.
Okay. The two common pitfalls are haphazard claiming and quickhammering without giving the subject time to decide whether he wants to claim.

Well I haven't claimed anything. Was that quickhammering? I voted for Voltaire because he voted for me, not really a reason. Which is why I unvoted.

quickhammering is when you hammer someone (place the final vote for them to be lynched) before giving them ample time to respond.

I'm still keeping my vote on you for your OMGUS.  You haven't said anything in defense even.

It's an OMGUS vote.  Of course it screams mafia.

Sudgy/SK scumteam??

...How in the world does what's happened implicate that?  Vote: XerxesPraelor, my first real vote.

So, sudgy's "first real vote" isn't just his third vote (in 5 posts). It also follows his vote on KingZog, which he reiterates twice and demands a defense for. Now, how on earth is a vote, with a reason, that you reiterate twice and ask for a defense for, not a real vote?

This is scum play: casting about for a wagon until one sticks, and then downplaying past efforts after the fact so it doesn't look like he's doing that.

vote: sudgy
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Re: M49: James Bond Mafia (Day 1)
« Reply #198 on: August 26, 2014, 09:34:28 am »

Sudgy, I'll let you make the call.
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Re: M49: James Bond Mafia (Day 1)
« Reply #199 on: August 26, 2014, 09:35:11 am »

Please hurry, I'm impatient.
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Re: M49: James Bond Mafia (Day 1)
« Reply #200 on: August 26, 2014, 09:35:36 am »

Sudgy, was the "legitimate reasons" for Silverspawn a joke, or did was that a real vote?
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Re: M49: James Bond Mafia (Day 1)
« Reply #201 on: August 26, 2014, 09:36:42 am »

I'm tempted to agree with Eevee here. I'm just going to quote all of sudgy's posts so far in a row.

Wait, so WW, are you a mason or not?

Vote: silverspawn.  I have my legitimate reasons.

Vote: KingZog3 for the OMGUS vote.

Kingzog, what's your previous mafia experience like?

I've played Werewolf IRL, which is nearly the same thing, with a couple extra roles and a different flavour. Although it's been a very long time since I've played it. I've read some of the wiki, and I'm in general not super dumb.
Okay. The two common pitfalls are haphazard claiming and quickhammering without giving the subject time to decide whether he wants to claim.

Well I haven't claimed anything. Was that quickhammering? I voted for Voltaire because he voted for me, not really a reason. Which is why I unvoted.

quickhammering is when you hammer someone (place the final vote for them to be lynched) before giving them ample time to respond.

I'm still keeping my vote on you for your OMGUS.  You haven't said anything in defense even.

It's an OMGUS vote.  Of course it screams mafia.

Sudgy/SK scumteam??

...How in the world does what's happened implicate that?  Vote: XerxesPraelor, my first real vote.

So, sudgy's "first real vote" isn't just his third vote (in 5 posts). It also follows his vote on KingZog, which he reiterates twice and demands a defense for. Now, how on earth is a vote, with a reason, that you reiterate twice and ask for a defense for, not a real vote?

This is scum play: casting about for a wagon until one sticks, and then downplaying past efforts after the fact so it doesn't look like he's doing that.

vote: sudgy

Scum really looks for a wagon to stick during the first real day or two of game?
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Re: M49: James Bond Mafia (Day 1)
« Reply #202 on: August 26, 2014, 09:45:00 am »

Quote
Scum really looks for a wagon to stick during the first real day or two of game?

Well, a lot of time scum just lurks around waiting for a wagon to form and jumps on it. But when the wagon forms on you that's not an option. Also scum is prone to get impatient waiting for that to happen.
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Re: M49: James Bond Mafia (Day 1)
« Reply #203 on: August 26, 2014, 09:47:03 am »

Quote
Scum really looks for a wagon to stick during the first real day or two of game?

Well, a lot of time scum just lurks around waiting for a wagon to form and jumps on it. But when the wagon forms on you that's not an option. Also scum is prone to get impatient waiting for that to happen.

But there wasn't even time to get impatient.
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Re: M49: James Bond Mafia (Day 1)
« Reply #204 on: August 26, 2014, 10:49:48 am »

Sudgy, I'll let you make the call.

Please hurry, I'm impatient.

 ??? ??? ??? ??? ??? ??? ??? ??? ???

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Re: M49: James Bond Mafia (Day 1)
« Reply #205 on: August 26, 2014, 11:57:52 am »

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Re: M49: James Bond Mafia (Day 1)
« Reply #206 on: August 26, 2014, 02:15:58 pm »

Sudgy, I'll let you make the call.

Please hurry, I'm impatient.

 ??? ??? ??? ??? ??? ??? ??? ??? ???

wut chairs said

Why are you so impatient SK? It's not like the deadline is any time soon.
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Re: M49: James Bond Mafia (Day 1)
« Reply #207 on: August 26, 2014, 02:17:15 pm »

Sudgy, I'll let you make the call.

Please hurry, I'm impatient.

 ??? ??? ??? ??? ??? ??? ??? ??? ???

wut chairs said

Why are you so impatient SK? It's not like the deadline is any time soon.
Because they are masons and it's exciting.
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Re: M49: James Bond Mafia (Day 1)
« Reply #208 on: August 26, 2014, 02:18:28 pm »

isn't waiting for the first reasonable chance to attack someone, and then going really strong, scummy also?

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Re: M49: James Bond Mafia (Day 1)
« Reply #209 on: August 26, 2014, 02:20:47 pm »

Hi everyone! I've read the thread but honestly not a super lot of thoughts thus far.
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Re: M49: James Bond Mafia (Day 1)
« Reply #210 on: August 26, 2014, 02:23:35 pm »

Sudgy, I'll let you make the call.

Please hurry, I'm impatient.

 ??? ??? ??? ??? ??? ??? ??? ??? ???

wut chairs said

Why are you so impatient SK? It's not like the deadline is any time soon.
Because they are masons and it's exciting.

Ha. 
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Re: M49: James Bond Mafia (Day 1)
« Reply #211 on: August 26, 2014, 02:24:03 pm »

isn't waiting for the first reasonable chance to attack someone, and then going really strong, scummy also?
That sounds like good town play to me. If no one is willing to do anything, we'll just twiddle our thumbs until the deadline. Applying pressure is the best way to generate interactions that generate reads.
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Re: M49: James Bond Mafia (Day 1)
« Reply #212 on: August 26, 2014, 02:25:57 pm »

Did I miss a mason claim? Ww and sudgy? I see several references but no claims.

Who are masons? And why did you claim so early d1?
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Re: M49: James Bond Mafia (Day 1)
« Reply #213 on: August 26, 2014, 02:27:12 pm »

I guess the reason nobody realized mine was a joke right away is that Masons actually can be in this setup.  I wasn't aware of that at the time.
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Re: M49: James Bond Mafia (Day 1)
« Reply #214 on: August 26, 2014, 02:30:11 pm »

Did I miss a mason claim? Ww and sudgy? I see several references but no claims.

Who are masons? And why did you claim so early d1?
SK and sudgy. SK got worried about sudgy's wagon.

It's not confirmed, but looks relatively certain.
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Re: M49: James Bond Mafia (Day 1)
« Reply #215 on: August 26, 2014, 02:31:44 pm »

Sudgy, I'll let you make the call.
Please hurry, I'm impatient.

These came immediately after joth dropped the 5th vote on sudgy.

I'd add that it probably wasn't obvious to SK that what he did was basically the same thing as claiming.

Uh, unvote too.
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Re: M49: James Bond Mafia (Day 1)
« Reply #216 on: August 26, 2014, 02:32:11 pm »

Did I miss a mason claim? Ww and sudgy? I see several references but no claims.

Who are masons? And why did you claim so early d1?
SK and sudgy. SK got worried about sudgy's wagon.

It's not confirmed, but looks relatively certain.

Ok, we can wait for confirmation but I'd believe it. Probably came out too early if thats what it was but not much you can do at this point. Masons are very strong.
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Re: M49: James Bond Mafia (Day 1)
« Reply #217 on: August 26, 2014, 02:34:54 pm »

Yeah, it looks extremely believable, of course.
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Re: M49: James Bond Mafia (Day 1)
« Reply #218 on: August 26, 2014, 02:38:13 pm »

wait, i don't get it. what's with the unintentional mason claim?

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Re: M49: James Bond Mafia (Day 1)
« Reply #219 on: August 26, 2014, 02:38:25 pm »

Confirming it looks remarkably like implied-claim masons.

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Re: M49: James Bond Mafia (Day 1)
« Reply #220 on: August 26, 2014, 02:39:01 pm »

Masons are confirmed town to each other, right? Neighbors are the ones who can chat but could also be scum?
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Re: M49: James Bond Mafia (Day 1)
« Reply #221 on: August 26, 2014, 02:39:58 pm »

well at least this game is starting up now. One thing I'm thinking. if SK and sudgy are masons does that make eevee scum for pointing it out to see if hes right? If hes town would he try and keep quiet if he thought they were masons?
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Re: M49: James Bond Mafia (Day 1)
« Reply #222 on: August 26, 2014, 02:40:15 pm »

Masons are confirmed town to each other, right? Neighbors are the ones who can chat but could also be scum?

Yes i believe masons are confirmed town to each other.
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Re: M49: James Bond Mafia (Day 1)
« Reply #223 on: August 26, 2014, 02:42:41 pm »

wait, i don't get it. what's with the unintentional mason claim?
SK and sudgy are masons, that's their role. They are confirmed town to each other. Sudgy got up to 5 votes, SK got scared he might get lynched, and ask sudgy if they should claim to prevent that. What he probably didn't realize was, that asking that question was the as claiming, because this setup is open and masons is the only linked role available.

This is all pending their comments of course, but I'm relatively certain.
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Re: M49: James Bond Mafia (Day 1)
« Reply #224 on: August 26, 2014, 02:44:38 pm »

well at least this game is starting up now. One thing I'm thinking. if SK and sudgy are masons does that make eevee scum for pointing it out to see if hes right? If hes town would he try and keep quiet if he thought they were masons?
I think everyone who has ever played with masons must have caught that.
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Re: M49: James Bond Mafia (Day 1)
« Reply #225 on: August 26, 2014, 02:53:40 pm »

I didn't catch it.  I actually thought he was making a joke about the SK/Sudgy scum team.
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Re: M49: James Bond Mafia (Day 1)
« Reply #226 on: August 26, 2014, 02:57:46 pm »

Well I guess the unvote is prudent at this point.
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Re: M49: James Bond Mafia (Day 1)
« Reply #227 on: August 26, 2014, 03:09:20 pm »

I'll unvote for now too.

well at least this game is starting up now. One thing I'm thinking. if SK and sudgy are masons does that make eevee scum for pointing it out to see if hes right? If hes town would he try and keep quiet if he thought they were masons?

I'm not sure that makes him scummy. If he thinks they're Masons, and he is town, he will want to keep them alive and showing the claim people missed means sudgy won't be lynched.
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Re: M49: James Bond Mafia (Day 1)
« Reply #228 on: August 26, 2014, 03:11:30 pm »

If I was scum and somehow the only one who had noticed it, I could also, you know, just tell my scumbuddies at night and then we'd know but town wouldn't.
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Re: M49: James Bond Mafia (Day 1)
« Reply #229 on: August 26, 2014, 03:14:44 pm »

I see, though I'm not sure it's that obvious based on his comment. if it is, that's a pretty huge mistake

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Re: M49: James Bond Mafia (Day 1)
« Reply #230 on: August 26, 2014, 03:17:01 pm »

I see, though I'm not sure it's that obvious based on his comment. if it is, that's a pretty huge mistake
Not the worst accidental claim, luckily. Also, the milk seems very much spilled at this point.
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Re: M49: James Bond Mafia (Day 1)
« Reply #231 on: August 26, 2014, 03:17:26 pm »

I'll unvote for now too.

well at least this game is starting up now. One thing I'm thinking. if SK and sudgy are masons does that make eevee scum for pointing it out to see if hes right? If hes town would he try and keep quiet if he thought they were masons?

I'm not sure that makes him scummy. If he thinks they're Masons, and he is town, he will want to keep them alive and showing the claim people missed means sudgy won't be lynched.

But sudgy was still really far away from being lynched. and if they do claim as masons then scum knows who to kill. Still I don't think this makes eevee scum but it leans slight scum to me.


If I was scum and somehow the only one who had noticed it, I could also, you know, just tell my scumbuddies at night and then we'd know but town wouldn't.

But I see it as they arn't garenteed masons with that. Sure the chances are high that they are a mason team. But maybe you pointed it out so that they might claim and you would know exactly who to kill instead of just a hunch.
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Re: M49: James Bond Mafia (Day 1)
« Reply #232 on: August 26, 2014, 03:18:44 pm »

also we still have the threat of a doctor. So even if they are a mason team it can be risky for scum to try and hit as thats probably the people the doctor will try to protect also.
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Re: M49: James Bond Mafia (Day 1)
« Reply #233 on: August 26, 2014, 03:20:34 pm »

Hydrad, I don't get it. In your hypothesis, I would already know who to kill, I caught the slip. It's better that everyone knows, if scum is going to know anyways, no?

It's not just a hunch. I mean, they haven't said anything, and literally everyone here is convinced anyways.
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Re: M49: James Bond Mafia (Day 1)
« Reply #234 on: August 26, 2014, 03:22:22 pm »

Ultimately, the biggest strength of a masonry is that it's two IC's. Now that they have claimed, it's not such a terrible thing if either is nightkilled. Surely they are weakest of our power roles now.
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Hydrad

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Re: M49: James Bond Mafia (Day 1)
« Reply #235 on: August 26, 2014, 03:24:55 pm »

Hydrad, I don't get it. In your hypothesis, I would already know who to kill, I caught the slip. It's better that everyone knows, if scum is going to know anyways, no?

It's not just a hunch. I mean, they haven't said anything, and literally everyone here is convinced anyways.

Hmm i guess your just more confident then me. Personally I'm still not 100% sure that they are masons. Is there also a chance that SK and sudgy are a scum team and  made a big mistake? Anyways if I was scum I wouldn't of assumed they were masons and still am not fully convinced. It would probably take me a claim or some more information for me to be 100% sure if they are who I should kill. So I guess thats why I sort of see it as scummy from you just because I'm not as sure if they are masons as you seem to be.
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #236 on: August 26, 2014, 03:28:11 pm »

Vote: Hydrad

I don't think his mindset seemed to be coming from a Town perspective.
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Re: M49: James Bond Mafia (Day 1)
« Reply #237 on: August 26, 2014, 03:31:27 pm »

Ultimately, the biggest strength of a masonry is that it's two IC's. Now that they have claimed, it's not such a terrible thing if either is nightkilled. Surely they are weakest of our power roles now.

it could also be three or four ICs. (http://wiki.mafiascum.net/index.php?title=C9%2B%2B#Mason_Roles)

 Which begs the question, now that the cat is out of the bag, should additional masons claim if they exist? it would greatly reduce our lynch pool.

Note, I am asking for speculation on what we should do here, not people jumping out and claiming. I'm just saying if Eevee's right and they're basically ICs ... aren't more ICs better?
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Re: M49: James Bond Mafia (Day 1)
« Reply #238 on: August 26, 2014, 03:35:13 pm »

I think additional masons of the same masonry should surely claim. I don't think they are likely due to the nature of SK's softclaim.

If there is another masonry, the only thing that has changed for you guys is that you now know more of the setup. I don't know, probably don't claim yet? Not the expert on all these letters.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #239 on: August 26, 2014, 03:48:26 pm »

VOTE COUNT 1.4

Eevee (1): Hydrad
Robz888 (3): chairs, SK, Voltaire
XerxesPraelor (1): sudgy
Hydrad (1): Witherweaver

Not Voting (7): Robz888, silverspawn, Twistedarcher, XerxesPraelor, Eevee, jotheonah, Kingzog3

With 13 alive it takes 7 to lynch.

Day 1 ends at 6:00pm FT on September 2nd.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

KingZog3

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Re: M49: James Bond Mafia (Day 1)
« Reply #240 on: August 26, 2014, 03:54:44 pm »

Hydrad, I don't get it. In your hypothesis, I would already know who to kill, I caught the slip. It's better that everyone knows, if scum is going to know anyways, no?

It's not just a hunch. I mean, they haven't said anything, and literally everyone here is convinced anyways.

Hmm i guess your just more confident then me. Personally I'm still not 100% sure that they are masons. Is there also a chance that SK and sudgy are a scum team and  made a big mistake? Anyways if I was scum I wouldn't of assumed they were masons and still am not fully convinced. It would probably take me a claim or some more information for me to be 100% sure if they are who I should kill. So I guess thats why I sort of see it as scummy from you just because I'm not as sure if they are masons as you seem to be.

I think it's fairly certain they Masons. It's the most certain we are of anyone's roles yet, and scum team would probably choose to kill one of them. I don't see why not since it's, so far, the most informative play scum team can make. It feels scummy to deny this. And perhaps Sudgy/SK are a scum team, but that seems far less likely as a fake accidental claim seems risky as it brings so much attention to them.
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Re: M49: James Bond Mafia (Day 1)
« Reply #241 on: August 26, 2014, 04:08:30 pm »

i think we shouldn't ignore the possibility that they are a scum team who carefully planed the mason slip. of course, if we were to lynch any one of them, we would probably lynch the other one too, so it's very risky, but even still.

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Re: M49: James Bond Mafia (Day 1)
« Reply #242 on: August 26, 2014, 04:18:33 pm »

i think we shouldn't ignore the possibility that they are a scum team who carefully planed the mason slip. of course, if we were to lynch any one of them, we would probably lynch the other one too, so it's very risky, but even still.

that would just be ballsy as hell. We're looking at a maximum of three mafia members. For two of them to tie themselves together like this would be so much risk, for so little reward, it would be unfathomable.
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #243 on: August 26, 2014, 04:29:16 pm »

i think we shouldn't ignore the possibility that they are a scum team who carefully planed the mason slip. of course, if we were to lynch any one of them, we would probably lynch the other one too, so it's very risky, but even still.

that would just be ballsy as hell. We're looking at a maximum of three mafia members. For two of them to tie themselves together like this would be so much risk, for so little reward, it would be unfathomable.

Ash would disagree!
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sudgy

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Re: M49: James Bond Mafia (Day 1)
« Reply #244 on: August 26, 2014, 05:04:18 pm »

Sudgy, I'll let you make the call.

Please hurry, I'm impatient.

 ??? ??? ??? ??? ??? ??? ??? ??? ???

wut chairs said

Why are you so impatient SK? It's not like the deadline is any time soon.
Because they are masons and it's exciting.

Yep...  I was waiting longer, but since SK basically claimed I guess I'll have to claim now.  SK and I are masons.  I decided to be even more ridiculous to get interactions with a confirmed town (I decided that after day start, so he didn't know that), and it was going well.  Oh well.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: M49: James Bond Mafia (Day 1)
« Reply #245 on: August 26, 2014, 05:08:55 pm »

It was a good plan though. Nice.

I think we've had masons claim day 1 in this setup without any accidents earlier. This really isn't the end of the world, we have two all but IC's now.
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Re: M49: James Bond Mafia (Day 1)
« Reply #246 on: August 26, 2014, 05:09:45 pm »

i think we shouldn't ignore the possibility that they are a scum team who carefully planed the mason slip. of course, if we were to lynch any one of them, we would probably lynch the other one too, so it's very risky, but even still.

that would just be ballsy as hell. We're looking at a maximum of three mafia members. For two of them to tie themselves together like this would be so much risk, for so little reward, it would be unfathomable.

the small chance means that the reward can be huge though. If all of us think it's basically impossible, and we're therefore not going to lynch them ever, they just win the game.

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Re: M49: James Bond Mafia (Day 1)
« Reply #247 on: August 26, 2014, 05:10:59 pm »

i think we shouldn't ignore the possibility that they are a scum team who carefully planed the mason slip. of course, if we were to lynch any one of them, we would probably lynch the other one too, so it's very risky, but even still.

that would just be ballsy as hell. We're looking at a maximum of three mafia members. For two of them to tie themselves together like this would be so much risk, for so little reward, it would be unfathomable.

the small chance means that the reward can be huge though. If all of us think it's basically impossible, and we're therefore not going to lynch them ever, they just win the game.
What are you suggesting? Lynching one of them to make sure?
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #248 on: August 26, 2014, 05:12:47 pm »

i think we shouldn't ignore the possibility that they are a scum team who carefully planed the mason slip. of course, if we were to lynch any one of them, we would probably lynch the other one too, so it's very risky, but even still.

that would just be ballsy as hell. We're looking at a maximum of three mafia members. For two of them to tie themselves together like this would be so much risk, for so little reward, it would be unfathomable.

the small chance means that the reward can be huge though. If all of us think it's basically impossible, and we're therefore not going to lynch them ever, they just win the game.
What are you suggesting? Lynching one of them to make sure?
heavens no. just to keep in mind that they aren't 100% cleared.

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Re: M49: James Bond Mafia (Day 1)
« Reply #249 on: August 26, 2014, 05:16:23 pm »

sounds like someone's getting a little hot under the collar at the prospect of two ICs.
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #250 on: August 26, 2014, 05:16:31 pm »

Did anyone check the setup to see if scum is even able to claim this safely?
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #251 on: August 26, 2014, 05:17:15 pm »

And, I'm basically 100% not voting for Sudgy or SK today.
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Hydrad

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Re: M49: James Bond Mafia (Day 1)
« Reply #252 on: August 26, 2014, 05:19:21 pm »

And, I'm basically 100% not voting for Sudgy or SK today.

same
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Re: M49: James Bond Mafia (Day 1)
« Reply #253 on: August 26, 2014, 05:24:07 pm »

Did anyone check the setup to see if scum is even able to claim this safely?
50% chance of a serial killer. Not that one would be particularly likely to target a masonry, but still.
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Re: M49: James Bond Mafia (Day 1)
« Reply #254 on: August 26, 2014, 05:28:24 pm »

I sort of read the thread and I still don't know if the Masons thing is serious and who they are.
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Re: M49: James Bond Mafia (Day 1)
« Reply #255 on: August 26, 2014, 05:29:18 pm »

I sort of read the thread and I still don't know if the Masons thing is serious and who they are.
Then you definitely didn't read the thread.

Sudgy and SK are masons.
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #256 on: August 26, 2014, 05:30:29 pm »

Did anyone check the setup to see if scum is even able to claim this safely?
50% chance of a serial killer. Not that one would be particularly likely to target a masonry, but still.

Um, but I mean.. without knowing what powers town has, they don't know if they'll be counterlcaimed.  If MMMM or MMMMM is rolled, then the claim can be proven false, instalynch and likely loss.  So I guess it's only safe for scum if they know there are more than 3 T's.
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Re: M49: James Bond Mafia (Day 1)
« Reply #257 on: August 26, 2014, 05:30:43 pm »

I sort of read the thread and I still don't know if the Masons thing is serious and who they are.
Then you definitely didn't read the thread.

Sudgy and SK are masons.

Bottom of page 8
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Re: M49: James Bond Mafia (Day 1)
« Reply #258 on: August 26, 2014, 05:38:09 pm »

sounds like someone's getting a little hot under the collar at the prospect of two ICs.

they always had the chance to claim. the fact that they revealed themselves is, while maybe not a big deal, still a good thing for scum. likewise, the prospect of two IC's is not a surprise, but something that was anticipated from the start.

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Re: M49: James Bond Mafia (Day 1)
« Reply #259 on: August 26, 2014, 05:49:17 pm »

sounds like someone's getting a little hot under the collar at the prospect of two ICs.

they always had the chance to claim. the fact that they revealed themselves is, while maybe not a big deal, still a good thing for scum. likewise, the prospect of two IC's is not a surprise, but something that was anticipated from the start.

Um.. you anticipated having Masons?  That's not really the most likely scenario.
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #260 on: August 26, 2014, 05:51:20 pm »

Quote
Um.. you anticipated having Masons?  That's not really the most likely scenario.
it's not?

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Re: M49: James Bond Mafia (Day 1)
« Reply #261 on: August 26, 2014, 05:51:39 pm »

Quote
Um.. you anticipated having Masons?  That's not really the most likely scenario.
it's not?

Depends.  How much information did you have coming into today?
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #262 on: August 26, 2014, 05:55:01 pm »

Quote
Um.. you anticipated having Masons?  That's not really the most likely scenario.
it's not?

Depends.  How much information did you have coming into today?

I read the OP, it said roles are "distributed randomly". I read through the wiki page of the setup, though not everything. and someone said something about on open setup, so I assumed that I was misinformed and we're actually supposed to know more.

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Re: M49: James Bond Mafia (Day 1)
« Reply #263 on: August 26, 2014, 05:56:54 pm »

So why would you have been anticipating Masons?
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #264 on: August 26, 2014, 05:59:07 pm »

well aside from what I just said, which is that I thought we actually know more than I knew, I was also assuming that scum knows which roles are present

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Re: M49: James Bond Mafia (Day 1)
« Reply #265 on: August 26, 2014, 06:01:22 pm »

well aside from what I just said, which is that I thought we actually know more than I knew, I was also assuming that scum knows which roles are present

Scum roles are determined by the number of "T" rolls.  They can know (up to within 1 I believe) how many T's there are, but not which non-T values were rolled.
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sudgy

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Re: M49: James Bond Mafia (Day 1)
« Reply #266 on: August 26, 2014, 09:25:01 pm »

sounds like someone's getting a little hot under the collar at the prospect of two ICs.

Vote: jotheonah

I don't really remember jotheonah's playstyle, so this could be irrelevant, but this is a classic scum move.  Implicating someone as scum, but not voting for them, so that they don't have to take responsibility for their actions.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: M49: James Bond Mafia (Day 1)
« Reply #267 on: August 26, 2014, 09:59:05 pm »

I like it. From voting sudgy to sheeping sudgy.

Vote: joth
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Re: M49: James Bond Mafia (Day 1)
« Reply #268 on: August 26, 2014, 10:39:54 pm »

I just wasn't confident enough to back it up with a vote. After being so confident about sudgy and having it blow up like it did I was a little shaken. Wanted to see if anyone else agreed first.
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Re: M49: James Bond Mafia (Day 1)
« Reply #269 on: August 27, 2014, 05:38:15 am »

Vote: jotheonah

it's not a strong case, but let's force some reactions

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Re: M49: James Bond Mafia (Day 1)
« Reply #270 on: August 27, 2014, 06:57:35 am »

vote: joth
Not much to do at this point. And yeah, me and sudgy are masons.
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Re: M49: James Bond Mafia (Day 1)
« Reply #271 on: August 27, 2014, 07:37:09 am »

It really isn't a strong case. I would submit that a better case is the one I was too scared to make -- silverspawn's play, of "making sure no one's 100 percent cleared" is definitely something scum would do as early as they could in a discussion like the one we just had.

I'll vote: silverspawn in any case.
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #272 on: August 27, 2014, 07:59:37 am »

It really isn't a strong case. I would submit that a better case is the one I was too scared to make -- silverspawn's play, of "making sure no one's 100 percent cleared" is definitely something scum would do as early as they could in a discussion like the one we just had.

I'll vote: silverspawn in any case.

they aren't 100% cleared. it could be a scum team making a dangerous move. and we should keep that in mind. If you find the truth scummy, I don't know what to tell you.

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Re: M49: James Bond Mafia (Day 1)
« Reply #273 on: August 27, 2014, 08:02:05 am »

It really isn't a strong case. I would submit that a better case is the one I was too scared to make -- silverspawn's play, of "making sure no one's 100 percent cleared" is definitely something scum would do as early as they could in a discussion like the one we just had.

I'll vote: silverspawn in any case.

they aren't 100% cleared. it could be a scum team making a dangerous move. and we should keep that in mind. If you find the truth scummy, I don't know what to tell you.

I find the fact that your first instinct was to point that out scummy. Scum players find ICs very scary. I know if I was suddenly hearing about two and I was scum, I would try to plant the seeds of doubt early in case I needed them later on.

This is also, as WW pointed out, weird:

sounds like someone's getting a little hot under the collar at the prospect of two ICs.

they always had the chance to claim. the fact that they revealed themselves is, while maybe not a big deal, still a good thing for scum. likewise, the prospect of two IC's is not a surprise, but something that was anticipated from the start.
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #274 on: August 27, 2014, 09:26:03 am »

On the other hand, Joth, scum knows they're telling the truth, so they're going to think twice about going out against it.

I take it you didn't follow Dice Mafia, but on Day 4, Beyond Awesome and Myself were made Masons, with scum!Arch and scum!Lio alive, as well as town players Faust, Ash, PPS, Hydrad.  The three players that questioned the claim on Day 4, and were pushing to lynch me, were Faust, Ash, and PPS, all town.  Lio and Arch immediately supported our claim. 

The situations were somewhat different there, as previous interactions in the game affected people's interpretation.  But still Lio and Arch didn't want to go on the record as painting our claim as false because they didn't expect anyone else to question it. 

So, scum has some motivation to strongly support a claim they know to be true.. precisely for what's happening now; questioning it gets a lot of scrutiny.
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Re: M49: James Bond Mafia (Day 1)
« Reply #275 on: August 27, 2014, 09:42:59 am »

That's a good point, but you can use some version of that against literally any case against scum. When I'm hunting for scum, I'm looking for quick, visceral reactions that don't make sense coming from town but make sense coming from scared scum. And reacting to a barely prompted IC claim with "OMG scum ploy" fits that bill for me.
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Re: M49: James Bond Mafia (Day 1)
« Reply #276 on: August 27, 2014, 10:51:11 am »

I guess the reason nobody realized mine was a joke right away is that Masons actually can be in this setup.  I wasn't aware of that at the time.

I am inclined to believe this and get a town read on WW as a result. I don't think I've been bitten in the butt yet by scum!town!slips*

*I probably have
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Re: M49: James Bond Mafia (Day 1)
« Reply #277 on: August 27, 2014, 10:52:59 am »

well at least this game is starting up now. One thing I'm thinking. if SK and sudgy are masons does that make eevee scum for pointing it out to see if hes right? If hes town would he try and keep quiet if he thought they were masons?

No, definitely not for sure. I mean yes he could have tried that, but it usually never works like that (ie we get close to lynching one of them anyway, Eevee goes "geez guys they're masons!", they claim masons, and we all turn on Eevee for not pointing it out sooner. It happens)
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #278 on: August 27, 2014, 10:54:02 am »

Whoops, I missed a lot more thread than I thought!
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #279 on: August 27, 2014, 10:55:55 am »

Hydrad, I don't get it. In your hypothesis, I would already know who to kill, I caught the slip. It's better that everyone knows, if scum is going to know anyways, no?

It's not just a hunch. I mean, they haven't said anything, and literally everyone here is convinced anyways.

Hmm i guess your just more confident then me. Personally I'm still not 100% sure that they are masons. Is there also a chance that SK and sudgy are a scum team and  made a big mistake? Anyways if I was scum I wouldn't of assumed they were masons and still am not fully convinced. It would probably take me a claim or some more information for me to be 100% sure if they are who I should kill. So I guess thats why I sort of see it as scummy from you just because I'm not as sure if they are masons as you seem to be.

Hydrad seems to be fighting realllllllllllllllly hard against the creation of two ICs here.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #280 on: August 27, 2014, 10:57:09 am »

i think we shouldn't ignore the possibility that they are a scum team who carefully planed the mason slip. of course, if we were to lynch any one of them, we would probably lynch the other one too, so it's very risky, but even still.

Paranoia is good but just no.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #281 on: August 27, 2014, 10:58:18 am »

sounds like someone's getting a little hot under the collar at the prospect of two ICs.

But that's Hydrad, not Silver.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #282 on: August 27, 2014, 10:59:27 am »

Quote
Um.. you anticipated having Masons?  That's not really the most likely scenario.
it's not?

Depends.  How much information did you have coming into today?

NO
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #283 on: August 27, 2014, 11:03:35 am »

Quote
Um.. you anticipated having Masons?  That's not really the most likely scenario.
it's not?

Depends.  How much information did you have coming into today?

NO

This was me 'subtly' saying "hey, if you're scum and know how many PRs town have, you might think getting Masons was more likely".
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #284 on: August 27, 2014, 11:04:09 am »

sounds like someone's getting a little hot under the collar at the prospect of two ICs.

But that's Hydrad, not Silver.

This was my first reaction, too.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #285 on: August 27, 2014, 11:05:23 am »

OK, caught up.

Town read on Eevee for how everything went down. Also, I honestly did not catch that SK's posts were a Mason slip (it looks like chairs didn't as well). But everything worked out fine.

joth, why Silver as the scummy player and not Hydrad?
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #286 on: August 27, 2014, 11:05:29 am »

I mean the thing with Hydrad is that the phrase "If I was scum..." is said much more often by Scum than by Town.  E.g., my first scum game (WoT).
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #287 on: August 27, 2014, 11:06:33 am »

I mean the thing with Hydrad is that the phrase "If I was scum..." is said much more often by Scum than by Town.  E.g., my first scum game (WoT).

Has Hydrad been scum before though?
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Re: M49: James Bond Mafia (Day 1)
« Reply #288 on: August 27, 2014, 11:07:43 am »

I don't get why you are fighting against the fact that they could be a scum team. your reaction is proof that it might be a good move.

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Re: M49: James Bond Mafia (Day 1)
« Reply #289 on: August 27, 2014, 11:10:54 am »

I don't get why you are fighting against the fact that they could be a scum team. your reaction is proof that it might be a good move.

Might? Sure. Likely? Hell no. I won't be considering it today, probably not tomorrow, I know that much for sure.
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SK

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Re: M49: James Bond Mafia (Day 1)
« Reply #290 on: August 27, 2014, 11:11:20 am »

I think it is just too easy for one of us to get killed. A smart scum team would leave us alive to blame us, yes? So yeah, kill one of us if you want proof. Preferably me, I suck at this game and Sudgy is a better player.
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #291 on: August 27, 2014, 11:12:01 am »

I don't get why you are fighting against the fact that they could be a scum team. your reaction is proof that it might be a good move.

Might? Sure. Likely? Hell no. I won't be considering it today, probably not tomorrow, I know that much for sure.

And I never said it was likely.

Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #292 on: August 27, 2014, 11:12:07 am »

I mean the thing with Hydrad is that the phrase "If I was scum..." is said much more often by Scum than by Town.  E.g., my first scum game (WoT).

Has Hydrad been scum before though?

Nope.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #293 on: August 27, 2014, 11:12:59 am »

I don't get why you are fighting against the fact that they could be a scum team. your reaction is proof that it might be a good move.

Might? Sure. Likely? Hell no. I won't be considering it today, probably not tomorrow, I know that much for sure.

And I never said it was likely.

Then we are on the same page.

I mean the thing with Hydrad is that the phrase "If I was scum..." is said much more often by Scum than by Town.  E.g., my first scum game (WoT).

Has Hydrad been scum before though?

Nope.

vote: Hydrad
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #294 on: August 27, 2014, 11:17:23 am »

W-w-w-w-w-wagon!
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Re: M49: James Bond Mafia (Day 1)
« Reply #295 on: August 27, 2014, 11:23:16 am »

W-w-w-w-w-wagon!

Who's jumping on a bandwagon? Isn't that the first vote for Hydrad?
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KingZog3

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Re: M49: James Bond Mafia (Day 1)
« Reply #296 on: August 27, 2014, 11:24:49 am »

Nvm, just looked up the previous vote count.

Also, just so everyone knows I'll be gone camping for the weekend, Friday till Monday. I'll be back monday night before the deadline, so I'll catch up then.
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #297 on: August 27, 2014, 11:44:03 am »

Has Hydrad ever been scum? He feels different.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #298 on: August 27, 2014, 11:55:55 am »

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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #299 on: August 27, 2014, 11:57:42 am »

I do not like the joth wagon. He is getting votes for a reaction that can come from scum or town (it was my reaction too!). I think we definitely have something better.
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Re: M49: James Bond Mafia (Day 1)
« Reply #300 on: August 27, 2014, 12:00:03 pm »

Ok, Idk why the silverspawn version jumped out at me but the Hydrad one didn't. But on re-read I see y'all's point about Hydrad's posts.

I guess the difference is, I was reading Hydrad as "maybe it's not really a mason claim" and silverspawn as "it's definitely a mason claim but maybe it's a lie." And the second one seems more like the scum play here.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #301 on: August 27, 2014, 12:06:35 pm »

Re-reading, and this post moves me from 95% convinced to 99.9% convinced that SK and sudgy are town:

I think it is just too easy for one of us to get killed. A smart scum team would leave us alive to blame us, yes? So yeah, kill one of us if you want proof. Preferably me, I suck at this game and Sudgy is a better player.

Looking just at how this whole thing went down with existing:

Robz888
Hydrad
silverspawn
jotheonah
Eevee - pointing out in-thread is doubleplus town
Kingzog3
Witherweaver
chairs
Voltaire
XerxesPraelor
sudgy
SK

Twistedarcher

Townier reads on WW, Silver, Zog, joth (these are the most tentative). Leaving scum in Hydrad, Robz, chairs, XP, TA.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #302 on: August 27, 2014, 12:07:30 pm »

I guess the difference is, I was reading Hydrad as "maybe it's not really a mason claim" and silverspawn as "it's definitely a mason claim but maybe it's a lie." And the second one seems more like the scum play here.

I definitely disagree. Why would scum agree with the first part but try to cast doubt on the second?
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Hydrad

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Re: M49: James Bond Mafia (Day 1)
« Reply #303 on: August 27, 2014, 12:11:51 pm »

Hmm well this is unfortunate.

For what its worth now that they have claimed I believe them and don't want to vote for them. Actually even before they claimed I wasn't going to vote for them today unless something like mason counterclaims appeared. All I was saying was I didn't like how people were acting like masons were 100% confirmed in the game and SK and sudgy hadn't said anything about it.

I believed masons were most likely in the game with SK's townslip but I didn't like how everyone was acting that  it was 100% confirmed before it was actually confirmed at all.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

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Re: M49: James Bond Mafia (Day 1)
« Reply #304 on: August 27, 2014, 12:18:04 pm »

unvote

Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #305 on: August 27, 2014, 12:20:18 pm »

Fun fact, we now know there are at least 3 scum now. The only 2 scum option is impossible.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #306 on: August 27, 2014, 12:21:35 pm »

vote: Robz
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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #307 on: August 27, 2014, 12:22:38 pm »

Bond landed at Jorge Chavez International Airport and immediately noticed a suspicious looking woman casually glancing in his direction. Bond made a mental note while his old friend Felix Leiter greeted him warmly. "James Bond," Felix said smiling, It's been too long! But no time to catch up now, we've got work to do!" Felix noticed Bond glancing over at the woman. "Ah yes, your instincts are good. Let's make out way back to the car." Felix led Bond out of the terminal with the woman following. They rounded a corner hid in an alcove waiting for the woman to round the corner. When she did she immediately had a gun pushed into her back. "Who do you work for?" Bond asked. The woman smiled and looked at Felix. Obviously she wanted to get caught. "Do you even know who your friends are?" she asked. Bond pushed the gun harder into her lower back. "Who do you work for?" he asked again. "You have no ide-" Felix rubbed his hand as the woman crumpled to the ground. "We don't have time for this," he said, "let's go". Bond took one last look at the mysterious woman and left the airport with Felix.

VOTE COUNT 1.5


Eevee (1): Hydrad
Robz888 (2): chairs, Voltaire
Hydrad (1): Witherweaver
jotheonah (3): sudgy, Eevee, SK
silverspawn (1): jotheonah

Not Voting (5): Robz888, Twistedarcher, XerxesPraelor, Kingzog3, silverspawn

With 13 alive it takes 7 to lynch.

Day 1 ends at 6:00pm FT on September 2nd.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #308 on: August 27, 2014, 12:26:56 pm »

Fun fact, we now know there are at least 3 scum now. The only 2 scum option is impossible.

Why is that?
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Hydrad

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Re: M49: James Bond Mafia (Day 1)
« Reply #309 on: August 27, 2014, 12:31:12 pm »

becuase if we have 2 masons the lowest one if I'm reading the site right is a goon godfather SK team. If we have any more PR's in this game then there can be even more scum to find!
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

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Re: M49: James Bond Mafia (Day 1)
« Reply #310 on: August 27, 2014, 12:32:37 pm »

Whoa its weird that rolling 2 T's and rolling 0T's give the same scum team. I guess its not that common but still. Feels weird
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 1)
« Reply #311 on: August 27, 2014, 12:35:12 pm »

Why is everyone voting for robz?

I think vet scum would just accept it immediately, like they did in dice Mafia. Kind of like Eevee, who also jumped on the easiest ladder that very well might have gone through except for the unforeseen mason claim, especially knowing that sudgy is an easy mislynch.

Silverspawn/Hydrad's reactions, since they're newer, are also bad, but Hydras sounds more sincere to me somehow.

Voltaire has me in his suspicion list, which I don't like, but he seems to be acting pretty towny.

Witherweaver, Joth, and KingZog haven't done anything I noticed, so I'll have to look at them later.
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #312 on: August 27, 2014, 12:35:24 pm »

I'm confused, unless you guys are PR slipping:

Quote
TTTTT = Goon + Godfather, Serial Killer (Investigation Immune OR 1-Shot Bulletproof)
TTTT = 2 Goons + Roleblocker
TTT = 2 Goons + Roleblocker, Serial Killer (Investigation Immune OR 1-Shot Bulletproof)
TT = Goon + Roleblocker + Godfather
T = Goon + Roleblocker + Godfather, Serial Killer (Investigation Immune OR 1-Shot Bulletproof)
0 Ts = Goon + Roleblocker + Godfather

We have two M's, so we still could have MMTTTTT, MMTTTTX, MMTTTXX, ..., MMXXXXX, so 5, 4, ..., 0 T's.  Still looks like 50/50 SK to me.
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Hydrad

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Re: M49: James Bond Mafia (Day 1)
« Reply #313 on: August 27, 2014, 12:37:21 pm »

oh when he said 3 scum. Doesn't that include SK as a scum? so for me a goon,godfather,  SK selection means 3 scum right?
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Re: M49: James Bond Mafia (Day 1)
« Reply #314 on: August 27, 2014, 12:46:15 pm »

Oh, I see.  I thought Volt was saying the only 2 Mafia option was in possible.

Mafia and SK are on different teams, though.  So possibilities are 2 Mafia + 1 SK, 3 Mafia, 3 Mafia + 1 SK.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #315 on: August 27, 2014, 12:57:15 pm »

Why is everyone voting for robz?

Because stuff has happened, and he wasn't here to react to it, so I can't have a read on him. Also, he's in my POE pool. Also, take out the good scum players if you have a null read on a set of people.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #316 on: August 27, 2014, 12:58:34 pm »

Oh, I see.  I thought Volt was saying the only 2 Mafia option was in possible.

Mafia and SK are on different teams, though.  So possibilities are 2 Mafia + 1 SK, 3 Mafia, 3 Mafia + 1 SK.

This is all I was saying. Obviously PRs know more than this.
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #317 on: August 27, 2014, 01:16:59 pm »

I guess the difference is, I was reading Hydrad as "maybe it's not really a mason claim" and silverspawn as "it's definitely a mason claim but maybe it's a lie." And the second one seems more like the scum play here.

I definitely disagree. Why would scum agree with the first part but try to cast doubt on the second?

Because casting doubt on the first part doesn't do any good. Sudgy or SK just comes out and says "Yup, Masons" and that's the end of it. The second part, though, can turn into a whole big thing.
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Re: M49: James Bond Mafia (Day 1)
« Reply #318 on: August 27, 2014, 01:21:29 pm »

I don't much like the Robz vote here from Voltaire. It's too easy just to vote for the person who isn't around. And I'm inclined to give Robz the benefit of the doubt because once he starts playing he'll be handy to have around.
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Re: M49: James Bond Mafia (Day 1)
« Reply #319 on: August 27, 2014, 01:46:54 pm »

Re-reading, and this post moves me from 95% convinced to 99.9% convinced that SK and sudgy are town:

I think it is just too easy for one of us to get killed. A smart scum team would leave us alive to blame us, yes? So yeah, kill one of us if you want proof. Preferably me, I suck at this game and Sudgy is a better player.

Looking just at how this whole thing went down with existing:

Robz888
Hydrad
silverspawn
jotheonah
Eevee - pointing out in-thread is doubleplus town
Kingzog3
Witherweaver
chairs
Voltaire
XerxesPraelor
sudgy
SK

Twistedarcher

Townier reads on WW, Silver, Zog, joth (these are the most tentative). Leaving scum in Hydrad, Robz, chairs, XP, TA.

This list seems extremely correlated with activity level thus far -- would you agree, or is that just a coincidence?
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KingZog3

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Re: M49: James Bond Mafia (Day 1)
« Reply #320 on: August 27, 2014, 01:59:10 pm »

Re-reading, and this post moves me from 95% convinced to 99.9% convinced that SK and sudgy are town:

I think it is just too easy for one of us to get killed. A smart scum team would leave us alive to blame us, yes? So yeah, kill one of us if you want proof. Preferably me, I suck at this game and Sudgy is a better player.

Looking just at how this whole thing went down with existing:

Robz888
Hydrad
silverspawn
jotheonah
Eevee - pointing out in-thread is doubleplus town
Kingzog3
Witherweaver
chairs
Voltaire
XerxesPraelor
sudgy
SK

Twistedarcher

Townier reads on WW, Silver, Zog, joth (these are the most tentative). Leaving scum in Hydrad, Robz, chairs, XP, TA.

This list seems extremely correlated with activity level thus far -- would you agree, or is that just a coincidence?

Well, of course it will be as it's easier to read someone who was posted more. I think it's fairly accurate to what can be deciphered. Sudgy and SK are town almost 100%, Eevee too. Silverpsawn I don't know really, but he looks town. I personally wouldn't cross him off of the list, but I think it's not unfair to think he's town for now. jotheonah, WW feel like town, and Voltaire crossed himself off on his own list (of course).
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #321 on: August 27, 2014, 02:03:07 pm »

Where on earth is this townread on silverspawn coming from?
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #322 on: August 27, 2014, 02:07:45 pm »

Where on earth is this townread on silverspawn coming from?
from my towniness

KingZog3

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Re: M49: James Bond Mafia (Day 1)
« Reply #323 on: August 27, 2014, 02:16:38 pm »

Sorry, I gave the wrong impression. My read isn't town for silverspawn. But I haven't seen any clear evidence that he is scum either. That's why I wouldn't have crossed him off the list. Actually this next post is an example as to why I don't have a clear picture on silverspawn.

It really isn't a strong case. I would submit that a better case is the one I was too scared to make -- silverspawn's play, of "making sure no one's 100 percent cleared" is definitely something scum would do as early as they could in a discussion like the one we just had.

I'll vote: silverspawn in any case.

they aren't 100% cleared. it could be a scum team making a dangerous move. and we should keep that in mind. If you find the truth scummy, I don't know what to tell you.

This post is really strange in my mind. The first half is accurate. No one is cleared for sure, but we can be mostly certain sudgy and SK are town. It feels like a paranoid town perspective. But that last sentence is really scummy I find. It sounds really dismissive, and its trying to force the scummy feel on jotheonah, like "Well this is the truth, if you can't accept it clearly you're scum." The fact is that it's not the truth, and sudgy and SK are pretty much cleared, but TECHNICALLY they could be scum. They aren't, but they COULD be. It feels like a really forceful way to drive home a point that isn't that strong to begin with, and that's also pretty much not going affect much as we can safely assume sudgy and SK are town.

Also, if no one is clear for sure, you aren't clear silverspawn. It's really scummy if you deny the truth.
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #324 on: August 27, 2014, 02:23:02 pm »

The "I don't know what to tell you" thing is actually something I picked up from Donald X. I love using it  :P And I think it's fitting here, given that all I said was that they might be a scum team. I never hinted that I find it likely, and if people are attacking me for that, I'll give them an accurate response. I just stated a fact, that's the truth, hence my last post.

Really, I don't get why anyone can have a problem with that.

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Re: M49: James Bond Mafia (Day 1)
« Reply #325 on: August 27, 2014, 02:36:28 pm »

Re-reading, and this post moves me from 95% convinced to 99.9% convinced that SK and sudgy are town:

I think it is just too easy for one of us to get killed. A smart scum team would leave us alive to blame us, yes? So yeah, kill one of us if you want proof. Preferably me, I suck at this game and Sudgy is a better player.

Looking just at how this whole thing went down with existing:

Robz888
Hydrad
silverspawn
jotheonah
Eevee - pointing out in-thread is doubleplus town
Kingzog3
Witherweaver
chairs
Voltaire
XerxesPraelor
sudgy
SK

Twistedarcher

Townier reads on WW, Silver, Zog, joth (these are the most tentative). Leaving scum in Hydrad, Robz, chairs, XP, TA.

This list seems extremely correlated with activity level thus far -- would you agree, or is that just a coincidence?

I would agree, and contend that this is a feature, not a bug.
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Re: M49: James Bond Mafia (Day 1)
« Reply #326 on: August 27, 2014, 02:38:09 pm »

Where on earth is this townread on silverspawn coming from?

From his actual reaction to the claims. Though initially over-the-top to me, his caution reads town. [censored, ongoing game]
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Re: M49: James Bond Mafia (Day 1)
« Reply #327 on: August 27, 2014, 05:46:36 pm »

Oh, I see.  I thought Volt was saying the only 2 Mafia option was in possible.

Mafia and SK are on different teams, though.  So possibilities are 2 Mafia + 1 SK, 3 Mafia, 3 Mafia + 1 SK.
oh when he said 3 scum. Doesn't that include SK as a scum? so for me a goon,godfather,  SK selection means 3 scum right?
uh....I'm not scum.

Silverspawn is acting sorta jumpy. He gave a totally great explanation and then did what he did earlier, dismissed it in a weird way. Maybe that's just his style, I don't know.
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Re: M49: James Bond Mafia (Day 1)
« Reply #328 on: August 27, 2014, 05:48:16 pm »

SK means Serial Killer there.
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #329 on: August 27, 2014, 05:48:31 pm »

Oh, I see.  I thought Volt was saying the only 2 Mafia option was in possible.

Mafia and SK are on different teams, though.  So possibilities are 2 Mafia + 1 SK, 3 Mafia, 3 Mafia + 1 SK.
oh when he said 3 scum. Doesn't that include SK as a scum? so for me a goon,godfather,  SK selection means 3 scum right?
uh....I'm not scum.

I actually can't tell if you're just being funny or not, but in mafia SK stands for Serial Killer, a possible role in this game.
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Re: M49: James Bond Mafia (Day 1)
« Reply #330 on: August 27, 2014, 05:52:39 pm »

I'll say this is proof that SK is not a serial killer

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Re: M49: James Bond Mafia (Day 1)
« Reply #331 on: August 27, 2014, 05:53:43 pm »

Quote
Silverspawn is acting sorta jumpy. He gave a totally great explanation and then did what he did earlier, dismissed it in a weird way. Maybe that's just his style, I don't know.

no idea what you're talking about. I didn't dismiss anything, I just repeated the exact same thing I said with my first post on this topic countless times.

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Re: M49: James Bond Mafia (Day 1)
« Reply #332 on: August 27, 2014, 05:59:00 pm »

SK means Serial Killer there.
Right. I get points for confusing username at least, lol
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Re: M49: James Bond Mafia (Day 1)
« Reply #333 on: August 27, 2014, 05:59:23 pm »

I'll say this is proof that SK is not a serial killer

There was already 0% chance of him being a serial killer given the mason claim.
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Re: M49: James Bond Mafia (Day 1)
« Reply #334 on: August 27, 2014, 05:59:47 pm »

I'll say this is proof that SK is not a serial killer

There was already 0% chance of him being a serial killer given the mason claim.

HE KILLS THE PEOPLE AND THEN BUILDS THEM INTO THE WALLS
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SK

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Re: M49: James Bond Mafia (Day 1)
« Reply #335 on: August 27, 2014, 06:00:20 pm »

Quote
Silverspawn is acting sorta jumpy. He gave a totally great explanation and then did what he did earlier, dismissed it in a weird way. Maybe that's just his style, I don't know.

no idea what you're talking about. I didn't dismiss anything, I just repeated the exact same thing I said with my first post on this topic countless times.
yeah I guess it's just your playstyle I'm seeing.
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Re: M49: James Bond Mafia (Day 1)
« Reply #336 on: August 27, 2014, 06:00:42 pm »

I'll say this is proof that SK is not a serial killer

There was already 0% chance of him being a serial killer given the mason claim.

HE KILLS THE PEOPLE AND THEN BUILDS THEM INTO THE WALLS
shut up, you're giving me away!
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Re: M49: James Bond Mafia (Day 1)
« Reply #337 on: August 27, 2014, 06:06:33 pm »

Quote
There was already 0% chance of him being a serial killer given the mason claim.
I was joking. but yea.

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Re: M49: James Bond Mafia (Day 1)
« Reply #338 on: August 27, 2014, 06:12:18 pm »

I'll say this is proof that SK is not a serial killer

There was already 0% chance of him being a serial killer given the mason claim.

TA makes me nervous for not doing much here. All his posts seem to be very easy, feely posts. He did the same in the recently completed newbie game as town but this is just not a helpful situation to be in.
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Re: M49: James Bond Mafia (Day 1)
« Reply #339 on: August 27, 2014, 06:29:31 pm »

I'll say this is proof that SK is not a serial killer

There was already 0% chance of him being a serial killer given the mason claim.

HE KILLS THE PEOPLE AND THEN BUILDS THEM INTO THE WALLS

lol
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #340 on: August 28, 2014, 07:38:16 am »

Deadline is Tuesday and I'm not sure how active I'll be able to be on the weekend (I'm moving and probably won't have wifi set up yet in the new place). If you're in a similar position, do what I'm going to do today: re-read the thread and post something of substance. Especially people who have been lurking so far.
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #341 on: August 28, 2014, 09:51:37 am »

Scummy things on re-read:

It's a very, very natural for a new player to think "I am town, how dares he vote for me! He must be scum.".

When I thought that there was no exclamation mark. And tbh, I wasn't thinking that he was scum. Just "how dare he vote for me."

Ok, this is pretty scummy -- Zog actually admitting to voting for someone he didn't think was scum. And we all sort of let that slip by. But, idk, in context it sort of fits with how newbie he's being. So not sure it's the best case today.

The case I actually like here is XP. During RVS, he throws his vote around a lot, that's fine, everyone does that. Then the case starts building on sudgy and he really shamelessly sheeps it:

vote: sudgy

Baa.

Then he does something he'll do over and over again: defend Robz in Robz's absence, despite that Robz has posted nothing of substance all day.

Didn't you just see robz has no time right now to defend himself?

Sudgy/SK scumteam??

The main thing I don't like is his going back to RVS after something has already begun that he has an opinion on.

A few people vote for him over his SK/sudgy scumteam accusation. He rapidly backs off.

Whatever. Forget the SK thing. I do think Sudgy overreacted here, but maybe we should leave that for another day. Sudgy tends to get lynched for this independent of alignment.

unvote

I have a small scumread on Eevee for using overreaction as the case on sudgy when he should know better.

Sudgy "over"reacts all the time, whether scum or town, and Eevee's been around long enough to know this. It's a null tell for him.

Then he disappears for like 5 pages, and then posts this.

Why is everyone voting for robz?

I think vet scum would just accept it immediately, like they did in dice Mafia. Kind of like Eevee, who also jumped on the easiest ladder that very well might have gone through except for the unforeseen mason claim, especially knowing that sudgy is an easy mislynch.

Silverspawn/Hydrad's reactions, since they're newer, are also bad, but Hydras sounds more sincere to me somehow.

Voltaire has me in his suspicion list, which I don't like, but he seems to be acting pretty towny.

Witherweaver, Joth, and KingZog haven't done anything I noticed, so I'll have to look at them later.

That, after the second defense of Robz/panic about Robz votes, strikes me as a classic scum "acti-lurking" post. It tries to look like participation, but fails to pin down anything worthwhile or add anything new.

By the way, as I far as I know, I've reposted everything XP has posted in this thread since RVS. And it's consisted of:

-sheeping
-lurking
-actilurking
-backpedaling
-being weirdly concerned about Robz

All that is enough for me to Vote: XerxesPraelor. I hope you will all join me.
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #342 on: August 28, 2014, 09:52:26 am »

Just looking over my post again, I admit I say "over and over again" about something that only happened twice. But twice in very few posts, so I think it's still relevant.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 1)
« Reply #343 on: August 28, 2014, 11:01:15 am »

1. Changing your mind when you remember relevant information should be okay.
2. I don't actually tend to post much. You can look at other games to see that.
3. I did add multiple things new in my post, including pointing out how scummy Eevee's behavior was and how I expect the mason claim to have been reacted to.
4. The pattern I noticed was lots of people randomly voting for robz without a reason, and I got really confused, because I can't see a good town or scum reason to do it.
5. Sheeping a good case should be okay. I see someone making sense, and I don't have any additional information one way or another to contribute to it, so I do the best I can. When I thought of something to contribute, I said it, and everyone proceeded to ignore my entire case for unknown reasons.

This is how you can tell I'm not scum:
-I noticed the sudgy/SK connection before anyone else, and I brought it up. Scum would have just noted it down as a potential masonry and talked about something else. My calling of them as a scumteam was protown, and I'm proud of it
-When I changed my mind about Sudgy's alignment, I didn't just back off but continued to scumhunt by looking for who it implicated and made a case in that direction.
-Look at my posts before the first one joth cites. Quite a few of them are very clearly not RVS votes. They may not all be on solid cases, but I worked with what I had. Joth leaving them out and simply labelling them RVS is evidence of unfair play. I won't vote joth, though, because I think my case on Eevee is stronger than the small amount of scumminess joth has.

vote: joth

P.S. Wow, this is a gigantic post. (for me) I guess I'm just trying to be more understandable than I usually am.
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Re: M49: James Bond Mafia (Day 1)
« Reply #344 on: August 28, 2014, 11:05:51 am »

I won't vote joth, though, because I think my case on Eevee is stronger than the small amount of scumminess joth has.

vote: joth

Huh? Also OMGUS much?
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 1)
« Reply #345 on: August 28, 2014, 11:07:21 am »

Oops, that was a typo.

vote: Eevee
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Re: M49: James Bond Mafia (Day 1)
« Reply #346 on: August 28, 2014, 11:07:43 am »

That's okay. Maybe I was confusing you with someone else.

vote: TA for being the last person to post.

^Xerxes' last post before the one I started with. Literally a random vote.
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Re: M49: James Bond Mafia (Day 1)
« Reply #347 on: August 28, 2014, 11:08:13 am »

I guess I'm just trying to be more understandable than I usually am.

Success!
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Re: M49: James Bond Mafia (Day 1)
« Reply #348 on: August 28, 2014, 11:24:07 am »

Wait, so WW, are you a mason or not?

Vote: silverspawn.  I have my legitimate reasons.

I don't think he wants to clarify. It's either badly-done bread crumbing or nothing at all, so we can safely ignore it for now. Why vote silverspawn, who hasn't done anything scummy and has posted already?
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Re: M49: James Bond Mafia (Day 1)
« Reply #349 on: August 28, 2014, 11:39:51 am »

Scummy things on re-read:

It's a very, very natural for a new player to think "I am town, how dares he vote for me! He must be scum.".

When I thought that there was no exclamation mark. And tbh, I wasn't thinking that he was scum. Just "how dare he vote for me."

Ok, this is pretty scummy -- Zog actually admitting to voting for someone he didn't think was scum. And we all sort of let that slip by. But, idk, in context it sort of fits with how newbie he's being. So not sure it's the best case today.

(long post about XP)

All that is enough for me to Vote: XerxesPraelor. I hope you will all join me.

You misinterpret. Just because I didn't think he was scum, doesn't mean I thought he was town. My reason was quite literally the definition of OMGUS. The was no reason behind it, hence why I quickly unvoted. It was a silly mistake, but I don't seriously think this can be made into a case to think I'm scum.

Your case in XP though is interesting. XP has made some good points in defence though. The major think which I'm concerned about is the XP says:

-I noticed the sudgy/SK connection before anyone else, and I brought it up. Scum would have just noted it down as a potential masonry and talked about something else. My calling of them as a scumteam was protown, and I'm proud of it

but in fact it was Eevee who first pointed it out to us that we had missed a mason claim. In fact, I don't see you ever telling us about it in a post. And then you vote of Eevee, who was the guy who actually told us, who we have all pretty much confirmed as town. This feels so scummy.


Wait, so WW, are you a mason or not?

Vote: silverspawn.  I have my legitimate reasons.

I don't think he wants to clarify. It's either badly-done bread crumbing or nothing at all, so we can safely ignore it for now. Why vote silverspawn, who hasn't done anything scummy and has posted already?

Also this. Why are you posting this? Is this your proof that you knew Sudgy was a mason? He asked is WW was a mason from his joke claim at the start, then you say we can ignore it. So either this is irrelevant, or you're trying to say that you telling us to ignore WW's fake claim is actually you telling us Sudgy is a mason. You never brought up the connection between sudgy and SK, Eevee brought it up, and you're trying to get votes on him. Scummy as hell.

Vote: XerxesPraelor
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Re: M49: James Bond Mafia (Day 1)
« Reply #350 on: August 28, 2014, 11:44:11 am »

I think Xerxes is reiterating the question of why Sudgy is voting for Silverspawn with a seemingly genuine vote.  I asked the same question, and I don't think Sudgy ever answered.

I don't like the case on Xerxes here.  I'm going with town for now.  Slight suspicion on Joth, somewhat null on Zog.

Let's lynch Hydrad?
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Re: M49: James Bond Mafia (Day 1)
« Reply #351 on: August 28, 2014, 11:52:25 am »

I think Xerxes is reiterating the question of why Sudgy is voting for Silverspawn with a seemingly genuine vote.  I asked the same question, and I don't think Sudgy ever answered.

I don't like the case on Xerxes here.  I'm going with town for now.  Slight suspicion on Joth, somewhat null on Zog.

Let's lynch Hydrad?

By pointing this out, it looks like XP is trying to build a case on sudgy. Except I think it's safe to assume Sudgy is a mason, since that claim is to ballsy is both sudgy and SK are scum, and I don't think they would be willing to risk that much on a move like that (although it's brilliant if they are scum, since it has people convinced). It just doesn't feel relevant to the defence he had before, which isn't even a big defence since he falsely claimed he told us about the masons. He didn't tell about the sudgy/SK connection. I can't find  post where he tells us about it, or even addresses it directly, so until he can explain why he said that, I'm keeping my vote on him.

Since I'm gone for the weekend, leaving tomorrow, if he doesn't reply tonight, don't examine my continued vote on XP for the weekend if I'm still voting for him. I won't have internet access so I'll change it Monday if he replies on the weekend.
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Re: M49: James Bond Mafia (Day 1)
« Reply #352 on: August 28, 2014, 11:58:23 am »

I don't think the case on Xer is that bad. however, I'll rather vote:Twistedarcher until he does a little bit more/stops being overly cautious.

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Re: M49: James Bond Mafia (Day 1)
« Reply #353 on: August 28, 2014, 12:12:08 pm »

I agree with the case on Xerxes, and his defense seemed a little long, so Vote: XerxesPraelor
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 1)
« Reply #354 on: August 28, 2014, 12:18:27 pm »

I quoted that post as an example of a post I made that joth called RVS.
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Re: M49: James Bond Mafia (Day 1)
« Reply #355 on: August 28, 2014, 12:21:58 pm »

KingZog,

I noticed the sudgy/SK connection and thought it meant they were scum partners defending eachother. This was before the accidental mason claim. Eevee deserves very little credit for pointing something that obvious out.
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Re: M49: James Bond Mafia (Day 1)
« Reply #356 on: August 28, 2014, 12:23:44 pm »

I agree with the case on Xerxes, and his defense seemed a little long, so Vote: XerxesPraelor

What kind of reason is that?
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Re: M49: James Bond Mafia (Day 1)
« Reply #357 on: August 28, 2014, 12:27:27 pm »

Sudgy/SK scumteam??

Here's where I mentioned their connection. I had no reason to think they were masons at that point (masons are rather unlikely) so I concluded a scumteam would be a possible explanation.
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Re: M49: James Bond Mafia (Day 1)
« Reply #358 on: August 28, 2014, 12:42:06 pm »

Rereading my non-sudgy voters, joth looks scummy partially for driving the sudgy wagon, as well as miscellaneous things like "if I were scum" and other stuff I'll make clear later while KingZog's OMGUS incident is very towny to me.
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Re: M49: James Bond Mafia (Day 1)
« Reply #359 on: August 28, 2014, 12:46:11 pm »

Not sold on Xerxes, although I don't have town read either.

Vote: Hydrad He feels off. I haven't reread though.
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Re: M49: James Bond Mafia (Day 1)
« Reply #360 on: August 28, 2014, 12:56:37 pm »

unofficial vote count, just because there has been a lot of voting since the last one:

Eevee (2): Hydrad, XP
Robz888 (2): chairs, Voltaire
Hydrad (2): Witherweaver, Eevee
jotheonah (1): SK
XerxesPraelor (3): jotheonah, Kingzog3, sudgy
TwistedArcher (1): silverspawn

Not Voting (2): Robz888, Twistedarcher

With 13 alive it takes 7 to lynch.

Day 1 ends at 6:00pm FT on September 2nd.
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Re: M49: James Bond Mafia (Day 1)
« Reply #361 on: August 28, 2014, 12:57:17 pm »

Not sold on Xerxes, although I don't have town read either.

Vote: Hydrad He feels off. I haven't reread though.

Hmm I find it interesting that you think I feel "off". If you do find weird posts I can try to adrress them but there really shouldn't be anything different about my play as I'm still town.
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Re: M49: James Bond Mafia (Day 1)
« Reply #362 on: August 28, 2014, 01:03:58 pm »

you always feel off to me because of your avatar. it looks scummy.

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Re: M49: James Bond Mafia (Day 1)
« Reply #363 on: August 28, 2014, 01:05:01 pm »

Vote: xp

I think the case on him is pretty good for day1 interactions.

But now I'm just going to wait because I'm sure ww will find this vote scummy somehow
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Re: M49: James Bond Mafia (Day 1)
« Reply #364 on: August 28, 2014, 01:18:23 pm »

Vote: xp

I think the case on him is pretty good for day1 interactions.

But now I'm just going to wait because I'm sure ww will find this vote scummy somehow

What's wrong with my defense?
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Re: M49: James Bond Mafia (Day 1)
« Reply #365 on: August 28, 2014, 01:18:49 pm »

Vote: xp

I think the case on him is pretty good for day1 interactions.

But now I'm just going to wait because I'm sure ww will find this vote scummy somehow

What's wrong with my defense?
it's scummy

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Re: M49: James Bond Mafia (Day 1)
« Reply #366 on: August 28, 2014, 01:24:55 pm »

II'm not getting anywhere, am I?
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Re: M49: James Bond Mafia (Day 1)
« Reply #367 on: August 28, 2014, 01:32:40 pm »

II'm not getting anywhere, am I?

You're convincing me you're town!
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Re: M49: James Bond Mafia (Day 1)
« Reply #368 on: August 28, 2014, 01:46:11 pm »

Would it be too much trouble to ask the Hydrad voters to lay out their case in one post so we can compare the merits of the two cases more easily? I'm certainly not against a Hydrad lynch, but I do think I like XP better right now.
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Re: M49: James Bond Mafia (Day 1)
« Reply #369 on: August 28, 2014, 01:47:59 pm »

Would it be too much trouble to ask the Hydrad voters to lay out their case in one post so we can compare the merits of the two cases more easily? I'm certainly not against a Hydrad lynch, but I do think I like XP better right now.

I would also like to know. Eevee is pretty much voting me because I feel weird. And not 100% sure why ww is so ready to lynch me.
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Re: M49: James Bond Mafia (Day 1)
« Reply #370 on: August 28, 2014, 01:51:33 pm »

Reread Hydrad. Basically all his posts after RVS are about the mason claim, which means his biggest contribution is the weird suspicion on me that still doesn't make sense to me. Very little actual content, and even that quite scummy. I like my vote.
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Re: M49: James Bond Mafia (Day 1)
« Reply #371 on: August 28, 2014, 01:54:32 pm »

Would it be too much trouble to ask the Hydrad voters to lay out their case in one post so we can compare the merits of the two cases more easily? I'm certainly not against a Hydrad lynch, but I do think I like XP better right now.

I would also like to know. Eevee is pretty much voting me because I feel weird. And not 100% sure why ww is so ready to lynch me.

I'm sure if you go check you're alignment PM you'll figure it out!
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Re: M49: James Bond Mafia (Day 1)
« Reply #372 on: August 28, 2014, 01:58:36 pm »

Would it be too much trouble to ask the Hydrad voters to lay out their case in one post so we can compare the merits of the two cases more easily? I'm certainly not against a Hydrad lynch, but I do think I like XP better right now.

I would also like to know. Eevee is pretty much voting me because I feel weird. And not 100% sure why ww is so ready to lynch me.

I'm sure if you go check you're alignment PM you'll figure it out!

Went back and checked for you. Still saying town!
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Re: M49: James Bond Mafia (Day 1)
« Reply #373 on: August 28, 2014, 01:59:05 pm »

Would it be too much trouble to ask the Hydrad voters to lay out their case in one post so we can compare the merits of the two cases more easily? I'm certainly not against a Hydrad lynch, but I do think I like XP better right now.

I would also like to know. Eevee is pretty much voting me because I feel weird. And not 100% sure why ww is so ready to lynch me.

I'm sure if you go check you're alignment PM you'll figure it out!

Went back and checked for you. Still saying town!

Maybe you're misreading.. and color blind.
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Re: M49: James Bond Mafia (Day 1)
« Reply #374 on: August 28, 2014, 02:07:21 pm »

Reread Hydrad. Basically all his posts after RVS are about the mason claim, which means his biggest contribution is the weird suspicion on me that still doesn't make sense to me. Very little actual content, and even that quite scummy. I like my vote.

Hmm so I guess i'll explain why I thought you calling out the masons was weird. This is probably with my inexperience with this game so I could be totally wrong but here is what I would of done.

So if you figured out they are masons I guess what I would of done if I noticed that was keep quiet and see how people react. Maybe there will be a couple people that will try pushing a SK/sudgy scum team trying to get a easy mislynch? Or we might even get lucky and scum might not realize they are masons and SK and sudgy might be able to stay alive longer into the game where the mason claim will help out even more.

But I realize this relys heavily on the fact that other people wouldn't notice that they were masons. For me it made sense to not call them out right away because I didn't even consider them being masons as a option. So I do think I agree now with your choice of calling them out. I guess I just thought it was less obvious then it really was and was just hoping scum wouldn't figure it out.
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Re: M49: James Bond Mafia (Day 1)
« Reply #375 on: August 28, 2014, 02:09:41 pm »

VOTE COUNT 1.6

Eevee (1): XerxesPraelor
Robz888 (2): chairs, Voltaire
Hydrad (2): Witherweaver, Eevee
jotheonah (1): SK
XerxesPraelor (4): jotheonah, Kingzog3, sudgy, Hydrad
Twistedarcher (1): silverspawn

Not Voting (2): Robz888, Twistedarcher

With 13 alive it takes 7 to lynch.

Day 1 ends at 6:00pm FT on September 2nd.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: M49: James Bond Mafia (Day 1)
« Reply #376 on: August 29, 2014, 02:55:39 pm »

Checking in. I want to lynch Robz or TA or Hydrad. XP not so much.
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Re: M49: James Bond Mafia (Day 1)
« Reply #377 on: August 29, 2014, 03:03:10 pm »

It's amazing how little action is happening so close to deadline. Does no one have strong opinions? Robz, TA, chairs is it possible for you to participate some more? Anyone else want to switch to XP?
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Re: M49: James Bond Mafia (Day 1)
« Reply #378 on: August 29, 2014, 03:09:59 pm »

We're not switching to XP.  That's silly.

When is deadline?
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Re: M49: James Bond Mafia (Day 1)
« Reply #379 on: August 29, 2014, 03:11:57 pm »

We're not switching to XP.  That's silly.

When is deadline?

September 2nd
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Re: M49: James Bond Mafia (Day 1)
« Reply #380 on: August 29, 2014, 03:20:12 pm »

it's not really that close

I'll let my vote where it is

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Re: M49: James Bond Mafia (Day 1)
« Reply #381 on: August 29, 2014, 03:29:07 pm »

Sorry, busy work week. Will try to get some thoughts down this weekend along with a vote.
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Re: M49: James Bond Mafia (Day 1)
« Reply #382 on: August 29, 2014, 04:03:55 pm »

I agree with the case on Xerxes, and his defense seemed a little long, so Vote: XerxesPraelor

What kind of reason is that?

Overdefending is often a scum trait; a lot of content means you're trying harder, and scum fight their lynches more than town.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: M49: James Bond Mafia (Day 1)
« Reply #383 on: August 29, 2014, 04:34:50 pm »

Quote
and scum fight their lynches more than town.

but why would that be true, town has just as little interest to be lynched as scum.

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Re: M49: James Bond Mafia (Day 1)
« Reply #384 on: August 29, 2014, 05:10:22 pm »

Checking in. I want to lynch Robz or TA or Hydrad. XP not so much.

Any reason you want to lynch me, other than my lurking?
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Re: M49: James Bond Mafia (Day 1)
« Reply #385 on: August 29, 2014, 05:16:47 pm »

Sudgy strikes me as his idealistic town self
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Re: M49: James Bond Mafia (Day 1)
« Reply #386 on: August 29, 2014, 05:18:26 pm »

Quote
and scum fight their lynches more than town.

but why would that be true, town has just as little interest to be lynched as scum.

It's worse for the team for scum to be lynched than for town.

Sudgy strikes me as his idealistic town self

Well, I am confirmed town pretty much...
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: M49: James Bond Mafia (Day 1)
« Reply #387 on: August 29, 2014, 05:20:01 pm »

Checking in. I want to lynch Robz or TA or Hydrad. XP not so much.

Any reason you want to lynch me, other than my lurking?

Yes.
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Re: M49: James Bond Mafia (Day 1)
« Reply #388 on: August 29, 2014, 05:20:15 pm »

Oh right sorry. 
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Re: M49: James Bond Mafia (Day 1)
« Reply #389 on: August 29, 2014, 05:20:56 pm »

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Re: M49: James Bond Mafia (Day 1)
« Reply #391 on: August 29, 2014, 05:23:17 pm »

Checking in. I want to lynch Robz or TA or Hydrad. XP not so much.

Any reason you want to lynch me, other than my lurking?

Yes.

Lost my post on this I guess. Care to share? And similar question but replace robz with me?
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Re: M49: James Bond Mafia (Day 1)
« Reply #392 on: August 29, 2014, 05:36:44 pm »

Checking in. I want to lynch Robz or TA or Hydrad. XP not so much.

Any reason you want to lynch me, other than my lurking?

Yes.

And it is... what?
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Re: M49: James Bond Mafia (Day 1)
« Reply #393 on: August 29, 2014, 06:51:30 pm »

Checking in. I want to lynch Robz or TA or Hydrad. XP not so much.

Any reason you want to lynch me, other than my lurking?

Yes.

What is it?  I got nothing from Robz.
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Re: M49: James Bond Mafia (Day 1)
« Reply #394 on: August 29, 2014, 08:23:54 pm »

Okay, yeah the XP thing is super scummy. I will admit. Enough for me to vote him, but I think I'll wait cause that would be L-2. You know what, forget it. vote: Xerxes
I don't see why you are voting Hydrad or Robz. I read over Hydrad and he doesn't seem that scummy. As for Robz, he's been lurking. So have I. Maybe something has come up irl.
Now, I realize that defending Robz is a huge part of Joth's case, but I can see why he did. What I can't see is why he did it so profusely. Is Xerxes normally this...nervous?
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Re: M49: James Bond Mafia (Day 1)
« Reply #395 on: August 29, 2014, 08:47:57 pm »

Sudgy strikes me as his idealistic town self
almost seems too lazy to come from scum.
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Re: M49: James Bond Mafia (Day 1)
« Reply #396 on: August 29, 2014, 08:57:50 pm »

This is rather annoying. I put out my case on Eevee and my countercase for me, and noones responded to either. I mean, I get that I may not be convincing, but at least tell me why?!
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Re: M49: James Bond Mafia (Day 1)
« Reply #397 on: August 29, 2014, 08:59:10 pm »

I could switch to Joth, SK, Voltaire, or Silverspawn, I guess. I think Eevee's still the scummiest.
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Re: M49: James Bond Mafia (Day 1)
« Reply #398 on: August 29, 2014, 09:11:49 pm »

I seem more or less 100% in sync with WW. Don't know exactly what to think of it, but definitely not interested in lynching him.
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Re: M49: James Bond Mafia (Day 1)
« Reply #399 on: August 31, 2014, 11:50:45 am »

so... I think we should lynch twiste

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Re: M49: James Bond Mafia (Day 1)
« Reply #400 on: August 31, 2014, 11:53:39 am »

I'm in for doing something. How about lynching Hydrad?
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Re: M49: James Bond Mafia (Day 1)
« Reply #401 on: August 31, 2014, 12:00:18 pm »

I could go for either of those.
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Re: M49: James Bond Mafia (Day 1)
« Reply #402 on: August 31, 2014, 12:00:42 pm »

vote: Hyrdad is the better place I think.
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Re: M49: James Bond Mafia (Day 1)
« Reply #403 on: August 31, 2014, 12:01:11 pm »

spelling correction

vote: Hydrad
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Re: M49: James Bond Mafia (Day 1)
« Reply #404 on: August 31, 2014, 12:01:36 pm »

I have reread everything from Hydrad. I see your point. I might support a lynch later.

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Re: M49: James Bond Mafia (Day 1)
« Reply #405 on: August 31, 2014, 02:22:45 pm »

So is there even a case that I can defend myself here? Because it feels like there is almost no reason why I'm getting voted. I guess I had my post about not being 100% sure if they were masons or not. Is that the reason we are voting for me?

I don't really see why if I was scum I would do that. If i'm scum I'm pretty sure I would see that it really looks like a mason slip and believe it. There wouldn't be any point in fighting for it because if they claim then I'm in a weird spot.

Now what I was trying to see was the chance that they were either a scum team and SK made a huge slip. Or even the chance that SK was just trusting sudgy since he was the mod in his first NM6 game. I guess I havn't played with enough mason games to have been as confident as everyone else.
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Re: M49: James Bond Mafia (Day 1)
« Reply #406 on: August 31, 2014, 02:34:06 pm »

All your posts are either RVS or addressing the mason situation (and your posts on the subject aren't doing you any favors either).
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Re: M49: James Bond Mafia (Day 1)
« Reply #407 on: August 31, 2014, 02:44:57 pm »

Hmm well I don't really know what to say then. I guess I played the mason part completely wrong. I was just scared of everyone believing SK and sudgy were masons before anything was confirmed. I guess thats just a personal thing though since I feel like making assumptions like that can really hurt you if they are wrong.

But I'm guessing this isn't going to change anyones vote on me. So now we have to see how many people think I'm scum.

Also am I allowed to say that I really hate day 1s? For whatever reason I usually get a decent amount of heat or wagons on me during day 1. The other days I seem to be suspected much less. I almost feel like I should just lurk day 1 so that I don't say anything that could be interpreted as being scummy. Anyways I'm not actually going to do that as that is a boring way to play. Just wanted to say something of how annoying day 1 is :P
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Re: M49: James Bond Mafia (Day 1)
« Reply #408 on: August 31, 2014, 02:49:51 pm »

See, I feel like you have been more or less lurking Day 1.  It feels like you went into the shadows once you started getting suspicion and have been coming on to post because you feel like you have to post, because it looks bad if you just disappear. 
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Re: M49: James Bond Mafia (Day 1)
« Reply #409 on: August 31, 2014, 02:49:57 pm »

Find someone scummier than you, and I'll change my vote. :)
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Re: M49: James Bond Mafia (Day 1)
« Reply #410 on: August 31, 2014, 02:51:03 pm »

See, I feel like you have been more or less lurking Day 1.  It feels like you went into the shadows once you started getting suspicion and have been coming on to post because you feel like you have to post, because it looks bad if you just disappear.
Agreed. You haven't posted ANYTHING regarding the alignments of other players. Seriously, as far as I can see you have no reads. That IS lurking.
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #411 on: August 31, 2014, 02:52:23 pm »

And Eevee would know.  He got his PhD in Lurking.
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Re: M49: James Bond Mafia (Day 1)
« Reply #412 on: August 31, 2014, 02:52:44 pm »

And Eevee would know.  He got his PhD in Lurking.
Not true. Disagree!
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Re: M49: James Bond Mafia (Day 1)
« Reply #413 on: August 31, 2014, 02:54:33 pm »

And Eevee would know.  He got his PhD in Lurking.
Not true. Disagree!
More posts than you have in this game, case in point.
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Hydrad

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Re: M49: James Bond Mafia (Day 1)
« Reply #414 on: August 31, 2014, 03:00:06 pm »

Well I still find joth's case on XP good. So I find XP the scummiest right now. The problem is that both of you think XP is towny. So your saying I either have to convince you extremely well that XP is scum. Or I have to jump off my scum read and build another person that I think is scum. Personally I don't really want to jump off of my read as I still do think XP is scum. But I feel like unless XP comes out and says he is scum you won't vote for him at all.

Now this is a genuine question. What is the right move here? Pretend I'm town for a moment. In day1 with almost no info I don't think there is really anything to build a case on other then XP. But what has been said on XP is pretty much all hes been posted. I don't see how I can get you to change your mind unless I also have a claim and even then if I did claim there is a chance you wouldn't believe me.

 
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Re: M49: James Bond Mafia (Day 1)
« Reply #415 on: August 31, 2014, 03:08:59 pm »

Well I still find joth's case on XP good. So I find XP the scummiest right now. The problem is that both of you think XP is towny. So your saying I either have to convince you extremely well that XP is scum. Or I have to jump off my scum read and build another person that I think is scum. Personally I don't really want to jump off of my read as I still do think XP is scum. But I feel like unless XP comes out and says he is scum you won't vote for him at all.

Now this is a genuine question. What is the right move here? Pretend I'm town for a moment. In day1 with almost no info I don't think there is really anything to build a case on other then XP. But what has been said on XP is pretty much all hes been posted. I don't see how I can get you to change your mind unless I also have a claim and even then if I did claim there is a chance you wouldn't believe me.

take the time to reread every user, and think about what makes a strong case, regardless of whether you believe it yourself. of course, it's kinda too late for that now.

XerxesPraelor

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Re: M49: James Bond Mafia (Day 1)
« Reply #416 on: August 31, 2014, 03:10:29 pm »

I've posted my reads, and I'll vote with you on any of my non-town reads.
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Hydrad

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Re: M49: James Bond Mafia (Day 1)
« Reply #417 on: August 31, 2014, 06:27:02 pm »

isn't waiting for the first reasonable chance to attack someone, and then going really strong, scummy also?
That sounds like good town play to me. If no one is willing to do anything, we'll just twiddle our thumbs until the deadline. Applying pressure is the best way to generate interactions that generate reads.

Can I use this to get townyness on my suspicion on the SK/sudgy thing? probably not but while rereading I noticed it and just wanted to put it out here. Although I guess I didn't attack I just rose opinions and suspicion.

Anyways I'm sorry silver but after rereading I think I'm finding you slightly scummy.

sounds like someone's getting a little hot under the collar at the prospect of two ICs.

they always had the chance to claim. the fact that they revealed themselves is, while maybe not a big deal, still a good thing for scum. likewise, the prospect of two IC's is not a surprise, but something that was anticipated from the start.

So there is this mention. Which seems like he was expecting masons. If he was scum and knows that they have a powerful team then expecting masons makes sense here.

Quote
Um.. you anticipated having Masons?  That's not really the most likely scenario.
it's not?

Depends.  How much information did you have coming into today?

I read the OP, it said roles are "distributed randomly". I read through the wiki page of the setup, though not everything. and someone said something about on open setup, so I assumed that I was misinformed and we're actually supposed to know more.

This looks like hes just trying to cover his "scumslip". although I don't really like using that word as I've found 90% of the time people call something a scumslip its really not...

Then there is this vote

Vote: jotheonah

it's not a strong case, but let's force some reactions

This feels like a way for scum to get on a wagon to see if it sticks. But if it doesn't you have the excuse that you were only doing it for reactions. It seems like a scummy way to get your vote on someone personally.

It really isn't a strong case. I would submit that a better case is the one I was too scared to make -- silverspawn's play, of "making sure no one's 100 percent cleared" is definitely something scum would do as early as they could in a discussion like the one we just had.

I'll vote: silverspawn in any case.

they aren't 100% cleared. it could be a scum team making a dangerous move. and we should keep that in mind. If you find the truth scummy, I don't know what to tell you.

Also joth was the person suspecting SS so silverspawn might of thought jumping on the joth wagon had a chance to get rid of the person suspecting him. I find this one unlikely but still its something to keep in mind. Hes also trying to get us to put a bit of doubt on the SK/sudgy team. This could be seen as scum trying to get us not to trust the IC's as much and maybe down the line lynching them accidentily.

Vote: xp

I think the case on him is pretty good for day1 interactions.

But now I'm just going to wait because I'm sure ww will find this vote scummy somehow

What's wrong with my defense?
it's scummy

SS also states that he thinks XP is scummy and his defense is scummy. But here he votes for TA

I don't think the case on Xer is that bad. however, I'll rather vote:Twistedarcher until he does a little bit more/stops being overly cautious.

I see this as if XP is scum he can still say he liked the lynch on XP but hes not actually helping push it here to see if XP can get saved today.

so... I think we should lynch twiste

Then he tries to get a TA wagon going. But doesn't really post much on it. Thats pretty much it for now. So at this moment I think silver/XP is a possible scum team.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #418 on: August 31, 2014, 06:30:29 pm »

VOTE COUNT 1.7

Eevee (1): XerxesPraelor
Robz888 (1): chairs
Hydrad (3): Witherweaver, Eevee, Voltaire
XerxesPraelor (5): jotheonah, Kingzog3, sudgy, Hydrad, SK
Twistedarcher (1): silverspawn

Not Voting (2): Robz888, Twistedarcher

With 13 alive it takes 7 to lynch.

Day 1 ends at 6:00pm FT on September 2nd.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #419 on: August 31, 2014, 07:58:41 pm »

you followed my advise. very good.

       
Quote
Quote
Quote
What's wrong with my defense?

    it's scummy


SS also states that he thinks XP is scummy and his defense is scummy. But here he votes for TA

this was a joke

about the rest, I'm not going to take it all that seriously, since you are just panicking.

Hydrad

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Re: M49: James Bond Mafia (Day 1)
« Reply #420 on: August 31, 2014, 08:03:30 pm »

you followed my advise. very good.

       
Quote
Quote
Quote
What's wrong with my defense?

    it's scummy


SS also states that he thinks XP is scummy and his defense is scummy. But here he votes for TA

this was a joke

about the rest, I'm not going to take it all that seriously, since you are just panicking.

I'm not really panicking. I still like the XP case the most here. But I'm finding everyone else either towny or not enough interactions to get a case on. I realize this case is also pretty weak also. But if eevee and WW don't want to lynch XP I think your the next one I can think of that might be scum.

Really though I still want to lynch XP.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 1)
« Reply #421 on: August 31, 2014, 08:37:29 pm »

Despite not addressing the super-long post I put lots of effort into at all!

Yeah, Hydrad still looks towny, even though his tunnelling looks weird from my POV.

I don't really like his Silverspawn case because lots of it is based on postulating a SS/me scumteam and the parts are based on confusing wording by SS, which I know to not care too much about.

Voltaire is still acting arbitrarily, which makes his lynch doable, since even if he's town, he's still not acting very pro-town, and he hasn't done much towny in the first place.
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #422 on: August 31, 2014, 09:15:41 pm »

I think this is town Voltaire, and finger of suspicion on XP for seemingly trying to propose  an "eh, why not?" lynch.
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #423 on: August 31, 2014, 09:16:16 pm »

And what's townie about Hydrad?
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Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #424 on: August 31, 2014, 09:18:16 pm »

Town read on silver spawn for me. I'm more suspicious of hydrad than xp but I don't have strong feelings on either one, I guess. Hydrad's post where he basically said "but I've always been town, and I'm similar this game, so I must be town here" stuck out the most to me.
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Hydrad

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Re: M49: James Bond Mafia (Day 1)
« Reply #425 on: August 31, 2014, 09:18:46 pm »

And what's townie about Hydrad?

Because I'm town and hes scum and he might get town cred for if I get lynched!

I really hope I'm not wrong about you XP. If you are town and I'm tunneling you like this I'll feel really bad. But I just have a feeling that your scum
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #426 on: August 31, 2014, 10:43:06 pm »

Voltaire is still acting arbitrarily, which makes his lynch doable, since even if he's town, he's still not acting very pro-town, and he hasn't done much towny in the first place.

I have been following my reads. Real life is much busier - the Voltaire of the past is a thing of the past. But WW still gets it

I think this is town Voltaire, and finger of suspicion on XP for seemingly trying to propose  an "eh, why not?" lynch.

and at the risk of falling for buddying this ups my town read on him.
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #427 on: September 01, 2014, 12:34:51 am »

Twisted archer forgetting sudgy was a pseudo-IC is a pretty big deal. Wasn't there a game where town caught scum in more or less exactly that way?
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #428 on: September 01, 2014, 01:09:46 am »

When was that?  And isn't town much more likely to forget an IC than scum is? 
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #429 on: September 01, 2014, 01:12:26 am »

Twisted archer forgetting sudgy was a pseudo-IC is a pretty big deal. Wasn't there a game where town caught scum in more or less exactly that way?
Are you saying this makes TA town or scum?
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Hydrad

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Re: M49: James Bond Mafia (Day 1)
« Reply #430 on: September 01, 2014, 01:39:38 am »

I'm thinking it would be more scummy? Because to scum you just have your team and know you need to kill all the other people. That's how I feel about it.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 1)
« Reply #431 on: September 01, 2014, 08:28:50 am »

In any case it's not a very big deal.

vote: joth

Maybe other people can reread him, please?
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #432 on: September 01, 2014, 09:16:24 am »

Scum already knows who town is (more or less; there could be a SK). Town doesn't. So when someone gets confirmed town, town players will lock that information away, but scum players might forget about it. For them it wasn't new.

I swear there is a historical example of this exact slip up in an F.DS game. I was hoping one of you remembered it so we could look to it and see whether the person ended up being scum or not.

XP, do you have a case on me besides OMGUS? Because if you do I would love to address it.

Witherweaver, I'm on my mobile so it's sort of a pain to quote, but I'll go back and find the post for you after I post this.
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #433 on: September 01, 2014, 09:16:51 am »

Sudgy strikes me as his idealistic town self
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #434 on: September 01, 2014, 09:24:26 am »

On the other hand scum needs to keep their list under control so that they wouldn't slip or have inconsistent "reads". Town just forgets about players sometimes.

Honestly, I think this is arguably more evidence towards towniness than anything.
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Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #435 on: September 01, 2014, 10:33:49 am »

I'm thinking it would be more scummy? Because to scum you just have your team and know you need to kill all the other people. That's how I feel about it.

This reason doesn't really make sense -- it just seems like you're trying to get anything to stick on anyone right now.
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Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #436 on: September 01, 2014, 10:34:47 am »

vote:hydrad
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #437 on: September 01, 2014, 10:51:06 am »

Huzzah! We can do this.

Also, gone all day due to labor day, and maybe not around tomorrow for the deadline (work). I'll check in at least once, hopefully more, between now and deadline should I need to move my vote.
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #438 on: September 01, 2014, 12:18:39 pm »

not so fast fillies, i want to make a case on Twistedracher first. here is a compilation of most of his posts.

Hi everyone! I've read the thread but honestly not a super lot of thoughts thus far.

no content, but overly polite

Did I miss a mason claim? Ww and sudgy? I see several references but no claims.

Who are masons? And why did you claim so early d1?

playing confused and innocent

Sudgy strikes me as his idealistic town self

Quote from: sudgy
Well, I am confirmed town pretty much...

Oh right sorry.

a town slip? maybe. or just another attempt to seem towny?

Did I miss a mason claim? Ww and sudgy? I see several references but no claims.

Who are masons? And why did you claim so early d1?
SK and sudgy. SK got worried about sudgy's wagon.

It's not confirmed, but looks relatively certain.

Ok, we can wait for confirmation but I'd believe it. Probably came out too early if thats what it was but not much you can do at this point. Masons are very strong.

let us not make any enemies. just be friendly to everyone.

Town read on silver spawn for me. I'm more suspicious of hydrad than xp but I don't have strong feelings on either one, I guess. Hydrad's post where he basically said "but I've always been town, and I'm similar this game, so I must be town here" stuck out the most to me.

again. i vote for him. his reaction is to post a town read on me. just stay on the safe side.

and now we get this:

Re-reading, and this post moves me from 95% convinced to 99.9% convinced that SK and sudgy are town:

I think it is just too easy for one of us to get killed. A smart scum team would leave us alive to blame us, yes? So yeah, kill one of us if you want proof. Preferably me, I suck at this game and Sudgy is a better player.

Looking just at how this whole thing went down with existing:

Robz888
Hydrad
silverspawn
jotheonah
Eevee - pointing out in-thread is doubleplus town
Kingzog3
Witherweaver
chairs
Voltaire
XerxesPraelor
sudgy
SK

Twistedarcher

Townier reads on WW, Silver, Zog, joth (these are the most tentative). Leaving scum in Hydrad, Robz, chairs, XP, TA.

This list seems extremely correlated with activity level thus far -- would you agree, or is that just a coincidence?

Quote from: Twistedarcher
This reason doesn't really make sense -- it just seems like you're trying to get anything to stick on anyone right now.

He can't just be friendly to everyone, that would look suspicious, so he does attack some people, but he does it in the safest way humanly possible.  make a careful remark about Votlaire's list. jump on the hydrad wagon - not last, not first, just somewhere in the middle.

I mean, this could totally be a careful town play, but I could also see a scum playing exactly like this. Don't post much; just post enough to not stick out. Don't do anything crazy, that will get you killed. Make a few redundant comments, post a few nice town reads on people that are either confirmed town anyway or that might attack you. be nice to everyone. if there is an opportunity, make some accusations that will be popular. In the end, go silently onto the wagon. A town will be lynched, but there is no reason for anyone to suspect you more than the others.

Honestly, this makes me not want to lynch Hydrad so much anymore. Can't we do Twist instead?

And before anyone thinks I'm trying to defend my scum buddy - the possibility that you spare Hydrad now is not big enough to justify the risk that I'm putting myself in when Hydrad flips scum.

silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #439 on: September 01, 2014, 12:20:10 pm »

And I'll probably still do hydrad if it's necessary.

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Re: M49: James Bond Mafia (Day 1)
« Reply #440 on: September 01, 2014, 12:23:16 pm »

Silverspawn, that post looks to me like you decided I was scum, then tried to explain every post I've made to explain that narrative. A lot of the reasons for a post being scummy could just as easily go the other way, you're just trying to paint examples to fit the narrative you already came up with.
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Re: M49: James Bond Mafia (Day 1)
« Reply #441 on: September 01, 2014, 01:39:07 pm »

Man, that's actually a pretty elite day 1 case.

Even enough to make me want to Vote: TA

I'll have great availability until the deadline.
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Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #442 on: September 01, 2014, 01:47:31 pm »

Man, that's actually a pretty elite day 1 case.

Even enough to make me want to Vote: TA

I'll have great availability until the deadline.

You're kidding right? It's all based on interpreting actions for every single post I make in the most negative light.
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #443 on: September 01, 2014, 01:48:49 pm »

Man, that's actually a pretty elite day 1 case.

Even enough to make me want to Vote: TA

I'll have great availability until the deadline.

You're kidding right? It's all based on interpreting actions for every single post I make in the most negative light.
It's creating a narrative for you being scum that's very believable. In my opinion the most believable anyone's been able to present this far.
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Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #444 on: September 01, 2014, 01:52:42 pm »

I could create a narrative for anyone in this game if that's what passes as an elite case. Seriously my intro post is scummy because it's "overly polite"? That's just him digging for anything he can to paint me scummy, not looking at the evidence and then drawing a conclusion from it.
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #445 on: September 01, 2014, 01:53:57 pm »

There is a bit of a point that Silverspawn has, in that there is nothing really major of substantive in TA's post.  Lots of town reads.  Sometimes you find yourself doing that as scum because, well, you actually know they're town.

Though Silver could have only highlighted TA's "nice and friendly" posts. 

I still like Hydrad better.
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #446 on: September 01, 2014, 01:54:05 pm »

I could create a narrative for anyone in this game if that's what passes as an elite case. Seriously my intro post is scummy because it's "overly polite"? That's just him digging for anything he can to paint me scummy, not looking at the evidence and then drawing a conclusion from it.
I mean, he was selling it for us, soon. The few meaningless comments don't negate the overall picture he paints.

If there are scummier narratives you can build, show me. I'm open to moving my vote.
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Re: M49: James Bond Mafia (Day 1)
« Reply #447 on: September 01, 2014, 01:54:18 pm »

I could create a narrative for anyone in this game if that's what passes as an elite case. Seriously my intro post is scummy because it's "overly polite"? That's just him digging for anything he can to paint me scummy, not looking at the evidence and then drawing a conclusion from it.

This is technically true, but also technically independent of your alignment.
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Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #448 on: September 01, 2014, 02:16:21 pm »

I could create a narrative for anyone in this game if that's what passes as an elite case. Seriously my intro post is scummy because it's "overly polite"? That's just him digging for anything he can to paint me scummy, not looking at the evidence and then drawing a conclusion from it.
I mean, he was selling it for us, soon. The few meaningless comments don't negate the overall picture he paints.

If there are scummier narratives you can build, show me. I'm open to moving my vote.

I think hydrad is decently scummy but really I don't have a slam dunk case, sorry. I really just don't know who scum is, I'm fine lynching hydrad, no one has stuck out as "yup, definitely scum" though... I mean it's d1!
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Re: M49: James Bond Mafia (Day 1)
« Reply #449 on: September 01, 2014, 02:33:53 pm »

Quote
I could create a narrative for anyone in this game if that's what passes as an elite case. Seriously my intro post is scummy because it's "overly polite"? That's just him digging for anything he can to paint me scummy, not looking at the evidence and then drawing a conclusion from it.

I'll have you know that i did full rereads on roughly half of all non-IC Players. The ones that stuck out most were you and Hydrad, with you being the obvious #1. Noone else has played so much like I would expect it from a fairly new scum.

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Re: M49: James Bond Mafia (Day 1)
« Reply #450 on: September 01, 2014, 02:34:52 pm »

Are you maybe just panicking because it used to look so good, and then I revealed your entire strategy out of nowhere?

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Re: M49: James Bond Mafia (Day 1)
« Reply #451 on: September 01, 2014, 02:45:50 pm »

TA isn't new at all. However, I think your case is pretty good compared to all the other Lynches people are suggesting.

vote: TA
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Re: M49: James Bond Mafia (Day 1)
« Reply #452 on: September 01, 2014, 02:51:55 pm »

VOTE COUNT 1.8
Robz888 (1): chairs
Hydrad (3): Witherweaver, Voltaire, Twistedarcher
XerxesPraelor (5): jotheonah, Kingzog3, sudgy, Hydrad, SK
Twistedarcher (3): silverspawn,  Eevee, XerxesPraelor,

Not Voting (1): Robz888

With 13 alive it takes 7 to lynch.

Day 1 ends at 6:00pm FT on September 2nd (~27 hours).

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Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #453 on: September 01, 2014, 02:52:59 pm »

Are you maybe just panicking because it used to look so good, and then I revealed your entire strategy out of nowhere?

My master plan was foiled! I was doing so well not getting any suspicion the first half of d1. Maybe next time I'll get through the entire day..
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Re: M49: James Bond Mafia (Day 1)
« Reply #454 on: September 01, 2014, 03:58:13 pm »

Haha
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Re: M49: James Bond Mafia (Day 1)
« Reply #455 on: September 01, 2014, 05:25:35 pm »

I'm not sold on TA, because of his "slip".  I think that's enough that I wouldn't want to lynch him.

I could still lynch XP, or maybe Hydrad, or maybe someone else should a case come up.
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Re: M49: James Bond Mafia (Day 1)
« Reply #456 on: September 01, 2014, 05:30:40 pm »

I'm not sold on TA, because of his "slip".  I think that's enough that I wouldn't want to lynch him.

I could still lynch XP, or maybe Hydrad, or maybe someone else should a case come up.
Need to be less wishy-washy. Deadline is soon.
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Re: M49: James Bond Mafia (Day 1)
« Reply #457 on: September 01, 2014, 05:30:51 pm »

Lead us!
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Re: M49: James Bond Mafia (Day 1)
« Reply #458 on: September 01, 2014, 05:31:48 pm »

Fwiw TA easily falls under the category of players that are capable of intentionally "slipping" like that.
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Re: M49: James Bond Mafia (Day 1)
« Reply #459 on: September 01, 2014, 05:54:32 pm »

I see some merit in the case, and I also think TA is reacting to it in a scummy way. I still like XP the most, but in the interest of getting some movement going, vote: twistedarcher
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Re: M49: James Bond Mafia (Day 1)
« Reply #460 on: September 01, 2014, 05:56:49 pm »

I also think TA is reacting scummily, but I always find his reactions to pressure scummy, so that's not very relevant.
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Re: M49: James Bond Mafia (Day 1)
« Reply #461 on: September 01, 2014, 06:01:21 pm »

I am lurking so hard, and wildly behind on actually reading the thread. Sorry guys.
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Re: M49: James Bond Mafia (Day 1)
« Reply #462 on: September 01, 2014, 06:01:47 pm »

I was however checking to see if Voltaire was going to be respond to me. He didn't, I don't think?
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Re: M49: James Bond Mafia (Day 1)
« Reply #463 on: September 01, 2014, 08:29:08 pm »

Can we just no-lynch? TA is really close to the border of "worse/better than nothing". This game just isn't going the direction I'd hoped it would. Nobody's responding to anything I say, and none of the lynches are really good. Still, we do kind of need a flip, and TA is slightly scummy. I'll try to get a joth case up, but it might be too close to the deadline.
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Re: M49: James Bond Mafia (Day 1)
« Reply #464 on: September 01, 2014, 08:37:02 pm »

I hate nolynch. TA and Hydrad are both better than average day 1 lynches.
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Re: M49: James Bond Mafia (Day 1)
« Reply #465 on: September 01, 2014, 08:38:38 pm »

I'd rather lynch hydrad than do a no lynch. Would also lynch xp but I'd prefer hydrad.
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Re: M49: James Bond Mafia (Day 1)
« Reply #466 on: September 01, 2014, 08:47:43 pm »

I would also rather do a lynch then no lynch. Still prefer XP but will go TA if the other choice is me.
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Re: M49: James Bond Mafia (Day 1)
« Reply #467 on: September 01, 2014, 09:02:02 pm »

This game just isn't going the direction I'd hoped it would. Nobody's responding to anything I say, and none of the lynches are really good

If it makes you feel any better, I actually have a town read on you based on your responses

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Re: M49: James Bond Mafia (Day 1)
« Reply #468 on: September 01, 2014, 09:03:00 pm »

I'm also strongly against no-lynch. Right now, it is up to the players who haven't voted yet to vote for either hydrad or TA

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Re: M49: James Bond Mafia (Day 1)
« Reply #469 on: September 01, 2014, 09:07:48 pm »

Vote: Twisted Archer because I don't like No Lynch. No other reason.
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Re: M49: James Bond Mafia (Day 1)
« Reply #470 on: September 01, 2014, 09:13:51 pm »

If I'm counting right TA is at 5.
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Re: M49: James Bond Mafia (Day 1)
« Reply #471 on: September 01, 2014, 09:42:26 pm »

It looks like XP vote isn't going to happen. The thing is I'm really not sure about either of the cases against hydrad or TA. The TA story is either really well thought out, or totally over the top. Hydrad's case doesn't seem scummy to me at all. I've looked at his posts and I don't see anything the heavily indicates scum and I'm not sure people's interpretations are correct.

I'm going to vote:TA because of the two cases it's the only one that could actually be right. TA could be scum, while I don't Hydrad is at all.
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Re: M49: James Bond Mafia (Day 1)
« Reply #472 on: September 01, 2014, 09:50:08 pm »

It looks like XP vote isn't going to happen. The thing is I'm really not sure about either of the cases against hydrad or TA. The TA story is either really well thought out, or totally over the top. Hydrad's case doesn't seem scummy to me at all. I've looked at his posts and I don't see anything the heavily indicates scum and I'm not sure people's interpretations are correct.

I'm going to vote:TA because of the two cases it's the only one that could actually be right. TA could be scum, while I don't Hydrad is at all.

Which do you think it is?
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Re: M49: James Bond Mafia (Day 1)
« Reply #473 on: September 01, 2014, 09:51:17 pm »

Btw, as of Robz' vote, XP had more votes than me -- something to note for later. I was by no means "the only feasible lynch", I don't know why we're pretending I am.

No one is opposed to this lynch, and I can't blame anyone since I just can't be assed to defend myself or try right now so it's really my fault, but just keep in mind for tomorrow how easy this lynch was.
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Robz888

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Re: M49: James Bond Mafia (Day 1)
« Reply #474 on: September 01, 2014, 10:14:37 pm »

Actually that's a good point. Why was XP being ignored? Why did silverspawn not mention XP as a possible lynch?

Unvote
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Re: M49: James Bond Mafia (Day 1)
« Reply #475 on: September 01, 2014, 10:19:02 pm »

I presented a case I really liked on XP! It got kaiboshed when WW and Eevee said "nope, don't buy it, he's town" without much explanation. I switched to TA because I thought the XP wagon was just not going to move past where it was.

I considered Ww and/or Eevee as XP's scum buddies. But it's way too clunky a play for vets like that.

If we can get Robz on board, I'm happy to switch  back to vote: XP. I agree TA wagon was moving waaaaayyy too fast.
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Re: M49: James Bond Mafia (Day 1)
« Reply #476 on: September 01, 2014, 10:23:20 pm »

Link to my case, for Robz:

Scummy things on re-read:

It's a very, very natural for a new player to think "I am town, how dares he vote for me! He must be scum.".

When I thought that there was no exclamation mark. And tbh, I wasn't thinking that he was scum. Just "how dare he vote for me."

Ok, this is pretty scummy -- Zog actually admitting to voting for someone he didn't think was scum. And we all sort of let that slip by. But, idk, in context it sort of fits with how newbie he's being. So not sure it's the best case today.

The case I actually like here is XP. During RVS, he throws his vote around a lot, that's fine, everyone does that. Then the case starts building on sudgy and he really shamelessly sheeps it:

vote: sudgy

Baa.

Then he does something he'll do over and over again: defend Robz in Robz's absence, despite that Robz has posted nothing of substance all day.

Didn't you just see robz has no time right now to defend himself?

Sudgy/SK scumteam??

The main thing I don't like is his going back to RVS after something has already begun that he has an opinion on.

A few people vote for him over his SK/sudgy scumteam accusation. He rapidly backs off.

Whatever. Forget the SK thing. I do think Sudgy overreacted here, but maybe we should leave that for another day. Sudgy tends to get lynched for this independent of alignment.

unvote

I have a small scumread on Eevee for using overreaction as the case on sudgy when he should know better.

Sudgy "over"reacts all the time, whether scum or town, and Eevee's been around long enough to know this. It's a null tell for him.

Then he disappears for like 5 pages, and then posts this.

Why is everyone voting for robz?

I think vet scum would just accept it immediately, like they did in dice Mafia. Kind of like Eevee, who also jumped on the easiest ladder that very well might have gone through except for the unforeseen mason claim, especially knowing that sudgy is an easy mislynch.

Silverspawn/Hydrad's reactions, since they're newer, are also bad, but Hydras sounds more sincere to me somehow.

Voltaire has me in his suspicion list, which I don't like, but he seems to be acting pretty towny.

Witherweaver, Joth, and KingZog haven't done anything I noticed, so I'll have to look at them later.

That, after the second defense of Robz/panic about Robz votes, strikes me as a classic scum "acti-lurking" post. It tries to look like participation, but fails to pin down anything worthwhile or add anything new.

By the way, as I far as I know, I've reposted everything XP has posted in this thread since RVS. And it's consisted of:

-sheeping
-lurking
-actilurking
-backpedaling
-being weirdly concerned about Robz

All that is enough for me to Vote: XerxesPraelor. I hope you will all join me.
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #477 on: September 01, 2014, 10:24:36 pm »

When is deadline?
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Re: M49: James Bond Mafia (Day 1)
« Reply #478 on: September 01, 2014, 10:26:56 pm »

I presented a case I really liked on XP! It got kaiboshed when WW and Eevee said "nope, don't buy it, he's town" without much explanation. I switched to TA because I thought the XP wagon was just not going to move past where it was.

I considered Ww and/or Eevee as XP's scum buddies. But it's way too clunky a play for vets like that.

If we can get Robz on board, I'm happy to switch  back to vote: XP. I agree TA wagon was moving waaaaayyy too fast.

This was my thinking too. But no one seemed to be looking at the XP case. I'll unvote for now and check back after a shower. Maybe there will be a response.
Btw, as of Robz' vote, XP had more votes than me -- something to note for later. I was by no means "the only feasible lynch", I don't know why we're pretending I am.

No one is opposed to this lynch, and I can't blame anyone since I just can't be assed to defend myself or try right now so it's really my fault, but just keep in mind for tomorrow how easy this lynch was.

I don't think Hydrad and you are the only two cases. But everyone else seemed to think you guys were the only lynchable parties, so I decided maybe the XP vote wasn't worth pursuing.
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Re: M49: James Bond Mafia (Day 1)
« Reply #479 on: September 01, 2014, 10:27:25 pm »

When is deadline?

Spetember 2nd, but I don't know what time.
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Re: M49: James Bond Mafia (Day 1)
« Reply #480 on: September 01, 2014, 10:27:46 pm »

When is deadline?

Spetember 2nd, but I don't know what time.

at 6pm. We have all day tomorrow.
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Re: M49: James Bond Mafia (Day 1)
« Reply #481 on: September 01, 2014, 11:03:45 pm »

The biggest reason I still think XP is scum is because how his wagon is refusing to get bigger. Scum does not want to lose their member on day 1. The wagon has just sat there the whole game and I feel like his scum buddies are to scared to jump on it. Personally I see TA as more towny for this reason because his wagon appeared out of no where and I think even hit L-1. I don't know if he was scum if that would happen.
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Re: M49: James Bond Mafia (Day 1)
« Reply #482 on: September 01, 2014, 11:07:59 pm »

I'm going to give it some time but I will head toward XP barring other developments.
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Re: M49: James Bond Mafia (Day 1)
« Reply #483 on: September 01, 2014, 11:37:56 pm »

Woah, XP's defending of Robz is definitely off. I think I was lurking to the same degree that Robz was early on, and I didn't get the same defense at all from XP.
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Re: M49: James Bond Mafia (Day 1)
« Reply #484 on: September 01, 2014, 11:40:46 pm »

Joth, what do you think this says about Robz' alignment? I'm using the assumption that Robz and I were lurking the same amount, and therefore there's no real reason we should have been treated differently:

If XP is town, why would he defend Robz but not me? It could be random, but it also says zilch about Robz' alignment (or about mine).

If XP is scum, why would he defend Robz but not me? Obviously, from my perspective, I'm town, and got a different reaction from Robz, it would lead me to believe Robz is a different alignment than I do (aka he's mafia).

I definitely think it would be risky for XP to blatantly defend his teammate that early, though, and he would know this. Robz wasn't getting any real pressure, and it just seems like it's a bad scum move on XP's point if they're teammates.
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Re: M49: James Bond Mafia (Day 1)
« Reply #485 on: September 02, 2014, 07:47:45 am »

I could be wrong, but I think people were voting for Robz more so than for you. If Robz is scum and XP is scum, then XP's defense of Robz would have stemmed out of panic that his absentee partner was going to get lurker lynched. But this scenario is pretty wacky now, what with Robz resurrecting my case on XP at the last minute.

If XP is scum and Robz is town and you're scum (you being TA) then it would make sense for XP to defend Robz and not you, because scum is often paranoid (and rightly so) about defending their partner.

If you're both town and XP is scum, I think it goes back to the fact that Robz had votes on him. Whether or not to lynch someone who hasn't posted yet is an argument scum loves to have, because both sides produce content without committing to a read: if Robz had been posting and XP defended him, he would have had to backpedal if he wanted to lynch Robz later. But if you're defending a lurker on principle, you can easily pivot back to wanting to lunch them as soon as they  posted a few things.

Of course, it's certainly possible town XP defends Robz too. I myself spoke out against a day one lurker lynch earlier in the day. As I said in my OP, it's the fact that he does it twice with relatively little pressure on Robz that makes it weird.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 1)
« Reply #486 on: September 02, 2014, 08:01:17 am »

Woah, XP's defending of Robz is definitely off. I think I was lurking to the same degree that Robz was early on, and I didn't get the same defense at all from XP.
That's because not as many people were randomly voting for you.
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Re: M49: James Bond Mafia (Day 1)
« Reply #487 on: September 02, 2014, 08:05:42 am »

Actually that's a good point. Why was XP being ignored? Why did silverspawn not mention XP as a possible lynch?

Unvote

I can answer that pretty easily

This game just isn't going the direction I'd hoped it would. Nobody's responding to anything I say, and none of the lynches are really good

If it makes you feel any better, I actually have a town read on you based on your responses

XP is possible, however I would rather nolynch than vote for him. I will do hydrad or TA, maybe someone else if you present a good case. I won't do XP.

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Re: M49: James Bond Mafia (Day 1)
« Reply #488 on: September 02, 2014, 08:07:02 am »

I presented a case I really liked on Eevee! It got kaiboshed when everyone said "nope, don't buy it, he's town" without much explanation. I switched to TA because I thought the Eevee wagon was just not going to move past where it was.

I considered Ww and/or Voltaire as Eevee's scum buddies. But it's way too clunky a play for vets like that.

If I can get anyone on board, I'm happy to switch  back to vote: Eevee. I agree TA wagon was moving waaaaayyy too fast.

However, I think No Lynch is the best possible thing now.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 1)
« Reply #489 on: September 02, 2014, 08:07:46 am »

I'll be around for deadline. Don't lynch me randomly.
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Re: M49: James Bond Mafia (Day 1)
« Reply #490 on: September 02, 2014, 08:32:36 am »

unvote

Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #491 on: September 02, 2014, 09:28:26 am »

I could be wrong, but I think people were voting for Robz more so than for you. If Robz is scum and XP is scum, then XP's defense of Robz would have stemmed out of panic that his absentee partner was going to get lurker lynched. But this scenario is pretty wacky now, what with Robz resurrecting my case on XP at the last minute.

If XP is scum and Robz is town and you're scum (you being TA) then it would make sense for XP to defend Robz and not you, because scum is often paranoid (and rightly so) about defending their partner.

If you're both town and XP is scum, I think it goes back to the fact that Robz had votes on him. Whether or not to lynch someone who hasn't posted yet is an argument scum loves to have, because both sides produce content without committing to a read: if Robz had been posting and XP defended him, he would have had to backpedal if he wanted to lynch Robz later. But if you're defending a lurker on principle, you can easily pivot back to wanting to lunch them as soon as they  posted a few things.

Of course, it's certainly possible town XP defends Robz too. I myself spoke out against a day one lurker lynch earlier in the day. As I said in my OP, it's the fact that he does it twice with relatively little pressure on Robz that makes it weird.

Why would XP start panicking so early in the day? Robz was getting heat for being ghost!Robz Day 1, which happens every single game he plays but rarely results in a lynch.  Even so, Robz is more than capable of coming back and deflecting.  I don't think this is evidence in favor of an  XP/Robz team.
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #492 on: September 02, 2014, 09:29:27 am »

Why would No Lynch be good?
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #493 on: September 02, 2014, 09:36:36 am »

It would be good.. for mafia and the serial killer.
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Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #494 on: September 02, 2014, 09:38:13 am »

XP's replies make sense to me, and you both are correct that Robz was receiving votes while I wasn't.

I think I prefer Hydrad. Can we have a vote count please?

Chairs, where are you at? What's with the unvote?
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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #495 on: September 02, 2014, 09:50:57 am »

VOTE COUNT 1.9

That night Bond was at the hotel surfing the internet and looking for clues about where to go next. That's when he heard it, whispers. They were faint and probably inaudible to the naked ear but M had outfitted Bond with a device to give Bond superior hearing. He quickly drew his gun, stood with his back against the wall next to the door and waited...


Hydrad (3): Witherweaver, Voltaire, Twistedarcher
XerxesPraelor (4): sudgy, Hydrad, SK, jotheonah
Twistedarcher (4): silverspawn,  Eevee, XerxesPraelor, Kingzog3

Not Voting (3): Robz888, chairs, Kingzog3

With 13 alive it takes 7 to lynch.

Day 1 ends at 6:00pm FT on September 2nd (~8 hours).
« Last Edit: September 02, 2014, 10:07:05 am by AndrewisFTTW »
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

KingZog3

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Re: M49: James Bond Mafia (Day 1)
« Reply #496 on: September 02, 2014, 10:03:24 am »

Stop miscounting. I unvoted
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SK

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Re: M49: James Bond Mafia (Day 1)
« Reply #497 on: September 02, 2014, 10:10:09 am »

Everyone is scum. Good lord.
Not really, I think Hydrad is town, for the sole reason that I think TA is scum. His response to ss's great case was: "uhh...well I could do that too so your mom". Which is rather weak. Yeah, you could tunnel anyone, but could you really discard the case that you made by tunneling them (other than during your cleanup phase) an gain a gold? Or rather, will the case be as convincing as ss was? Doubt it.
I am so tempted to vote him. Vote: TA cause of things and stuff.
Still wanna lynch XP too. Also, the eevee case is...not gonna happen.
Other than that...correct me if I'm wrong (I probably am, I suck at this game), but a smart scum would play it safe. So we are looking for erratic reads on unsuspecting people? And things and stuff?
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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #498 on: September 02, 2014, 10:10:29 am »

It's not required but is greatly appreciated if everyone could vote or unvote on a separate line so as to help us avoid missing them. Thanks.
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Wins: M39, M41, M48, M96, M97, M102, M105
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SK

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Re: M49: James Bond Mafia (Day 1)
« Reply #499 on: September 02, 2014, 10:11:36 am »

It's not required but is greatly appreciated if everyone could vote or unvote on a separate line so as to avoid missing them. Thanks.
Right.

Vote: TA
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Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #500 on: September 02, 2014, 10:12:59 am »

Other than that...correct me if I'm wrong (I probably am, I suck at this game), but a smart scum would play it safe. So we are looking for erratic reads on unsuspecting people? And things and stuff?

Well, judging by your statement, a smart scum would be playing it safe, so they wouldn't be making erratic reads.

I didn't disregard silverspawn's case. I just think it was an awful lot of interpreting things in the way that would match his pre-determined conclusion.
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SK

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Re: M49: James Bond Mafia (Day 1)
« Reply #501 on: September 02, 2014, 10:14:59 am »

No, I mean if we're looking for town people, that's what we should look for?

And one sec, lemme reread the stuff
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SK

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Re: M49: James Bond Mafia (Day 1)
« Reply #502 on: September 02, 2014, 10:19:22 am »

As for the case:
It's the best thing we have to go on. It successfully makes you look scummy, and while it does seem that SS was a little over the top, he really did bring up some decent points. If there was a better case that I missed, please, share.
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #503 on: September 02, 2014, 10:20:02 am »

Quote
I didn't disregard silverspawn's case. I just think it was an awful lot of interpreting things in the way that would match his pre-determined conclusion.
I don't like to say this, but he got a point. I did approach this in the way of: let's assume X is scum -> reread X -> does it match the assumption? yes -> scum read, no -> town read. Eevee is a town read. XP is a town read. (some others too). Hydrad is a slight scum read. you are still a reasonable scum read.

I don't think this approach is inherently bad though.

Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #504 on: September 02, 2014, 10:26:43 am »

Quote
I didn't disregard silverspawn's case. I just think it was an awful lot of interpreting things in the way that would match his pre-determined conclusion.
I don't like to say this, but he got a point. I did approach this in the way of: let's assume X is scum -> reread X -> does it match the assumption? yes -> scum read, no -> town read. Eevee is a town read. XP is a town read. (some others too). Hydrad is a slight scum read. you are still a reasonable scum read.

I don't think this approach is inherently bad though.

I don't think its scummy (and I have a town read on you) but I don't think its a very effective method of finding scum. It's working backwards, and it's especially tough d1 since we don't have a point of reference (any flips) to go off of.
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #505 on: September 02, 2014, 10:31:01 am »

Interesting, TA, Hydrad, and XP are all floating around  mid-lynch range.. all have formed wagons but I think only TA's has gotten to L-1.  In any case, all seem to have stalled at some point.  Anyone have any insight on what this may imply?  Anyone think all three could be town?
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #506 on: September 02, 2014, 10:35:05 am »

i agree scum plays it safe day 1. hey, like TA has for example.
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SK

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Re: M49: James Bond Mafia (Day 1)
« Reply #507 on: September 02, 2014, 10:40:03 am »

i agree scum plays it safe day 1. hey, like TA has for example.
!!!!!!!!!!!!!!!!
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #508 on: September 02, 2014, 10:40:48 am »

i agree scum plays it safe day 1. hey, like TA has for example.

That's true, but all scum don't.  Someone (on the Mafia team) has to be pushing for lynches.  If not, this game would probably be more stalled.  If there is an SK, he'd probably want to play quiet and background, I would think.
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #509 on: September 02, 2014, 10:52:17 am »

i agree scum plays it safe day 1. hey, like TA has for example.

That's true, but all scum don't.  Someone (on the Mafia team) has to be pushing for lynches.  If not, this game would probably be more stalled.  If there is an SK, he'd probably want to play quiet and background, I would think.
Town pushes lynches too. And this game was stalling, I'm glad it has picked back up again.

Of course this is not to say the frontground players can't be scum. But I think it's good policy to lynch background people day 1.
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #510 on: September 02, 2014, 11:23:11 am »

I presented a case I really liked on Eevee! It got kaiboshed when everyone said "nope, don't buy it, he's town" without much explanation. I switched to TA because I thought the Eevee wagon was just not going to move past where it was.

I considered Ww and/or Voltaire as Eevee's scum buddies. But it's way too clunky a play for vets like that.

If I can get anyone on board, I'm happy to switch  back to vote: Eevee. I agree TA wagon was moving waaaaayyy too fast.

However, I think No Lynch is the best possible thing now.

Yeah but Eevee is obvtown. And No Lynch is a terrible idea.
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #511 on: September 02, 2014, 11:24:20 am »

Hear, hear!
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Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #512 on: September 02, 2014, 11:27:49 am »

How is eevee obvtown? How is anyone obvtown d1?
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #513 on: September 02, 2014, 11:29:31 am »

I just have strong reads on Eevee and WW and not much reason to suspect them. Obviously they could be scum, but they're not where I'm interested in looking today.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #514 on: September 02, 2014, 12:14:53 pm »

I'm here, what's going on, when's deadline?
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #515 on: September 02, 2014, 12:24:01 pm »

But I think it's good policy to lynch background people day 1.

Robz, you want an answer, this is it. Also you're MVP as scum and meh/good as town, so...lynch lurker Robz.

TA is a good lynch. I want to re-read.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #516 on: September 02, 2014, 12:24:30 pm »

How is eevee obvtown? How is anyone obvtown d1?

Look at the way he ferreted out/made clear the mason thing. That's an easy D1 pass.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #517 on: September 02, 2014, 12:44:07 pm »

OK, we have a few hours to do this. Re-read was less helpful than expected.

Robz888
Hydrad
silverspawn
jotheonah
Eevee
Kingzog3
Witherweaver
chairs
Voltaire
XerxesPraelor
sudgy
SK

Twistedarcher

Getting rid of the masons and myself. Cool? Cool.

Robz888
Hydrad
silverspawn
jotheonah
Eevee
Kingzog3
Witherweaver
chairs
XerxesPraelor
Twistedarcher

Getting rid of my town reads/new players. Eevee for mason play (+ more), joth for thinking like me, Silver/Zog for being newer and both strike me as new town anyway (Zog's OMGUS thing).

Robz888
Hydrad
Witherweaver
chairs - lurking way more than I thought but that's normal chairs.
XerxesPraelor - I actually lean town here, because his wagon was ignored by many players. He was the first big wagon. That's almost never on scum, AND he sat while other stuff built around him and wasn't talked about. That is easily explained by scum not wanting to take the first mislynch presented, which is a thing.
Twistedarcher - lurking and posts and the whole nine yards - mostly the "is that your case" thing in reply to Silver. This one:

Silverspawn, that post looks to me like you decided I was scum, then tried to explain every post I've made to explain that narrative. A lot of the reasons for a post being scummy could just as easily go the other way, you're just trying to paint examples to fit the narrative you already came up with.

The sudgy voters were Witherweaver, Eevee, XerxesPraelor, Kingzog3, jotheonah at the time SK started the mason claim thing. That's...a wagon of town reads. I feel like that means something but I can't figure out what it would be.

So...I would lynch out of Robz, Hydrad, WW, chairs, TA today. I think TA is doing what I initially went after Robz for but much moreso.

TA, Hydrad, Robz. In that order.

vote: TwistedArcher That is L-1
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Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #518 on: September 02, 2014, 12:47:34 pm »

Oh well, I just don't think I have the motivation to play this game anymore, I don't really have any desire to do re-reads and anything more than gut reads / reactions to what's going on D1, and two games in a row that just hasn't cut it.
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #519 on: September 02, 2014, 12:48:02 pm »

I don't think that's L1. I think it's L2.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #520 on: September 02, 2014, 12:50:19 pm »

I don't think that's L1. I think it's L2.
It was 4, SK voted to 5 since the last vote count, I'm 6, 7 to lynch?
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Robz888

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Re: M49: James Bond Mafia (Day 1)
« Reply #521 on: September 02, 2014, 12:52:56 pm »

I presented a case I really liked on Eevee! It got kaiboshed when everyone said "nope, don't buy it, he's town" without much explanation. I switched to TA because I thought the Eevee wagon was just not going to move past where it was.

I considered Ww and/or Voltaire as Eevee's scum buddies. But it's way too clunky a play for vets like that.

If I can get anyone on board, I'm happy to switch  back to vote: Eevee. I agree TA wagon was moving waaaaayyy too fast.

However, I think No Lynch is the best possible thing now.

Yeah but Eevee is obvtown. And No Lynch is a terrible idea.

Eevee is NOT obvtown.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #522 on: September 02, 2014, 12:54:29 pm »

Eevee is NOT obvtown.

Do you have a town read on him?
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Robz888

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Re: M49: James Bond Mafia (Day 1)
« Reply #523 on: September 02, 2014, 12:55:54 pm »

Eevee is NOT obvtown.

Do you have a town read on him?

I have a strongly neutral read on him, I don't see how anyone could be trumpeting him as "obvtown" at this point (he's not one of the Masons, right? Who are the Masons again?). I don't want to lynch him, though.
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KingZog3

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Re: M49: James Bond Mafia (Day 1)
« Reply #524 on: September 02, 2014, 12:58:15 pm »

I'm going to go back to my vote on XP. It's what I initially thought and I still read him as scummy. TA as been very towny, and I really don't think that he his carefully hiding his scum nature

vote: XP also, sorry a short reply, I'm into phone and won't really have a chance to type anything big before the deadline.
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Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #525 on: September 02, 2014, 12:58:41 pm »

Eevee is NOT obvtown.

Do you have a town read on him?

I have a strongly neutral read on him, I don't see how anyone could be trumpeting him as "obvtown" at this point (he's not one of the Masons, right? Who are the Masons again?). I don't want to lynch him, though.

Yeah, basically this. Masons are Sudgy and SK. Obvtown at this point is ridiculous (so is "elite case" on D1, but hey, I'm getting lynched anyways)

Townier reads on Silverspawn, slightly Joth, slightly Robz. Scummier on Hydrad. Townier on WW, scummy on Voltaire, null/town on XP, no clue on KingZog. Not sure who else I'm forgetting.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #526 on: September 02, 2014, 01:03:21 pm »

Eevee is NOT obvtown.

Do you have a town read on him?

I have a strongly neutral read on him, I don't see how anyone could be trumpeting him as "obvtown" at this point (he's not one of the Masons, right? Who are the Masons again?). I don't want to lynch him, though.

Masons are sudgy and SK.

As long as you don't try to lynch Eevee today all is well.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #527 on: September 02, 2014, 01:04:47 pm »

I'm going to go back to my vote on XP. It's what I initially thought and I still read him as scummy. TA as been very towny, and I really don't think that he his carefully hiding his scum nature

vote: XP also, sorry a short reply, I'm into phone and won't really have a chance to type anything big before the deadline.

This is bad and you should feel bad.

Oh well, I just don't think I have the motivation to play this game anymore, I don't really have any desire to do re-reads and anything more than gut reads / reactions to what's going on D1, and two games in a row that just hasn't cut it.

This reads defeated scum to me, not town getting mislynched.
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Robz888

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Re: M49: James Bond Mafia (Day 1)
« Reply #528 on: September 02, 2014, 01:09:00 pm »

Eevee is NOT obvtown.

Do you have a town read on him?

I have a strongly neutral read on him, I don't see how anyone could be trumpeting him as "obvtown" at this point (he's not one of the Masons, right? Who are the Masons again?). I don't want to lynch him, though.

Masons are sudgy and SK.

As long as you don't try to lynch Eevee today all is well.

Well now I kind of want to.
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #529 on: September 02, 2014, 01:09:25 pm »

Eevee is NOT obvtown.

Do you have a town read on him?

I have a strongly neutral read on him, I don't see how anyone could be trumpeting him as "obvtown" at this point (he's not one of the Masons, right? Who are the Masons again?). I don't want to lynch him, though.

sudgy + SK

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Re: M49: James Bond Mafia (Day 1)
« Reply #530 on: September 02, 2014, 01:09:40 pm »

oups, missed a page

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Re: M49: James Bond Mafia (Day 1)
« Reply #531 on: September 02, 2014, 01:09:57 pm »

I'm going to go back to my vote on XP. It's what I initially thought and I still read him as scummy. TA as been very towny, and I really don't think that he his carefully hiding his scum nature

vote: XP also, sorry a short reply, I'm into phone and won't really have a chance to type anything big before the deadline.

This is bad and you should feel bad.

Oh well, I just don't think I have the motivation to play this game anymore, I don't really have any desire to do re-reads and anything more than gut reads / reactions to what's going on D1, and two games in a row that just hasn't cut it.

This reads defeated scum to me, not town getting mislynched.

It might be bad, I don't think he should feel bad. It's not unreasonable.

Does not read to me as defeated scum, at all, whatsoever.

How many votes does XP have?
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I have been forced to accept that lackluster play is a town tell for you.

Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #532 on: September 02, 2014, 01:11:04 pm »

Well now I kind of want to.

Do you think scum trumpets the possibility of mason-ness? Plus Eevee's other play? I don't see it.

How many votes does XP have?

5 I think. TA I think has 6.
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Re: M49: James Bond Mafia (Day 1)
« Reply #533 on: September 02, 2014, 01:12:23 pm »

Honest question, have we ever seen a scum wagon be the first wagon, have it sit for awhile, have other stuff build up around it and many players just kind of ignore that it still exists? Because that is what it would take for XP to be scum and it's not impossible but I don't see it.
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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #534 on: September 02, 2014, 01:20:09 pm »

VOTE COUNT 1.10

Hydrad (2): Witherweaver, Twistedarcher
XerxesPraelor (4): sudgy, Hydrad, jotheonah, Kingzog3
Twistedarcher (5): silverspawn,  Eevee, XerxesPraelor, SK, Voltaire

Not Voting (2): Robz888, chairs

With 13 alive it takes 7 to lynch.

Day 1 ends at 6:00pm FT on September 2nd (~4 1/2 hours).
« Last Edit: September 02, 2014, 01:51:57 pm by AndrewisFTTW »
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #535 on: September 02, 2014, 01:25:01 pm »

I don't really get TA anymore. His reaction is just so weak. If he were scum, I'd expect him to defend himlelf more, but if he was town, I'd also expect him to defend himself more. He just seems depressed, which is not really alignment dependend. dunno, overall, I don't feel him as strongly anymore. He is still top 2 together with hydrad though, but at this point one is as good as the other. Let's just not do XP.

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Re: M49: James Bond Mafia (Day 1)
« Reply #536 on: September 02, 2014, 01:26:07 pm »

Honest question, have we ever seen a scum wagon be the first wagon, have it sit for awhile, have other stuff build up around it and many players just kind of ignore that it still exists? Because that is what it would take for XP to be scum and it's not impossible but I don't see it.

It's definitely possible. Ahoppy in Diffusion of Power was semi-similar -- he was scum D1, and he wasn't the first wagon but he was there at deadline and there was very very little movement at deadline towards getting him lynched (I think both partners were bussing, although not super actively pushing the lynch)
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #537 on: September 02, 2014, 01:27:51 pm »

He sounds the way Sudgy does when he gets mislynched.
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Re: M49: James Bond Mafia (Day 1)
« Reply #538 on: September 02, 2014, 01:28:48 pm »

I don't really get TA anymore. His reaction is just so weak. If he were scum, I'd expect him to defend himlelf more, but if he was town, I'd also expect him to defend himself more. He just seems depressed, which is not really alignment dependend. dunno, overall, I don't feel him as strongly anymore. He is still top 2 together with hydrad though, but at this point one is as good as the other. Let's just not do XP.

I mean, it's frustrating to have a large percentage of people think I'm scum both in this game and newbie mafia, especially when both cases were centered around gross lack of participation and both cases were made midway from D1. I think it's frustrating that I am getting held to the standard of having to heavily contribute or I'm auto-scum, and I'm just not going to change that, so I don't know what to say -- conclusion seems to be that my playstyle/commitment level is just incompatible with mafia and I should find a different hobby that's not going to hit me over the head when I feel like taking a day off.
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Re: M49: James Bond Mafia (Day 1)
« Reply #539 on: September 02, 2014, 01:34:45 pm »

but it's not lack of activity that made you feel scummy to me, it's being overly cautious about everything.

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Re: M49: James Bond Mafia (Day 1)
« Reply #540 on: September 02, 2014, 01:35:38 pm »

Is there any reason to think Silver is town?
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Re: M49: James Bond Mafia (Day 1)
« Reply #541 on: September 02, 2014, 01:38:49 pm »

it also seems like everyone is cool with lynching hydrad but no one is actually voting for him.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #542 on: September 02, 2014, 01:39:09 pm »

Is there any reason to think Silver is town?

Reaction to masons - had the "maybe it's a gambit" a lot.

Also is thinking like me, which could be buddying for cred. Because I could have written this post just now (the reads, not the intensity, I still think TA is scum):

I don't really get TA anymore. His reaction is just so weak. If he were scum, I'd expect him to defend himlelf more, but if he was town, I'd also expect him to defend himself more. He just seems depressed, which is not really alignment dependend. dunno, overall, I don't feel him as strongly anymore. He is still top 2 together with hydrad though, but at this point one is as good as the other. Let's just not do XP.

Especially the "not XP" at the end.

But I lean town. Because this would be quite artful for scum.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #543 on: September 02, 2014, 01:39:23 pm »

it also seems like everyone is cool with lynching hydrad but no one is actually voting for him.

Have voted before, would vote again (if needed)
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #544 on: September 02, 2014, 01:40:25 pm »

All people should vote for Hydrad.
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Re: M49: James Bond Mafia (Day 1)
« Reply #545 on: September 02, 2014, 01:41:13 pm »

but why though
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #546 on: September 02, 2014, 01:41:17 pm »

All people should vote for Hydrad.

Only if TA turns out not to be possible.
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Re: M49: James Bond Mafia (Day 1)
« Reply #547 on: September 02, 2014, 01:42:34 pm »

but why though

Because I think we'll see not green text.  And I like that.
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Re: M49: James Bond Mafia (Day 1)
« Reply #548 on: September 02, 2014, 01:43:58 pm »

All people should vote for Hydrad.

Only if TA turns out not to be possible.

I won't vote for TA. I don't believe Robz will. His wagon moved way too fast with no opposition. He's either town or his team has given up on him. Or, I guess, Robz is his teammate and just totally played me which, I'll admit is a possibility.
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Re: M49: James Bond Mafia (Day 1)
« Reply #549 on: September 02, 2014, 01:44:16 pm »

But sure, vote: Hydrad. We need a lynch.
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #550 on: September 02, 2014, 01:44:30 pm »

And TA is starting to feel like a convenience lynch, and those are usually mislynches.

And the only thing he's done to be scummy is to be noncontroversial.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #551 on: September 02, 2014, 01:45:50 pm »

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Re: M49: James Bond Mafia (Day 1)
« Reply #552 on: September 02, 2014, 01:46:09 pm »

TA is at L-1? I will say I'm tempted to hammer just to save myself. And I feel like I should as I think after I post this people are going to unvote and lynch me. But I like xp more still.
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Re: M49: James Bond Mafia (Day 1)
« Reply #553 on: September 02, 2014, 01:46:16 pm »

And the only thing he's done to be scummy is to be noncontroversial.

1. There is more to it than that

2. That is a great reason to lynch someone
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #554 on: September 02, 2014, 01:46:47 pm »

I play very similar to how I played in my last game I think. I have almost the exact game plan. I was town there, so I hope I look like town now.

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Re: M49: James Bond Mafia (Day 1)
« Reply #555 on: September 02, 2014, 01:47:04 pm »

Vote: XP, I am also okay with Hydrad.
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Re: M49: James Bond Mafia (Day 1)
« Reply #556 on: September 02, 2014, 01:47:24 pm »

TA is at L-1? I will say I'm tempted to hammer just to save myself. And I feel like I should as I think after I post this people are going to unvote and lynch me. But I like xp more still.

he is L-2 though

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Re: M49: James Bond Mafia (Day 1)
« Reply #557 on: September 02, 2014, 01:48:40 pm »

TA is at L-1? I will say I'm tempted to hammer just to save myself. And I feel like I should as I think after I post this people are going to unvote and lynch me. But I like xp more still.

L-2, alas.
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Re: M49: James Bond Mafia (Day 1)
« Reply #558 on: September 02, 2014, 01:49:39 pm »

TA is at L-1? I will say I'm tempted to hammer just to save myself. And I feel like I should as I think after I post this people are going to unvote and lynch me. But I like xp more still.

he is L-2 though

Ah I missed that somehow.
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Re: M49: James Bond Mafia (Day 1)
« Reply #559 on: September 02, 2014, 01:49:52 pm »

well i'll

vote:Hydrad

to try and get things going. As I said, I like both cases equally at this point. If someone else votes TA, I'll switch back.

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Re: M49: James Bond Mafia (Day 1)
« Reply #560 on: September 02, 2014, 01:51:17 pm »

I play very similar to how I played in my last game I think. I have almost the exact game plan. I was town there, so I hope I look like town now.

Such a statement does not inspire confidence.  If you were scum here, the primary thing you'd have on your mind is to try to play very similar to how you played last game. 

I'm not sure you'd say this as scum, though, so there's that.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #561 on: September 02, 2014, 01:53:20 pm »

I play very similar to how I played in my last game I think. I have almost the exact game plan. I was town there, so I hope I look like town now.

Such a statement does not inspire confidence.  If you were scum here, the primary thing you'd have on your mind is to try to play very similar to how you played last game. 

I'm not sure you'd say this as scum, though, so there's that.

This statement makes Silver 99% town to me.
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #562 on: September 02, 2014, 01:54:03 pm »

Quote
Such a statement does not inspire confidence.  If you were scum here, the primary thing you'd have on your mind is to try to play very similar to how you played last game. 

well I try to be spontaneous, which is very dangerous as scum. But you're right, if i were scum, I'd have to try to copy that style, or at least make it look like it, which would be difficult.

Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #563 on: September 02, 2014, 01:54:17 pm »

At this point we're fighting to lynch TA and falling into lynching Hydrad. How does that make TA a lynch of convenience?
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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #564 on: September 02, 2014, 01:54:54 pm »

VOTE COUNT 1.11

Hydrad (4): Witherweaver, Twistedarcher, jotheonah, silverspawn
XerxesPraelor (4): sudgy, Hydrad, Kingzog3, Robz888
Twistedarcher (4): Eevee, XerxesPraelor, SK, Voltaire

Not Voting (1): chairs

With 13 alive it takes 7 to lynch.

Day 1 ends at 6:00pm FT on September 2nd (~4 hours).
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #565 on: September 02, 2014, 02:03:20 pm »

At this point we're fighting to lynch TA and falling into lynching Hydrad. How does that make TA a lynch of convenience?

Because that was before this point.
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Re: M49: James Bond Mafia (Day 1)
« Reply #566 on: September 02, 2014, 02:07:57 pm »

Well this is going poorly. Ww I don't know why your so sure that I'm scum. If I do get lynched it's going to be green words :/.
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Re: M49: James Bond Mafia (Day 1)
« Reply #567 on: September 02, 2014, 02:09:47 pm »

Also I'm assuming at this point if any of us 3 has a PR they should claim? Unless it's doctor I'm guessing. Actually scum has a roleblocker most likely right? So claiming could be really bad and the could just roleblocker us.
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Re: M49: James Bond Mafia (Day 1)
« Reply #568 on: September 02, 2014, 02:12:54 pm »

At this point we're fighting to lynch TA and falling into lynching Hydrad. How does that make TA a lynch of convenience?

Because that was before this point.

Fair.
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Re: M49: James Bond Mafia (Day 1)
« Reply #569 on: September 02, 2014, 02:14:24 pm »

Well this is going poorly. Ww I don't know why your so sure that I'm scum. If I do get lynched it's going to be green words :/.

It's not that I'm certain; more like best option in my eyes.
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Re: M49: James Bond Mafia (Day 1)
« Reply #570 on: September 02, 2014, 02:18:11 pm »

Well based on who is around and the fact that I need to go, vote: Hydrad. Still a good choice, I just think TA was better.
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Re: M49: James Bond Mafia (Day 1)
« Reply #571 on: September 02, 2014, 02:44:11 pm »

Well this is going poorly. Ww I don't know why your so sure that I'm scum. If I do get lynched it's going to be green words :/.

This looks very townie to me. Much much much preferring XP right now.
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chairs

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Re: M49: James Bond Mafia (Day 1)
« Reply #572 on: September 02, 2014, 02:45:13 pm »

vote: XP

Unrelated, I got to hear my baby's heartbeat today :)  It's 10 weeks along, I can't wait   :D

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Re: M49: James Bond Mafia (Day 1)
« Reply #573 on: September 02, 2014, 02:48:31 pm »

I'm leaving for work in a bit but I should be able to check in slightly while at work. I really hope I don't get blitz lynched while away
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Re: M49: James Bond Mafia (Day 1)
« Reply #574 on: September 02, 2014, 02:50:42 pm »

VOTE COUNT 1.12

Hydrad (5): Witherweaver, Twistedarcher, jotheonah, silverspawn, Voltaire
XerxesPraelor (5): sudgy, Hydrad, Kingzog3, Robz888, chairs
Twistedarcher (3): Eevee, XerxesPraelor, SK

With 13 alive it takes 7 to lynch.

Day 1 ends at 6:00pm FT on September 2nd (~3 hours).
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: M49: James Bond Mafia (Day 1)
« Reply #575 on: September 02, 2014, 03:13:48 pm »

Prefer Hydrad but will switch to XP if needed.
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Re: M49: James Bond Mafia (Day 1)
« Reply #576 on: September 02, 2014, 03:24:23 pm »

I'm also willing to switch (back) to XP, so that's a lynch if we both do.
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Re: M49: James Bond Mafia (Day 1)
« Reply #577 on: September 02, 2014, 03:27:41 pm »

vote: XP

Unrelated, I got to hear my baby's heartbeat today :)  It's 10 weeks along, I can't wait   :D

that's an almost acceptable excuse for your lurking. gz!!

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Re: M49: James Bond Mafia (Day 1)
« Reply #578 on: September 02, 2014, 03:33:51 pm »

I'll just restate my opinions, because I have stuff to do.  I'll lynch Hydrad or XP, and prefer XP.
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Re: M49: James Bond Mafia (Day 1)
« Reply #579 on: September 02, 2014, 03:39:22 pm »

Alright. Vote: XerxesPraelor.

XP, that's L1. Time for final defense.

TA, I trust you to give him as much time as you can, and then hammer to avoid no lynch.
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Re: M49: James Bond Mafia (Day 1)
« Reply #580 on: September 02, 2014, 03:40:34 pm »

I think there is also Robz who might vote XP too.
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Re: M49: James Bond Mafia (Day 1)
« Reply #581 on: September 02, 2014, 03:41:06 pm »

oh nvm robz is already voting.
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Re: M49: James Bond Mafia (Day 1)
« Reply #582 on: September 02, 2014, 03:42:26 pm »

This is an awful case. Don't do it guys. Come to your senses. Let us do Hydrad or TA

Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #583 on: September 02, 2014, 03:43:32 pm »

Intent to hammer
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #584 on: September 02, 2014, 04:09:57 pm »

Wait, what?  XP is not good at all.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 1)
« Reply #585 on: September 02, 2014, 04:10:49 pm »

I'm a doctor.
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #586 on: September 02, 2014, 04:12:56 pm »

sdkjhdkjhfg unvote

vote: hydra

it's like the most obvious claim for scum to make here, but I don't think we can ignore it.
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #587 on: September 02, 2014, 04:15:20 pm »

this is awful though. now he will just be NK'd, and because he is doctor, there is noone who can doctor him

we should not have pressured him.

Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #588 on: September 02, 2014, 04:17:53 pm »

this is awful though. now he will just be NK'd, and because he is doctor, there is noone who can doctor him

we should not have pressured him.

That's easy to say post-claim...

Would much rather do Hydrad now, obviously
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Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #589 on: September 02, 2014, 04:18:21 pm »

Agree that it's an easy fake claim, but we can't lynch a claimed doctor D1.
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #590 on: September 02, 2014, 04:20:02 pm »

this is awful though. now he will just be NK'd, and because he is doctor, there is noone who can doctor him

we should not have pressured him.

If he is in fact the doctor, yes that's awful. But it's still very likely that was just a desperate scum ploy to stay alive.

If there is an actual doctor: DO NOT COUNTERCLAIM.
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #591 on: September 02, 2014, 04:21:04 pm »

Also, this set up can have multiple doctors.
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Hydrad

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Re: M49: James Bond Mafia (Day 1)
« Reply #592 on: September 02, 2014, 04:22:12 pm »

This is horrible I'm a 1shot vig...
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #593 on: September 02, 2014, 04:23:20 pm »

Unvote
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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #594 on: September 02, 2014, 04:26:07 pm »

VOTE COUNT 1.13

Hydrad (4): Twistedarcher, jotheonah, silverspawn, Voltaire
XerxesPraelor (5): sudgy, Hydrad, Kingzog3, Robz888, chairs
Twistedarcher (3): Eevee, XerxesPraelor, SK

Not Voting (1): Witherweaver

With 13 alive it takes 7 to lynch.

Day 1 ends at 6:00pm FT on September 2nd (~1 1/2 hours).
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #595 on: September 02, 2014, 04:26:46 pm »

Unvote

4 letters...
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #596 on: September 02, 2014, 04:28:01 pm »

unvote

what do we even do here? Go for TA? He was already at L1 and didn't claim? Or do we try and get a totally new lynch going (I could make a case for silverspawn, did not like his response to the XP claim)?
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #597 on: September 02, 2014, 04:29:32 pm »

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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #598 on: September 02, 2014, 04:30:54 pm »

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Re: M49: James Bond Mafia (Day 1)
« Reply #599 on: September 02, 2014, 04:31:55 pm »

here from phone, but three pages behind. catching up slowly, watching
basketball gooooo finland.
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #600 on: September 02, 2014, 04:32:08 pm »

forgot to bold

Vote: Twistedarcher

Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #601 on: September 02, 2014, 04:32:14 pm »

can't stay vote: TA
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #602 on: September 02, 2014, 04:32:45 pm »

This is L-2

AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #603 on: September 02, 2014, 04:34:12 pm »

VOTE COUNT 1.14

XerxesPraelor (5): sudgy, Hydrad, Kingzog3, Robz888, chairs
Twistedarcher (5): Eevee, XerxesPraelor, SK, silverspawn, Voltaire

Not Voting (3): Witherweaver, Twistedarcher, jotheonah

With 13 alive it takes 7 to lynch.

Day 1 ends at 6:00pm FT on September 2nd (~1 1/2 hours).
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #604 on: September 02, 2014, 04:35:51 pm »

Unvote

4 letters...

?

He means we now know (assuming people are telling the truth) 4 letters of the C9++ setup: MMDV.
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #605 on: September 02, 2014, 04:39:17 pm »

I'll be around until deadline, so I can hammer if there's no other option (if one other person votes).

TA, if you're planning to claim (heaven help us) I guess you'd better do it now.
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Hydrad

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Re: M49: James Bond Mafia (Day 1)
« Reply #606 on: September 02, 2014, 04:40:31 pm »

unvote
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Robz888

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Re: M49: James Bond Mafia (Day 1)
« Reply #607 on: September 02, 2014, 04:40:54 pm »

Vote: TwistedArcher
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I have been forced to accept that lackluster play is a town tell for you.

silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #608 on: September 02, 2014, 04:42:17 pm »

This is L-1. ROBZ SCUM FOR NOT WRITING THAT?

vote:Robz

silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #609 on: September 02, 2014, 04:42:36 pm »

I'm kidding

vote:TwistedArcher

L-1!

silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #610 on: September 02, 2014, 04:44:56 pm »

on a different note, shouldn't people always claim a PR if they are on L-1? So, it shouldn't be unexpected.

jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #611 on: September 02, 2014, 04:46:46 pm »

on a different note, shouldn't people always claim a PR if they are on L-1? So, it shouldn't be unexpected.

...no. scum should claim a PR if they're on L1. Town should only do that if, you know, they have a PR.

I am write that the deadline is in an hour and 15 minutes, right?
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #612 on: September 02, 2014, 04:49:08 pm »

on a different note, shouldn't people always claim a PR if they are on L-1? So, it shouldn't be unexpected.

...no. scum should claim a PR if they're on L1. Town should only do that if, you know, they have a PR.

I am write that the deadline is in an hour and 15 minutes, right?

if the setup allows for multiple doctors, I would claim doctor if I was about to die, even as a VT. Maybe even if there can be just one doctor. as you said, he should not counterclaim.

Robz888

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Re: M49: James Bond Mafia (Day 1)
« Reply #613 on: September 02, 2014, 04:49:43 pm »

on a different note, shouldn't people always claim a PR if they are on L-1? So, it shouldn't be unexpected.

...no. scum should claim a PR if they're on L1. Town should only do that if, you know, they have a PR.

I am write that the deadline is in an hour and 15 minutes, right?

if the setup allows for multiple doctors, I would claim doctor if I was about to die, even as a VT. Maybe even if there can be just one doctor. as you said, he should not counterclaim.

That would typically be a very bad move.
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I have been forced to accept that lackluster play is a town tell for you.

Robz888

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Re: M49: James Bond Mafia (Day 1)
« Reply #614 on: September 02, 2014, 04:50:10 pm »

on a different note, shouldn't people always claim a PR if they are on L-1? So, it shouldn't be unexpected.

...no. scum should claim a PR if they're on L1. Town should only do that if, you know, they have a PR.

I am write that the deadline is in an hour and 15 minutes, right?

Yes. Any claim, TA?
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I have been forced to accept that lackluster play is a town tell for you.

silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #615 on: September 02, 2014, 04:53:01 pm »

Quote
That would typically be a very bad move.

and... why?

jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #616 on: September 02, 2014, 04:54:22 pm »

on a different note, shouldn't people always claim a PR if they are on L-1? So, it shouldn't be unexpected.

...no. scum should claim a PR if they're on L1. Town should only do that if, you know, they have a PR.

I am write that the deadline is in an hour and 15 minutes, right?

if the setup allows for multiple doctors, I would claim doctor if I was about to die, even as a VT. Maybe even if there can be just one doctor. as you said, he should not counterclaim.

That would typically be a very bad move.

I mean, I guess you maybe eat the scum shot and save a real PR? But you force the town to panic lynch, which potentially outs a real PR. So the risk and reward kind of cancel out. Like if XP is lying VT, he just forced Hydra to out himself.
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Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #617 on: September 02, 2014, 04:54:54 pm »

Nope, VT, go ahead and lynch I guess? Sigh
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Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #618 on: September 02, 2014, 04:55:39 pm »

I mean, I think there's a decent chance XP is scum, but I guess we're going by least likely to hit a PR than most likely to hit town, so oh well.
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Twistedarcher

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Re: M49: James Bond Mafia (Day 1)
« Reply #619 on: September 02, 2014, 04:55:57 pm »

Most likely to hit scum** total scumslip guys
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #620 on: September 02, 2014, 04:56:40 pm »

Very well.

vote: TwistedArcher
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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #621 on: September 02, 2014, 04:57:38 pm »

I mean, I think there's a decent chance XP is scum, but I guess we're going by least likely to hit a PR than most likely to hit town, so oh well.

If XP is alive tomorrow, I'm sure he'll be back on the table.
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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #622 on: September 02, 2014, 04:59:10 pm »

THREAD LOCKED!
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #623 on: September 02, 2014, 05:00:12 pm »

DAY 1 FINAL VOTE COUNT

XerxesPraelor (3): sudgy, Kingzog3, chairs
Twistedarcher (7): Eevee, XerxesPraelor, SK, Voltaire, Robz888, silverspawn, jotheonah

Not Voting (3): Witherweaver, Twistedarcher, Hydrad

With 13 alive it took 7 to lynch.
« Last Edit: September 04, 2014, 05:11:03 pm by AndrewisFTTW »
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #624 on: September 02, 2014, 05:12:39 pm »

The door flew open as a limp body hit the floor and landed face first. Bond, gun drawn, ran out into the hallway but saw nobody. He flipped over the body and discovered it was none other than Anya Amasova the Russian spy and more importantly Ringo's wife. Bond grit his teeth and ran to the window, just in time to witness a black Audi A8 speed away. Bond called Felix as he ran to his car and jumped in. "Felix," he quickly said when Felix answered, "I'm afraid I wont make it to lunch this afternoon."

Twistedarcher has been lynched! He was Anya Amasova, the MI6-Aligned Vanilla Townie.

Night 1 ends at 5pm FT on September 4th. Please submit all night actions by 4:30pm that day.

« Last Edit: September 02, 2014, 05:14:59 pm by AndrewisFTTW »
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #625 on: September 04, 2014, 05:10:07 pm »

Bond kept his foot pressed on the accelerator, not stopping for anything. Pedestrians jumped out of the way, cars skidded to a stop, and still Bond pursued. Once on the winding country roads Bond caught a glimpse of the Audi. He pressed his foot even more firmly into the gas. Soon he was bumper to bumper with the car, nudging it here and there trying to make it swerve to a stop. "Damn you!" Bond cursed, letting his emotions get the best of him. He slammed his foot down on the pedal, pulled up alongside the black luxury car and peered over to see an obviously frightened middle aged white man. He didn't recognize him and he didn't hesitate to swerve into the car and finish the job. It was only in the split second before the car tumbled over the edge of the cliff did Bond see the tall, muscular, black figure of Mayday tied and gagged in the back seat. Bond slammed on the brakes, paused for a moment and screamed at the top of his lungs. Two beautiful women had been killed. Two people he could've counted on to figure this whole thing out. Now what was he to do?

Sudgy has been killed in the night! He was Mayday, the MI-6 Aligned Mason.

Day 2 starts now!
« Last Edit: September 17, 2014, 11:23:52 pm by AndrewisFTTW »
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #626 on: September 04, 2014, 05:10:19 pm »

Vote Count 2.0

Not Voting (11): Witherweaver, Hydrad, Kingzog3, Robz888, chairs, Eevee, XerxesPraelor, SK, Voltaire, silverspawn, jotheonah


With 11 alive it takes 6 to lynch.

Day 2 ends Sept. 14 at 5pm FT.
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #627 on: September 04, 2014, 05:23:31 pm »

would it be good play for a SK to target a mason? could the death of sudgy be from a SK and the target of scum doctored? or do we have to assume no SK now?

Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #628 on: September 04, 2014, 05:27:55 pm »

vote: silverspawn SK hunting = mafia

I have an idea or seven.
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #629 on: September 04, 2014, 05:29:57 pm »

vote: silverspawn SK hunting = mafia

I have an idea or seven.

Start with Idea 4.

Silver was 99% Town to you yesterday, FYI.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #630 on: September 04, 2014, 05:32:09 pm »

Silver was 99% Town to you yesterday, FYI.

He was indeed. unvote Phoeey. I just remembered why. He is null now.
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #631 on: September 04, 2014, 05:34:38 pm »

I absolutely don't understand the basis of my latest post being scummy even in the slightest. I just asked what's probably one of the main questions we should answer now.

if there is no SK, why didn't scum kill XP? because of the threat of a doctor? or did they try to kill him and he was doctored?

which brings me back to my question, would it be good play for an SK to target a mason?

Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #632 on: September 04, 2014, 05:44:27 pm »

I absolutely don't understand the basis of my latest post being scummy even in the slightest. I just asked what's probably one of the main questions we should answer now.

if there is no SK, why didn't scum kill XP? because of the threat of a doctor? or did they try to kill him and he was doctored?

which brings me back to my question, would it be good play for an SK to target a mason?

Well, XP is not confirmed, so we may lynch him.  Know way we were lynching Sudgy or SK.

I'd say it's a good idea for any scum to hit a Mason.  Sudgy could have been double-shot, or XP could have succesfully protected one.  Or there is no SK.  XP can be scum too.  An SK may or may not be out there; I would say there isn't a lot to glean from the night kill so far.
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Hydrad

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Re: M49: James Bond Mafia (Day 1)
« Reply #633 on: September 04, 2014, 05:48:35 pm »

Personally I have my doubts about xp but I guess I'm ok with letting him live for a bit in case he is a doctor. But I find it really weird that scum didn't kill him if he is a doctor. I guess theres a chance we have another doctor or a 1 shot doctor that saved him. Or maybe scum kept him alive to see if we would lynch him and it saves scum a night kill on him.

Honestly this situation is really annoying and I'm curious what others think of it.
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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #634 on: September 04, 2014, 05:50:13 pm »

Not killing IC's is somewhat dangerous.. Teproc and I tried that in Monster's U and it got us in a lot of trouble.  The Masons weren't quite IC's, but close enough I would say.
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #635 on: September 04, 2014, 05:51:17 pm »

well the big thing is that XP is still alive. that can mean one of the following things
-> he was doctored
-> he was left alive so that we think he's scum and lynch him
-> he is scum
-> scum thinks he fakeclaimed. but that's supposedly not a good thing to do.

while we're at it, why is that a bad thing to do? say TA had claimed to be... dunno... town cop. we probably would have lynched someone else then, who might have been scum. why is that not good play?

silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #636 on: September 04, 2014, 05:52:20 pm »

on and another option is of course

-> he was not even targeted because scum thought it was too risky that a doctor protects him.

Hydrad

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Re: M49: James Bond Mafia (Day 1)
« Reply #637 on: September 04, 2014, 05:54:06 pm »

well the big thing is that XP is still alive. that can mean one of the following things
-> he was doctored
-> he was left alive so that we think he's scum and lynch him
-> he is scum
-> scum thinks he fakeclaimed. but that's supposedly not a good thing to do.

while we're at it, why is that a bad thing to do? say TA had claimed to be... dunno... town cop. we probably would have lynched someone else then, who might have been scum. why is that not good play?

I think it could be dangerous. What if the actual town cop says no i'm the cop! comes out thinking weve causght scum. then all thats happening is we guess on one of them. find out they are town and then lynch TA lets say. Now we still killed TA but scum also know who our cop is.
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silverspawn

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Re: M49: James Bond Mafia (Day 1)
« Reply #638 on: September 04, 2014, 05:56:01 pm »

there can be several cops in this setup.

XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #639 on: September 04, 2014, 07:55:16 pm »

I think it's pretty obvious that, given all the suspicion I had yesterday, that they left me alive in hope of a mislynch later. Also, should I reveal my target?
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silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #640 on: September 04, 2014, 07:59:20 pm »

I think it's pretty obvious that, given all the suspicion I had yesterday, that they left me alive in hope of a mislynch later. Also, should I reveal my target?
i think yes. SK?

Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #641 on: September 04, 2014, 08:39:20 pm »

I have some thoughts, but first I want to know who XP claims to have targeted. Please do that.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #642 on: September 04, 2014, 08:40:36 pm »

Silverspawn. I thought he was active and towny, but not an obvious doctor target.
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silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #643 on: September 04, 2014, 08:41:50 pm »

uw. I really don't agree with this choice. there are 2 masons, why not target one of them.

nice of you though <3

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Re: M49: James Bond Mafia (Day 2)
« Reply #644 on: September 04, 2014, 08:43:33 pm »

Silverspawn. I thought he was active and towny, but not an obvious doctor target.

Wouldn't it make more sense to protect obvious targets? Like the masons or yourself (if that's possible to target yourself)? This is more out of curiosity than anything, since I don't quite get why silverspawn would be a target for a night kill.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #645 on: September 04, 2014, 08:48:05 pm »

I can't target myself, and I had actually forgotten about the masons. I would probably have done the same thing, though, hoping to win the WIFOM.
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #646 on: September 04, 2014, 08:58:18 pm »

I can't target myself, and I had actually forgotten about the masons. I would probably have done the same thing, though, hoping to win the WIFOM.

I don't believe you.

How could you forgot about the masons, when I repeatedly asked 'WAIT, WHO ARE THE MASONS AGAIN," even late into the day.

Protecting a Mason was obviously the best move. What do you mean, win the WIFOM? How could you win it by protecting Silverspawn? Wouldn't mafia be shooting you if not the Masons?

The scum confidently killed a Mason. If you were actually a Doctor, that was sort of risky. But I don't believe you are actually a Doctor.

Vote: XerxesPraelor
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Hydrad

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Re: M49: James Bond Mafia (Day 2)
« Reply #647 on: September 04, 2014, 09:07:45 pm »

scum could of roleblocked XP though. so that could explain the boldness of killing sudgy
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silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #648 on: September 04, 2014, 09:21:14 pm »

I can't target myself, and I had actually forgotten about the masons. I would probably have done the same thing, though, hoping to win the WIFOM.

I don't believe you.

How could you forgot about the masons, when I repeatedly asked 'WAIT, WHO ARE THE MASONS AGAIN," even late into the day.

Protecting a Mason was obviously the best move. What do you mean, win the WIFOM? How could you win it by protecting Silverspawn? Wouldn't mafia be shooting you if not the Masons?

The scum confidently killed a Mason. If you were actually a Doctor, that was sort of risky. But I don't believe you are actually a Doctor.

Vote: XerxesPraelor

the thing is, even if he is scum who fakeclaimed, claiming to have doctored me doesn't seem any smarter than doing it. He could just claim to have doctored SK.

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Re: M49: James Bond Mafia (Day 1)
« Reply #649 on: September 04, 2014, 09:21:53 pm »

I absolutely don't understand the basis of my latest post being scummy even in the slightest. I just asked what's probably one of the main questions we should answer now.

if there is no SK, why didn't scum kill XP? because of the threat of a doctor? or did they try to kill him and he was doctored?

which brings me back to my question, would it be good play for an SK to target a mason?
There is. More likely than not we have no SK.
Well, XP is not confirmed, so we may lynch him.  Know way we were lynching Sudgy or SK.

I'd say it's a good idea for any scum to hit a Mason.  Sudgy could have been double-shot, or XP could have succesfully protected one.  Or there is no SK.  XP can be scum too.  An SK may or may not be out there; I would say there isn't a lot to glean from the night kill so far.
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Re: M49: James Bond Mafia (Day 2)
« Reply #650 on: September 04, 2014, 09:24:04 pm »

I think XP is more likely than not to be scum. I don't know if I want to lynch him.


Robz has really had an underwhelming amount of contributions. Wanting to lynch XP here hardly counts.
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Re: M49: James Bond Mafia (Day 2)
« Reply #651 on: September 04, 2014, 09:24:38 pm »

I can't target myself, and I had actually forgotten about the masons. I would probably have done the same thing, though, hoping to win the WIFOM.

I don't believe you.

How could you forgot about the masons, when I repeatedly asked 'WAIT, WHO ARE THE MASONS AGAIN," even late into the day.

Protecting a Mason was obviously the best move. What do you mean, win the WIFOM? How could you win it by protecting Silverspawn? Wouldn't mafia be shooting you if not the Masons?

The scum confidently killed a Mason. If you were actually a Doctor, that was sort of risky. But I don't believe you are actually a Doctor.

Vote: XerxesPraelor

the thing is, even if he is scum who fakeclaimed, claiming to have doctored me doesn't seem any smarter than doing it. He could just claim to have doctored SK.
This is a good point, and makes me lean town on SP.
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silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #652 on: September 04, 2014, 09:27:25 pm »

sp? do you mean xerxes? or do you mean me? i'm ss, he is xp.

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Re: M49: James Bond Mafia (Day 2)
« Reply #653 on: September 04, 2014, 09:28:53 pm »

sp? do you mean xerxes? or do you mean me? i'm ss, he is xp.
no, you. the point is good, and rising it is towny.
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Hydrad

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Re: M49: James Bond Mafia (Day 2)
« Reply #654 on: September 04, 2014, 10:07:08 pm »

I think that XP saying he targetted SS goes slightly townie in my books. If he was scum the 2 things I would think of would be to either say I targetted SK or say I targetted sudgy and that I got roleblocked. As I'm guessing scum roleblocked XP anyways thinking that he might hit sudgy. But that we might still kill XP since his claim could easily of been a doctor claim to live one more day.

Thats my theory on what happened last night
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Hydrad

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Re: M49: James Bond Mafia (Day 2)
« Reply #655 on: September 04, 2014, 10:08:18 pm »

Also just incase someone wonders why I keep thinking there is a roleblocker in this game. I am currently at work and can't check the mafiascum link for this game as its blocked. But I believe with 4 letters scum is forced to have a roleblocker?
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silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #656 on: September 05, 2014, 07:25:27 am »

Also just incase someone wonders why I keep thinking there is a roleblocker in this game. I am currently at work and can't check the mafiascum link for this game as its blocked. But I believe with 4 letters scum is forced to have a roleblocker?

covering up a scumslip?

vote:Hydrad

silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #657 on: September 05, 2014, 07:26:55 am »

though i guess you are a one-shot vig

Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #658 on: September 05, 2014, 07:31:58 am »

Why not shoot Hydrad?  Basically confirms you.
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #659 on: September 05, 2014, 07:32:49 am »

Should be "shoot, Hydrad". Was directing question at him.
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silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #660 on: September 05, 2014, 07:47:53 am »

that works both. can you target yourself?

XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #661 on: September 05, 2014, 08:02:36 am »

With at least 3 or 4 power roles, scum is guaranteed to have a roleblocker.
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jotheonah

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Re: M49: James Bond Mafia (Day 2)
« Reply #662 on: September 05, 2014, 10:16:45 am »

Haven't caught up yet. I'm V/LA this weekend. Going to a wedding in Minneapolis and didn't bring my computer.
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #663 on: September 05, 2014, 10:24:39 am »

I guess, given a Roleblcoker, I'm wrong. The smart thing for scum to do then is RB XP, leave him alive, shoot a Mason.

Unvote
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Re: M49: James Bond Mafia (Day 2)
« Reply #664 on: September 05, 2014, 10:28:38 am »

IF we have 4 PRs, scum has a roleblocker. But we have no particular reason to believe Hydrad or XP's claim still.

One night kill seems like good news anyway. All things considered we could be a lot further behind. I think we need to look at TA's wagon next and see if any of the jump-ons look scummy. Like I said, I won't be able to contribute in a serious way until Monday.
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #665 on: September 05, 2014, 10:43:02 am »

Well I have to say, as Silverspawn pointed out, if I'm scum and I fakeclaimed doctor, no way I'm claiming that I protected a_random_player_that_half_a_dozen_people_think_may_possibly_be_somewhat_townie_001 instead of one of the two claimed Masons.

Unless XP actually forgot about Masons when he fake claimed his fake target.  Which is possible.
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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #666 on: September 05, 2014, 11:35:03 am »

Vote Count 2.1

Hydrad (1): silverspawn

Not Voting (10): Witherweaver, Hydrad, Kingzog3, chairs, Eevee, XerxesPraelor, SK, jotheonah, Voltaire, Robz888


With 11 alive it takes 6 to lynch.

Day 2 ends Sept. 14 at 5pm FT.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #667 on: September 05, 2014, 11:48:37 am »

So PoE is making me look more at Robz, Kingzog, Chairs, and Joth.  They all pretty much got no heat Day 1, but didn't do anything to make me think they may be town. 

Also small possibility that Hydrad claimed 1-shot Vig to cover for being an SK.  XP could be lying, but I'm inclined to think not.  Voltaire and Eevee I had town reads on yesterday and haven't seen much to change my mind.

So.. vote one of the four without preference: Vote: Kingzog.
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silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #668 on: September 05, 2014, 12:07:15 pm »

sounds good. OMGUS vote:Kingzong

Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #669 on: September 05, 2014, 12:10:49 pm »

I forgot Silverspawn in my post above.  I'm more or less null, starting to feel a little more townie.
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KingZog3

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Re: M49: James Bond Mafia (Day 2)
« Reply #670 on: September 05, 2014, 12:43:56 pm »

Do I even have a defence? It's a random vote.
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silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #671 on: September 05, 2014, 12:45:33 pm »

Do I even have a defence? It's a random vote.
now it's a vote based on the lack of a defense. try a little harder, will you?

KingZog3

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Re: M49: James Bond Mafia (Day 2)
« Reply #672 on: September 05, 2014, 12:51:40 pm »

Do I even have a defence? It's a random vote.
now it's a vote based on the lack of a defense. try a little harder, will you?

And if I made a long defence it would be a vote based on defending myself over a random vote. You can't just throw an accusation at someone and then when they have no defence (because the vote had no reason) you turn that into a case. There was no basis for the vote, so I can't defend what I didn't say.

vote: silverspawn for trying to justify a random vote by a lack of a reason for the vote.
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KingZog3

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Re: M49: James Bond Mafia (Day 2)
« Reply #673 on: September 05, 2014, 12:53:18 pm »

Which, I should add, is very scummy. Pushing a case with no foundation is trying to avoid a case on yourself.
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silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #674 on: September 05, 2014, 01:04:18 pm »

actually that's very towny, i'm trying to force interaction to create reads.

Hydrad

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Re: M49: James Bond Mafia (Day 2)
« Reply #675 on: September 05, 2014, 01:27:12 pm »

Actually I was going to shoot someone to confirm myself tonight but I was afraid of being roleblocked and using up my shot. I think there was a high chance I got roleblocked so I don't think I should say if I decided to shoot or not quite yet.
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #676 on: September 05, 2014, 01:46:04 pm »

Actually I was going to shoot someone to confirm myself tonight but I was afraid of being roleblocked and using up my shot. I think there was a high chance I got roleblocked so I don't think I should say if I decided to shoot or not quite yet.

Yes because scum would always Roleblock the vig above the doctor...?
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #677 on: September 05, 2014, 01:47:20 pm »

I mean, on Night 1.  Later on it may make some sense, if they expect Vig to hit them.
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Hydrad

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Re: M49: James Bond Mafia (Day 2)
« Reply #678 on: September 05, 2014, 01:57:46 pm »

Ya well I was expecting them to kill the doctor then roleblock me. Or xp is scum and they roleblocked me.
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #679 on: September 05, 2014, 02:25:56 pm »

Ya well I was expecting them to kill the doctor then roleblock me. Or xp is scum and they roleblocked me.

Scum don't RB Vigs early in the game. Scum RB doctors.
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Hydrad

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Re: M49: James Bond Mafia (Day 2)
« Reply #680 on: September 05, 2014, 02:29:04 pm »

Ya well I was expecting them to kill the doctor then roleblock me. Or xp is scum and they roleblocked me.

Scum don't RB Vigs early in the game. Scum RB doctors.

why wouldnt scum just kill doctor?
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #681 on: September 05, 2014, 02:32:26 pm »

Ya well I was expecting them to kill the doctor then roleblock me. Or xp is scum and they roleblocked me.

Scum don't RB Vigs early in the game. Scum RB doctors.

why wouldnt scum just kill doctor?

Because we had two essential IC's.
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Hydrad

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Re: M49: James Bond Mafia (Day 2)
« Reply #682 on: September 05, 2014, 02:33:44 pm »

Hmm ok then. I'll keep that in mind. This is one of my first games with a roleblocker so I guess I didn't understand what he was going to do.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #683 on: September 05, 2014, 02:42:45 pm »

Vote Count 2.2

Kingzog3 (2): Witherweaver, silverspawn
silverspawn (1): Kingzog3

Not Voting ( 8 ):  Hydrad, chairs, Eevee, XerxesPraelor, SK, jotheonah, Voltaire, Robz888


With 11 alive it takes 6 to lynch.

Day 2 ends Sept. 14 at 5pm FT.
« Last Edit: September 08, 2014, 04:29:36 pm by AndrewisFTTW »
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: M49: James Bond Mafia (Day 2)
« Reply #684 on: September 05, 2014, 03:06:13 pm »

I think there is an unnecessary-to-worry-about low chance Hydrad is lying scum, treating him as town today. Obv. SK is town. Still have a town read on Eevee. XP I still think is town, a touch less though after today.

WW I am feeling less good about.

No time to organize other thoughts, sorry.
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chairs

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Re: M49: James Bond Mafia (Day 2)
« Reply #685 on: September 05, 2014, 03:26:10 pm »

actually that's very towny, i'm trying to force interaction to create reads.

vote: silverspawn

This has been a scumtell line before.

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Re: M49: James Bond Mafia (Day 2)
« Reply #686 on: September 05, 2014, 03:32:42 pm »

well it's not here.

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Re: M49: James Bond Mafia (Day 2)
« Reply #687 on: September 05, 2014, 03:35:01 pm »

well it's not here.

Not convincing. Try a little harder, will you?
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silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #688 on: September 05, 2014, 03:49:16 pm »

Quote
Not convincing. Try a little harder, will you?
sure. but you go first  :P

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Re: M49: James Bond Mafia (Day 2)
« Reply #689 on: September 06, 2014, 12:38:52 am »

silverspawn just seems towny.
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SK

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Re: M49: James Bond Mafia (Day 2)
« Reply #690 on: September 06, 2014, 10:35:03 pm »

silverspawn just seems towny.
mmm not really i dont think. I think he just might be acting frank to cover up the ridiculous KZ vote. Not sure, but id vote him.

My partner is dead, oh well. TA flipped town, oh well. XP looks better. Robz looks worse.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #691 on: September 07, 2014, 01:03:27 am »

XP looks better. Robz looks worse.

I don't get this, I'm thinking the opposite?
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #692 on: September 07, 2014, 09:22:34 am »

Unless XP actually forgot about Masons when he fake claimed his fake target.  Which is possible.
Just saying, if I was lying, that's what it would be.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #693 on: September 07, 2014, 09:24:47 am »

I was worried the deadline was coming up soon, but luckily it isn't. Still, I'm going to try to get up a case today.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #694 on: September 07, 2014, 09:34:39 am »

XP looks better. Robz looks worse.

I don't get this, I'm thinking the opposite?

I think robz should look worse. He does basically nothing all yesterday (part is excusable) and then the first and only big thing he tries to do D2 is lynch the doctor. The only reason he gives is that he thinks I should have targeted Sudgy, and he doesn't give any real case for scumminess in the past. I were not myself, I would think he was my partner trying to distance himself from after I defended him too much yesterday.

Basically the only way for me to look better is a night with no deaths, and that's really unlikely to happen.You still shouldn't be lynching the person who draws all the roleblocks.

BTW, part of the reason I really don't want to get lynched is that I like my record of never being mislynched till LYLO.
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silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #695 on: September 07, 2014, 10:51:58 am »

Quote
BTW, part of the reason I really don't want to get lynched is that I like my record of never being mislynched till LYLO.

we really can't take that into consideration though

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Re: M49: James Bond Mafia (Day 2)
« Reply #696 on: September 07, 2014, 10:53:41 am »

so, a little bit more activity would certainly be good for our chances.

let's OMGUS vote:chairs for starters. maybe that'll do more than voting KingZong

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Re: M49: James Bond Mafia (Day 2)
« Reply #697 on: September 07, 2014, 11:35:45 am »

I'm starting to think silver may not know what OMGUS is.
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Re: M49: James Bond Mafia (Day 2)
« Reply #698 on: September 07, 2014, 11:46:48 am »

I'm starting to think silver may not know what OMGUS is.
I thought it's a vote with absolutely no basis behind it.

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Re: M49: James Bond Mafia (Day 1)
« Reply #699 on: September 07, 2014, 11:50:17 am »

Vote Count 2.2

Kingzog3 (2): Witherweaver, silverspawn
silverspawn (1): silverspawn

Not Voting ( 8 ):  Hydrad, chairs, Eevee, XerxesPraelor, SK, jotheonah, Voltaire, Robz888


With 11 alive it takes 6 to lynch.

Day 2 ends Sept. 14 at 5pm FT.


Just noticed this is wrong, Silver is voting twice here.
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Re: M49: James Bond Mafia (Day 2)
« Reply #700 on: September 07, 2014, 11:50:45 am »

I'm starting to think silver may not know what OMGUS is.
I thought it's a vote with absolutely no basis behind it.

No, OMGUS (oh my god u suck) is voting for someone because they voted/attacked you.
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KingZog3

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Re: M49: James Bond Mafia (Day 2)
« Reply #701 on: September 07, 2014, 12:01:26 pm »

I'm starting to think silver may not know what OMGUS is.
I thought it's a vote with absolutely no basis behind it.

No, OMGUS (oh my god u suck) is voting for someone because they voted/attacked you.

Yeah, voting for someone with no basis is scummy and rude, the exception being day 1 when you have absolutely no information.
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Re: M49: James Bond Mafia (Day 2)
« Reply #702 on: September 07, 2014, 12:03:14 pm »

I'm starting to think silver may not know what OMGUS is.
I thought it's a vote with absolutely no basis behind it.
It's a retaliation vote.
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Re: M49: James Bond Mafia (Day 2)
« Reply #703 on: September 07, 2014, 12:37:05 pm »

I'm starting to think silver may not know what OMGUS is.
I thought it's a vote with absolutely no basis behind it.

No, OMGUS (oh my god u suck) is voting for someone because they voted/attacked you.

oh, okay

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Re: M49: James Bond Mafia (Day 2)
« Reply #704 on: September 07, 2014, 12:38:12 pm »

Quote
Yeah, voting for someone with no basis is scummy and rude, the exception being day 1 when you have absolutely no information.
you are starting to annoy me  :P

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Re: M49: James Bond Mafia (Day 2)
« Reply #705 on: September 07, 2014, 01:02:35 pm »

Silverspawn seems to be wanting to start whatever lynch he can, which is what I did in my closest to successful (if I quickhammered we would have won) scum game. It was BM, though, so I'm not sure how useful a comparison it is.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #706 on: September 07, 2014, 02:02:10 pm »

I'm not sure there was ever a consensus that RVS was over. But I'll unvote anyway since my vote on Eevee was mostly RVS.
I got to get my vote off my partner before people see him as a good wagon.

 
I'm tempted to agree with Eevee here. I'm just going to quote all of sudgy's posts so far in a row.

Wait, so WW, are you a mason or not?

Vote: silverspawn.  I have my legitimate reasons.

Vote: KingZog3 for the OMGUS vote.

Kingzog, what's your previous mafia experience like?

I've played Werewolf IRL, which is nearly the same thing, with a couple extra roles and a different flavour. Although it's been a very long time since I've played it. I've read some of the wiki, and I'm in general not super dumb.
Okay. The two common pitfalls are haphazard claiming and quickhammering without giving the subject time to decide whether he wants to claim.

Well I haven't claimed anything. Was that quickhammering? I voted for Voltaire because he voted for me, not really a reason. Which is why I unvoted.

quickhammering is when you hammer someone (place the final vote for them to be lynched) before giving them ample time to respond.

I'm still keeping my vote on you for your OMGUS.  You haven't said anything in defense even.

It's an OMGUS vote.  Of course it screams mafia.

Sudgy/SK scumteam??

...How in the world does what's happened implicate that?  Vote: XerxesPraelor, my first real vote.

So, sudgy's "first real vote" isn't just his third vote (in 5 posts). It also follows his vote on KingZog, which he reiterates twice and demands a defense for. Now, how on earth is a vote, with a reason, that you reiterate twice and ask for a defense for, not a real vote?

This is scum play: casting about for a wagon until one sticks, and then downplaying past efforts after the fact so it doesn't look like he's doing that.

vote: sudgy
Sees a possible wagon very likely to work despite sudgy being town, goes with it. We're very lucky the PRs were assigned this way - the people who scum were going to mislynch turned out to be ICs.

 
Ultimately, the biggest strength of a masonry is that it's two IC's. Now that they have claimed, it's not such a terrible thing if either is nightkilled. Surely they are weakest of our power roles now.

it could also be three or four ICs. (http://wiki.mafiascum.net/index.php?title=C9%2B%2B#Mason_Roles)

 Which begs the question, now that the cat is out of the bag, should additional masons claim if they exist? it would greatly reduce our lynch pool.

Note, I am asking for speculation on what we should do here, not people jumping out and claiming. I'm just saying if Eevee's right and they're basically ICs ... aren't more ICs better?
Let's make sure that doesn't happen again.

 
It really isn't a strong case. I would submit that a better case is the one I was too scared to make -- silverspawn's play, of "making sure no one's 100 percent cleared" is definitely something scum would do as early as they could in a discussion like the one we just had.

I'll vote: silverspawn in any case.

they aren't 100% cleared. it could be a scum team making a dangerous move. and we should keep that in mind. If you find the truth scummy, I don't know what to tell you.

I find the fact that your first instinct was to point that out scummy. Scum players find ICs very scary. I know if I was suddenly hearing about two and I was scum, I would try to plant the seeds of doubt early in case I needed them later on.

This is also, as WW pointed out, weird:

sounds like someone's getting a little hot under the collar at the prospect of two ICs.

they always had the chance to claim. the fact that they revealed themselves is, while maybe not a big deal, still a good thing for scum. likewise, the prospect of two IC's is not a surprise, but something that was anticipated from the start.

When actually the best way forward is to accept it immediately and try to get town credit for it. Also, "if I were scum"

 
That's a good point, but you can use some version of that against literally any case against scum. When I'm hunting for scum, I'm looking for quick, visceral reactions that don't make sense coming from town but make sense coming from scared scum. And reacting to a barely prompted IC claim with "OMG scum ploy" fits that bill for me.
Misrepresentation of what someone said is scummy.

TBC
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #707 on: September 07, 2014, 03:03:23 pm »

Now getting overwhelmingly townie impression from XP, totally wrong on initial guess today. Also feeling silverspawn is town.

No especially townie feelings toward Eevee and Voltaire, the most dangerous suspects.
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I have been forced to accept that lackluster play is a town tell for you.

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Re: M49: James Bond Mafia (Day 2)
« Reply #708 on: September 07, 2014, 03:25:23 pm »

Rereading Robz, I stumbled upon XP supposedly forgetting about the masons. MAN. How is that possible!? XP, how much time did you spend on choosing your doctoring target?
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #709 on: September 07, 2014, 03:51:27 pm »

Not tons. I thought about it casually, but I don't tend to devote much time to my targeting choices. You can look at all of the other games where I had a role - I chose this time based on who I would kill.
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Re: M49: James Bond Mafia (Day 2)
« Reply #710 on: September 07, 2014, 03:58:30 pm »

Not tons. I thought about it casually, but I don't tend to devote much time to my targeting choices. You can look at all of the other games where I had a role - I chose this time based on who I would kill.
Isn't "who the masons are" a pretty critical piece of information, even if the question is "who I would kill"?
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silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #711 on: September 07, 2014, 04:00:55 pm »

spending almost no time on the decision seems like a good way to play under your potential

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Re: M49: James Bond Mafia (Day 2)
« Reply #712 on: September 07, 2014, 04:15:28 pm »

Now getting overwhelmingly townie impression from XP, totally wrong on initial guess today. Also feeling silverspawn is town.

No especially townie feelings toward Eevee and Voltaire, the most dangerous suspects.

I don't like this at all. We know scum didn't kill XP (assuming for the moment he is the doctor). I feel like in the case where scum leaves a claimed doctor alive, their next move is trying to mislynch them -- exactly what Robz was angling for at the start of the day.

Then the case fails to gain traction and he posts this, immediately backpedalling and trying to direct suspicion onto totally new targets.

vote: Robz

FYI, I'm about to get on a plane home from MN, so starting tonight but especially Monday I'll be able to start posting more.
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Re: M49: James Bond Mafia (Day 2)
« Reply #713 on: September 07, 2014, 04:28:22 pm »

remember that there can be multiple doctors in this setup. XP could have been doctored, and even if he was not, scum could have feared that.

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Re: M49: James Bond Mafia (Day 2)
« Reply #714 on: September 07, 2014, 05:01:19 pm »

remember that there can be multiple doctors in this setup. XP could have been doctored, and even if he was not, scum could have feared that.

That's a possibility, but Occam's razor applies here I think. Until I have reason to think otherwise, it makes more sense that there's one scum faction and they shot sudgy, than that there are two, one shit sudgy, the other shot XP but he was doctored.
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Re: M49: James Bond Mafia (Day 2)
« Reply #715 on: September 07, 2014, 06:53:05 pm »

one shit sudgy

worst factional power ever

XP's joth/Eevee pairing is actually a really good thing to point out and keep in mind. I think I want to spend the rest of today not on XP but he is not off the table for the lynch.

Unlike joth I do not see Robz's flip as something inherently scummy. It is townie to change your mind after new information. However Robz is Robz and I can never read him ever, until it is too late (either we mislynch him or he's scum!MVP who just won the game). What I am saying is I am null on Robz. I am continuing to lean town on joth though because this line of thinking is counter-intuitive and more likely to come from town than scum. Probably? I should re-read more finished games.

So really what I need is time to re-read this game too, and that's time I don't have right now. Who wants to make a case on someone?
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #716 on: September 07, 2014, 07:03:55 pm »

I also lean town on Joth; unlike Voltaire, I think Joth's point on me is pretty good--that's something scum!me would do, make a bold-ish case and then backpedal in dramatic converted fashion if it doesn't take.
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I have been forced to accept that lackluster play is a town tell for you.

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Re: M49: James Bond Mafia (Day 2)
« Reply #717 on: September 07, 2014, 10:59:28 pm »

Hmm on my reads I'm still really suspicious about XP but I don't really want to lynch him today. Its something that if needed we can wait till Lylo because if he is actually the doctor they have to keep roleblocking him every night if they want to kill people. Which I'm ok with.

joth I have a slight scum read. and also I think one of WW/eevee might be scum. I get the feeling that one of them is trying to buddy with the other. So that the other gets a townie vibe from him and can gain town cred.

Volt and silver I think are decently towny. And Robz I would lean town right now.

Thats where I'm standing right now.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

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Re: M49: James Bond Mafia (Day 2)
« Reply #718 on: September 07, 2014, 11:00:49 pm »

oh and SK I have town read on... obviously

kingzog and chairs are both null right now as one hasn't said much and the other is still new so i'm finding him hard to read
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

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Re: M49: James Bond Mafia (Day 2)
« Reply #719 on: September 08, 2014, 09:24:49 am »

I was going to wait for the rest of XP's case to respond but I guess I might as well jump in now?

I'm not sure there was ever a consensus that RVS was over. But I'll unvote anyway since my vote on Eevee was mostly RVS.
I got to get my vote off my partner before people see him as a good wagon.

Calling teams at the start of day 2 with no flips, ok.

That's a good point, but you can use some version of that against literally any case against scum. When I'm hunting for scum, I'm looking for quick, visceral reactions that don't make sense coming from town but make sense coming from scared scum. And reacting to a barely prompted IC claim with "OMG scum ploy" fits that bill for me.
Misrepresentation of what someone said is scummy.

How exactly did I misrepresent someone here?
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #720 on: September 08, 2014, 11:50:10 am »

He didn't say "OMG Scum ploy!" He just pointed out that we didn't know their alignments 100%. That's a ginormous difference of degree.
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Re: M49: James Bond Mafia (Day 2)
« Reply #721 on: September 08, 2014, 12:01:15 pm »

Out of context, I agree. But if you look back at that quote and the preceding 5 or 6 posts, I think you'll find that I made my meaning very clear and that was just a final, pithy restatement. Here are the other times I stated that case beforehand:

silverspawn's play, of "making sure no one's 100 percent cleared" is definitely something scum would do as early as they could in a discussion like the one we just had.

I find the fact that your first instinct was to point that out scummy. Scum players find ICs very scary. I know if I was suddenly hearing about two and I was scum, I would try to plant the seeds of doubt early in case I needed them later on.

So now who's misrepresenting whom, eh?
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #722 on: September 08, 2014, 01:28:28 pm »

I didn't point out your other posts because they were fine. That one was a misrepresentation. I guess it should be okay to exaggerate though. I still think a scumteam with you and eevee, but rereading makes me feel a little better about you alignment.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #723 on: September 08, 2014, 01:30:39 pm »

Maybe I should try Eevee now.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #724 on: September 08, 2014, 01:33:22 pm »

Maybe I should try Eevee now.
If by "try Eevee" you mean "re-read Eevee to try to find him scummy and realize he's (probably) town", then yes, do that.
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #725 on: September 08, 2014, 01:40:01 pm »

Hydrad's point on Eevee buddying is kind of interesting.  Does Eevee have a history of this? 
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #726 on: September 08, 2014, 01:41:21 pm »

I had a giant post up going against XP, but then he has the joth/Eevee stuff and I think, why go after town reads? It just gets you attention. And I think I've come full circle back to town on XP. As a result, this means town reads on almost all the active players. All the active players? I need a post count.

Robz888
Hydrad
silverspawn
jotheonah
Eevee
Kingzog3
Witherweaver
chairs
Voltaire
XerxesPraelor
SK

vote: chairs then.
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Re: M49: James Bond Mafia (Day 2)
« Reply #727 on: September 08, 2014, 01:42:04 pm »

Hydrad's point on Eevee buddying is kind of interesting.  Does Eevee have a history of this?

I feel old.

Eevee's meta is buddying. He will buddy you. That's a thing as strongly as you being scum or Robz claiming IC or ash having an insane plan.
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #728 on: September 08, 2014, 01:45:33 pm »

Hydrad's point on Eevee buddying is kind of interesting.  Does Eevee have a history of this?

I feel old.

Eevee's meta is buddying. He will buddy you. That's a thing as strongly as you being scum or Robz claiming IC or ash having an insane plan.

What about that Voltaire guy?  He have a buddying meta?
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #729 on: September 08, 2014, 01:50:38 pm »

Hydrad's point on Eevee buddying is kind of interesting.  Does Eevee have a history of this?

I feel old.

Eevee's meta is buddying. He will buddy you. That's a thing as strongly as you being scum or Robz claiming IC or ash having an insane plan.

What about that Voltaire guy?  He have a buddying meta?

Not that I'm aware of. You'll obviously have to ask someone else!  :) :) :D ;D 8)
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Re: M49: James Bond Mafia (Day 2)
« Reply #730 on: September 08, 2014, 01:51:27 pm »

I don't feel good about this game anymore. I was re-reading again and all my reads are different and now I'm null on like everyone.
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Re: M49: James Bond Mafia (Day 2)
« Reply #731 on: September 08, 2014, 01:59:52 pm »

Hydrad's point on Eevee buddying is kind of interesting.  Does Eevee have a history of this?

I feel old.

Eevee's meta is buddying. He will buddy you. That's a thing as strongly as you being scum or Robz claiming IC or ash having an insane plan.

Unfortunately, he will buddy you as scum or as town.

Eevee and Robz are both strong scum players who can fool you for a whole game, in my experience, which makes them good suspects in games where you're like "OMG everyone seems like town". This is part of why my vote is on Robz. That and the fact that he had almost no day 1 play and his day 2 play fits with a scum narrative re: XP that makes a lot of sense to me.
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jotheonah

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Re: M49: James Bond Mafia (Day 2)
« Reply #732 on: September 08, 2014, 02:01:12 pm »

Hydrad's point on Eevee buddying is kind of interesting.  Does Eevee have a history of this?

I feel old.

Eevee's meta is buddying. He will buddy you. That's a thing as strongly as you being scum or Robz claiming IC or ash having an insane plan.

What about that Voltaire guy?  He have a buddying meta?

I have a hard time remembering Voltaire's meta because I get him mixed up with Voltgloss. But he's another one I tend to have a town read on, even when he's scum. Definitely worth a closer look.
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #733 on: September 08, 2014, 02:08:54 pm »

I've noticed no one ever votes for me much early.  Why is that?
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Re: M49: James Bond Mafia (Day 2)
« Reply #734 on: September 08, 2014, 03:09:09 pm »

I've noticed no one ever votes for me much early.  Why is that?
Short answer: because you play well.
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Re: M49: James Bond Mafia (Day 2)
« Reply #735 on: September 08, 2014, 03:14:24 pm »

I've noticed no one ever votes for me much early.  Why is that?
Short answer: because you play well.

Buddying!
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Re: M49: James Bond Mafia (Day 2)
« Reply #736 on: September 08, 2014, 03:21:37 pm »

I've noticed no one ever votes for me much early.  Why is that?

in my case, because of your avatar. and you never do anything overly stupid.

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Re: M49: James Bond Mafia (Day 2)
« Reply #737 on: September 08, 2014, 03:31:09 pm »

i should vote chairs now for inactivity. but i already voted for him for no reason. so now i'm leaving the vote as is for this reason. it bothers me that he survives so long by doing basically nothing. if he is scum and wins like that, it would bother me even more.

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Re: M49: James Bond Mafia (Day 2)
« Reply #738 on: September 08, 2014, 03:34:17 pm »

while I seem to always misplay day 1 stuff.
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Re: M49: James Bond Mafia (Day 2)
« Reply #739 on: September 08, 2014, 03:41:27 pm »

can we get a vote count?
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Re: M49: James Bond Mafia (Day 2)
« Reply #740 on: September 08, 2014, 03:48:56 pm »

vote1, vote2, vote3, vote4, vote5, vote6, vote7, vote8

sorry

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Re: M49: James Bond Mafia (Day 2)
« Reply #741 on: September 08, 2014, 04:07:07 pm »

vote1, vote2, vote3, vote4, vote5, vote6, vote7, vote8

sorry

This is the reason I voted for SS! Only scum would want to distract town with such gimmicks and farces!
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Re: M49: James Bond Mafia (Day 1)
« Reply #742 on: September 08, 2014, 04:33:09 pm »

Vote Count 2.3

Kingzog3 (1): Witherweaver
silverspawn (2): Kingzog3, chairs
chairs (2): silverspawn, Voltaire
Robz888 (1): jotheonah

Not Voting (5): Hydrad, Eevee, XerxesPraelor, SK,  Robz888


With 11 alive it takes 6 to lynch.

Day 2 ends Sept. 14 at 5pm FT.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: M49: James Bond Mafia (Day 2)
« Reply #743 on: September 09, 2014, 01:00:37 pm »

So something is clearly not working for this game right now.

I'd be willing to lynch WW, Zog, chairs, XP, and Robz, to significantly different degrees. My vote is where I want it right now. I think chairs is actually a darn good lynch. Stalled game, scum clearly is fine with that, lynch a lurker. chairs, if you're town, we need you to actually do something.
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Re: M49: James Bond Mafia (Day 2)
« Reply #744 on: September 09, 2014, 01:02:02 pm »

So something is clearly not working for this game right now.

I'd be willing to lynch WW, Zog, chairs, XP, and Robz, to significantly different degrees. My vote is where I want it right now. I think chairs is actually a darn good lynch. Stalled game, scum clearly is fine with that, lynch a lurker. chairs, if you're town, we need you to actually do something.

I'm willing to Vote: Chairs too.
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Re: M49: James Bond Mafia (Day 2)
« Reply #745 on: September 09, 2014, 02:31:22 pm »

Vote: chairs
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Re: M49: James Bond Mafia (Day 2)
« Reply #746 on: September 09, 2014, 03:18:03 pm »

So something is clearly not working for this game right now.

I'd be willing to lynch WW, Zog, chairs, XP, and Robz, to significantly different degrees. My vote is where I want it right now. I think chairs is actually a darn good lynch. Stalled game, scum clearly is fine with that, lynch a lurker. chairs, if you're town, we need you to actually do something.

I've asked to be replaced.

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Re: M49: James Bond Mafia (Day 2)
« Reply #747 on: September 09, 2014, 03:56:56 pm »

Is that a reason not to lynch you? Or is it a reason to lynch you?

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Re: M49: James Bond Mafia (Day 2)
« Reply #748 on: September 09, 2014, 04:15:06 pm »

So something is clearly not working for this game right now.

I'd be willing to lynch WW, Zog, chairs, XP, and Robz, to significantly different degrees. My vote is where I want it right now. I think chairs is actually a darn good lynch. Stalled game, scum clearly is fine with that, lynch a lurker. chairs, if you're town, we need you to actually do something.

I don't think it makes sense to blame scum for a stalled game. Scum is, at most, 4 people. It takes a whole town to not talk. I think everyone should post a vote or a case or a reads list or SOMETHING.
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Re: M49: James Bond Mafia (Day 2)
« Reply #749 on: September 09, 2014, 06:51:23 pm »

well I have a strong townread on silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #750 on: September 09, 2014, 07:27:24 pm »

I still have a scumread on Eevee, but I could look at Kingzog or robz.
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Re: M49: James Bond Mafia (Day 2)
« Reply #751 on: September 09, 2014, 07:45:46 pm »

Why KingZong? he looks very towny to me. I believe scum!KingZong would have been less aggressive towards me.

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Re: M49: James Bond Mafia (Day 2)
« Reply #752 on: September 09, 2014, 08:57:23 pm »

Why KingZong? he looks very towny to me. I believe scum!KingZong would have been less aggressive towards me.

He's one of my don't-wanting-to-lynch-but-still-willing-to-lynch players. Partially through POE based on reads, partially because I have swung so far in my reading newbies-thing that now I assume they can never be scum and well that is going to bite me in the butt at some point mathematically.

chairs's asking to be replaced actually strikes me as rather townie. vote: Witherweaver. Or Robz. Who wants to pick?
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Re: M49: James Bond Mafia (Day 2)
« Reply #753 on: September 09, 2014, 09:26:56 pm »

WW has been pretty obviously buddying me, but I still think he's town. I'm fine with

vote: robz
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Re: M49: James Bond Mafia (Day 2)
« Reply #754 on: September 09, 2014, 09:46:40 pm »

Why KingZong? he looks very towny to me. I believe scum!KingZong would have been less aggressive towards me.

He's one of my don't-wanting-to-lynch-but-still-willing-to-lynch players. Partially through POE based on reads, partially because I have swung so far in my reading newbies-thing that now I assume they can never be scum and well that is going to bite me in the butt at some point mathematically.

chairs's asking to be replaced actually strikes me as rather townie. vote: Witherweaver. Or Robz. Who wants to pick?

Robz! RObz! It's like I've been saying!
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #755 on: September 09, 2014, 09:50:43 pm »

I totally deserve to be lynch, I have been of zero help.

Of course, I'm obviously not scum, as those who have played with me should very well know. Lurking past the point of acceptability, to the point where I was going to be in trouble? Obviously not something I do as scum.
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Re: M49: James Bond Mafia (Day 2)
« Reply #756 on: September 09, 2014, 10:07:23 pm »

vote: Robz
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Re: M49: James Bond Mafia (Day 2)
« Reply #757 on: September 09, 2014, 10:12:30 pm »

vote: Robz

I will say that I have repeatedly tried to engage you, only to have you not really into that. Like, here, you could explain your reaction and we could talk about that, and more talking is very much needed in this game.
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Re: M49: James Bond Mafia (Day 2)
« Reply #758 on: September 09, 2014, 10:15:49 pm »

I mean, seriously, what am I supposed to do with your reply here? Do you not see how there is no situation in which assuming you to be town is not the worst gamble ever?
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #759 on: September 09, 2014, 10:19:35 pm »

I mean, seriously, what am I supposed to do with your reply here? Do you not see how there is no situation in which assuming you to be town is not the worst gamble ever?

This sentence is meaningless gobbledy gook. What? Do I not see no situation huh now? I'm not scum. You think I am. EXPLAIN WHY.
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Re: M49: James Bond Mafia (Day 2)
« Reply #760 on: September 09, 2014, 10:24:23 pm »

I mean, seriously, what am I supposed to do with your reply here? Do you not see how there is no situation in which assuming you to be town is not the worst gamble ever?

the triple negative here is pretty confusing
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Re: M49: James Bond Mafia (Day 2)
« Reply #761 on: September 09, 2014, 10:27:59 pm »

I mean, seriously, what am I supposed to do with your reply here? Do you not see how there is no situation in which assuming you to be town is not the worst gamble ever?

the triple negative here is pretty confusing

Yeah, I don't not understand not most of not it.
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Re: M49: James Bond Mafia (Day 2)
« Reply #762 on: September 09, 2014, 10:37:36 pm »

SK, times like this are when an IC can really be helpful. You could start leading, giving directions, asking questions. You know, stimulating the discussion.

This Robz-Volt fight is making me start to like Robz a little more and Volt a little less. Unvote for now, I need to re-read Voltaire.

We have a little time before deadline, 5 days. That's time to get ourselves a worthwhile lynch if we all actually do something.
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Re: M49: James Bond Mafia (Day 2)
« Reply #763 on: September 09, 2014, 10:48:43 pm »

Hmm ok I'm starting to think joth is town now. He seems to actually be trying to keep this game going and finding scum so town points for him. One thing I'm wondering is there any info we can gain from the day 1 votes? I'm not sure sure if we can as the lynch ended up being a situation where the deadline was about to come and we needed a lynch and TA was the closest at that time after me and XP claimed. In this situation I guess both scum and town would have those votes on him right?

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Re: M49: James Bond Mafia (Day 2)
« Reply #764 on: September 09, 2014, 11:23:31 pm »

Okay.
Why are we voting chairs if he is going to be replaced?
And…Robz is right, he deserves to be lynched. Then he goes on to say that hes town because he was lurking? Aka he is town because he is acting anti-town? This is either bad policy, or scum. I really dont care about his meta. vote: Robz
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Re: M49: James Bond Mafia (Day 2)
« Reply #765 on: September 09, 2014, 11:33:08 pm »

Okay.
Why are we voting chairs if he is going to be replaced?
And…Robz is right, he deserves to be lynched. Then he goes on to say that hes town because he was lurking? Aka he is town because he is acting anti-town? This is either bad policy, or scum. I really dont care about his meta. vote: Robz

It would probably be more helpful if a non-me person explained why I'm not scum.
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Re: M49: James Bond Mafia (Day 2)
« Reply #766 on: September 09, 2014, 11:34:40 pm »

Okay.
Why are we voting chairs if he is going to be replaced?
And…Robz is right, he deserves to be lynched. Then he goes on to say that hes town because he was lurking? Aka he is town because he is acting anti-town? This is either bad policy, or scum. I really dont care about his meta. vote: Robz

It would probably be more helpful if a non-me person explained why I'm not scum.

I think your kinda towny so I can't help there... sorry
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Re: M49: James Bond Mafia (Day 2)
« Reply #767 on: September 09, 2014, 11:51:24 pm »

Okay.
Why are we voting chairs if he is going to be replaced?
And…Robz is right, he deserves to be lynched. Then he goes on to say that hes town because he was lurking? Aka he is town because he is acting anti-town? This is either bad policy, or scum. I really dont care about his meta. vote: Robz

It would probably be more helpful if a non-me person explained why I'm not scum.
I'm not sure you are not. I fell for this exact act once.
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Re: M49: James Bond Mafia (Day 2)
« Reply #768 on: September 09, 2014, 11:53:28 pm »

I've been dropping the ball today. I'll try to reread some of the key people shortly.
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Re: M49: James Bond Mafia (Day 2)
« Reply #769 on: September 10, 2014, 12:03:30 am »

Okay.
Why are we voting chairs if he is going to be replaced?
And…Robz is right, he deserves to be lynched. Then he goes on to say that hes town because he was lurking? Aka he is town because he is acting anti-town? This is either bad policy, or scum. I really dont care about his meta. vote: Robz

It would probably be more helpful if a non-me person explained why I'm not scum.
I'm not sure you are not. I fell for this exact act once.

God, everyone has to stop using multiple negatives!

But I think I understand what you are saying, and I don't want people to fight my battles for me unless they want to.
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Re: M49: James Bond Mafia (Day 2)
« Reply #770 on: September 10, 2014, 01:09:51 am »

liopoil has replaced chairs.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #771 on: September 10, 2014, 01:20:08 am »

Bond was sitting in his hotel room watching TV when he finally decided he had to do something. It had been a couple days since that tragic car chase and he still hadn't made much headway in finding out who was behind all of this. He decided he needed to have some fun. So he put on his tuxedo and headed down to the casino. He strode over to the bar and ordered a vodka martini, shaken not stirred, and surveyed the tables. "Are you here?" he wondered grinding his teeth, "if you want me, here I am."

Vote Count 2.4


silverspawn (2): Kingzog3, liopoil
liopoil (3): silverspawn, Witherweaver, Robz888
Robz888 (3): XerxesPraelor, Voltaire, SK

Not Voting (3): Hydrad, Eevee, jotheonah


With 11 alive it takes 6 to lynch.

Day 2 ends Sept. 14 at 5pm FT.
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #772 on: September 10, 2014, 07:43:53 am »

voltaire said, just assuming you are town is the worst thing ever, don't you see that?

maybe i'm too used to these? i didn't even realize it was a triple neg., it just read like a normal sentence to me

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Re: M49: James Bond Mafia (Day 2)
« Reply #773 on: September 10, 2014, 08:05:53 am »

i made a collection of all of hydrads posts. but it's way longer than i expected (duh...). not sure if i should even post it

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Re: M49: James Bond Mafia (Day 2)
« Reply #774 on: September 10, 2014, 08:07:12 am »

well, why not

Vote: kingzog as I think he's the only one I have never played with.

Vote: XP then. He's vote switching way to much.

I don't think WW saying he's a mason means anything really. He's just referencing how the mason claim in dice mafia pretty much got him lynched I think.

Vote: eevee

He says he won't be active day 1 and then ends up being one of the most active players. When will his scum lies end!

can someone explain OMGUS to me. I've looked it up multiple times and know it means oh my god you suck. But for whatever reason thats the one term when people use I still don't really understand what they mean by it. Its been bugging me for more then a month now but you guys are using it to often for me to keep going on oblivious.

can someone explain OMGUS to me. I've looked it up multiple times and know it means oh my god you suck. But for whatever reason thats the one term when people use I still don't really understand what they mean by it. Its been bugging me for more then a month now but you guys are using it to often for me to keep going on oblivious.

It means when you vote for someone who voted for you without any other reason besides them voting for you.

well i was overthinking that... thanks

well at least this game is starting up now. One thing I'm thinking. if SK and sudgy are masons does that make eevee scum for pointing it out to see if hes right? If hes town would he try and keep quiet if he thought they were masons?

Masons are confirmed town to each other, right? Neighbors are the ones who can chat but could also be scum?

Yes i believe masons are confirmed town to each other.

I'll unvote for now too.

well at least this game is starting up now. One thing I'm thinking. if SK and sudgy are masons does that make eevee scum for pointing it out to see if hes right? If hes town would he try and keep quiet if he thought they were masons?

I'm not sure that makes him scummy. If he thinks they're Masons, and he is town, he will want to keep them alive and showing the claim people missed means sudgy won't be lynched.

But sudgy was still really far away from being lynched. and if they do claim as masons then scum knows who to kill. Still I don't think this makes eevee scum but it leans slight scum to me.


If I was scum and somehow the only one who had noticed it, I could also, you know, just tell my scumbuddies at night and then we'd know but town wouldn't.

But I see it as they arn't garenteed masons with that. Sure the chances are high that they are a mason team. But maybe you pointed it out so that they might claim and you would know exactly who to kill instead of just a hunch.

also we still have the threat of a doctor. So even if they are a mason team it can be risky for scum to try and hit as thats probably the people the doctor will try to protect also.

Hydrad, I don't get it. In your hypothesis, I would already know who to kill, I caught the slip. It's better that everyone knows, if scum is going to know anyways, no?

It's not just a hunch. I mean, they haven't said anything, and literally everyone here is convinced anyways.

Hmm i guess your just more confident then me. Personally I'm still not 100% sure that they are masons. Is there also a chance that SK and sudgy are a scum team and  made a big mistake? Anyways if I was scum I wouldn't of assumed they were masons and still am not fully convinced. It would probably take me a claim or some more information for me to be 100% sure if they are who I should kill. So I guess thats why I sort of see it as scummy from you just because I'm not as sure if they are masons as you seem to be.

And, I'm basically 100% not voting for Sudgy or SK today.

same

Hmm well this is unfortunate.

For what its worth now that they have claimed I believe them and don't want to vote for them. Actually even before they claimed I wasn't going to vote for them today unless something like mason counterclaims appeared. All I was saying was I didn't like how people were acting like masons were 100% confirmed in the game and SK and sudgy hadn't said anything about it.

I believed masons were most likely in the game with SK's townslip but I didn't like how everyone was acting that  it was 100% confirmed before it was actually confirmed at all.

becuase if we have 2 masons the lowest one if I'm reading the site right is a goon godfather SK team. If we have any more PR's in this game then there can be even more scum to find!

Whoa its weird that rolling 2 T's and rolling 0T's give the same scum team. I guess its not that common but still. Feels weird

oh when he said 3 scum. Doesn't that include SK as a scum? so for me a goon,godfather,  SK selection means 3 scum right?

Not sold on Xerxes, although I don't have town read either.

Vote: Hydrad He feels off. I haven't reread though.

Hmm I find it interesting that you think I feel "off". If you do find weird posts I can try to adrress them but there really shouldn't be anything different about my play as I'm still town.

Vote: xp

I think the case on him is pretty good for day1 interactions.

But now I'm just going to wait because I'm sure ww will find this vote scummy somehow

Would it be too much trouble to ask the Hydrad voters to lay out their case in one post so we can compare the merits of the two cases more easily? I'm certainly not against a Hydrad lynch, but I do think I like XP better right now.

I would also like to know. Eevee is pretty much voting me because I feel weird. And not 100% sure why ww is so ready to lynch me.

Would it be too much trouble to ask the Hydrad voters to lay out their case in one post so we can compare the merits of the two cases more easily? I'm certainly not against a Hydrad lynch, but I do think I like XP better right now.

I would also like to know. Eevee is pretty much voting me because I feel weird. And not 100% sure why ww is so ready to lynch me.

I'm sure if you go check you're alignment PM you'll figure it out!

Went back and checked for you. Still saying town!

Reread Hydrad. Basically all his posts after RVS are about the mason claim, which means his biggest contribution is the weird suspicion on me that still doesn't make sense to me. Very little actual content, and even that quite scummy. I like my vote.

Hmm so I guess i'll explain why I thought you calling out the masons was weird. This is probably with my inexperience with this game so I could be totally wrong but here is what I would of done.

So if you figured out they are masons I guess what I would of done if I noticed that was keep quiet and see how people react. Maybe there will be a couple people that will try pushing a SK/sudgy scum team trying to get a easy mislynch? Or we might even get lucky and scum might not realize they are masons and SK and sudgy might be able to stay alive longer into the game where the mason claim will help out even more.

But I realize this relys heavily on the fact that other people wouldn't notice that they were masons. For me it made sense to not call them out right away because I didn't even consider them being masons as a option. So I do think I agree now with your choice of calling them out. I guess I just thought it was less obvious then it really was and was just hoping scum wouldn't figure it out.

We're not switching to XP.  That's silly.

When is deadline?

September 2nd

So is there even a case that I can defend myself here? Because it feels like there is almost no reason why I'm getting voted. I guess I had my post about not being 100% sure if they were masons or not. Is that the reason we are voting for me?

I don't really see why if I was scum I would do that. If i'm scum I'm pretty sure I would see that it really looks like a mason slip and believe it. There wouldn't be any point in fighting for it because if they claim then I'm in a weird spot.

Now what I was trying to see was the chance that they were either a scum team and SK made a huge slip. Or even the chance that SK was just trusting sudgy since he was the mod in his first NM6 game. I guess I havn't played with enough mason games to have been as confident as everyone else.

Hmm well I don't really know what to say then. I guess I played the mason part completely wrong. I was just scared of everyone believing SK and sudgy were masons before anything was confirmed. I guess thats just a personal thing though since I feel like making assumptions like that can really hurt you if they are wrong.

But I'm guessing this isn't going to change anyones vote on me. So now we have to see how many people think I'm scum.

Also am I allowed to say that I really hate day 1s? For whatever reason I usually get a decent amount of heat or wagons on me during day 1. The other days I seem to be suspected much less. I almost feel like I should just lurk day 1 so that I don't say anything that could be interpreted as being scummy. Anyways I'm not actually going to do that as that is a boring way to play. Just wanted to say something of how annoying day 1 is :P

Well I still find joth's case on XP good. So I find XP the scummiest right now. The problem is that both of you think XP is towny. So your saying I either have to convince you extremely well that XP is scum. Or I have to jump off my scum read and build another person that I think is scum. Personally I don't really want to jump off of my read as I still do think XP is scum. But I feel like unless XP comes out and says he is scum you won't vote for him at all.

Now this is a genuine question. What is the right move here? Pretend I'm town for a moment. In day1 with almost no info I don't think there is really anything to build a case on other then XP. But what has been said on XP is pretty much all hes been posted. I don't see how I can get you to change your mind unless I also have a claim and even then if I did claim there is a chance you wouldn't believe me.

isn't waiting for the first reasonable chance to attack someone, and then going really strong, scummy also?
That sounds like good town play to me. If no one is willing to do anything, we'll just twiddle our thumbs until the deadline. Applying pressure is the best way to generate interactions that generate reads.

Can I use this to get townyness on my suspicion on the SK/sudgy thing? probably not but while rereading I noticed it and just wanted to put it out here. Although I guess I didn't attack I just rose opinions and suspicion.

Anyways I'm sorry silver but after rereading I think I'm finding you slightly scummy.

sounds like someone's getting a little hot under the collar at the prospect of two ICs.

they always had the chance to claim. the fact that they revealed themselves is, while maybe not a big deal, still a good thing for scum. likewise, the prospect of two IC's is not a surprise, but something that was anticipated from the start.

So there is this mention. Which seems like he was expecting masons. If he was scum and knows that they have a powerful team then expecting masons makes sense here.

Quote
Um.. you anticipated having Masons?  That's not really the most likely scenario.
it's not?

Depends.  How much information did you have coming into today?

I read the OP, it said roles are "distributed randomly". I read through the wiki page of the setup, though not everything. and someone said something about on open setup, so I assumed that I was misinformed and we're actually supposed to know more.

This looks like hes just trying to cover his "scumslip". although I don't really like using that word as I've found 90% of the time people call something a scumslip its really not...

Then there is this vote

Vote: jotheonah

it's not a strong case, but let's force some reactions

This feels like a way for scum to get on a wagon to see if it sticks. But if it doesn't you have the excuse that you were only doing it for reactions. It seems like a scummy way to get your vote on someone personally.

It really isn't a strong case. I would submit that a better case is the one I was too scared to make -- silverspawn's play, of "making sure no one's 100 percent cleared" is definitely something scum would do as early as they could in a discussion like the one we just had.

I'll vote: silverspawn in any case.

they aren't 100% cleared. it could be a scum team making a dangerous move. and we should keep that in mind. If you find the truth scummy, I don't know what to tell you.

Also joth was the person suspecting SS so silverspawn might of thought jumping on the joth wagon had a chance to get rid of the person suspecting him. I find this one unlikely but still its something to keep in mind. Hes also trying to get us to put a bit of doubt on the SK/sudgy team. This could be seen as scum trying to get us not to trust the IC's as much and maybe down the line lynching them accidentily.

Vote: xp

I think the case on him is pretty good for day1 interactions.

But now I'm just going to wait because I'm sure ww will find this vote scummy somehow

What's wrong with my defense?
it's scummy

SS also states that he thinks XP is scummy and his defense is scummy. But here he votes for TA

I don't think the case on Xer is that bad. however, I'll rather vote:Twistedarcher until he does a little bit more/stops being overly cautious.

I see this as if XP is scum he can still say he liked the lynch on XP but hes not actually helping push it here to see if XP can get saved today.

so... I think we should lynch twiste

Then he tries to get a TA wagon going. But doesn't really post much on it. Thats pretty much it for now. So at this moment I think silver/XP is a possible scum team.

you followed my advise. very good.

       
Quote
Quote
Quote
What's wrong with my defense?

    it's scummy


SS also states that he thinks XP is scummy and his defense is scummy. But here he votes for TA

this was a joke

about the rest, I'm not going to take it all that seriously, since you are just panicking.

I'm not really panicking. I still like the XP case the most here. But I'm finding everyone else either towny or not enough interactions to get a case on. I realize this case is also pretty weak also. But if eevee and WW don't want to lynch XP I think your the next one I can think of that might be scum.

Really though I still want to lynch XP.

And what's townie about Hydrad?

Because I'm town and hes scum and he might get town cred for if I get lynched!

I really hope I'm not wrong about you XP. If you are town and I'm tunneling you like this I'll feel really bad. But I just have a feeling that your scum

I'm thinking it would be more scummy? Because to scum you just have your team and know you need to kill all the other people. That's how I feel about it.

I would also rather do a lynch then no lynch. Still prefer XP but will go TA if the other choice is me.

If I'm counting right TA is at 5.

The biggest reason I still think XP is scum is because how his wagon is refusing to get bigger. Scum does not want to lose their member on day 1. The wagon has just sat there the whole game and I feel like his scum buddies are to scared to jump on it. Personally I see TA as more towny for this reason because his wagon appeared out of no where and I think even hit L-1. I don't know if he was scum if that would happen.

TA is at L-1? I will say I'm tempted to hammer just to save myself. And I feel like I should as I think after I post this people are going to unvote and lynch me. But I like xp more still.

he is L-2 though

Ah I missed that somehow.

Well this is going poorly. Ww I don't know why your so sure that I'm scum. If I do get lynched it's going to be green words :/.

Also I'm assuming at this point if any of us 3 has a PR they should claim? Unless it's doctor I'm guessing. Actually scum has a roleblocker most likely right? So claiming could be really bad and the could just roleblocker us.

I'm leaving for work in a bit but I should be able to check in slightly while at work. I really hope I don't get blitz lynched while away

I think there is also Robz who might vote XP too.

oh nvm robz is already voting.

This is horrible I'm a 1shot vig...

Personally I have my doubts about xp but I guess I'm ok with letting him live for a bit in case he is a doctor. But I find it really weird that scum didn't kill him if he is a doctor. I guess theres a chance we have another doctor or a 1 shot doctor that saved him. Or maybe scum kept him alive to see if we would lynch him and it saves scum a night kill on him.

Honestly this situation is really annoying and I'm curious what others think of it.

well the big thing is that XP is still alive. that can mean one of the following things
-> he was doctored
-> he was left alive so that we think he's scum and lynch him
-> he is scum
-> scum thinks he fakeclaimed. but that's supposedly not a good thing to do.

while we're at it, why is that a bad thing to do? say TA had claimed to be... dunno... town cop. we probably would have lynched someone else then, who might have been scum. why is that not good play?

I think it could be dangerous. What if the actual town cop says no i'm the cop! comes out thinking weve causght scum. then all thats happening is we guess on one of them. find out they are town and then lynch TA lets say. Now we still killed TA but scum also know who our cop is.

scum could of roleblocked XP though. so that could explain the boldness of killing sudgy

I think that XP saying he targetted SS goes slightly townie in my books. If he was scum the 2 things I would think of would be to either say I targetted SK or say I targetted sudgy and that I got roleblocked. As I'm guessing scum roleblocked XP anyways thinking that he might hit sudgy. But that we might still kill XP since his claim could easily of been a doctor claim to live one more day.

Thats my theory on what happened last night

Also just incase someone wonders why I keep thinking there is a roleblocker in this game. I am currently at work and can't check the mafiascum link for this game as its blocked. But I believe with 4 letters scum is forced to have a roleblocker?

Actually I was going to shoot someone to confirm myself tonight but I was afraid of being roleblocked and using up my shot. I think there was a high chance I got roleblocked so I don't think I should say if I decided to shoot or not quite yet.

Ya well I was expecting them to kill the doctor then roleblock me. Or xp is scum and they roleblocked me.

Ya well I was expecting them to kill the doctor then roleblock me. Or xp is scum and they roleblocked me.

Scum don't RB Vigs early in the game. Scum RB doctors.

why wouldnt scum just kill doctor?

Hmm ok then. I'll keep that in mind. This is one of my first games with a roleblocker so I guess I didn't understand what he was going to do.

Hmm on my reads I'm still really suspicious about XP but I don't really want to lynch him today. Its something that if needed we can wait till Lylo because if he is actually the doctor they have to keep roleblocking him every night if they want to kill people. Which I'm ok with.

joth I have a slight scum read. and also I think one of WW/eevee might be scum. I get the feeling that one of them is trying to buddy with the other. So that the other gets a townie vibe from him and can gain town cred.

Volt and silver I think are decently towny. And Robz I would lean town right now.

Thats where I'm standing right now.

oh and SK I have town read on... obviously

kingzog and chairs are both null right now as one hasn't said much and the other is still new so i'm finding him hard to read

while I seem to always misplay day 1 stuff.

Okay.
Why are we voting chairs if he is going to be replaced?
And…Robz is right, he deserves to be lynched. Then he goes on to say that hes town because he was lurking? Aka he is town because he is acting anti-town? This is either bad policy, or scum. I really dont care about his meta. vote: Robz

It would probably be more helpful if a non-me person explained why I'm not scum.

I think your kinda towny so I can't help there... sorry

Hmm ok I'm starting to think joth is town now. He seems to actually be trying to keep this game going and finding scum so town points for him. One thing I'm wondering is there any info we can gain from the day 1 votes? I'm not sure sure if we can as the lynch ended up being a situation where the deadline was about to come and we needed a lynch and TA was the closest at that time after me and XP claimed. In this situation I guess both scum and town would have those votes on him right?

silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #775 on: September 10, 2014, 08:08:05 am »

so, whoever wants to reread hydrad, it has never been easier than now.

liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #776 on: September 10, 2014, 08:28:37 am »

Unvote
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silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #777 on: September 10, 2014, 08:32:42 am »

well the most surprising thing for me is that i found him scummy in day 1 tbh. strong town read now.

i hope this doesn't look like i'm defending my scum buddy. it might be something i would do as scum. although you could come to different conclusions by rereading him, so maybe i wouldn't. in any case, he seems towny to me.

so, i'll cross hydrad cus of what i just said, me because i know im town, kingzog because he also seems towny, lio because chairs was literally just lurking the entire time, so we have zero information about him, and lynching lio now seems like a pure random, and we should do better than that, sudgy and TA because they're dead, and SK cus he's a mason

1. Robz888
2. Hydrad
3. silverspawn
4. jotheonah
5. Eevee
6. Kingzog3
7. Witherweaver
8. liopoil
9. Voltaire
10. XerxesPraelor
11. sudgy
12. SK
13. Twistedarcher


that leaves

1. Robz888
4. jotheonah
5. Eevee
7. Witherweaver
9. Voltaire
10. XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #778 on: September 10, 2014, 08:35:48 am »

oh yea and unvote

I should probably just do the same thing on one of the remaining 6. not including robz, because there's not much to go on. if voltaire is scum, he has played it really well, but we can't really lynch him based on that.

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Re: M49: James Bond Mafia (Day 2)
« Reply #779 on: September 10, 2014, 08:35:59 am »

(All of hydrads posts)

So, you post all of his posts but don't offer your opinion on any of them? I mean, this could just be a kindness to make things easy for everyone, but why do it only for one guy and then not even comment on even some of the posts? "Here's" all his posts, clearly they're scummy so vote him!" is what that says to me and I don't really like that from a town perspective. I'd rather some reasons to accompany the posts. I'm not changing my vote yet, but maybe if you post some comments about those Hydrad posts I'll could see if you're town or not and if Hydrad is too.
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #780 on: September 10, 2014, 08:49:37 am »

voltaire said, just assuming you are town is the worst thing ever, don't you see that?

maybe i'm too used to these? i didn't even realize it was a triple neg., it just read like a normal sentence to me

But it's a straw man because I didn't ask him to just assume I'm town, I insisted I was town and offered a rationale for that. If he thinks, for whatever reason, it's best to just assume I'm scum, okay lynch me, there's nothing I can say. That thinking is, uh, wrong though.
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I have been forced to accept that lackluster play is a town tell for you.

silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #781 on: September 10, 2014, 08:50:08 am »

(All of hydrads posts)

So, you post all of his posts but don't offer your opinion on any of them? I mean, this could just be a kindness to make things easy for everyone, but why do it only for one guy and then not even comment on even some of the posts? "Here's" all his posts, clearly they're scummy so vote him!" is what that says to me and I don't really like that from a town perspective. I'd rather some reasons to accompany the posts. I'm not changing my vote yet, but maybe if you post some comments about those Hydrad posts I'll could see if you're town or not and if Hydrad is too.

well, that's what i wanted to do originally, and then i realized that they the compilation is too long to do that (i have to go in exactly 1 hour, and have to do some packing), so i wasn't even sure if I should post it at all, which i wrote too. but in the end there is no reason not to post, you can just ignore it if you want. so i just read through it really quickly and posted my conclusion. which, of course, is the opposite of what you are saying.

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Re: M49: James Bond Mafia (Day 2)
« Reply #782 on: September 10, 2014, 08:50:39 am »

My initial inclination is to vote for XP. Robz's post today was entirely accurate and I have no idea why he hasn't been lynched yet... but I have not yet read every post in this thread (I've read most of them I think), so I'll wait until later. Robz is also pretty scummy.
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #783 on: September 10, 2014, 08:52:35 am »

Really I would have hammered XP yesterday as soon as he claimed doctor.
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Re: M49: James Bond Mafia (Day 2)
« Reply #784 on: September 10, 2014, 08:54:43 am »

you are a watchtower, so i you hammer XP, does he go on top of your deck?

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Re: M49: James Bond Mafia (Day 2)
« Reply #785 on: September 10, 2014, 08:55:47 am »

*if

silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #786 on: September 10, 2014, 09:06:11 am »

to clarify, i was trying to do a "I'm not even getting the card mechanics right, this is so stupid" joke. it doesn't seem to be funny though, maybe it gets funnier by explaining it? no? okay :c

Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #787 on: September 10, 2014, 09:06:49 am »

Unvote

Robz you have to realize the "I'm town, I wouldn't play this poorly as scum" defense is not a very convincing one.  And that you make that defense as town means you would make it as scum, too.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #788 on: September 10, 2014, 09:11:29 am »

vote: Hydrad

thank you for reminding me, silverspawn.

I think silverspawn is playing a very towny game here.
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #789 on: September 10, 2014, 09:12:44 am »

vote: Hydrad

thank you for reminding me, silverspawn.

I think silverspawn is playing a very towny game here.

So, what do you think Hydrad is?  I think Mafia doesn't claim 1-shot Vig.  SK may.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #790 on: September 10, 2014, 09:43:19 am »

Catching up now.

joth, that's about the 54,221th time you've said you "feel unsure" about me and need to re-read me. Are you loving the idea of mislynching Volt but don't want to press a fakecase if you don't have support? Because it's really starting to feel that way.
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silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #791 on: September 10, 2014, 09:44:29 am »

well if im not funny im at least towny. cant have everything.

i'll go now but i'll have internet where i go... i hope. and think. if not, I'll probably miss the deadline. i'll come back on sunday.

bye :)

jotheonah

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Re: M49: James Bond Mafia (Day 2)
« Reply #792 on: September 10, 2014, 09:44:34 am »

vote: Hydrad

thank you for reminding me, silverspawn.

I think silverspawn is playing a very towny game here.

I'm starting to feel like silverspawn is trying too hard, actually. Sometimes he seems REALLY towny. Other times he seems to have an almost ... forced joviality. I think I find him scummy.

No idea what to make of Robz, as usual.

Liking Voltaire less and less and starting to see how WW might be scum, too (he's posted a lot in a very towny way, but what has he really contributed? What stands has he really taken?

So, liopoil, why do you think XP is lying? If you do think XP is lying, why do you think he named such a weird protection target?
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #793 on: September 10, 2014, 09:44:42 am »

Okay.
Why are we voting chairs if he is going to be replaced?
And…Robz is right, he deserves to be lynched. Then he goes on to say that hes town because he was lurking? Aka he is town because he is acting anti-town? This is either bad policy, or scum. I really dont care about his meta. vote: Robz

This, Robz, is a more clear version of what I was saying. Except I think you're using your meta to hide unapologetic scum play.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #794 on: September 10, 2014, 09:44:59 am »

Wait people are voting for silver and Hydrad now? what is going on
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jotheonah

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Re: M49: James Bond Mafia (Day 2)
« Reply #795 on: September 10, 2014, 09:47:57 am »

Catching up now.

joth, that's about the 54,221th time you've said you "feel unsure" about me and need to re-read me. Are you loving the idea of mislynching Volt but don't want to press a fakecase if you don't have support? Because it's really starting to feel that way.

I think it's the third time, but thanks for making it clear that you feel more pressure on yourself than actually exists. That is the classic-ist of scum tells.

Honestly, I just haven't gotten around to actually doing the re-read yet. But you know what? Vote: Voltaire
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #796 on: September 10, 2014, 09:48:16 am »

vote: Hydrad

thank you for reminding me, silverspawn.

I think silverspawn is playing a very towny game here.

No, this is very bad. Hydrad is the IC who is not actually an IC but really is person in this game. There's no way the way his claim went down it's not true. At least no way that we should seriously consider today. I think this is a very bad place to vote.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #797 on: September 10, 2014, 09:51:30 am »

joth, that's about the 54,221th time you've said you "feel unsure" about me and need to re-read me. Are you loving the idea of mislynching Volt but don't want to press a fakecase if you don't have support? Because it's really starting to feel that way.

I think it's the third time, but thanks for making it clear that you feel more pressure on yourself than actually exists. That is the classic-ist of scum tells.

Honestly, I just haven't gotten around to actually doing the re-read yet. But you know what? Vote: Voltaire

I actually don't feel any pressure on my self at all, thank you very much. Just noticed a weird hedging you were doing about me, and felt it needed to be called out. Also, WW started doing the same thing I believe, so no, it's not just you.

Also, I would like everyone to note that what joth did here is OMGUS after I pointed out his behavior.

vote: joth
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #798 on: September 10, 2014, 09:52:26 am »

also I am back to silver is 99% town, don't anyone dare vote him.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #799 on: September 10, 2014, 09:54:08 am »

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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #800 on: September 10, 2014, 09:56:05 am »

vote: Hydrad

thank you for reminding me, silverspawn.

I think silverspawn is playing a very towny game here.

No, this is very bad. Hydrad is the IC who is not actually an IC but really is person in this game. There's no way the way his claim went down it's not true. At least no way that we should seriously consider today. I think this is a very bad place to vote.
I agree. And feel lazy and like an idiot. Sorry guys.

unvote

Still need to do that reread to find a more intelligent place for my vote.
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #801 on: September 10, 2014, 11:02:49 am »

Unvote

Robz you have to realize the "I'm town, I wouldn't play this poorly as scum" defense is not a very convincing one.  And that you make that defense as town means you would make it as scum, too.

Well, the point is, though, that I wouldn't play like that as scum, because it's reckless and dangerous. I would just post more on Day 2 and avoid getting lurker lynched, if I were scum. Sure, I could make that argument as scum, but I wouldn't actually have played like that at scum, because it's unnecessarily risky.
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #802 on: September 10, 2014, 11:05:03 am »

Unvote

Robz you have to realize the "I'm town, I wouldn't play this poorly as scum" defense is not a very convincing one.  And that you make that defense as town means you would make it as scum, too.

Well, the point is, though, that I wouldn't play like that as scum, because it's reckless and dangerous. I would just post more on Day 2 and avoid getting lurker lynched, if I were scum. Sure, I could make that argument as scum, but I wouldn't actually have played like that at scum, because it's unnecessarily risky.

So who is scum here? :)
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #803 on: September 10, 2014, 11:09:31 am »

Unvote

Robz you have to realize the "I'm town, I wouldn't play this poorly as scum" defense is not a very convincing one.  And that you make that defense as town means you would make it as scum, too.

Well, the point is, though, that I wouldn't play like that as scum, because it's reckless and dangerous. I would just post more on Day 2 and avoid getting lurker lynched, if I were scum. Sure, I could make that argument as scum, but I wouldn't actually have played like that at scum, because it's unnecessarily risky.
Except you have done that exact thing as scum earlier, used the same argument and gotten away with it. It's very unfortunate I don't remember what game it was, it was a long time ago.

I'm not saying Robz is scum, or even that it's likely that he is scum. I am saying that this particular argument doesn't hold any water for me, not in Robz's case anyways.
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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #804 on: September 10, 2014, 11:25:08 am »

Vote Count 2.5

silverspawn (1): Kingzog3
liopoil (1): Robz888
Robz888 (2): XerxesPraelor, SK
jotheonah (1): Voltaire

Not Voting (6): Hydrad, jotheonah, liopoil, silverspawn, Witherweaver, Eevee


With 11 alive it takes 6 to lynch.

Day 2 ends Sept. 14 at 5pm FT.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #805 on: September 10, 2014, 11:40:19 am »

Unvote

Robz you have to realize the "I'm town, I wouldn't play this poorly as scum" defense is not a very convincing one.  And that you make that defense as town means you would make it as scum, too.

Well, the point is, though, that I wouldn't play like that as scum, because it's reckless and dangerous. I would just post more on Day 2 and avoid getting lurker lynched, if I were scum. Sure, I could make that argument as scum, but I wouldn't actually have played like that at scum, because it's unnecessarily risky.
Except you have done that exact thing as scum earlier, used the same argument and gotten away with it. It's very unfortunate I don't remember what game it was, it was a long time ago.

I'm not saying Robz is scum, or even that it's likely that he is scum. I am saying that this particular argument doesn't hold any water for me, not in Robz's case anyways.

Okay, that's fine. I don't remember which game that was (we're going on 50 here buddy, woo!).
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #806 on: September 10, 2014, 11:51:59 am »

I remember it vividly. Totally shattered my illusion of having scumrobz figured out.

Oh how I miss those times of innocense.
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jotheonah

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Re: M49: James Bond Mafia (Day 2)
« Reply #807 on: September 10, 2014, 11:53:24 am »

I want back on the Robz wagon.

Unvote

Robz you have to realize the "I'm town, I wouldn't play this poorly as scum" defense is not a very convincing one.  And that you make that defense as town means you would make it as scum, too.

Well, the point is, though, that I wouldn't play like that as scum, because it's reckless and dangerous. I would just post more on Day 2 and avoid getting lurker lynched, if I were scum. Sure, I could make that argument as scum, but I wouldn't actually have played like that at scum, because it's unnecessarily risky.

Wasn't everybody getting on my case earlier for saying "if I were scum"?

Also, I think the play does make sense for you as scum. Scum more or less knows XP is a doctor, if he is. Getting him lynched to save them a nightkill, especially when there's another IC to use the nightkill on, is smart. And given how yesterday shook out you had every reason to believe that an early vote on XP would coalesce into a wagon pretty quickly. It wasn't a risky play.

vote: Robz

I like this better than Voltaire because it's an actual case I can back up. My Voltaire vote was more of a knee-jerk emotional vote.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #808 on: September 10, 2014, 11:58:16 am »

So a joth re-read uncovers this. A lot of his posts are those content-less posts scum loves to have. Except

I'm not sure there was ever a consensus that RVS was over. But I'll unvote anyway since my vote on Eevee was mostly RVS.

Saying "hey, I didn't know if it was still RVS or not!" is scummy.

There's the whole thing about how he went after Hydrad instead of silver for the mason reaction, which still confuses me.

There was a D1 wagon on joth that peaked at four votes (I think) that started with this:

sounds like someone's getting a little hot under the collar at the prospect of two ICs.

Vote: jotheonah

I don't really remember jotheonah's playstyle, so this could be irrelevant, but this is a classic scum move.  Implicating someone as scum, but not voting for them, so that they don't have to take responsibility for their actions.

joth's "maybe Volt" stuff started on D1.

I don't much like the Robz vote here from Voltaire. It's too easy just to vote for the person who isn't around. And I'm inclined to give Robz the benefit of the doubt because once he starts playing he'll be handy to have around.

Just looking over my post again, I admit I say "over and over again" about something that only happened twice. But twice in very few posts, so I think it's still relevant.

Worried about how your own posts sound, eh? Well GUESS WHAT - this classic scumtell isn't actually scummy.

Then joth drives XP, which is townie in my book. Actually the entire end of D1 seems reasonable. Meh. And I forgot he was one of the first to go against Robz...so...I guess I don't see Robz and joth on the same team, which is actually pretty useful.

What this boils down to is that joth does way less scummy stuff than I thought, and actually has a strong town narrative. And I'm hyper-sensitive to the "joth is here, Robz isn't" bias.

back to vote: Robz And I'm just realizing how much Robz is posting now that he's drawing votes.

Cool cool. Cool.

PPE: joth votes Robz again. So...cool?
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #809 on: September 10, 2014, 12:03:28 pm »

Yeah, I'm posting now. I should have been posting all along, that way I wouldn't have votes. Have to post now that I don't have votes, don't want to be lynched, obviously. Will probably be lynched anyway. Obviously would never have done this as scum, I don't get caught as scum this easily.

Seems to me like there is an awful lot of funny business between Joth and Voltaire. I'd like to say one of them is scum, but I guess it was all fairly genuine, so maybe not. Eevee is reading townier to me as well. I think XP and silverspawn are town.

I'm still fine with my chairs (now liopoil) vote.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #810 on: September 10, 2014, 12:05:47 pm »

Seems to me like there is an awful lot of funny business between Joth and Voltaire. I'd like to say one of them is scum, but I guess it was all fairly genuine, so maybe not. Eevee is reading townier to me as well. I think XP and silverspawn are town.

I'm still fine with my chairs (now liopoil) vote.

Your reads actually most match mine, I'll give you that.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #811 on: September 10, 2014, 12:06:00 pm »

What do you think of chairs outing thought?
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #812 on: September 10, 2014, 12:28:58 pm »

What do you think of chairs outing thought?

I don't get much from it, chairs is sometimes just too busy for games. It definitely doesn't make me reconsider him though. I mean it definitely came at a point where he was getting heat, seems just a tad more likely that he didn't want to disappoint scum buddies and outed. Just a tad.
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jotheonah

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Re: M49: James Bond Mafia (Day 2)
« Reply #813 on: September 10, 2014, 12:38:02 pm »

I don't like Liopoil's coming back in and immediately voting for XP much, either. As I've said, post-claim XP wagon is a scum wagon and it doesn't bode well for liopoil that all he's done is jumped in and tried to start that fire.
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #814 on: September 10, 2014, 01:22:45 pm »

I mean, I think there's a decent chance XP is scum, but I guess we're going by least likely to hit a PR than most likely to hit town, so oh well.

If XP is alive tomorrow, I'm sure he'll be back on the table.

What about this though?
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jotheonah

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Re: M49: James Bond Mafia (Day 2)
« Reply #815 on: September 10, 2014, 01:58:03 pm »

I was sure. I never said it was a good idea, just that it was likely to happen.

But in my mind, the more I think about it, his weird claim to have protected silverspawn is a pretty clear towntell. Scum!XP would have spent all night thinking about how to best re-inforce his fake claim the next day, and he would have come up with something better than that.
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #816 on: September 10, 2014, 01:58:58 pm »

I agree.
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jotheonah

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Re: M49: James Bond Mafia (Day 2)
« Reply #817 on: September 10, 2014, 01:59:29 pm »

Whereas town!XP had less time to think about who to protect, and may well have been thinking less critically about it. After all, town!XP had to make the decision quickly at night, whereas scum!XP had partners to talk it over with.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #818 on: September 10, 2014, 02:38:41 pm »

I was sure. I never said it was a good idea, just that it was likely to happen.

It was more this I was asking about. That makes sense.
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #819 on: September 10, 2014, 03:15:11 pm »

All of my posts including this one have been from my phone, I'll be home soon. I was subbed in while I was asleep and those posts were all I had time for in the morning. And I didn't even vote for XP yet. So that one post by joth is pretty absurd. I'll answer all the questions that have been asked of me and read the rest of the thread very soon.
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jotheonah

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Re: M49: James Bond Mafia (Day 2)
« Reply #820 on: September 10, 2014, 03:24:27 pm »

All of my posts including this one have been from my phone, I'll be home soon. I was subbed in while I was asleep and those posts were all I had time for in the morning. And I didn't even vote for XP yet. So that one post by joth is pretty absurd. I'll answer all the questions that have been asked of me and read the rest of the thread very soon.

You're right, pushing a case and not actually voting is much townier.  ;)
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jotheonah

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Re: M49: James Bond Mafia (Day 2)
« Reply #821 on: September 10, 2014, 03:25:12 pm »

Seriously though, thanks for replacing in!
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #822 on: September 10, 2014, 04:33:08 pm »

Going through, saying the main things I would have said if I were alive at the time. Will probably split among multiple posts.

sounds like someone's getting a little hot under the collar at the prospect of two ICs.
This is pretty scummy, because silverspawn was acting townie. And he didn't vote.

I see a few posts later that sudgy comes to the same conclusions. And wow, he got sheeped 3 times. Joth responds with this:
It really isn't a strong case. I would submit that a better case is the one I was too scared to make -- silverspawn's play, of "making sure no one's 100 percent cleared" is definitely something scum would do as early as they could in a discussion like the one we just had.

I'll vote: silverspawn in any case.
which I disagree with because scum doesn't actually do that.

I get a townread on silverspawn from the things that happened here.

sounds like someone's getting a little hot under the collar at the prospect of two ICs.

But that's Hydrad, not Silver.
True... but Hydrad is often hedgy, so I don't know what to make of it.

I agree with most of the things in this post.

...but then I agree with this one too (except for the vote on eevee). Hmmm, I'll come back to this one.

There are a bunch more posts about xerxes-joth-hydrad, but none of them say much of anything. I especially don't understand the Hydrad case, at least not yet.
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #823 on: September 10, 2014, 04:41:16 pm »

continued...

Checking in. I want to lynch Robz or TA or Hydrad. XP not so much.

Any reason you want to lynch me, other than my lurking?
oh, you're playing? (I knew he was playing, just when I read this could not remember a single one of his post prior to this).

So is there even a case that I can defend myself here? Because it feels like there is almost no reason why I'm getting voted. I guess I had my post about not being 100% sure if they were masons or not. Is that the reason we are voting for me?

I don't really see why if I was scum I would do that. If i'm scum I'm pretty sure I would see that it really looks like a mason slip and believe it. There wouldn't be any point in fighting for it because if they claim then I'm in a weird spot.

Now what I was trying to see was the chance that they were either a scum team and SK made a huge slip. Or even the chance that SK was just trusting sudgy since he was the mod in his first NM6 game. I guess I havn't played with enough mason games to have been as confident as everyone else.
Yeah, what's with the Hydrad votes? There was actually a reason to vote for XP or joth.

Hydrad makes a case on SS, SS makes a case on TA. Both look like townies making a bad case.
Man, that's actually a pretty elite day 1 case.

Even enough to make me want to Vote: TA

I'll have great availability until the deadline.

You're kidding right? It's all based on interpreting actions for every single post I make in the most negative light.
hindsight is 20-20, because I know he flips town, but ouch, if that's a pretty elite day 1 case... what isn't. The cases on XP or joth were pretty elite. Not sure what this makes me think of eevee.

I'll be around for deadline. Don't lynch me randomly.
scummy

Honest question, have we ever seen a scum wagon be the first wagon, have it sit for awhile, have other stuff build up around it and many players just kind of ignore that it still exists? Because that is what it would take for XP to be scum and it's not impossible but I don't see it.
That's silly, I bet it happens just as often (proportionally) as it happens to town.

but why though

Because I think we'll see not green text.  And I like that.
gosh this D1 was low on actual content.

I'm a doctorscum please lynch me.
FTFY. Seriously guys, he asked you to lynch him and confessed and you still didn't lynch him?
Agree that it's an easy fake claim, but we can't lynch a claimed doctor D1.
Yes you can. Claimed doctors are hardly better than VTs. They're also much more likely to be scum than claimed VTs.

joth in particular freaks out backing off of the XP lynch. I don't get it. Then he goes and hammers TA after doing what scum doesn't do there. Then this post:
I mean, I think there's a decent chance XP is scum, but I guess we're going by least likely to hit a PR than most likely to hit town, so oh well.

If XP is alive tomorrow, I'm sure he'll be back on the table.
very vaguely suggests to me that he knows TA will flip town. But I don't read much into that.

So that's the important stuff from D1, conclusions:

XP is the most scummy, followed by joth.
SS is townie, the Hydrad wagon was weird.
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #824 on: September 10, 2014, 04:46:57 pm »

Vote: Jotheonah
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liopoil

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Re: M49: James Bond Mafia (Day 1)
« Reply #825 on: September 10, 2014, 06:01:24 pm »

D2:

Silver was 99% Town to you yesterday, FYI.

He was indeed. unvote Phoeey. I just remembered why. He is null now.
This is pretty townie.

Personally I have my doubts about xp but I guess I'm ok with letting him live for a bit in case he is a doctor. But I find it really weird that scum didn't kill him if he is a doctor. I guess theres a chance we have another doctor or a 1 shot doctor that saved him. Or maybe scum kept him alive to see if we would lynch him and it saves scum a night kill on him.

Honestly this situation is really annoying and I'm curious what others think of it.
why didn't you shoot him? I guess saving the shot is reasonable. But semi-confirming you would be nice.

I can't target myself, and I had actually forgotten about the masons. I would probably have done the same thing, though, hoping to win the WIFOM.

I don't believe you.

How could you forgot about the masons, when I repeatedly asked 'WAIT, WHO ARE THE MASONS AGAIN," even late into the day.

Protecting a Mason was obviously the best move. What do you mean, win the WIFOM? How could you win it by protecting Silverspawn? Wouldn't mafia be shooting you if not the Masons?

The scum confidently killed a Mason. If you were actually a Doctor, that was sort of risky. But I don't believe you are actually a Doctor.

Vote: XerxesPraelor
pretty much this.

I think XP is more likely than not to be scum. I don't know if I want to lynch him.

Robz has really had an underwhelming amount of contributions. Wanting to lynch XP here hardly counts.
what?

Hmmm, this roleblocker thing is a good point. Although wouldn't scum maybe block Hydrad? Dang, yesterday was really the day to lynch XP. But why in the world would he save silverspawn?

this post doesn't really make sense to me at all. Yet Robz gets an "overwhelmingly townie impression" from XP, presumably because of this post. Scummy for both.

Rereading Robz, I stumbled upon XP supposedly forgetting about the masons. MAN. How is that possible!? XP, how much time did you spend on choosing your doctoring target?
townpoints for this, especially because it comes right after people back off lynching XP.

Hydrad's point on Eevee buddying is kind of interesting.  Does Eevee have a history of this?

I feel old.

Eevee's meta is buddying. He will buddy you. That's a thing as strongly as you being scum or Robz claiming IC or ash having an insane plan.
Hey, robz hasn't claimed IC! scum. (Not really serious)

Voltaire's posts in general seem like genuine town.

Vote: chairs
oh hey, "I" got up to at least 4 votes. Well you'll all realize I'm town soon enough.

I totally deserve to be lynch, I have been of zero help.

Of course, I'm obviously not scum, as those who have played with me should very well know. Lurking past the point of acceptability, to the point where I was going to be in trouble? Obviously not something I do as scum.
super townie post, but some day he is going to do this as scum and then never again. Is today that day? I don't know yet...

Okay.
Why are we voting chairs if he is going to be replaced?
And…Robz is right, he deserves to be lynched. Then he goes on to say that hes town because he was lurking? Aka he is town because he is acting anti-town? This is either bad policy, or scum. I really dont care about his meta. vote: Robz

It would probably be more helpful if a non-me person explained why I'm not scum.
ooo, scummy.

well the most surprising thing for me is that i found him scummy in day 1 tbh. strong town read now.

i hope this doesn't look like i'm defending my scum buddy. it might be something i would do as scum. although you could come to different conclusions by rereading him, so maybe i wouldn't. in any case, he seems towny to me.

so, i'll cross hydrad cus of what i just said, me because i know im town, kingzog because he also seems towny, lio because chairs was literally just lurking the entire time, so we have zero information about him, and lynching lio now seems like a pure random, and we should do better than that, sudgy and TA because they're dead, and SK cus he's a mason

1. Robz888
2. Hydrad
3. silverspawn
4. jotheonah
5. Eevee
6. Kingzog3
7. Witherweaver
8. liopoil
9. Voltaire
10. XerxesPraelor
11. sudgy
12. SK
13. Twistedarcher


that leaves

1. Robz888
4. jotheonah
5. Eevee
7. Witherweaver
9. Voltaire
10. XerxesPraelor
this post is townie, especially the bit about defending his scumbuddy. I also agree with it for the most part. I'll read that Hydrad post after I'm done with this, but so far I lean town on Hydrad.

you are a watchtower, so i you hammer XP, does he go on top of your deck?
no, he gets trashed.

Unvote

Robz you have to realize the "I'm town, I wouldn't play this poorly as scum" defense is not a very convincing one.  And that you make that defense as town means you would make it as scum, too.
I think it's a pretty convincing one. He hasn't made it as scum yet! And has made it as town before, right?

Catching up now.

joth, that's about the 54,221th time you've said you "feel unsure" about me and need to re-read me. Are you loving the idea of mislynching Volt but don't want to press a fakecase if you don't have support? Because it's really starting to feel that way.
sure is. And that's a large number.

vote: Hydrad

thank you for reminding me, silverspawn.

I think silverspawn is playing a very towny game here.

No, this is very bad. Hydrad is the IC who is not actually an IC but really is person in this game. There's no way the way his claim went down it's not true. At least no way that we should seriously consider today. I think this is a very bad place to vote.
Agreed, more on this later.

I remember it vividly. Totally shattered my illusion of having scumrobz figured out.

Oh how I miss those times of innocense.
Which game?!?

I was sure. I never said it was a good idea, just that it was likely to happen.

But in my mind, the more I think about it, his weird claim to have protected silverspawn is a pretty clear towntell. Scum!XP would have spent all night thinking about how to best re-inforce his fake claim the next day, and he would have come up with something better than that.
"better than that"... well "that" seems to have been pretty darn good. How that can be a towntell... no.

Well that's the thread! Summary stuff to come.
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #826 on: September 10, 2014, 06:01:58 pm »

So, liopoil, why do you think XP is lying? If you do think XP is lying, why do you think he named such a weird protection target?
I think he's lying because only town doctors claim doctor. Too lazy to do the math, but on average I'd guess there are maybe slightly under 1 doctors. On average there are ~3 scums. Scum claims doctor. So even if there is a doctor, claimed doctors are more likely to be scum than town. But that's not all. He's also scummy. Why did he name a weird protection target? Well, he has 3 options: SK, sudgy, or not-mason. SS makes the most sense of the not-masons. Sudgy was much more active than SK on D1 and is also a vet, so scum would probably rather kill him. It would be pretty hard to justify protecting SK. Since his scumteam wanted to kill sudgy, protecting sudgy is also strange. Sure he can say he was roleblocked, but why not roleblock Hydrad? vigilantes are terrifying! And one that probably wants to semi-confirm themselves! That leaves saying he protected a not-mason. I don't see the deterrent for claiming that. It's so easy to say you forgot about masons, and really you probably won't get suspected for it. Heck, some of you are even giving him towncred! Well I'm not. I don't believe that he could forget about the masons as town. He was one of the first who brought up the connection between sudgy and SK! No, I think it more likely he is scum.

Really the claiming his target isn't even the scummiest part.
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jotheonah

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Re: M49: James Bond Mafia (Day 2)
« Reply #827 on: September 10, 2014, 06:09:20 pm »

Vigs are not terrifying for scum night one. They are probably scum's best friends.

Also read the set up. Not only doctors but multiple doctors are possible.
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #828 on: September 10, 2014, 06:12:17 pm »

read SS's post with Hydrad's posts, don't have a reason to think he's scum, and 1-shot vig is a very townie role which will hopefully be useful to us. I HAVE A PLAN!

So here's the thing with Hydrad's role. If there are two deaths tonight, we still don't know whether it was Hydrad who shot or an SK... thus not clearing Hydrad. We could have him tell us who he will shoot, but the problem is that scum can just choose whether to roleblock Hydrad or not depending on if his target is mafia.

SO PLAN!

Hydrad tells us the name of a player before the end of the day. IF our lynch target flips mafia roleblocker, Hydrad will shoot the player he named.

If our lynch target isn't the mafia roleblocker, Hydrad either shoots the named player anyway, shoot someone else, or doesn't shoot, his choice.

Plan probably is irrelevant because we probably won't be lucky enough to lynch the mafia roleblocker, but is still worth doing for sure. Hydrad, sound good?
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #829 on: September 10, 2014, 06:14:21 pm »

Vigs are not terrifying for scum night one. They are probably scum's best friends.

Also read the set up. Not only doctors but multiple doctors are possible.
No, vigs are always terrifying.

I am aware that multiple doctors are possible. I have read the setup. I ALWAYS read the setup. Nowhere have a said anything that suggest that I thought that only 1 doctor was possible. Okay, I guess you could interpret that one post that way. But then you would be interpreting it the wrong way.
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Hydrad

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Re: M49: James Bond Mafia (Day 2)
« Reply #830 on: September 10, 2014, 06:14:28 pm »

Right now I'm going town on liopoil. I still am really suspicious about XP being doctor. But I'm still worried because the risk that if he is a doctor can be really bad for town. I realize that they are just going to roleblock him and he will be a VT if thats true. But if scum wants to keep him alive isn't it good that they are roleblocking him everynight?

I'm just trying to figure out how bad is it for town if he actually is a doctor?

PPE:2
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Hydrad

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Re: M49: James Bond Mafia (Day 2)
« Reply #831 on: September 10, 2014, 06:15:59 pm »

read SS's post with Hydrad's posts, don't have a reason to think he's scum, and 1-shot vig is a very townie role which will hopefully be useful to us. I HAVE A PLAN!

So here's the thing with Hydrad's role. If there are two deaths tonight, we still don't know whether it was Hydrad who shot or an SK... thus not clearing Hydrad. We could have him tell us who he will shoot, but the problem is that scum can just choose whether to roleblock Hydrad or not depending on if his target is mafia.

SO PLAN!

Hydrad tells us the name of a player before the end of the day. IF our lynch target flips mafia roleblocker, Hydrad will shoot the player he named.

If our lynch target isn't the mafia roleblocker, Hydrad either shoots the named player anyway, shoot someone else, or doesn't shoot, his choice.

Plan probably is irrelevant because we probably won't be lucky enough to lynch the mafia roleblocker, but is still worth doing for sure. Hydrad, sound good?

Perfect I was actually trying to think of doing something like this. This also helps if we lynch someone other then XP they will have to roleblock me to stop the shot and let him potentially save someone or still keep roleblocking XP.
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Hydrad

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Re: M49: James Bond Mafia (Day 2)
« Reply #832 on: September 10, 2014, 06:18:28 pm »

read SS's post with Hydrad's posts, don't have a reason to think he's scum, and 1-shot vig is a very townie role which will hopefully be useful to us. I HAVE A PLAN!

So here's the thing with Hydrad's role. If there are two deaths tonight, we still don't know whether it was Hydrad who shot or an SK... thus not clearing Hydrad. We could have him tell us who he will shoot, but the problem is that scum can just choose whether to roleblock Hydrad or not depending on if his target is mafia.

SO PLAN!

Hydrad tells us the name of a player before the end of the day. IF our lynch target flips mafia roleblocker, Hydrad will shoot the player he named.

If our lynch target isn't the mafia roleblocker, Hydrad either shoots the named player anyway, shoot someone else, or doesn't shoot, his choice.

Plan probably is irrelevant because we probably won't be lucky enough to lynch the mafia roleblocker, but is still worth doing for sure. Hydrad, sound good?

Perfect I was actually trying to think of doing something like this. This also helps if we lynch someone other then XP they will have to roleblock me to stop the shot and let him potentially save someone or still keep roleblocking XP.

And then I get to play mindgames again of if I shot or not which is fun. If possible I would like it if I could keep my shot till later in the game where I'm more likely to hit scum or not. But i realize that scum will just kill me before it gets to that point.
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #833 on: September 10, 2014, 06:20:39 pm »

But I'm still worried because the risk that if he is a doctor can be really bad for town. I realize that they are just going to roleblock him and he will be a VT if thats true. But if scum wants to keep him alive isn't it good that they are roleblocking him everynight?
Scum can either roleblock him, kill him, or just try not to shoot the player he protects. Highly unlikely his role does anything pro-town. The strength of doctors in this setup in particular is when they are unclaimed... which is one reason you should lynch claimed doctors. Claiming VT wouldn't be out of the question for a doctor, really.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #834 on: September 10, 2014, 06:22:07 pm »

Definitely getting a town read on lio. Not a good lynch today, people on him/chairs.
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #835 on: September 10, 2014, 06:28:24 pm »

Voltaire-ish-style reads:

1. Robz888
2. Hydrad - pro-town and towny claim
3. silverspawn - towny

4. jotheonah - scummy
5. Eevee
6. Kingzog3
7. Witherweaver
8. chairsliopoil - me
9. Voltaire - towny
10. XerxesPraelor - claimed doctor and scummy
11. sudgy - dead town
12. SK - confirmed town
13. Twistedarcher - dead town


Green = conf. town
lime green = townreads
black = near null
pink = scumreads
red = conf. scum

Which leaves the following lynch candidates:

Preferred lynch group: joth, XP
scummy? maybe?: Robz, WW
lean town: eevee, kingzog

which I plan on narrowing down further
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #836 on: September 10, 2014, 06:32:13 pm »

oh, and I'll put down a Vote: XerxesPraelor
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jotheonah

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Re: M49: James Bond Mafia (Day 2)
« Reply #837 on: September 10, 2014, 06:43:26 pm »

I'm not sure how you can think XP and I are partners. I started the wagon against him that got him to L1, right?
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jotheonah

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Re: M49: James Bond Mafia (Day 1)
« Reply #838 on: September 10, 2014, 06:46:10 pm »

Scummy things on re-read:

It's a very, very natural for a new player to think "I am town, how dares he vote for me! He must be scum.".

When I thought that there was no exclamation mark. And tbh, I wasn't thinking that he was scum. Just "how dare he vote for me."

Ok, this is pretty scummy -- Zog actually admitting to voting for someone he didn't think was scum. And we all sort of let that slip by. But, idk, in context it sort of fits with how newbie he's being. So not sure it's the best case today.

The case I actually like here is XP. During RVS, he throws his vote around a lot, that's fine, everyone does that. Then the case starts building on sudgy and he really shamelessly sheeps it:

vote: sudgy

Baa.

Then he does something he'll do over and over again: defend Robz in Robz's absence, despite that Robz has posted nothing of substance all day.

Didn't you just see robz has no time right now to defend himself?

Sudgy/SK scumteam??

The main thing I don't like is his going back to RVS after something has already begun that he has an opinion on.

A few people vote for him over his SK/sudgy scumteam accusation. He rapidly backs off.

Whatever. Forget the SK thing. I do think Sudgy overreacted here, but maybe we should leave that for another day. Sudgy tends to get lynched for this independent of alignment.

unvote

I have a small scumread on Eevee for using overreaction as the case on sudgy when he should know better.

Sudgy "over"reacts all the time, whether scum or town, and Eevee's been around long enough to know this. It's a null tell for him.

Then he disappears for like 5 pages, and then posts this.

Why is everyone voting for robz?

I think vet scum would just accept it immediately, like they did in dice Mafia. Kind of like Eevee, who also jumped on the easiest ladder that very well might have gone through except for the unforeseen mason claim, especially knowing that sudgy is an easy mislynch.

Silverspawn/Hydrad's reactions, since they're newer, are also bad, but Hydras sounds more sincere to me somehow.

Voltaire has me in his suspicion list, which I don't like, but he seems to be acting pretty towny.

Witherweaver, Joth, and KingZog haven't done anything I noticed, so I'll have to look at them later.

That, after the second defense of Robz/panic about Robz votes, strikes me as a classic scum "acti-lurking" post. It tries to look like participation, but fails to pin down anything worthwhile or add anything new.

By the way, as I far as I know, I've reposted everything XP has posted in this thread since RVS. And it's consisted of:

-sheeping
-lurking
-actilurking
-backpedaling
-being weirdly concerned about Robz

All that is enough for me to Vote: XerxesPraelor. I hope you will all join me.

Is this a post a dude writes about his partner? And then I continue to push despite multiple viable other wagons.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #839 on: September 10, 2014, 07:04:56 pm »

You could still be scum pushing my mislynch.

I'm going to see if I can do one of those game theory thing. When the day ends, I flip a coin. If heads, I protect SK. Then again. If heads, Hydrad. If both were tails, I pick someone else. So now I can submit my plan in case I'm missing something important like last time, but scum won't know who I'll protect.
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Re: M49: James Bond Mafia (Day 2)
« Reply #840 on: September 10, 2014, 07:07:43 pm »

You could still be scum pushing my mislynch.

I'm going to see if I can do one of those game theory thing. When the day ends, I flip a coin. If heads, I protect SK. Then again. If heads, Hydrad. If both were tails, I pick someone else. So now I can submit my plan in case I'm missing something important like last time, but scum won't know who I'll protect.

Oh interesting the flipping a coin thing is a interesting way to make a decision. That way scum can't figure out who you are going to choose as easily. Maybe I should try that.
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Re: M49: James Bond Mafia (Day 2)
« Reply #841 on: September 10, 2014, 07:09:08 pm »

DAY 1 FINAL VOTE COUNT

XerxesPraelor (3): sudgy, Kingzog3, chairs
Twistedarcher (7): Eevee, XerxesPraelor, SK, Voltaire, Robz888, silverspawn, jotheonah

Not Voting (3): Witherweaver, Twistedarcher, Hydrad

With 13 alive it took 7 to lynch.
Voltaire and robz are at the critical point in the ladder, and so look scummier. I'm going to go look at Eevee/Voltaire interactions.
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KingZog3

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Re: M49: James Bond Mafia (Day 2)
« Reply #842 on: September 10, 2014, 07:09:14 pm »

So, liopoil, why do you think XP is lying? If you do think XP is lying, why do you think he named such a weird protection target?
I think he's lying because only town doctors claim doctor. Too lazy to do the math, but on average I'd guess there are maybe slightly under 1 doctors. On average there are ~3 scums. Scum claims doctor. So even if there is a doctor, claimed doctors are more likely to be scum than town. But that's not all. He's also scummy. Why did he name a weird protection target? Well, he has 3 options: SK, sudgy, or not-mason. SS makes the most sense of the not-masons. Sudgy was much more active than SK on D1 and is also a vet, so scum would probably rather kill him. It would be pretty hard to justify protecting SK. Since his scumteam wanted to kill sudgy, protecting sudgy is also strange. Sure he can say he was roleblocked, but why not roleblock Hydrad? vigilantes are terrifying! And one that probably wants to semi-confirm themselves! That leaves saying he protected a not-mason. I don't see the deterrent for claiming that. It's so easy to say you forgot about masons, and really you probably won't get suspected for it. Heck, some of you are even giving him towncred! Well I'm not. I don't believe that he could forget about the masons as town. He was one of the first who brought up the connection between sudgy and SK! No, I think it more likely he is scum.

Really the claiming his target isn't even the scummiest part.

This is like, the most convincing post of this whole game.

The vigilante didn't confirm themselves though. There was only 1 night kill, and that was on Sudgy, so clearly scum killed sudgy. Unless vigilante targeted SS, the supposed doctor target. But that makes no sense . Which leads me to think maybe the roleblock was on the Vig and XP isn't a doctor.

vote: XP
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Re: M49: James Bond Mafia (Day 2)
« Reply #843 on: September 10, 2014, 07:13:30 pm »

I'm not sure how you can think XP and I are partners. I started the wagon against him that got him to L1, right?
Didn't say you are partners, though that is plausible. You since jumped your vote around a lot, IIRC. Plus bussing is a thing. Is it the most likely thing? no. Is it at all out of the question? no. I have an independent scumread on both of you.

You could still be scum pushing my mislynch.

I'm going to see if I can do one of those game theory thing. When the day ends, I flip a coin. If heads, I protect SK. Then again. If heads, Hydrad. If both were tails, I pick someone else. So now I can submit my plan in case I'm missing something important like last time, but scum won't know who I'll protect.

Oh interesting the flipping a coin thing is a interesting way to make a decision. That way scum can't figure out who you are going to choose as easily. Maybe I should try that.
Well, sort of. Mixed strategies are sometimes a good idea. This is probably one of those situations. However, I wouldn't let there be any chance of you protecting a non SK or Hydrad player. No reason to do that, because we are happy if scum kills a non SK or Hydrad player anyway. I'd just assign probabilities that add up to 1 to Hydrad and SK, then go to random.org or something. I'd suggest assigning a higher probability to SK. There's no reason to make them coin flips in particular, you can make them weird probabilities.
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #844 on: September 10, 2014, 07:15:43 pm »

So, liopoil, why do you think XP is lying? If you do think XP is lying, why do you think he named such a weird protection target?
I think he's lying because only town doctors claim doctor. Too lazy to do the math, but on average I'd guess there are maybe slightly under 1 doctors. On average there are ~3 scums. Scum claims doctor. So even if there is a doctor, claimed doctors are more likely to be scum than town. But that's not all. He's also scummy. Why did he name a weird protection target? Well, he has 3 options: SK, sudgy, or not-mason. SS makes the most sense of the not-masons. Sudgy was much more active than SK on D1 and is also a vet, so scum would probably rather kill him. It would be pretty hard to justify protecting SK. Since his scumteam wanted to kill sudgy, protecting sudgy is also strange. Sure he can say he was roleblocked, but why not roleblock Hydrad? vigilantes are terrifying! And one that probably wants to semi-confirm themselves! That leaves saying he protected a not-mason. I don't see the deterrent for claiming that. It's so easy to say you forgot about masons, and really you probably won't get suspected for it. Heck, some of you are even giving him towncred! Well I'm not. I don't believe that he could forget about the masons as town. He was one of the first who brought up the connection between sudgy and SK! No, I think it more likely he is scum.

Really the claiming his target isn't even the scummiest part.

This is like, the most convincing post of this whole game.

The vigilante didn't confirm themselves though. There was only 1 night kill, and that was on Sudgy, so clearly scum killed sudgy. Unless vigilante targeted SS, the supposed doctor target. But that makes no sense . Which leads me to think maybe the roleblock was on the Vig and XP isn't a doctor.

vote: XP
Right, Hydrad didn't confirm himself (probably wise), but he could have semi-confirmed himself if he had shot... which scum would try to prevent by blocking him so he wastes his shot.
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #845 on: September 10, 2014, 07:23:01 pm »

Liopoil present the other argument on XP. It was my initial reaction. Maybe the correct one. It's tough.
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Re: M49: James Bond Mafia (Day 2)
« Reply #846 on: September 10, 2014, 07:25:46 pm »

Well, that's a helpful and a townie entrance by lio.

People I don't want to lynch today, in order of unwillingness: Sk, Hydrad, silverspawn, lio, Voltaire, kingzog, WW.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #847 on: September 10, 2014, 07:32:38 pm »

I'm not sure how you can think XP and I are partners. I started the wagon against him that got him to L1, right?

It does argue against you and XP being on the same scum team. It does not mean you are both scum though.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #848 on: September 10, 2014, 07:32:50 pm »

I'm not sure how you can think XP and I are partners. I started the wagon against him that got him to L1, right?

It does argue against you and XP being on the same scum team. It does not mean you are both scum though.

Which I find highly unlikely anyway.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #849 on: September 10, 2014, 07:35:00 pm »

DAY 1 FINAL VOTE COUNT

XerxesPraelor (3): sudgy, Kingzog3, chairs
Twistedarcher (7): Eevee, XerxesPraelor, SK, Voltaire, Robz888, silverspawn, jotheonah

Not Voting (3): Witherweaver, Twistedarcher, Hydrad

With 13 alive it took 7 to lynch.
Voltaire and robz are at the critical point in the ladder, and so look scummier. I'm going to go look at Eevee/Voltaire interactions.

I don't get how the first is connected to the second here. Also bear in mind that my vote on TA moved around a lot due to him not being an option/other wagons/back to TA/etc. As in, I don't think this is a useful line of inquiry because everyone's votes are going to be like that. We need to look at what people said as well.
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Re: M49: James Bond Mafia (Open for signups!)
« Reply #850 on: September 10, 2014, 09:01:13 pm »

I'll try to reread the entire freaking game, starting now. I've totally ignored the awesome-seeming flavor, hopefully following it will keep me from boring myself before the end. Good luck Eevee, you can do it!
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Re: M49: James Bond Mafia (Day 1)
« Reply #851 on: September 10, 2014, 09:50:01 pm »

Vote Count 2.6

liopoil (1): Robz888
Robz888 (4): XerxesPraelor, SK, jotheonah, Voltaire
jotheonah (1): Witherweaver
XerxesPraelor (2): liopoil, Kingzog3

Not Voting (3): Hydrad, silverspawn, Eevee


With 11 alive it takes 6 to lynch.

Day 2 ends Sept. 14 at 5pm FT.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #852 on: September 11, 2014, 06:53:51 am »

you had to choose this day to become crazy active, huh?

okay, so, turns out I do not have internet where I'm now. I also don't have a smartphone, so I can only post from internet cafés (I am at one now). But I'm not a lynch candidate, so it's probably not that big of a deal. What is kind of a big deal is that the deadline is on sunday 11pm, which is the day where I'll travel back home, and I have no idea if I'll arrive before 11pm. Went I got here, I arrived after midnight, but there was stuff going wrong on the way and we left kinda late, so it's possible that I'll be home for the deadline. I'll try to, anyway.

Okay, about the game, I'll agree with Robz on this:

This is like, the most convincing post of this whole game.

Generally, I think what XP did could be risky but still good scum play. Think about it, he said he doctored me. The argument that I made ("if he was scum, he would have thought about it more") is bound to come at some point, and he's likely to get credit for it. Cause, really, which scum would fakeclaim protecting a non-mason? That's just weird. Which is why it's good. And the thing about claimed doctors being scummy is also a good point.

so I'll vote: XP. I think he's the strongest lynch we have.

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Re: M49: James Bond Mafia (Day 2)
« Reply #853 on: September 11, 2014, 06:57:05 am »

I also think lio is really make too good points for scum. Or, if he's scum, he's playing really good. If we lynch XP and he flips scum, I think lio is pretty much an IC.

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Re: M49: James Bond Mafia (Day 2)
« Reply #854 on: September 11, 2014, 06:58:07 am »

okay that's it for me today, I'll try to visit either today or tomorrow, both if possible

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Re: M49: James Bond Mafia (Day 2)
« Reply #855 on: September 11, 2014, 08:21:25 am »

I'm not sure how you can think XP and I are partners. I started the wagon against him that got him to L1, right?
Didn't say you are partners, though that is plausible. You since jumped your vote around a lot, IIRC. Plus bussing is a thing. Is it the most likely thing? no. Is it at all out of the question? no. I have an independent scumread on both of you.

Your case on me was at least partly based on my freaking out and backing off in response to XP's doctor claim, which is only a scummy play if XP is also town.

I still don't buy this XP as scum case for the reasons outlined earlier. No reason to "protect" silverspawn when it's much easier, safer, and more plausible to claim protection of the surviving mason. WIFOM, yes, but (no offense) I don't put him on that level of play.
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jotheonah

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Re: M49: James Bond Mafia (Day 2)
« Reply #856 on: September 11, 2014, 08:22:13 am »

Sorry I meant "if XP is also scum" above. Phone posting.
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #857 on: September 11, 2014, 09:30:44 am »

I'm also wondering why Liopoil is straddling the Joth/XP bridge.

I think the point about Joth's reaction to XP's claims were valid (that's why I voted earlier).  I still don't think XP is scum.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #858 on: September 11, 2014, 01:12:34 pm »

Yeah, I'm not scum. I actually purposely don't think to much about what I write/do, because the less instinct-based my reactions are, the more it gets into WIFOM, which is pretty unhelpful.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #859 on: September 11, 2014, 01:21:32 pm »

I didn't finish my reread, and I'm too tired to do it now. I'll get on it when I wake up.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #860 on: September 12, 2014, 11:27:59 am »

I'm pretty much gone from now until deadline for extended periods of time. I can check in but only briefly. So...let's lynch Robz.
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #861 on: September 12, 2014, 11:33:31 am »

Sounds like a plan.
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Re: M49: James Bond Mafia (Day 2)
« Reply #862 on: September 12, 2014, 11:39:58 am »

I don't like Robz.. I don't like XP, or Volt.. was considering liking Eevee (mainly because of buddying), but I went away from it after looking back.

Silver is probably town.. Hydrad is iffy.. PoE puts it on: Joth, KingZog, Lio. 

Joth and Lio partnership may be unlikely, not sure.. maybe someone else needs to go back in the PoE list, like Volt.

Does anyone else like Joth?  I'm still on him.
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #863 on: September 12, 2014, 11:45:06 am »

^Agree with the above, except for the not liking Robz part.
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #864 on: September 12, 2014, 11:53:55 am »

Well "don't like" means "don't want to lynch" here.
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jotheonah

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Re: M49: James Bond Mafia (Day 2)
« Reply #865 on: September 12, 2014, 12:03:11 pm »

WW, can I ask you to reconsider Eevee? I haven't re-read him, so this is a pretty barely-formulated case, but his behavior right now (saying over and over again that he's working on a reread but never actually posting anything) is pretty classic scum actilurking. I can't think of a single meaningful contribution he's made this game, at least not since he spotted the mason claim at the very very beginning. He's just sort of been hovering around, seeming towny.
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #866 on: September 12, 2014, 12:16:34 pm »

WW, can I ask you to reconsider Eevee? I haven't re-read him, so this is a pretty barely-formulated case, but his behavior right now (saying over and over again that he's working on a reread but never actually posting anything) is pretty classic scum actilurking. I can't think of a single meaningful contribution he's made this game, at least not since he spotted the mason claim at the very very beginning. He's just sort of been hovering around, seeming towny.

I think he is just legitimately struggling, like the rest of us.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #867 on: September 12, 2014, 01:25:16 pm »

Got to end of day 1 with in my reread.

Current thoughts: XP claimed to be a doctor. A mason who was less active than XP died. That is very suspicious, we should really consider lynching XP hard. Only reason to leave him alive if he is what he claims to be I can think of is if they have a roleblocker and XP's reads are really bad.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #868 on: September 12, 2014, 01:28:36 pm »

With at least 3 or 4 power roles, scum is guaranteed to have a roleblocker.
Oh, sadness.

Top suspect for me from day 1 was joth, by the way. I flipflopped between "so towny" and "scummyy" a lot, but I think the towny posts could be joth being very self-aware. Anyways, reading more, at page 28 already.

Hydrad could definitely be a serial killer, but it it's looking likelier we don't have one and he basically can't be mafia, so I think we want to treat him as town for today.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #869 on: September 12, 2014, 01:29:42 pm »

Ya well I was expecting them to kill the doctor then roleblock me. Or xp is scum and they roleblocked me.

Scum don't RB Vigs early in the game. Scum RB doctors.
This is true, unless the vig has been strongly suspecting one of the scum teams members. Having just reread day 1, it didn't seem to me Hydrad was going to shoot anyone in particular, so I'm siding with Robz here.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #870 on: September 12, 2014, 01:30:48 pm »

Ya well I was expecting them to kill the doctor then roleblock me. Or xp is scum and they roleblocked me.

Scum don't RB Vigs early in the game. Scum RB doctors.

why wouldnt scum just kill doctor?

This really is a good question. Scum is always terrified of doctors, partially because even if they aren't IC's, they aren't likely lynch targets either.
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Hydrad

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Re: M49: James Bond Mafia (Day 2)
« Reply #871 on: September 12, 2014, 01:31:26 pm »

Ya well I was expecting them to kill the doctor then roleblock me. Or xp is scum and they roleblocked me.

Scum don't RB Vigs early in the game. Scum RB doctors.
This is true, unless the vig has been strongly suspecting one of the scum teams members. Having just reread day 1, it didn't seem to me Hydrad was going to shoot anyone in particular, so I'm siding with Robz here.

Ya sorry I guess I was just afraid of wasting or hitting town with my shot. Vig is a scary role to have.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #872 on: September 12, 2014, 01:34:13 pm »

A general thought: Due to the players we have remaining and the claimed roles I'm inclined to believe, it's almost certain we are dealing with experienced, expert scum. The kind that could advice XP to claim an unconventional doctoring target because those things tend to score newer players a lot of town points. Had he claimed to have targeted SK, I think we would be all over lynching him now. Someone like Robz, Voltaire, WW (or myself) could very well have foreseen that.

Heck, he could have foreseen that himself. He is already modding, he clearly has a pretty good understanding of the game.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #873 on: September 12, 2014, 01:36:13 pm »

Not tons. I thought about it casually, but I don't tend to devote much time to my targeting choices. You can look at all of the other games where I had a role - I chose this time based on who I would kill.
This sounds insincere coming from someone who decided to mod a RMM game.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #874 on: September 12, 2014, 01:49:57 pm »

Out of context, I agree. But if you look back at that quote and the preceding 5 or 6 posts, I think you'll find that I made my meaning very clear and that was just a final, pithy restatement. Here are the other times I stated that case beforehand:

silverspawn's play, of "making sure no one's 100 percent cleared" is definitely something scum would do as early as they could in a discussion like the one we just had.

I find the fact that your first instinct was to point that out scummy. Scum players find ICs very scary. I know if I was suddenly hearing about two and I was scum, I would try to plant the seeds of doubt early in case I needed them later on.

So now who's misrepresenting whom, eh?
At the start of today, XP was doing to joth exactly what he did to TA that ultimately lead to his mislynch. I think we can eliminate joth/XP as a potential scum pair based on this, though.

By the way, TA, I never said I'm sorry for being partially responsible for your lynch yesterday. My mistake. In hindsight we should have backed down after your claim, to me it became pretty obvious you were town after you claimed VT. A power role claim would have been strictly superior for scum, probably driving us to a nolynch and a really confusing setting for day 2. I'm not sure if joth is scummy for hammering, but I don't like the fact that he did it so quickly that no one got a chance to get a word in edgewise.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #875 on: September 12, 2014, 01:53:00 pm »

I don't feel good about this game anymore. I was re-reading again and all my reads are different and now I'm null on like everyone.
Having everything up until this point fresh in my mind, I got to echo this. We are totally lost here.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #876 on: September 12, 2014, 01:57:46 pm »

well the most surprising thing for me is that i found him scummy in day 1 tbh. strong town read now.

i hope this doesn't look like i'm defending my scum buddy. it might be something i would do as scum. although you could come to different conclusions by rereading him, so maybe i wouldn't. in any case, he seems towny to me.

so, i'll cross hydrad cus of what i just said, me because i know im town, kingzog because he also seems towny, lio because chairs was literally just lurking the entire time, so we have zero information about him, and lynching lio now seems like a pure random, and we should do better than that, sudgy and TA because they're dead, and SK cus he's a mason

1. Robz888
2. Hydrad
3. silverspawn
4. jotheonah
5. Eevee
6. Kingzog3
7. Witherweaver
8. liopoil
9. Voltaire
10. XerxesPraelor
11. sudgy
12. SK
13. Twistedarcher


that leaves

1. Robz888
4. jotheonah
5. Eevee
7. Witherweaver
9. Voltaire
10. XerxesPraelor
This is a great post. Of course lio now has had 5 pages to contribute, so I'd eliminate that, but other than that, spot on man.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #877 on: September 12, 2014, 02:07:04 pm »

Except for not agreeing with the Hydrad wagon (man, Hydrad had a medium amount of posts but NO contributions day 1), liopoil's assessment of day 1 matches mine to the dot. Which makes me lean town on him, too.
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Eevee

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Re: M49: James Bond Mafia (Day 1)
« Reply #878 on: September 12, 2014, 02:08:54 pm »

We've already established we think Hydrad is either a vig or a SK, so, as it happened, if he is town, him shooting really wouldn't have helped us at all.

But, if he was a SK and his shot got blocked, I'm pretty sure he would claim he tried to shoot because why not, so that gives him town points in my eyes. I don't think he would have shot sudgy, after claiming to be a vig, if he was a serial killer.
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Re: M49: James Bond Mafia (Day 2)
« Reply #879 on: September 12, 2014, 02:10:33 pm »

Except for not agreeing with the Hydrad wagon (man, Hydrad had a medium amount of posts but NO contributions day 1), liopoil's assessment of day 1 matches mine to the dot. Which makes me lean town on him, too.

My bad I'm pretty bad at coming up with cases on people. And also not used to defending myself. I'll try to post more content stuff.
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Re: M49: James Bond Mafia (Day 1)
« Reply #880 on: September 12, 2014, 02:12:47 pm »

We've already established we think Hydrad is either a vig or a SK, so, as it happened, if he is town, him shooting really wouldn't have helped us at all.

But, if he was a SK and his shot got blocked, I'm pretty sure he would claim he tried to shoot because why not, so that gives him town points in my eyes. I don't think he would have shot sudgy, after claiming to be a vig, if he was a serial killer.

Hmm also claiming 1 shot vig doesn't work for a sk really. Unless I'm planning on only shooting once the entire game and hoping to win with just town cred.
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Re: M49: James Bond Mafia (Day 2)
« Reply #881 on: September 12, 2014, 02:15:23 pm »

Also I will say I'm ok with a xp lynch as I think he's most likely scum out of everyone. Especially because it felt like his wagon was weird and refused for almost the whole day to be able to lynch him. It feels like scum kept trying to push everyone into me or TA so that scum wouldn't die day 1.

The only thing holding me back is the doctor claim which is I guess exactly why scum would claim it.
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Re: M49: James Bond Mafia (Day 2)
« Reply #882 on: September 12, 2014, 02:15:44 pm »

WW, can I ask you to reconsider Eevee? I haven't re-read him, so this is a pretty barely-formulated case, but his behavior right now (saying over and over again that he's working on a reread but never actually posting anything) is pretty classic scum actilurking. I can't think of a single meaningful contribution he's made this game, at least not since he spotted the mason claim at the very very beginning. He's just sort of been hovering around, seeming towny.
I mean, yeah, sorry it took me longer than I anticipated, but I reread the entire game to get a better idea. You are basically blaming me for promising to do it faster than I actually did, conveniently forgetting I actually did a full reread to get a better grasp on this.
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Re: M49: James Bond Mafia (Day 2)
« Reply #883 on: September 12, 2014, 02:17:17 pm »

Also joth feels weird to me also. I keep switching beside seeing him scummy and towny like every couple pages. So I don't know what to make out of that
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Re: M49: James Bond Mafia (Day 2)
« Reply #884 on: September 12, 2014, 02:17:51 pm »

We've already established we think Hydrad is either a vig or a SK, so, as it happened, if he is town, him shooting really wouldn't have helped us at all.

But, if he was a SK and his shot got blocked, I'm pretty sure he would claim he tried to shoot because why not, so that gives him town points in my eyes. I don't think he would have shot sudgy, after claiming to be a vig, if he was a serial killer.

Hmm also claiming 1 shot vig doesn't work for a sk really. Unless I'm planning on only shooting once the entire game and hoping to win with just town cred.

Pretty sure I claimed 1-shot vig as an SK. It makes more sense then you think. If you claim regular vig, scum just kills you. You're too dangerous. If you're a SK who is forced to claim day 1 (terrible situation to be in, btw) you still have to toe that line of ot getting lynched AND not getting shot, and the 1-shot vig is the best chance at that (because once you've "used your shot" you're just a named VT and not a high priority for a scum NK)
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Re: M49: James Bond Mafia (Day 1)
« Reply #885 on: September 12, 2014, 02:18:03 pm »

We've already established we think Hydrad is either a vig or a SK, so, as it happened, if he is town, him shooting really wouldn't have helped us at all.

But, if he was a SK and his shot got blocked, I'm pretty sure he would claim he tried to shoot because why not, so that gives him town points in my eyes. I don't think he would have shot sudgy, after claiming to be a vig, if he was a serial killer.

Hmm also claiming 1 shot vig doesn't work for a sk really. Unless I'm planning on only shooting once the entire game and hoping to win with just town cred.
I mean you'd shoot once and then just tell you are not shooting and hope you aren't being tracked or watched.  :D Any claim is a lie for a serial killer who is shooting every night. Yours was nice in that you'd have a free pass for one night.

But, I think you are what you claimed and there is no SK. Not that I mind you trying to build cases of course! But you don't have to struggle to do it to avoid my suspicion, you've won me over already.
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Re: M49: James Bond Mafia (Day 2)
« Reply #886 on: September 12, 2014, 02:18:26 pm »

WW, can I ask you to reconsider Eevee? I haven't re-read him, so this is a pretty barely-formulated case, but his behavior right now (saying over and over again that he's working on a reread but never actually posting anything) is pretty classic scum actilurking. I can't think of a single meaningful contribution he's made this game, at least not since he spotted the mason claim at the very very beginning. He's just sort of been hovering around, seeming towny.
I mean, yeah, sorry it took me longer than I anticipated, but I reread the entire game to get a better idea. You are basically blaming me for promising to do it faster than I actually did, conveniently forgetting I actually did a full reread to get a better grasp on this.

When I posted you hadn't posted yet. But then you did. I am now feeling quite towny about you.
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Re: M49: James Bond Mafia (Day 2)
« Reply #887 on: September 12, 2014, 02:18:45 pm »

We've already established we think Hydrad is either a vig or a SK, so, as it happened, if he is town, him shooting really wouldn't have helped us at all.

But, if he was a SK and his shot got blocked, I'm pretty sure he would claim he tried to shoot because why not, so that gives him town points in my eyes. I don't think he would have shot sudgy, after claiming to be a vig, if he was a serial killer.

Hmm also claiming 1 shot vig doesn't work for a sk really. Unless I'm planning on only shooting once the entire game and hoping to win with just town cred.

Pretty sure I claimed 1-shot vig as an SK. It makes more sense then you think. If you claim regular vig, scum just kills you. You're too dangerous. If you're a SK who is forced to claim day 1 (terrible situation to be in, btw) you still have to toe that line of ot getting lynched AND not getting shot, and the 1-shot vig is the best chance at that (because once you've "used your shot" you're just a named VT and not a high priority for a scum NK)
This explanation is better than mine.
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Re: M49: James Bond Mafia (Day 2)
« Reply #888 on: September 12, 2014, 02:20:14 pm »

WW, can I ask you to reconsider Eevee? I haven't re-read him, so this is a pretty barely-formulated case, but his behavior right now (saying over and over again that he's working on a reread but never actually posting anything) is pretty classic scum actilurking. I can't think of a single meaningful contribution he's made this game, at least not since he spotted the mason claim at the very very beginning. He's just sort of been hovering around, seeming towny.
I mean, yeah, sorry it took me longer than I anticipated, but I reread the entire game to get a better idea. You are basically blaming me for promising to do it faster than I actually did, conveniently forgetting I actually did a full reread to get a better grasp on this.

When I posted you hadn't posted yet. But then you did. I am now feeling quite towny about you.
I think "Eevee is just saying he is going to reread but actually laughing at his beard thinking these schmucks are believing it" is an extremely weak reason to suspect me. Of course I meant to get the reread done, I wouldn't have said I was doing it otherwise, whatever my alignment.
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Re: M49: James Bond Mafia (Day 2)
« Reply #889 on: September 12, 2014, 02:28:00 pm »

1. Robz888 - Super lurk turned into something of an activity level with no real analysis still. Not impressed.
2. Hydrad - I believe his claim for aforementioned reasons.
3. silverspawn - Play is towny. Strongest town read outside of the claimants, could be scum if he is considerably more savvy than first time players usually are as scum.
4. jotheonah - Scummiest of the non-claimants. I've talked about this a lot. Not partners with XP though.
5. Eevee - Me!
6. Kingzog3 - Play is towny-ish. Tier 2 town read outside the claimants.
7. Witherweaver - Actually less of a presence than I'd expect. Has also not been suspected at all. The little analysis I've gotten from him I've agreed with, but he really hasn't posted anything too creative or bold. Turning into a PoE scum read, even.
8. chairs liopoil - Strong entrance, great analysis that happens to match my own reads perfectly. Tier 2 town read outside the claimants, could be scum if my reads are really bad.
9. Voltaire - He's been somewhat of a similar read to me than WW all game. Less strong than I'd expect, but initiated the completely needless fight with Robz, which happens in every game but is also not something he really needs to do as scum, as antagonizing people, especially strong-willed people such as our Robz is not desirable for them. Much like WW, turning into a PoE scum read. You guys need to start convincing us you are town!
10. XerxesPraelor - Scummy scummy scummy claim, we should have lynched him yesterday. I'd totally be calling a joth-XP scum team here for his strong and successful efforts to prevent this yesterday if they didn't have the convincing fight today. Weird doctoring target gives me pause, but basically everything else seems to point towards XP being scum. Claimed doctors just shouldn't survive, period.
11. sudgy - Mayday, MI-6 Aligned Mason, killed N1
12. SK - Confirmed mason.
13. Twistedarcher - Anya Amasova, MI-6 Aligned Vanilla Townie, lynched D1
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Re: M49: James Bond Mafia (Day 2)
« Reply #890 on: September 12, 2014, 02:28:41 pm »

And with that, I'm done catching up. Let's lynch some scum guys!
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Re: M49: James Bond Mafia (Day 2)
« Reply #891 on: September 12, 2014, 02:29:28 pm »

I'm town.

How's that?
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Re: M49: James Bond Mafia (Day 2)
« Reply #892 on: September 12, 2014, 02:30:54 pm »

I don't buy the XP thing, either.  Scum has Roleblocker, 1-shot Vig isn't a huge threat, and there are TWO IC's.  Keeping the IC's alive is dangerous dangerous dangerous.  I know because I did it in MU.  They Roleblock XP and kill the IC's, easy.
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Re: M49: James Bond Mafia (Day 2)
« Reply #893 on: September 12, 2014, 02:32:25 pm »

I'm town.

How's that?

Ah I was worried. Thanks for claiming!
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Re: M49: James Bond Mafia (Day 2)
« Reply #894 on: September 12, 2014, 02:33:01 pm »

I don't buy the XP thing, either.  Scum has Roleblocker, 1-shot Vig isn't a huge threat, and there are TWO IC's.  Keeping the IC's alive is dangerous dangerous dangerous.  I know because I did it in MU.  They Roleblock XP and kill the IC's, easy.

Wait are you saying you think xp is scum or not?
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Re: M49: James Bond Mafia (Day 2)
« Reply #895 on: September 12, 2014, 02:33:12 pm »

I don't buy the XP thing, either.  Scum has Roleblocker, 1-shot Vig isn't a huge threat, and there are TWO IC's.  Keeping the IC's alive is dangerous dangerous dangerous.  I know because I did it in MU.  They Roleblock XP and kill the IC's, easy.
Except we don't know scum has a roleblocker. It's only known to us if XP is truthful. You are using something that results from XP's claim to validate the claim itself. There has to be a name for this fallacy, but I'm not a well read man.
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Re: M49: James Bond Mafia (Day 2)
« Reply #896 on: September 12, 2014, 02:38:20 pm »

I'm saying I that XP being alive doesn't mean he's scum.  I think XP is town for independent reasons.

Are you sure about RB?  I thought we knew they had to have a Roleblocker after the two Mason claims.
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Re: M49: James Bond Mafia (Day 2)
« Reply #897 on: September 12, 2014, 02:39:22 pm »

Okay, one of XP/Hydrad need to be telling the truth to guarantee a Roleblocker.
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Re: M49: James Bond Mafia (Day 2)
« Reply #898 on: September 12, 2014, 02:41:30 pm »

Okay, one of XP/Hydrad need to be telling the truth to guarantee a Roleblocker.
Oh, I misunderstood then. My bad. Your point is valid.
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Re: M49: James Bond Mafia (Day 2)
« Reply #899 on: September 12, 2014, 02:43:55 pm »

One more thing about joth, he was very eager to jump on my case when I was slowly becoming the worst lurker and an easy target, but backs off again the minute I get active and (if my self-perception is accurate) hard to lynch again.

Vote: joth

I'm town about XP, doctor was the scummiest claim he could make, and claimed doctors shouldn't live through the night, but the roleblocker explains it somewhat, and ultimately I think the choice of target is more likely to come from lazy town than scum, because scum would surely discuss their fake claims and someone would point it out to him.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #900 on: September 12, 2014, 09:33:03 pm »

Not tons. I thought about it casually, but I don't tend to devote much time to my targeting choices. You can look at all of the other games where I had a role - I chose this time based on who I would kill.
This sounds insincere coming from someone who decided to mod a RMM game.
What I like about RMM is the cool roles and (more importantly) the effect they have on day play. I'll say it again. Look at dices Mafia, at WOT Mafia, and tell me the same thing isn't happening here.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #901 on: September 12, 2014, 09:37:30 pm »

Got to end of day 1 with in my reread.

Current thoughts: XP claimed to be a doctor. A mason who was less active than XP died. That is very suspicious, we should really consider lynching XP hard. Only reason to leave him alive if he is what he claims to be I can think of is if they have a roleblocker and XP's reads are really bad.

Was sudgy really less active than me? Cool.

Also, they could have kept me around to lynch, especially knowing that one of the main people against my lynch (Eevee) would conveniently change their mind (and the lynch almost went through yesterday anyway), and then when I was dead dismiss my reads with Eevee's second point.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #902 on: September 12, 2014, 09:39:14 pm »

WW, can I ask you to reconsider Eevee? I haven't re-read him, so this is a pretty barely-formulated case, but his behavior right now (saying over and over again that he's working on a reread but never actually posting anything) is pretty classic scum actilurking. I can't think of a single meaningful contribution he's made this game, at least not since he spotted the mason claim at the very very beginning. He's just sort of been hovering around, seeming towny.

I think he is just legitimately struggling, like the rest of us.

I agree. I think he's struggling to find something towny to do, but is finding it hard for the same reason some of us are plus the fact that he has to make stuff up.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #903 on: September 12, 2014, 09:42:46 pm »

WW, can I ask you to reconsider Eevee? I haven't re-read him, so this is a pretty barely-formulated case, but his behavior right now (saying over and over again that he's working on a reread but never actually posting anything) is pretty classic scum actilurking. I can't think of a single meaningful contribution he's made this game, at least not since he spotted the mason claim at the very very beginning. He's just sort of been hovering around, seeming towny.
I mean, yeah, sorry it took me longer than I anticipated, but I reread the entire game to get a better idea. You are basically blaming me for promising to do it faster than I actually did, conveniently forgetting I actually did a full reread to get a better grasp on this.

When I posted you hadn't posted yet. But then you did. I am now feeling quite towny about you.
I think "Eevee is just saying he is going to reread but actually laughing at his beard thinking these schmucks are believing it" is an extremely weak reason to suspect me. Of course I meant to get the reread done, I wouldn't have said I was doing it otherwise, whatever my alignment.

Exactly!
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #904 on: September 12, 2014, 09:46:20 pm »

Eevee I have less time for mafia now than I used to. I suspect that plays a large part in all the creeping "hmmm Volt" posts I'm seeing.

joth is a bad lynch. Robz is a good lynch!
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Re: M49: James Bond Mafia (Day 2)
« Reply #905 on: September 12, 2014, 09:47:40 pm »

Why is robz a good lynch? because he's lurking? if so, that's lame.
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Re: M49: James Bond Mafia (Day 2)
« Reply #906 on: September 12, 2014, 09:49:22 pm »

I'm getting worried that eevee is scum and I'm horribly wrong.
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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 1)
« Reply #907 on: September 12, 2014, 09:50:30 pm »

Vote Count 2.7

liopoil (1): Robz888
Robz888 (4): XerxesPraelor, SK, jotheonah, Voltaire
jotheonah (2): Witherweaver, Eevee
XerxesPraelor (3): liopoil, Kingzog3, silverspawn

Not Voting (1): Hydrad


With 11 alive it takes 6 to lynch.

Day 2 ends Sept. 14 at 5pm FT.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #908 on: September 12, 2014, 09:54:47 pm »

Why is robz a good lynch? because he's lurking? if so, that's lame.

That was version 1.0 of the case. I'm now on version 2.1c, which includes fake defeatist attitude, lack of a defense, and appeal to "but that's not how I'd play as scum."
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Re: M49: James Bond Mafia (Day 2)
« Reply #909 on: September 12, 2014, 09:55:27 pm »

I'm getting worried that eevee is scum and I'm horribly wrong.

This is a thing that could be a thing but is a thing for tomorrow if needed, in my view.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #910 on: September 12, 2014, 09:58:32 pm »

Here's my reads.

Scum

Eevee - (Super scummy everywhere)
KingZog - (Drove the case on me, left it for Eevee today, really needs a reread)

Voltaire - Kind of in the background, posts look self-conscious, basically PoE
Liopoil - Too much agreeing with Eevee ; otherwise would be much scummier
Robz - That was way too obvious scum play for him to actually be scum - or that's what he wants us to think.

WW - Town read, not sure why
Hydrad - ditto (you should be a survivor some time)
Joth - it's amazing how susceptible I am to OMGUS

Town

SK - totally the SK
Me- no, actually I am
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #911 on: September 12, 2014, 09:59:12 pm »

I'm getting worried that eevee is scum and I'm horribly wrong.

This is a thing that could be a thing but is a thing for tomorrow if needed, in my view.
We must get a mislynch through today!
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #912 on: September 12, 2014, 10:02:21 pm »

Also, my predicted scumteam is playing it safe - one person on each possible mislynch, to allow for the greatest chance of one getting through.

vote: Eevee

Somehow doing that list made me way surer than I should be able to be; but I am.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #913 on: September 12, 2014, 10:02:29 pm »

I'm getting worried that eevee is scum and I'm horribly wrong.

This is a thing that could be a thing but is a thing for tomorrow if needed, in my view.
We must get a mislynch through today!

Agreed. Now stop telling them our plans.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #914 on: September 12, 2014, 10:04:43 pm »

What is so scummy about Eevee, exactly? Because for me he's a minor POE only if something has gone wrong somewhere else, which is entirely possible and probably probable but not helpful until we learn more one way or another.
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #915 on: September 12, 2014, 10:05:27 pm »

Why is robz a good lynch? because he's lurking? if so, that's lame.

That was version 1.0 of the case. I'm now on version 2.1c, which includes fake defeatist attitude, lack of a defense, and appeal to "but that's not how I'd play as scum."
he does have a defeatist attitude, lack of defense, and appeal to "but that's not how I'd play as scum". As far as I know, that's what he does as town, not scum. What makes you think it is fake? I think it could be fake too, but I really can't tell.

Liopoil - Too much agreeing with Eevee ; otherwise would be much scummier
Eevee's the one agreeing with me!

Why do you keep claiming town?
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #916 on: September 12, 2014, 10:05:54 pm »

I'm getting worried that eevee is scum and I'm horribly wrong.

This is a thing that could be a thing but is a thing for tomorrow if needed, in my view.
Fair, but joth said that yesterday about XP, sort of.
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KingZog3

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Re: M49: James Bond Mafia (Day 2)
« Reply #917 on: September 12, 2014, 10:06:18 pm »

I'm not leaving the case for Eevee to make this time, I just havn't made the case for myself yet! :P Classes just started for me, and as I'm in first year I'm still getting the hang of stuff, running around buying supplies for classes and such. I may not have time to make an entire case this day. liopoil made a really good post against you XP, and if you noticed, it was that which I agreed with and nothing Eevee said. My vote was in before he posted about you today.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #918 on: September 12, 2014, 10:07:19 pm »

Why is robz a good lynch? because he's lurking? if so, that's lame.

That was version 1.0 of the case. I'm now on version 2.1c, which includes fake defeatist attitude, lack of a defense, and appeal to "but that's not how I'd play as scum."
he does have a defeatist attitude, lack of defense, and appeal to "but that's not how I'd play as scum". As far as I know, that's what he does as town, not scum. What makes you think it is fake? I think it could be fake too, but I really can't tell.

Because the timing of everything, along with D1, is just too damn perfect this time. It's different, and I can't explain it better than that.
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KingZog3

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Re: M49: James Bond Mafia (Day 2)
« Reply #919 on: September 12, 2014, 10:08:07 pm »

Liopoil - Too much agreeing with Eevee ; otherwise would be much scummier
Eevee's the one agreeing with me!

And I'm agreeing with liopoil too.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #920 on: September 12, 2014, 10:11:00 pm »

I'm getting worried that eevee is scum and I'm horribly wrong.

This is a thing that could be a thing but is a thing for tomorrow if needed, in my view.
Fair, but joth said that yesterday about XP, sort of.

When?
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Re: M49: James Bond Mafia (Day 2)
« Reply #921 on: September 13, 2014, 12:52:44 am »

Eevee I have less time for mafia now than I used to. I suspect that plays a large part in all the creeping "hmmm Volt" posts I'm seeing.

joth is a bad lynch. Robz is a good lynch!
That's fine. But you must understand  you'll be suspect to PoE unless you convince others you are town. No one is seeming scummy, I have to turn to look at the people I have a townier read for generally making sense and agreeing with me, because scum has to be somewhere.
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Re: M49: James Bond Mafia (Day 2)
« Reply #922 on: September 13, 2014, 12:55:25 am »

Why is robz a good lynch? because he's lurking? if so, that's lame.
I mean yeah, the case on Robz is so lackluster. He is either apathetic town, or faking to be apathetic town. Sure, same reasons that apply to WW and Voltaire  apply to Robz to an extent. Someone must be scum, so if no one is seeming super scummy, you have to start rethinking the town reads you have for weaker reasons, such as this. But man, this is not how Robz would play scum often, so while the fact that he is playing like this doesn't absolve him from being scum, it does make it significantly less likely, so.
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Re: M49: James Bond Mafia (Day 2)
« Reply #923 on: September 13, 2014, 12:56:23 am »

Of course, with good players, it's hard to nail scum before the first scum flip, that's just how it is. I'm actually hoping Hydrad would have gotten a shot through yesterday.
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Re: M49: James Bond Mafia (Day 2)
« Reply #924 on: September 13, 2014, 12:57:07 am »

Why is robz a good lynch? because he's lurking? if so, that's lame.

That was version 1.0 of the case. I'm now on version 2.1c, which includes fake defeatist attitude, lack of a defense, and appeal to "but that's not how I'd play as scum."
All things that make perfectly sense to do as town too. It's frustrating, but lynch mafia, not scum.
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #925 on: September 13, 2014, 09:55:30 am »

I'm getting worried that eevee is scum and I'm horribly wrong.

This is a thing that could be a thing but is a thing for tomorrow if needed, in my view.
Fair, but joth said that yesterday about XP, sort of.
When?
last post of the day
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #926 on: September 13, 2014, 12:55:07 pm »

Why is robz a good lynch? because he's lurking? if so, that's lame.

That was version 1.0 of the case. I'm now on version 2.1c, which includes fake defeatist attitude, lack of a defense, and appeal to "but that's not how I'd play as scum."
he does have a defeatist attitude, lack of defense, and appeal to "but that's not how I'd play as scum". As far as I know, that's what he does as town, not scum. What makes you think it is fake? I think it could be fake too, but I really can't tell.

Because the timing of everything, along with D1, is just too damn perfect this time. It's different, and I can't explain it better than that.
Well you're going to have to explain it better than that to get my vote, sorry.
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #927 on: September 13, 2014, 12:58:40 pm »

Eevee I have less time for mafia now than I used to. I suspect that plays a large part in all the creeping "hmmm Volt" posts I'm seeing.

joth is a bad lynch. Robz is a good lynch!
That's fine. But you must understand  you'll be suspect to PoE unless you convince others you are town. No one is seeming scummy, I have to turn to look at the people I have a townier read for generally making sense and agreeing with me, because scum has to be somewhere.
I don't get this... Voltaire is plenty towny. Plenty of other people are seeming scummy.
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #928 on: September 13, 2014, 01:01:03 pm »

Deadline is in 28 hours. Robz and Hydrad, move your vote somewhere?
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Re: M49: James Bond Mafia (Day 2)
« Reply #929 on: September 13, 2014, 01:11:01 pm »

Yeah, I just made like 20 catch up posts. Respond people!
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Re: M49: James Bond Mafia (Day 2)
« Reply #930 on: September 13, 2014, 01:17:14 pm »

I'll be MIA for the next 16 hours, but back until the deadline after that.
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Re: M49: James Bond Mafia (Day 2)
« Reply #931 on: September 13, 2014, 01:18:24 pm »

The scummiest thing about Eevee here is that he's actually involved in this game.  Never seen town Eevee involved in scum hunting~
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #932 on: September 13, 2014, 01:19:58 pm »

The scummiest thing about Eevee here is that he's actually involved in this game.  Never seen town Eevee involved in scum hunting~
somewhat fair, but I don't really want to discourage contributing...
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Re: M49: James Bond Mafia (Day 2)
« Reply #933 on: September 13, 2014, 01:35:54 pm »

The scummiest thing about Eevee here is that he's actually involved in this game.  Never seen town Eevee involved in scum hunting~
My last game,newbie mafia. Or like half of my other games.
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #934 on: September 13, 2014, 01:40:17 pm »

The scummiest thing about Eevee here is that he's actually involved in this game.  Never seen town Eevee involved in scum hunting~
My last game,newbie mafia. Or like half of my other games.

I thought you were scum in your last game?
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Re: M49: James Bond Mafia (Day 2)
« Reply #935 on: September 13, 2014, 03:10:14 pm »

The scummiest thing about Eevee here is that he's actually involved in this game.  Never seen town Eevee involved in scum hunting~
My last game,newbie mafia. Or like half of my other games.

I thought you were scum in your last game?
Nah. Haven't been scum in ages.
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Hydrad

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Re: M49: James Bond Mafia (Day 2)
« Reply #936 on: September 13, 2014, 03:13:11 pm »

Ah I'm here. Sorry I haven't been posting. I'm going to quickly look over to see who to vote
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

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Re: M49: James Bond Mafia (Day 2)
« Reply #937 on: September 13, 2014, 03:24:43 pm »

Ah I'm here. Sorry I haven't been posting. I'm going to quickly look over to see who to vote
Does that mean you're scum?
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Hydrad

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Re: M49: James Bond Mafia (Day 2)
« Reply #938 on: September 13, 2014, 03:27:47 pm »

Ah I'm here. Sorry I haven't been posting. I'm going to quickly look over to see who to vote
Does that mean you're scum?

No. Why would it mean I'm scum?
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #939 on: September 13, 2014, 03:30:52 pm »

Ah I'm here. Sorry I haven't been posting. I'm going to quickly look over to see who to vote
Does that mean you're scum?

No. Why would it mean I'm scum?
because you are here and not posting
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Hydrad

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Re: M49: James Bond Mafia (Day 2)
« Reply #940 on: September 13, 2014, 03:40:19 pm »

Ah I'm here. Sorry I haven't been posting. I'm going to quickly look over to see who to vote
Does that mean you're scum?

No. Why would it mean I'm scum?
because you are here and not posting

Ah. I actually just woke up 30 minutes ago. Just so happened to be right when I got mentioned.
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Re: M49: James Bond Mafia (Day 2)
« Reply #941 on: September 13, 2014, 03:45:24 pm »

Hmm I think xp is the most likely scum here but want to keep him alive for one more day incase he is the doctor. I think a joth lynch is is good here as if he flips scum that makes me feel better about xp.

Robz I don't really get a scummy feel from. I would say I'm null on robz
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Re: M49: James Bond Mafia (Day 2)
« Reply #942 on: September 13, 2014, 03:46:08 pm »

Vote: joth
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Re: M49: James Bond Mafia (Day 2)
« Reply #943 on: September 13, 2014, 04:35:06 pm »

Well, I am still not entirely sold on XP as scum, but if it's between him and me, vote: XP

Hydrad, FWIW, he's not doing us much good as a doctor even if he is one now. He's too susceptible to roleblocking or just being the nightkill.

I still don't really understand the case against me here. Everyone just seems to be saying "I re-read joth and he seems scummy. Vote." But I don't think my behavior has been scummy at all. In a town full of lurkers I've been breaking my back trying to scumhunt. In fact for most of this game I've been trying harder than I ever try to make cases and really catch scum. Maybe that's why people think I'm playing differently than normal? It's certainly frustrating to see people who have made no real contributions getting town passes for being generally agreeable, while I get vague suspicion from every corner for putting myself out there and pushing reads and cases.

It would help me a lot if someone could actually lay out the so-called case on me.


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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #944 on: September 14, 2014, 06:52:10 am »

Guys! Deadline is looming.

It seems to be between joth and XP, or what do you guys think?
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #945 on: September 14, 2014, 10:02:19 am »

Once again scum maneuvers the lynch so that the only viable options are mislynches. This is not good. Can we please lynch Eevee?
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KingZog3

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Re: M49: James Bond Mafia (Day 2)
« Reply #946 on: September 14, 2014, 10:11:07 am »

Once again scum maneuvers the lynch so that the only viable options are mislynches. This is not good. Can we please lynch Eevee?

Then vote Eevee, but as far as I can tell you're still voting Robz.
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Re: M49: James Bond Mafia (Day 2)
« Reply #947 on: September 14, 2014, 10:15:27 am »

I could be swayed, but it'll take a case.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #948 on: September 14, 2014, 10:15:39 am »

Not go for Eevee of course, but to go for someone else, surely.
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Re: M49: James Bond Mafia (Day 2)
« Reply #949 on: September 14, 2014, 10:41:01 am »

I'm back. and plenty of time left before the deadline.

so, my feeling from a simple read of everything that has happened since my last post is, joth is extremely scummy. the case on eevee was terrible. hammering TA without giving us time to discuss his claim didn't jump out to me at that time, but it seems weird in retrospect.

also, voting for XP seems weird. Of course, if he's town, anyone is a better lynch than him, but it seems too early.

that's only after one read though. I think I'll make a collection of all his posts later today, like I did with hydrad, and then decide based on that

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Re: M49: James Bond Mafia (Day 2)
« Reply #950 on: September 14, 2014, 10:47:54 am »

People have been dismissing an XP-joth team, but they've certainly backed off each other quite a bit today. It's not implausible to me at all.

It is possible I could vote for joth over XP. I'm also going to reread eevee, just in case.
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #951 on: September 14, 2014, 10:50:23 am »

Robz, why are you not even trying to contribute? In other games where you've lurked you've at least said you would sort of try to contribute and then sort of not really do so. You haven't even done that here.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #952 on: September 14, 2014, 10:51:24 am »

People have been dismissing an XP-joth team, but they've certainly backed off each other quite a bit today. It's not implausible to me at all.

It is possible I could vote for joth over XP. I'm also going to reread eevee, just in case.
Yeah, I agree it's less implausible than it was earlier.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #953 on: September 14, 2014, 12:20:54 pm »

What's the vote count? Is it really between joth and XP?
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Re: M49: James Bond Mafia (Day 2)
« Reply #954 on: September 14, 2014, 12:22:20 pm »

It's not if people are online of course.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #955 on: September 14, 2014, 12:27:01 pm »

Robz, why are you not even trying to contribute? In other games where you've lurked you've at least said you would sort of try to contribute and then sort of not really do so. You haven't even done that here.

This is what I am talking about, this right here.

I'll move my vote off Robz if I need to but would really rather stay there.

vote count please
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #956 on: September 14, 2014, 12:32:09 pm »

Voltaire, just so we are clear, you think Robz deliberately not contributing because he is trying to trick us into thinking he just doesn't care or have the time is more likely than Robz just not caring or having the time?
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #957 on: September 14, 2014, 12:36:14 pm »

Voltaire, just so we are clear, you think Robz deliberately not contributing because he is trying to trick us into thinking he just doesn't care or have the time is more likely than Robz just not caring or having the time?

That's correct. But also, though Robz has done this in the past, he has never done it to this degree. That's why I think there is a difference.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #958 on: September 14, 2014, 01:17:28 pm »

Voltaire, just so we are clear, you think Robz deliberately not contributing because he is trying to trick us into thinking he just doesn't care or have the time is more likely than Robz just not caring or having the time?

That's correct. But also, though Robz has done this in the past, he has never done it to this degree. That's why I think there is a difference.
I don't think that's the best we can do here.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #959 on: September 14, 2014, 01:35:21 pm »

3 1/2 hours left guys.
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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 2)
« Reply #960 on: September 14, 2014, 01:37:23 pm »

I'm on my phone inbetween sets at a gig right now. You'll have to wait for Archetype for a vote count. I will be around for deadline.
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Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #961 on: September 14, 2014, 01:38:56 pm »

Drum with one hand, Mafia on your phone with the other.
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Re: M49: James Bond Mafia (Day 2)
« Reply #962 on: September 14, 2014, 01:40:06 pm »

WW! Who should we lynch?
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #963 on: September 14, 2014, 01:44:14 pm »

I don't see a better option that Joth, really.
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #964 on: September 14, 2014, 01:44:56 pm »

I still get a really scummy vibe from Hydrad.
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liopoil

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Re: M49: James Bond Mafia (Day 1)
« Reply #965 on: September 14, 2014, 01:45:38 pm »

In rereading eevee, I found...

EDIT: Sorry I keep mixing up Eevee and sudgy for some reason.
mod confirmation that Eevee is town.
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #966 on: September 14, 2014, 01:45:51 pm »

I'm not sure why XP is so sure Joth is a mislynch.
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #967 on: September 14, 2014, 01:46:38 pm »

We never really did a wagon analysis of TA, did we?
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #968 on: September 14, 2014, 01:46:51 pm »

I still get a really scummy vibe from Hydrad.
Why? Which faction do you think he could be?
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #969 on: September 14, 2014, 01:47:20 pm »

Vote Count 2.7

Eevee (1): XerxesPraelor
liopoil (1): Robz888
Robz888 (2): SK Voltaire
jotheonah (3): Witherweaver, Eevee, Hydrad
XerxesPraelor (4): liopoil, Kingzog3, silverspawn, jotheonah


With 11 alive it takes 6 to lynch.

Day 2 ends Sept. 14 at 5pm FT.

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Witherweaver

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Re: M49: James Bond Mafia (Day 1)
« Reply #970 on: September 14, 2014, 01:47:48 pm »

Here is the last vote count:

DAY 1 FINAL VOTE COUNT

XerxesPraelor (3): sudgy, Kingzog3, chairs
Twistedarcher (7): Eevee, XerxesPraelor, SK, Voltaire, Robz888, silverspawn, jotheonah

Not Voting (3): Witherweaver, Twistedarcher, Hydrad

With 13 alive it took 7 to lynch.

So Eevee, XP, SK, Volt, Robz, Silver, and Joth.
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #971 on: September 14, 2014, 01:48:59 pm »

I still get a really scummy vibe from Hydrad.
Why? Which faction do you think he could be?

I mean, SK makes a lot more sense than Mafia.  But my feeling is a read from the posts he makes .. it's the claim that makes me  doubt it.
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #972 on: September 14, 2014, 01:50:29 pm »

More seriously, after somewhat briefly reading eevee I didn't find a reason to think he was scum, and I found the way he reacted to the masons quite towny in retrospect.

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XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #973 on: September 14, 2014, 01:50:45 pm »

I'm not sure why XP is so sure Joth is a mislynch.

It's actually just a really strong gut feeling. I think No Lynch is better than lynching him from my perspective, but I could help lynch him since it seems other people find him scummy. I also don't want to get lynched, so if it's between us...

I'd prefer to lynch eevee or Voltaire, but robz works too.
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #974 on: September 14, 2014, 01:52:44 pm »

More seriously, after somewhat briefly reading eevee I didn't find a reason to think he was scum, and I found the way he reacted to the masons quite towny in retrospect.

I'm inclined to agree.  Could be really good scum play, but it feels more town.
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #975 on: September 14, 2014, 01:52:59 pm »

Okay.
Why are we voting chairs if he is going to be replaced?
And…Robz is right, he deserves to be lynched. Then he goes on to say that hes town because he was lurking? Aka he is town because he is acting anti-town? This is either bad policy, or scum. I really dont care about his meta. vote: Robz
This is SK's last post, from even before I replaced in. Request prod on SK, should have asked a few days ago
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #976 on: September 14, 2014, 02:04:15 pm »

that's only after one read though. I think I'll make a collection of all his posts later today, like I did with hydrad, and then decide based on that
I would definitely read this.
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Archetype

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Re: M49: James Bond Mafia (Day 1)
« Reply #977 on: September 14, 2014, 02:17:42 pm »

Vote Count 2.8

liopoil (1): Robz888
Robz888 (2): SK, Voltaire
jotheonah (3): Witherweaver, Eevee, Hydrad
XerxesPraelor (4): liopoil, Kingzog3, silverspawn, jotheonah
Eevee (1) XerxesPraelor


With 11 alive it takes 6 to lynch.

Day 2 ends Sept. 14 at 5pm FT (~3 hours and 45 minutes).
« Last Edit: September 14, 2014, 02:32:35 pm by AndrewisFTTW »
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Archetype

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Re: M49: James Bond Mafia (Day 2)
« Reply #978 on: September 14, 2014, 02:18:05 pm »

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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #979 on: September 14, 2014, 02:35:25 pm »

I'm here. Sorry, it looks like I don't have enough time for mafia these days. I think Mafia 50 might actually be my last game for awhile.

Who should I  vote for?
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #980 on: September 14, 2014, 02:36:21 pm »

Vote: Jotheonah

I really think XP is town who really messed up his night action, than scum who came up with a scummy explanation for his night action fail.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #981 on: September 14, 2014, 02:37:19 pm »

Both joth and XP at L-1 now.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #982 on: September 14, 2014, 02:37:30 pm »

Both joth and XP at L-1 now.
L-2, I mean.
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #983 on: September 14, 2014, 02:39:06 pm »

Vote: Jotheonah

I really think XP is town who really messed up his night action, than scum who came up with a scummy explanation for his night action fail.
This sentence doesn't really make sense. Why the 180 from your stance at the start of the day?
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #984 on: September 14, 2014, 02:39:19 pm »

Voltaire, just so we are clear, you think Robz deliberately not contributing because he is trying to trick us into thinking he just doesn't care or have the time is more likely than Robz just not caring or having the time?

That's correct. But also, though Robz has done this in the past, he has never done it to this degree. That's why I think there is a difference.

You're right, I've never done it to this degree. Things have just been extremely busy lately. I'm getting married in three weeks!

I'll be more active tomorrow. Sorry for letting you all down, and I won't sign up for anymore games I don't have time for.
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #985 on: September 14, 2014, 02:42:27 pm »

Vote: Jotheonah

I really think XP is town who really messed up his night action, than scum who came up with a scummy explanation for his night action fail.
This sentence doesn't really make sense. Why the 180 from your stance at the start of the day?

I did 180, yeah. I mean my initial analysis was fueled by anger that he had done--in my opinion--the manifestly wrong thing. But that really is a town tell. Think of mail-mi missing his RB on Night 2 and then RBing me, a virtual IC, in whatever game that was (Adventure Time, I think). When I thought it through, I knew it was towny, because it was so wrong and so scummy. I think is the case here.

I think of Morgrim in Chocolate Factory on Day 1, too. Basically, whenever I don't believe someone because what they did was so wrong, I later find out they were truthful. Neat explanations are scummy. Baffling, forgetful decisions are townie.

Or he's very cleverly putting one over on me, sure. No, I do think he is town, though.

Joth has a much better chance of being scum, I say.
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jotheonah

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Re: M49: James Bond Mafia (Day 2)
« Reply #986 on: September 14, 2014, 02:44:15 pm »

And again with the vagueness. When I flip town, look closely at who built a case and who was just like "joth is the obvious pick here" with no real explanation.
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Robz888

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Re: M49: James Bond Mafia (Day 2)
« Reply #987 on: September 14, 2014, 02:44:52 pm »

And again with the vagueness. When I flip town, look closely at who built a case and who was just like "joth is the obvious pick here" with no real explanation.

Who is this directed at? I'm not being vague, I don't have a case on you at all, you're just the not-XP candidate.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #988 on: September 14, 2014, 02:46:48 pm »

And again with the vagueness. When I flip town, look closely at who built a case and who was just like "joth is the obvious pick here" with no real explanation.
Scum only has motivation to go out of their way to pick you if XP is scum. If both the options are town, scum can just do whatever they think is the towniest here. Not necessarily try to sway the lynch away from our doctor..
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jotheonah

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Re: M49: James Bond Mafia (Day 2)
« Reply #989 on: September 14, 2014, 02:51:21 pm »

I just want to say again, look back at the end of day 1. As Liopoil had pointed out, I was the first one to back off XP after his claim yesterday! Now if he's town and I'm scum -- as you're willing to believe, Robz -- why would I do that!? If nothing else, I would stay on the claimed doctor until someone else backed off. Or I would just push the lynch anyway, pointing out how scummy a claim doctor is.

I just don't see my play at the end of the day yesterday matches a narrative of joth scum, XP town at all.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #990 on: September 14, 2014, 02:53:20 pm »

That is actually somewhat convincing.

Lynch Xerxes?
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #991 on: September 14, 2014, 02:59:20 pm »

I just want to say again, look back at the end of day 1. As Liopoil had pointed out, I was the first one to back off XP after his claim yesterday! Now if he's town and I'm scum -- as you're willing to believe, Robz -- why would I do that!? If nothing else, I would stay on the claimed doctor until someone else backed off. Or I would just push the lynch anyway, pointing out how scummy a claim doctor is.

I just don't see my play at the end of the day yesterday matches a narrative of joth scum, XP town at all.

Because you want to look like you don't want to lynch our doctor. 
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #992 on: September 14, 2014, 03:00:09 pm »

I just want to say again, look back at the end of day 1. As Liopoil had pointed out, I was the first one to back off XP after his claim yesterday! Now if he's town and I'm scum -- as you're willing to believe, Robz -- why would I do that!? If nothing else, I would stay on the claimed doctor until someone else backed off. Or I would just push the lynch anyway, pointing out how scummy a claim doctor is.

I just don't see my play at the end of the day yesterday matches a narrative of joth scum, XP town at all.
because you were getting a mislynch either way... unless Hydrad is scum, which I doubt.
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jotheonah

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Re: M49: James Bond Mafia (Day 2)
« Reply #993 on: September 14, 2014, 03:05:42 pm »

Sure, scum wants town points when t can get them. But given the choice between a nice clean power role mislynch and town points plus an unclear outcome? I don't see it.
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silverspawn

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Re: M49: James Bond Mafia (Day 2)
« Reply #994 on: September 14, 2014, 03:24:05 pm »

well joth definitely has a point when he says that he was really active

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Re: M49: James Bond Mafia (Day 2)
« Reply #995 on: September 14, 2014, 03:34:14 pm »

okay collection incoming. the only reason i post it before reading/commenting it is the short amount of time left

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Re: M49: James Bond Mafia (Day 2)
« Reply #996 on: September 14, 2014, 03:34:52 pm »

first! vote:Robz888 because reasons.

vote: Eevee for premeditated lurking.

WW, why claim now? What do you expect us to do with this information?

oh, I thought you were just doing a crazy premature claim to get us out of RVS faster. which I respect in a vague way, but also, meh.

does Voltaire just hate newbies? idk.

that's what we call an OMGUS vote.

sudgy -- what about his OMGUS vote says "mafia" to you and not just "newbie"?

Kingzog, what's your previous mafia experience like?

I've played Werewolf IRL, which is nearly the same thing, with a couple extra roles and a different flavour. Although it's been a very long time since I've played it. I've read some of the wiki, and I'm in general not super dumb.
Okay. The two common pitfalls are haphazard claiming and quickhammering without giving the subject time to decide whether he wants to claim.

Well I haven't claimed anything. Was that quickhammering? I voted for Voltaire because he voted for me, not really a reason. Which is why I unvoted.
I shouldn't use terms a new player has no way of knowing when addressing the common pitfalls for new players. Sorry. You haven't done either, just remember to keep your role (or lack of one) a secret unless you have a very, very good reason to share it, and don't cast the last vote needed to lynch someone unless the general consensus is that the discussion has ran it's course and the accused has had a chance for his final words (for example, to claim his role).

Unless your role is Mafia Goon or anything else with Mafia in front of it. In that case, definitely claim!

I'm not sure there was ever a consensus that RVS was over. But I'll unvote anyway since my vote on Eevee was mostly RVS.

I'm tempted to agree with Eevee here. I'm just going to quote all of sudgy's posts so far in a row.

Wait, so WW, are you a mason or not?

Vote: silverspawn.  I have my legitimate reasons.

Vote: KingZog3 for the OMGUS vote.

Kingzog, what's your previous mafia experience like?

I've played Werewolf IRL, which is nearly the same thing, with a couple extra roles and a different flavour. Although it's been a very long time since I've played it. I've read some of the wiki, and I'm in general not super dumb.
Okay. The two common pitfalls are haphazard claiming and quickhammering without giving the subject time to decide whether he wants to claim.

Well I haven't claimed anything. Was that quickhammering? I voted for Voltaire because he voted for me, not really a reason. Which is why I unvoted.

quickhammering is when you hammer someone (place the final vote for them to be lynched) before giving them ample time to respond.

I'm still keeping my vote on you for your OMGUS.  You haven't said anything in defense even.

It's an OMGUS vote.  Of course it screams mafia.

Sudgy/SK scumteam??

...How in the world does what's happened implicate that?  Vote: XerxesPraelor, my first real vote.

So, sudgy's "first real vote" isn't just his third vote (in 5 posts). It also follows his vote on KingZog, which he reiterates twice and demands a defense for. Now, how on earth is a vote, with a reason, that you reiterate twice and ask for a defense for, not a real vote?

This is scum play: casting about for a wagon until one sticks, and then downplaying past efforts after the fact so it doesn't look like he's doing that.

vote: sudgy

Quote
Scum really looks for a wagon to stick during the first real day or two of game?

Well, a lot of time scum just lurks around waiting for a wagon to form and jumps on it. But when the wagon forms on you that's not an option. Also scum is prone to get impatient waiting for that to happen.

Masons are confirmed town to each other, right? Neighbors are the ones who can chat but could also be scum?

Well I guess the unvote is prudent at this point.

Ultimately, the biggest strength of a masonry is that it's two IC's. Now that they have claimed, it's not such a terrible thing if either is nightkilled. Surely they are weakest of our power roles now.

it could also be three or four ICs. (http://wiki.mafiascum.net/index.php?title=C9%2B%2B#Mason_Roles)

 Which begs the question, now that the cat is out of the bag, should additional masons claim if they exist? it would greatly reduce our lynch pool.

Note, I am asking for speculation on what we should do here, not people jumping out and claiming. I'm just saying if Eevee's right and they're basically ICs ... aren't more ICs better?

i think we shouldn't ignore the possibility that they are a scum team who carefully planed the mason slip. of course, if we were to lynch any one of them, we would probably lynch the other one too, so it's very risky, but even still.

that would just be ballsy as hell. We're looking at a maximum of three mafia members. For two of them to tie themselves together like this would be so much risk, for so little reward, it would be unfathomable.

sounds like someone's getting a little hot under the collar at the prospect of two ICs.

I just wasn't confident enough to back it up with a vote. After being so confident about sudgy and having it blow up like it did I was a little shaken. Wanted to see if anyone else agreed first.

Vote: jotheonah

it's not a strong case, but let's force some reactions

It really isn't a strong case. I would submit that a better case is the one I was too scared to make -- silverspawn's play, of "making sure no one's 100 percent cleared" is definitely something scum would do as early as they could in a discussion like the one we just had.

I'll vote: silverspawn in any case.

It really isn't a strong case. I would submit that a better case is the one I was too scared to make -- silverspawn's play, of "making sure no one's 100 percent cleared" is definitely something scum would do as early as they could in a discussion like the one we just had.

I'll vote: silverspawn in any case.

they aren't 100% cleared. it could be a scum team making a dangerous move. and we should keep that in mind. If you find the truth scummy, I don't know what to tell you.

I find the fact that your first instinct was to point that out scummy. Scum players find ICs very scary. I know if I was suddenly hearing about two and I was scum, I would try to plant the seeds of doubt early in case I needed them later on.

This is also, as WW pointed out, weird:

sounds like someone's getting a little hot under the collar at the prospect of two ICs.

they always had the chance to claim. the fact that they revealed themselves is, while maybe not a big deal, still a good thing for scum. likewise, the prospect of two IC's is not a surprise, but something that was anticipated from the start.

That's a good point, but you can use some version of that against literally any case against scum. When I'm hunting for scum, I'm looking for quick, visceral reactions that don't make sense coming from town but make sense coming from scared scum. And reacting to a barely prompted IC claim with "OMG scum ploy" fits that bill for me.

Ok, Idk why the silverspawn version jumped out at me but the Hydrad one didn't. But on re-read I see y'all's point about Hydrad's posts.

I guess the difference is, I was reading Hydrad as "maybe it's not really a mason claim" and silverspawn as "it's definitely a mason claim but maybe it's a lie." And the second one seems more like the scum play here.

I guess the difference is, I was reading Hydrad as "maybe it's not really a mason claim" and silverspawn as "it's definitely a mason claim but maybe it's a lie." And the second one seems more like the scum play here.

I definitely disagree. Why would scum agree with the first part but try to cast doubt on the second?

Because casting doubt on the first part doesn't do any good. Sudgy or SK just comes out and says "Yup, Masons" and that's the end of it. The second part, though, can turn into a whole big thing.

I don't much like the Robz vote here from Voltaire. It's too easy just to vote for the person who isn't around. And I'm inclined to give Robz the benefit of the doubt because once he starts playing he'll be handy to have around.

Where on earth is this townread on silverspawn coming from?

Oh, I see.  I thought Volt was saying the only 2 Mafia option was in possible.

Mafia and SK are on different teams, though.  So possibilities are 2 Mafia + 1 SK, 3 Mafia, 3 Mafia + 1 SK.
oh when he said 3 scum. Doesn't that include SK as a scum? so for me a goon,godfather,  SK selection means 3 scum right?
uh....I'm not scum.

I actually can't tell if you're just being funny or not, but in mafia SK stands for Serial Killer, a possible role in this game.

I'll say this is proof that SK is not a serial killer

There was already 0% chance of him being a serial killer given the mason claim.

HE KILLS THE PEOPLE AND THEN BUILDS THEM INTO THE WALLS

lol

Deadline is Tuesday and I'm not sure how active I'll be able to be on the weekend (I'm moving and probably won't have wifi set up yet in the new place). If you're in a similar position, do what I'm going to do today: re-read the thread and post something of substance. Especially people who have been lurking so far.

Scummy things on re-read:

It's a very, very natural for a new player to think "I am town, how dares he vote for me! He must be scum.".

When I thought that there was no exclamation mark. And tbh, I wasn't thinking that he was scum. Just "how dare he vote for me."

Ok, this is pretty scummy -- Zog actually admitting to voting for someone he didn't think was scum. And we all sort of let that slip by. But, idk, in context it sort of fits with how newbie he's being. So not sure it's the best case today.

The case I actually like here is XP. During RVS, he throws his vote around a lot, that's fine, everyone does that. Then the case starts building on sudgy and he really shamelessly sheeps it:

vote: sudgy

Baa.

Then he does something he'll do over and over again: defend Robz in Robz's absence, despite that Robz has posted nothing of substance all day.

Didn't you just see robz has no time right now to defend himself?

Sudgy/SK scumteam??

The main thing I don't like is his going back to RVS after something has already begun that he has an opinion on.

A few people vote for him over his SK/sudgy scumteam accusation. He rapidly backs off.

Whatever. Forget the SK thing. I do think Sudgy overreacted here, but maybe we should leave that for another day. Sudgy tends to get lynched for this independent of alignment.

unvote

I have a small scumread on Eevee for using overreaction as the case on sudgy when he should know better.

Sudgy "over"reacts all the time, whether scum or town, and Eevee's been around long enough to know this. It's a null tell for him.

Then he disappears for like 5 pages, and then posts this.

Why is everyone voting for robz?

I think vet scum would just accept it immediately, like they did in dice Mafia. Kind of like Eevee, who also jumped on the easiest ladder that very well might have gone through except for the unforeseen mason claim, especially knowing that sudgy is an easy mislynch.

Silverspawn/Hydrad's reactions, since they're newer, are also bad, but Hydras sounds more sincere to me somehow.

Voltaire has me in his suspicion list, which I don't like, but he seems to be acting pretty towny.

Witherweaver, Joth, and KingZog haven't done anything I noticed, so I'll have to look at them later.

That, after the second defense of Robz/panic about Robz votes, strikes me as a classic scum "acti-lurking" post. It tries to look like participation, but fails to pin down anything worthwhile or add anything new.

By the way, as I far as I know, I've reposted everything XP has posted in this thread since RVS. And it's consisted of:

-sheeping
-lurking
-actilurking
-backpedaling
-being weirdly concerned about Robz

All that is enough for me to Vote: XerxesPraelor. I hope you will all join me.

Just looking over my post again, I admit I say "over and over again" about something that only happened twice. But twice in very few posts, so I think it's still relevant.

I won't vote joth, though, because I think my case on Eevee is stronger than the small amount of scumminess joth has.

vote: joth

Huh? Also OMGUS much?

That's okay. Maybe I was confusing you with someone else.

vote: TA for being the last person to post.

^Xerxes' last post before the one I started with. Literally a random vote.

unofficial vote count, just because there has been a lot of voting since the last one:

Eevee (2): Hydrad, XP
Robz888 (2): chairs, Voltaire
Hydrad (2): Witherweaver, Eevee
jotheonah (1): SK
XerxesPraelor (3): jotheonah, Kingzog3, sudgy
TwistedArcher (1): silverspawn

Not Voting (2): Robz888, Twistedarcher

With 13 alive it takes 7 to lynch.

Day 1 ends at 6:00pm FT on September 2nd.

Would it be too much trouble to ask the Hydrad voters to lay out their case in one post so we can compare the merits of the two cases more easily? I'm certainly not against a Hydrad lynch, but I do think I like XP better right now.

It's amazing how little action is happening so close to deadline. Does no one have strong opinions? Robz, TA, chairs is it possible for you to participate some more? Anyone else want to switch to XP?

Twisted archer forgetting sudgy was a pseudo-IC is a pretty big deal. Wasn't there a game where town caught scum in more or less exactly that way?

Scum already knows who town is (more or less; there could be a SK). Town doesn't. So when someone gets confirmed town, town players will lock that information away, but scum players might forget about it. For them it wasn't new.

I swear there is a historical example of this exact slip up in an F.DS game. I was hoping one of you remembered it so we could look to it and see whether the person ended up being scum or not.

XP, do you have a case on me besides OMGUS? Because if you do I would love to address it.

Witherweaver, I'm on my mobile so it's sort of a pain to quote, but I'll go back and find the post for you after I post this.

Sudgy strikes me as his idealistic town self

I see some merit in the case, and I also think TA is reacting to it in a scummy way. I still like XP the most, but in the interest of getting some movement going, vote: twistedarcher

I presented a case I really liked on XP! It got kaiboshed when WW and Eevee said "nope, don't buy it, he's town" without much explanation. I switched to TA because I thought the XP wagon was just not going to move past where it was.

I considered Ww and/or Eevee as XP's scum buddies. But it's way too clunky a play for vets like that.

If we can get Robz on board, I'm happy to switch  back to vote: XP. I agree TA wagon was moving waaaaayyy too fast.

Link to my case, for Robz:

Scummy things on re-read:

It's a very, very natural for a new player to think "I am town, how dares he vote for me! He must be scum.".

When I thought that there was no exclamation mark. And tbh, I wasn't thinking that he was scum. Just "how dare he vote for me."

Ok, this is pretty scummy -- Zog actually admitting to voting for someone he didn't think was scum. And we all sort of let that slip by. But, idk, in context it sort of fits with how newbie he's being. So not sure it's the best case today.

The case I actually like here is XP. During RVS, he throws his vote around a lot, that's fine, everyone does that. Then the case starts building on sudgy and he really shamelessly sheeps it:

vote: sudgy

Baa.

Then he does something he'll do over and over again: defend Robz in Robz's absence, despite that Robz has posted nothing of substance all day.

Didn't you just see robz has no time right now to defend himself?

Sudgy/SK scumteam??

The main thing I don't like is his going back to RVS after something has already begun that he has an opinion on.

A few people vote for him over his SK/sudgy scumteam accusation. He rapidly backs off.

Whatever. Forget the SK thing. I do think Sudgy overreacted here, but maybe we should leave that for another day. Sudgy tends to get lynched for this independent of alignment.

unvote

I have a small scumread on Eevee for using overreaction as the case on sudgy when he should know better.

Sudgy "over"reacts all the time, whether scum or town, and Eevee's been around long enough to know this. It's a null tell for him.

Then he disappears for like 5 pages, and then posts this.

Why is everyone voting for robz?

I think vet scum would just accept it immediately, like they did in dice Mafia. Kind of like Eevee, who also jumped on the easiest ladder that very well might have gone through except for the unforeseen mason claim, especially knowing that sudgy is an easy mislynch.

Silverspawn/Hydrad's reactions, since they're newer, are also bad, but Hydras sounds more sincere to me somehow.

Voltaire has me in his suspicion list, which I don't like, but he seems to be acting pretty towny.

Witherweaver, Joth, and KingZog haven't done anything I noticed, so I'll have to look at them later.

That, after the second defense of Robz/panic about Robz votes, strikes me as a classic scum "acti-lurking" post. It tries to look like participation, but fails to pin down anything worthwhile or add anything new.

By the way, as I far as I know, I've reposted everything XP has posted in this thread since RVS. And it's consisted of:

-sheeping
-lurking
-actilurking
-backpedaling
-being weirdly concerned about Robz

All that is enough for me to Vote: XerxesPraelor. I hope you will all join me.

I could be wrong, but I think people were voting for Robz more so than for you. If Robz is scum and XP is scum, then XP's defense of Robz would have stemmed out of panic that his absentee partner was going to get lurker lynched. But this scenario is pretty wacky now, what with Robz resurrecting my case on XP at the last minute.

If XP is scum and Robz is town and you're scum (you being TA) then it would make sense for XP to defend Robz and not you, because scum is often paranoid (and rightly so) about defending their partner.

If you're both town and XP is scum, I think it goes back to the fact that Robz had votes on him. Whether or not to lynch someone who hasn't posted yet is an argument scum loves to have, because both sides produce content without committing to a read: if Robz had been posting and XP defended him, he would have had to backpedal if he wanted to lynch Robz later. But if you're defending a lurker on principle, you can easily pivot back to wanting to lunch them as soon as they  posted a few things.

Of course, it's certainly possible town XP defends Robz too. I myself spoke out against a day one lurker lynch earlier in the day. As I said in my OP, it's the fact that he does it twice with relatively little pressure on Robz that makes it weird.

I presented a case I really liked on Eevee! It got kaiboshed when everyone said "nope, don't buy it, he's town" without much explanation. I switched to TA because I thought the Eevee wagon was just not going to move past where it was.

I considered Ww and/or Voltaire as Eevee's scum buddies. But it's way too clunky a play for vets like that.

If I can get anyone on board, I'm happy to switch  back to vote: Eevee. I agree TA wagon was moving waaaaayyy too fast.

However, I think No Lynch is the best possible thing now.

Yeah but Eevee is obvtown. And No Lynch is a terrible idea.

I just have strong reads on Eevee and WW and not much reason to suspect them. Obviously they could be scum, but they're not where I'm interested in looking today.

I don't think that's L1. I think it's L2.

it also seems like everyone is cool with lynching hydrad but no one is actually voting for him.

it also seems like everyone is cool with lynching hydrad but no one is actually voting for him.

Have voted before, would vote again (if needed)

but why though

All people should vote for Hydrad.

Only if TA turns out not to be possible.

I won't vote for TA. I don't believe Robz will. His wagon moved way too fast with no opposition. He's either town or his team has given up on him. Or, I guess, Robz is his teammate and just totally played me which, I'll admit is a possibility.

But sure, vote: Hydrad. We need a lynch.

Alright. Vote: XerxesPraelor.

XP, that's L1. Time for final defense.

TA, I trust you to give him as much time as you can, and then hammer to avoid no lynch.

sdkjhdkjhfg unvote

vote: hydra

it's like the most obvious claim for scum to make here, but I don't think we can ignore it.

this is awful though. now he will just be NK'd, and because he is doctor, there is noone who can doctor him

we should not have pressured him.

If he is in fact the doctor, yes that's awful. But it's still very likely that was just a desperate scum ploy to stay alive.

If there is an actual doctor: DO NOT COUNTERCLAIM.

Also, this set up can have multiple doctors.

unvote

what do we even do here? Go for TA? He was already at L1 and didn't claim? Or do we try and get a totally new lynch going (I could make a case for silverspawn, did not like his response to the XP claim)?

Unvote

4 letters...

?

He means we now know (assuming people are telling the truth) 4 letters of the C9++ setup: MMDV.

I'll be around until deadline, so I can hammer if there's no other option (if one other person votes).

TA, if you're planning to claim (heaven help us) I guess you'd better do it now.

on a different note, shouldn't people always claim a PR if they are on L-1? So, it shouldn't be unexpected.

...no. scum should claim a PR if they're on L1. Town should only do that if, you know, they have a PR.

I am write that the deadline is in an hour and 15 minutes, right?

on a different note, shouldn't people always claim a PR if they are on L-1? So, it shouldn't be unexpected.

...no. scum should claim a PR if they're on L1. Town should only do that if, you know, they have a PR.

I am write that the deadline is in an hour and 15 minutes, right?

if the setup allows for multiple doctors, I would claim doctor if I was about to die, even as a VT. Maybe even if there can be just one doctor. as you said, he should not counterclaim.

That would typically be a very bad move.

I mean, I guess you maybe eat the scum shot and save a real PR? But you force the town to panic lynch, which potentially outs a real PR. So the risk and reward kind of cancel out. Like if XP is lying VT, he just forced Hydra to out himself.

Very well.

vote: TwistedArcher

I mean, I think there's a decent chance XP is scum, but I guess we're going by least likely to hit a PR than most likely to hit town, so oh well.

If XP is alive tomorrow, I'm sure he'll be back on the table.

Haven't caught up yet. I'm V/LA this weekend. Going to a wedding in Minneapolis and didn't bring my computer.

IF we have 4 PRs, scum has a roleblocker. But we have no particular reason to believe Hydrad or XP's claim still.

One night kill seems like good news anyway. All things considered we could be a lot further behind. I think we need to look at TA's wagon next and see if any of the jump-ons look scummy. Like I said, I won't be able to contribute in a serious way until Monday.

Now getting overwhelmingly townie impression from XP, totally wrong on initial guess today. Also feeling silverspawn is town.

No especially townie feelings toward Eevee and Voltaire, the most dangerous suspects.

I don't like this at all. We know scum didn't kill XP (assuming for the moment he is the doctor). I feel like in the case where scum leaves a claimed doctor alive, their next move is trying to mislynch them -- exactly what Robz was angling for at the start of the day.

Then the case fails to gain traction and he posts this, immediately backpedalling and trying to direct suspicion onto totally new targets.

vote: Robz

FYI, I'm about to get on a plane home from MN, so starting tonight but especially Monday I'll be able to start posting more.

remember that there can be multiple doctors in this setup. XP could have been doctored, and even if he was not, scum could have feared that.

That's a possibility, but Occam's razor applies here I think. Until I have reason to think otherwise, it makes more sense that there's one scum faction and they shot sudgy, than that there are two, one shit sudgy, the other shot XP but he was doctored.

I was going to wait for the rest of XP's case to respond but I guess I might as well jump in now?

I'm not sure there was ever a consensus that RVS was over. But I'll unvote anyway since my vote on Eevee was mostly RVS.
I got to get my vote off my partner before people see him as a good wagon.

Calling teams at the start of day 2 with no flips, ok.

That's a good point, but you can use some version of that against literally any case against scum. When I'm hunting for scum, I'm looking for quick, visceral reactions that don't make sense coming from town but make sense coming from scared scum. And reacting to a barely prompted IC claim with "OMG scum ploy" fits that bill for me.
Misrepresentation of what someone said is scummy.

How exactly did I misrepresent someone here?

Out of context, I agree. But if you look back at that quote and the preceding 5 or 6 posts, I think you'll find that I made my meaning very clear and that was just a final, pithy restatement. Here are the other times I stated that case beforehand:

silverspawn's play, of "making sure no one's 100 percent cleared" is definitely something scum would do as early as they could in a discussion like the one we just had.

I find the fact that your first instinct was to point that out scummy. Scum players find ICs very scary. I know if I was suddenly hearing about two and I was scum, I would try to plant the seeds of doubt early in case I needed them later on.

So now who's misrepresenting whom, eh?

Hydrad's point on Eevee buddying is kind of interesting.  Does Eevee have a history of this?

I feel old.

Eevee's meta is buddying. He will buddy you. That's a thing as strongly as you being scum or Robz claiming IC or ash having an insane plan.

Unfortunately, he will buddy you as scum or as town.

Eevee and Robz are both strong scum players who can fool you for a whole game, in my experience, which makes them good suspects in games where you're like "OMG everyone seems like town". This is part of why my vote is on Robz. That and the fact that he had almost no day 1 play and his day 2 play fits with a scum narrative re: XP that makes a lot of sense to me.

Hydrad's point on Eevee buddying is kind of interesting.  Does Eevee have a history of this?

I feel old.

Eevee's meta is buddying. He will buddy you. That's a thing as strongly as you being scum or Robz claiming IC or ash having an insane plan.

What about that Voltaire guy?  He have a buddying meta?

I have a hard time remembering Voltaire's meta because I get him mixed up with Voltgloss. But he's another one I tend to have a town read on, even when he's scum. Definitely worth a closer look.

can we get a vote count?

So something is clearly not working for this game right now.

I'd be willing to lynch WW, Zog, chairs, XP, and Robz, to significantly different degrees. My vote is where I want it right now. I think chairs is actually a darn good lynch. Stalled game, scum clearly is fine with that, lynch a lurker. chairs, if you're town, we need you to actually do something.

I don't think it makes sense to blame scum for a stalled game. Scum is, at most, 4 people. It takes a whole town to not talk. I think everyone should post a vote or a case or a reads list or SOMETHING.

Why KingZong? he looks very towny to me. I believe scum!KingZong would have been less aggressive towards me.

He's one of my don't-wanting-to-lynch-but-still-willing-to-lynch players. Partially through POE based on reads, partially because I have swung so far in my reading newbies-thing that now I assume they can never be scum and well that is going to bite me in the butt at some point mathematically.

chairs's asking to be replaced actually strikes me as rather townie. vote: Witherweaver. Or Robz. Who wants to pick?

Robz! RObz! It's like I've been saying!

I mean, seriously, what am I supposed to do with your reply here? Do you not see how there is no situation in which assuming you to be town is not the worst gamble ever?

the triple negative here is pretty confusing

SK, times like this are when an IC can really be helpful. You could start leading, giving directions, asking questions. You know, stimulating the discussion.

This Robz-Volt fight is making me start to like Robz a little more and Volt a little less. Unvote for now, I need to re-read Voltaire.

We have a little time before deadline, 5 days. That's time to get ourselves a worthwhile lynch if we all actually do something.

vote: Hydrad

thank you for reminding me, silverspawn.

I think silverspawn is playing a very towny game here.

I'm starting to feel like silverspawn is trying too hard, actually. Sometimes he seems REALLY towny. Other times he seems to have an almost ... forced joviality. I think I find him scummy.

No idea what to make of Robz, as usual.

Liking Voltaire less and less and starting to see how WW might be scum, too (he's posted a lot in a very towny way, but what has he really contributed? What stands has he really taken?

So, liopoil, why do you think XP is lying? If you do think XP is lying, why do you think he named such a weird protection target?

Catching up now.

joth, that's about the 54,221th time you've said you "feel unsure" about me and need to re-read me. Are you loving the idea of mislynching Volt but don't want to press a fakecase if you don't have support? Because it's really starting to feel that way.

I think it's the third time, but thanks for making it clear that you feel more pressure on yourself than actually exists. That is the classic-ist of scum tells.

Honestly, I just haven't gotten around to actually doing the re-read yet. But you know what? Vote: Voltaire

I want back on the Robz wagon.

Unvote

Robz you have to realize the "I'm town, I wouldn't play this poorly as scum" defense is not a very convincing one.  And that you make that defense as town means you would make it as scum, too.

Well, the point is, though, that I wouldn't play like that as scum, because it's reckless and dangerous. I would just post more on Day 2 and avoid getting lurker lynched, if I were scum. Sure, I could make that argument as scum, but I wouldn't actually have played like that at scum, because it's unnecessarily risky.

Wasn't everybody getting on my case earlier for saying "if I were scum"?

Also, I think the play does make sense for you as scum. Scum more or less knows XP is a doctor, if he is. Getting him lynched to save them a nightkill, especially when there's another IC to use the nightkill on, is smart. And given how yesterday shook out you had every reason to believe that an early vote on XP would coalesce into a wagon pretty quickly. It wasn't a risky play.

vote: Robz

I like this better than Voltaire because it's an actual case I can back up. My Voltaire vote was more of a knee-jerk emotional vote.

I don't like Liopoil's coming back in and immediately voting for XP much, either. As I've said, post-claim XP wagon is a scum wagon and it doesn't bode well for liopoil that all he's done is jumped in and tried to start that fire.

I was sure. I never said it was a good idea, just that it was likely to happen.

But in my mind, the more I think about it, his weird claim to have protected silverspawn is a pretty clear towntell. Scum!XP would have spent all night thinking about how to best re-inforce his fake claim the next day, and he would have come up with something better than that.

Whereas town!XP had less time to think about who to protect, and may well have been thinking less critically about it. After all, town!XP had to make the decision quickly at night, whereas scum!XP had partners to talk it over with.

All of my posts including this one have been from my phone, I'll be home soon. I was subbed in while I was asleep and those posts were all I had time for in the morning. And I didn't even vote for XP yet. So that one post by joth is pretty absurd. I'll answer all the questions that have been asked of me and read the rest of the thread very soon.

You're right, pushing a case and not actually voting is much townier.  ;)

Seriously though, thanks for replacing in!

Vigs are not terrifying for scum night one. They are probably scum's best friends.

Also read the set up. Not only doctors but multiple doctors are possible.

I'm not sure how you can think XP and I are partners. I started the wagon against him that got him to L1, right?

Scummy things on re-read:

It's a very, very natural for a new player to think "I am town, how dares he vote for me! He must be scum.".

When I thought that there was no exclamation mark. And tbh, I wasn't thinking that he was scum. Just "how dare he vote for me."

Ok, this is pretty scummy -- Zog actually admitting to voting for someone he didn't think was scum. And we all sort of let that slip by. But, idk, in context it sort of fits with how newbie he's being. So not sure it's the best case today.

The case I actually like here is XP. During RVS, he throws his vote around a lot, that's fine, everyone does that. Then the case starts building on sudgy and he really shamelessly sheeps it:

vote: sudgy

Baa.

Then he does something he'll do over and over again: defend Robz in Robz's absence, despite that Robz has posted nothing of substance all day.

Didn't you just see robz has no time right now to defend himself?

Sudgy/SK scumteam??

The main thing I don't like is his going back to RVS after something has already begun that he has an opinion on.

A few people vote for him over his SK/sudgy scumteam accusation. He rapidly backs off.

Whatever. Forget the SK thing. I do think Sudgy overreacted here, but maybe we should leave that for another day. Sudgy tends to get lynched for this independent of alignment.

unvote

I have a small scumread on Eevee for using overreaction as the case on sudgy when he should know better.

Sudgy "over"reacts all the time, whether scum or town, and Eevee's been around long enough to know this. It's a null tell for him.

Then he disappears for like 5 pages, and then posts this.

Why is everyone voting for robz?

I think vet scum would just accept it immediately, like they did in dice Mafia. Kind of like Eevee, who also jumped on the easiest ladder that very well might have gone through except for the unforeseen mason claim, especially knowing that sudgy is an easy mislynch.

Silverspawn/Hydrad's reactions, since they're newer, are also bad, but Hydras sounds more sincere to me somehow.

Voltaire has me in his suspicion list, which I don't like, but he seems to be acting pretty towny.

Witherweaver, Joth, and KingZog haven't done anything I noticed, so I'll have to look at them later.

That, after the second defense of Robz/panic about Robz votes, strikes me as a classic scum "acti-lurking" post. It tries to look like participation, but fails to pin down anything worthwhile or add anything new.

By the way, as I far as I know, I've reposted everything XP has posted in this thread since RVS. And it's consisted of:

-sheeping
-lurking
-actilurking
-backpedaling
-being weirdly concerned about Robz

All that is enough for me to Vote: XerxesPraelor. I hope you will all join me.

Is this a post a dude writes about his partner? And then I continue to push despite multiple viable other wagons.

I'm not sure how you can think XP and I are partners. I started the wagon against him that got him to L1, right?
Didn't say you are partners, though that is plausible. You since jumped your vote around a lot, IIRC. Plus bussing is a thing. Is it the most likely thing? no. Is it at all out of the question? no. I have an independent scumread on both of you.

Your case on me was at least partly based on my freaking out and backing off in response to XP's doctor claim, which is only a scummy play if XP is also town.

I still don't buy this XP as scum case for the reasons outlined earlier. No reason to "protect" silverspawn when it's much easier, safer, and more plausible to claim protection of the surviving mason. WIFOM, yes, but (no offense) I don't put him on that level of play.

Sorry I meant "if XP is also scum" above. Phone posting.

WW, can I ask you to reconsider Eevee? I haven't re-read him, so this is a pretty barely-formulated case, but his behavior right now (saying over and over again that he's working on a reread but never actually posting anything) is pretty classic scum actilurking. I can't think of a single meaningful contribution he's made this game, at least not since he spotted the mason claim at the very very beginning. He's just sort of been hovering around, seeming towny.

We've already established we think Hydrad is either a vig or a SK, so, as it happened, if he is town, him shooting really wouldn't have helped us at all.

But, if he was a SK and his shot got blocked, I'm pretty sure he would claim he tried to shoot because why not, so that gives him town points in my eyes. I don't think he would have shot sudgy, after claiming to be a vig, if he was a serial killer.

Hmm also claiming 1 shot vig doesn't work for a sk really. Unless I'm planning on only shooting once the entire game and hoping to win with just town cred.

Pretty sure I claimed 1-shot vig as an SK. It makes more sense then you think. If you claim regular vig, scum just kills you. You're too dangerous. If you're a SK who is forced to claim day 1 (terrible situation to be in, btw) you still have to toe that line of ot getting lynched AND not getting shot, and the 1-shot vig is the best chance at that (because once you've "used your shot" you're just a named VT and not a high priority for a scum NK)

WW, can I ask you to reconsider Eevee? I haven't re-read him, so this is a pretty barely-formulated case, but his behavior right now (saying over and over again that he's working on a reread but never actually posting anything) is pretty classic scum actilurking. I can't think of a single meaningful contribution he's made this game, at least not since he spotted the mason claim at the very very beginning. He's just sort of been hovering around, seeming towny.
I mean, yeah, sorry it took me longer than I anticipated, but I reread the entire game to get a better idea. You are basically blaming me for promising to do it faster than I actually did, conveniently forgetting I actually did a full reread to get a better grasp on this.

When I posted you hadn't posted yet. But then you did. I am now feeling quite towny about you.

Well, I am still not entirely sold on XP as scum, but if it's between him and me, vote: XP

Hydrad, FWIW, he's not doing us much good as a doctor even if he is one now. He's too susceptible to roleblocking or just being the nightkill.

I still don't really understand the case against me here. Everyone just seems to be saying "I re-read joth and he seems scummy. Vote." But I don't think my behavior has been scummy at all. In a town full of lurkers I've been breaking my back trying to scumhunt. In fact for most of this game I've been trying harder than I ever try to make cases and really catch scum. Maybe that's why people think I'm playing differently than normal? It's certainly frustrating to see people who have made no real contributions getting town passes for being generally agreeable, while I get vague suspicion from every corner for putting myself out there and pushing reads and cases.

It would help me a lot if someone could actually lay out the so-called case on me.

And again with the vagueness. When I flip town, look closely at who built a case and who was just like "joth is the obvious pick here" with no real explanation.

I just want to say again, look back at the end of day 1. As Liopoil had pointed out, I was the first one to back off XP after his claim yesterday! Now if he's town and I'm scum -- as you're willing to believe, Robz -- why would I do that!? If nothing else, I would stay on the claimed doctor until someone else backed off. Or I would just push the lynch anyway, pointing out how scummy a claim doctor is.

I just don't see my play at the end of the day yesterday matches a narrative of joth scum, XP town at all.

I just want to say again, look back at the end of day 1. As Liopoil had pointed out, I was the first one to back off XP after his claim yesterday! Now if he's town and I'm scum -- as you're willing to believe, Robz -- why would I do that!? If nothing else, I would stay on the claimed doctor until someone else backed off. Or I would just push the lynch anyway, pointing out how scummy a claim doctor is.

I just don't see my play at the end of the day yesterday matches a narrative of joth scum, XP town at all.

Sure, scum wants town points when t can get them. But given the choice between a nice clean power role mislynch and town points plus an unclear outcome? I don't see it.

XerxesPraelor

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Re: M49: James Bond Mafia (Day 2)
« Reply #997 on: September 14, 2014, 03:41:47 pm »

I'm going to not be around soon, so

vote: joth

 I'm again really not sure what's best, like with TA. Only lynch him if you feel like you need to, but I'm voting so that if you do, it's easier.
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Re: M49: James Bond Mafia (Day 2)
« Reply #998 on: September 14, 2014, 03:52:32 pm »

is this L-1? If so, do not hammer.

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Re: M49: James Bond Mafia (Day 2)
« Reply #999 on: September 14, 2014, 03:54:35 pm »

I believe it's at L-1 for joth and L-2 for me.
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Re: M49: James Bond Mafia (Day 2)
« Reply #1000 on: September 14, 2014, 04:14:18 pm »

SK and voltaire, Robz isn't getting lynched today, move your votes.

But yes, don't hammer joth.
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Re: M49: James Bond Mafia (Day 2)
« Reply #1001 on: September 14, 2014, 04:20:02 pm »

so, the first thing he does is make a case against sudgy, but he backs off really quickly. then he makes a pretty terrible case against me, and doesn't back off as easily. making two cases and backing off both of them quickly looks suspicious, so it's not surprising that he changed it up, pretty much regardless of whether or not he thought that i was a strong case.

then there is this large case on XP

Scummy things on re-read:

It's a very, very natural for a new player to think "I am town, how dares he vote for me! He must be scum.".

When I thought that there was no exclamation mark. And tbh, I wasn't thinking that he was scum. Just "how dare he vote for me."

Ok, this is pretty scummy -- Zog actually admitting to voting for someone he didn't think was scum. And we all sort of let that slip by. But, idk, in context it sort of fits with how newbie he's being. So not sure it's the best case today.

The case I actually like here is XP. During RVS, he throws his vote around a lot, that's fine, everyone does that. Then the case starts building on sudgy and he really shamelessly sheeps it:

vote: sudgy

Baa.

Then he does something he'll do over and over again: defend Robz in Robz's absence, despite that Robz has posted nothing of substance all day.

Didn't you just see robz has no time right now to defend himself?

Sudgy/SK scumteam??

The main thing I don't like is his going back to RVS after something has already begun that he has an opinion on.

A few people vote for him over his SK/sudgy scumteam accusation. He rapidly backs off.

Whatever. Forget the SK thing. I do think Sudgy overreacted here, but maybe we should leave that for another day. Sudgy tends to get lynched for this independent of alignment.

unvote

I have a small scumread on Eevee for using overreaction as the case on sudgy when he should know better.

Sudgy "over"reacts all the time, whether scum or town, and Eevee's been around long enough to know this. It's a null tell for him.

Then he disappears for like 5 pages, and then posts this.

Why is everyone voting for robz?

I think vet scum would just accept it immediately, like they did in dice Mafia. Kind of like Eevee, who also jumped on the easiest ladder that very well might have gone through except for the unforeseen mason claim, especially knowing that sudgy is an easy mislynch.

Silverspawn/Hydrad's reactions, since they're newer, are also bad, but Hydras sounds more sincere to me somehow.

Voltaire has me in his suspicion list, which I don't like, but he seems to be acting pretty towny.

Witherweaver, Joth, and KingZog haven't done anything I noticed, so I'll have to look at them later.

That, after the second defense of Robz/panic about Robz votes, strikes me as a classic scum "acti-lurking" post. It tries to look like participation, but fails to pin down anything worthwhile or add anything new.

By the way, as I far as I know, I've reposted everything XP has posted in this thread since RVS. And it's consisted of:

-sheeping
-lurking
-actilurking
-backpedaling
-being weirdly concerned about Robz

All that is enough for me to Vote: XerxesPraelor. I hope you will all join me.

that's the XP case. the problem with that is, we don't know if XP is town. If he is scum, it's town points for joth. We could lynch XP first, but we kinda need a good lynch now.

the next 3 quotes are also worth pointing out I think:

unofficial vote count, just because there has been a lot of voting since the last one:

Eevee (2): Hydrad, XP
Robz888 (2): chairs, Voltaire
Hydrad (2): Witherweaver, Eevee
jotheonah (1): SK
XerxesPraelor (3): jotheonah, Kingzog3, sudgy
TwistedArcher (1): silverspawn

Not Voting (2): Robz888, Twistedarcher

With 13 alive it takes 7 to lynch.

Day 1 ends at 6:00pm FT on September 2nd.

Would it be too much trouble to ask the Hydrad voters to lay out their case in one post so we can compare the merits of the two cases more easily? I'm certainly not against a Hydrad lynch, but I do think I like XP better right now.


It's amazing how little action is happening so close to deadline. Does no one have strong opinions? Robz, TA, chairs is it possible for you to participate some more? Anyone else want to switch to XP?


he's just trying really hard. I guess this is towny? The thing is that a stalling game is sort of a win-win for scum. either he does nothing, then there isn't much conversation, which is good, and because noone is doing anything, it is not suspicious. or he does what joth did here, than it's good because it will look towny. the vote count is also trying really hard. but that's not scummy, though it's weird that he is accusing me of that if he does it himself. that's somewhat scummy, because it's reasonable that scum!joth doesn't really realize how hard he's trying.

then there's this:

Quote
I see some merit in the case, and I also think TA is reacting to it in a scummy way. I still like XP the most, but in the interest of getting some movement going, vote: twistedarcher

Quote
I won't vote for TA. I don't believe Robz will. His wagon moved way too fast with no opposition. He's either town or his team has given up on him. Or, I guess, Robz is his teammate and just totally played me which, I'll admit is a possibility.

that's a 180, but for legit reasons. it looks earnest. not so earnest is that he hammered TA later, that's the worst thing. I'll say more about that later.

Quote
That's a possibility, but Occam's razor applies here I think. Until I have reason to think otherwise, it makes more sense that there's one scum faction and they shot sudgy, than that there are two, one shit sudgy, the other shot XP but he was doctored.
this looks towny to me. there are a bunch of posts that do, I'm not including all, but look at this one

So something is clearly not working for this game right now.

I'd be willing to lynch WW, Zog, chairs, XP, and Robz, to significantly different degrees. My vote is where I want it right now. I think chairs is actually a darn good lynch. Stalled game, scum clearly is fine with that, lynch a lurker. chairs, if you're town, we need you to actually do something.

I don't think it makes sense to blame scum for a stalled game. Scum is, at most, 4 people. It takes a whole town to not talk. I think everyone should post a vote or a case or a reads list or SOMETHING.

the thing with this one is, he's making a case that hurts him if he is scum, because he was trying to un-stall the game, but it's unlikely that anyone digs deep enough to give him a town read for it like I'm doing now.

then there is a weak case on voltlaire...

this is weird:

Quote
WW, can I ask you to reconsider Eevee? I haven't re-read him, so this is a pretty barely-formulated case, but his behavior right now (saying over and over again that he's working on a reread but never actually posting anything) is pretty classic scum actilurking. I can't think of a single meaningful contribution he's made this game, at least not since he spotted the mason claim at the very very beginning. He's just sort of been hovering around, seeming towny.

because he was calling eevee towny earlier. but then again, that's a long time ago, and town!joth could have forgotten about it

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Re: M49: James Bond Mafia (Day 2)
« Reply #1002 on: September 14, 2014, 04:22:18 pm »

Ok I'm around for the end of the day. But at this moment I still like the joth vote a bit more then xp.
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Re: M49: James Bond Mafia (Day 2)
« Reply #1003 on: September 14, 2014, 04:23:45 pm »

dunno, this isn't going as well as I'd hoped. I'll unvote for now, though I think my vote was on XP not on joth.

this post, as I already said, really bothers me

So something is clearly not working for this game right now.

I'd be willing to lynch WW, Zog, chairs, XP, and Robz, to significantly different degrees. My vote is where I want it right now. I think chairs is actually a darn good lynch. Stalled game, scum clearly is fine with that, lynch a lurker. chairs, if you're town, we need you to actually do something.

I don't think it makes sense to blame scum for a stalled game. Scum is, at most, 4 people. It takes a whole town to not talk. I think everyone should post a vote or a case or a reads list or SOMETHING.

I almost don't want to lynch him anymore because of this. if scum!joth wants to look towny, it makes sense to be active and push the game for action. but it does not make sense to defend other stallers like this. and if it was a conscious decision, why didn't he point it out by now? or am i reading way too much into this?

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Re: M49: James Bond Mafia (Day 2)
« Reply #1004 on: September 14, 2014, 04:30:29 pm »

finishing my analysis, the worst thing he did was his behavior at the end of day1. first, he joins my case on TA. then he backs off and votes for Hydrad. Then he switches to XP. XP claimes doctor, and he instantly backs off. he switches to hydrad, hydrad claims one shot vig, and he backs off. then we go for TA, TA claims VT, and he hammers without discussing it. Why? Joth, explain.

On reread, I think we should have backed off TA, because he did not hammer XP when he had the chance. scum!TA would have done that. But I do think TA should have defended himself better.

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Re: M49: James Bond Mafia (Day 2)
« Reply #1005 on: September 14, 2014, 04:32:44 pm »

that looks extremely scummy to me. but there's also this:

Quote
If there is an actual doctor: DO NOT COUNTERCLAIM.

if joth expected to get town points for this, why didn't he use it as a defense? stopping a potential claim is really bad for scum, he must have expected some kind of big reward.

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Re: M49: James Bond Mafia (Day 2)
« Reply #1006 on: September 14, 2014, 04:40:39 pm »

Right now I will hammer at deadline if its XP or joth just letting you guys know. I'm thinking XP has a higher chance of being scum but also if hes doctor its a bigger risk to lose him. In this situation do I vote for who I think is slightly more scummy or do I vote for someone who we might get more information from the lynch...
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Re: M49: James Bond Mafia (Day 2)
« Reply #1007 on: September 14, 2014, 04:41:31 pm »

Actually I'm starting to like joth less and less. Hes also someone who is keeping the game active whether or not hes scum or town. Keeping it active helps town.
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Re: M49: James Bond Mafia (Day 2)
« Reply #1008 on: September 14, 2014, 04:41:59 pm »

that looks extremely scummy to me. but there's also this:

Quote
If there is an actual doctor: DO NOT COUNTERCLAIM.

if joth expected to get town points for this, why didn't he use it as a defense? stopping a potential claim is really bad for scum, he must have expected some kind of big reward.
nah, a doctor wouldn't have counterclaimed anyway
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Re: M49: James Bond Mafia (Day 2)
« Reply #1009 on: September 14, 2014, 04:46:02 pm »

Just making sure I have the time right. Is deadline in 15 minutes?
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Re: M49: James Bond Mafia (Day 2)
« Reply #1010 on: September 14, 2014, 04:46:51 pm »

Just making sure I have the time right. Is deadline in 15 minutes?
yes

I still prefer XP
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Re: M49: James Bond Mafia (Day 1)
« Reply #1011 on: September 14, 2014, 04:47:17 pm »

Bond slowly walked towards the blackjack table. He sat down, lit a cigarette, and leaned back in his chair. "Well at least I can relax tonight." he thought...

Vote Count 2.9


Robz888 (2): SK, Voltaire
jotheonah (5): Witherweaver, Eevee, Hydrad, Robz888, XerxesPraelor [L-1]
XerxesPraelor (3): liopoil, Kingzog3, jotheonah

Not Voting (1): silverspawn


With 11 alive it takes 6 to lynch.

Day 2 ends Sept. 14 at 5pm FT (~14 minutes).
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: M49: James Bond Mafia (Day 2)
« Reply #1012 on: September 14, 2014, 04:50:09 pm »

Ok I'm starting to prefer XP also. if we get 2 more people on him I would hammer.
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Re: M49: James Bond Mafia (Day 2)
« Reply #1013 on: September 14, 2014, 04:50:15 pm »

Sorry on my phone. TA hammer was not scummy-- it was clear that he was the day's lynch, and I was worried about outing any more PRs (outing 2 was not exactly ideal). Also iirc, deadline was close.
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Re: M49: James Bond Mafia (Day 2)
« Reply #1014 on: September 14, 2014, 04:51:35 pm »

sorry kingzog, can't play or league match now, deadline in 9 minutes!
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Re: M49: James Bond Mafia (Day 2)
« Reply #1015 on: September 14, 2014, 04:51:50 pm »

seriously can I prod him on goko?
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Re: M49: James Bond Mafia (Day 2)
« Reply #1016 on: September 14, 2014, 04:52:56 pm »

silverspawn vote for XP, hydrad too
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Re: M49: James Bond Mafia (Day 2)
« Reply #1017 on: September 14, 2014, 04:53:09 pm »

maybe voltaire?
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Re: M49: James Bond Mafia (Day 2)
« Reply #1018 on: September 14, 2014, 04:53:20 pm »

seriously can I prod him on goko?

No.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: M49: James Bond Mafia (Day 2)
« Reply #1019 on: September 14, 2014, 04:54:26 pm »

well I had to tell him why I can't play our match right now, so I told him it was because of mafia. Sorry if that was bad, not sure what else I should have done
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Re: M49: James Bond Mafia (Day 2)
« Reply #1020 on: September 14, 2014, 04:56:18 pm »

oups i thought it was in one hour. ...

there is probably no time for a third target. I don't want to nolynch. I'm not doing joth. I might do XP

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Re: M49: James Bond Mafia (Day 2)
« Reply #1021 on: September 14, 2014, 04:56:27 pm »

well I had to tell him why I can't play our match right now, so I told him it was because of mafia. Sorry if that was bad, not sure what else I should have done

That's fine, just no "hey, deadline is coming up!"
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
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Re: M49: James Bond Mafia (Day 2)
« Reply #1022 on: September 14, 2014, 04:56:35 pm »

Gah, XP lynch isn't happening.

joth, claim
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Re: M49: James Bond Mafia (Day 2)
« Reply #1023 on: September 14, 2014, 04:57:20 pm »

intent to hammer
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Re: M49: James Bond Mafia (Day 2)
« Reply #1024 on: September 14, 2014, 04:57:42 pm »

oups i thought it was in one hour. ...

there is probably no time for a third target. I don't want to nolynch. I'm not doing joth. I might do XP
now
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Re: M49: James Bond Mafia (Day 2)
« Reply #1025 on: September 14, 2014, 04:57:52 pm »

vote:XP

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Re: M49: James Bond Mafia (Day 2)
« Reply #1026 on: September 14, 2014, 04:58:16 pm »

Hydrad don't switch yet
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Re: M49: James Bond Mafia (Day 2)
« Reply #1027 on: September 14, 2014, 04:58:43 pm »

Hydrad don't switch yet
you would hammer, because otherwise no lynch happens
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Re: M49: James Bond Mafia (Day 2)
« Reply #1028 on: September 14, 2014, 04:59:00 pm »

too many players are not around for the deadline...

well, I won't do joth, but you can do him if you want. XP doesn't seem to be happening

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Re: M49: James Bond Mafia (Day 2)
« Reply #1029 on: September 14, 2014, 04:59:16 pm »

Vote: Jotheonah
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Re: M49: James Bond Mafia (Day 2)
« Reply #1030 on: September 14, 2014, 04:59:26 pm »

oh well
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Re: M49: James Bond Mafia (Day 2)
« Reply #1031 on: September 14, 2014, 04:59:47 pm »

THREAD LOCKED!
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
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Re: M49: James Bond Mafia (Day 1)
« Reply #1032 on: September 14, 2014, 05:01:35 pm »

Day 2 FINAL VOTE COUNT

Robz888 (2): SK, Voltaire
jotheonah (6): Witherweaver, Eevee, Hydrad, Robz888, XerxesPraelor, liopoil
XerxesPraelor (2): Kingzog3, jotheonah

Not Voting (1): silverspawn


With 11 alive it took 6 to lynch.
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: M49: James Bond Mafia (Day 2)
« Reply #1033 on: September 14, 2014, 05:12:31 pm »

...but just as soon as Bond felt as ease, shots rang out. Bond flipped the table over and ducked behind it, pulling out his pistol and locating the three gunmen at the same time. While casino employees and patrons screamed and ran in almost all directions, Bond took aim and fired. Suddenly he heard new gunshots and glanced to his right. Whoever it was they were on Bond's side. One of the gunmen fell and almost as if someone had blown a dog whistle, the other two gunmen stopped firing and ran out the door. Bond hurried over to the body to check for life. No pulse. He pulled off the mask. "No," he breathed, "no it can't be." The dead gunman was none other than Felix Leiter. Quickly Bond remembered the other man with the gun. He turned around and saw no one. As police quickly filed into the room he thought "if I couldn't trust Felix, who can I trust?

jotheonah has been lynched! He was Felix Leiter, the SPECTRE-Aligned Godfather.

Night 2 starts now!

Night 2 ends at 5:30 FT on September 16th. Please submit all actions 30 minutes prior to the start of Day 3.
« Last Edit: September 14, 2014, 05:14:06 pm by AndrewisFTTW »
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: M49: James Bond Mafia (Day 2)
« Reply #1034 on: September 16, 2014, 05:00:26 pm »

Bond had been haunted by Felix Leiter's betrayal. He was even more confused and hurt than he was after the deaths of Anya and Mayday. But now he was more determined than ever. He concluded that this mission would be full of death and he had better accept that sooner or later. Getting emotionally involved was unprofessional and could be the death of him. So when M called to inform him of the deaths of Mathis and Vesper Lynd, he took it in stride.

Besides the grim news, M had another piece of information, a lead. On Felix's body they found a note. "Never prince a scout" it read. Bond pondered this for a while until his head hurt. "Why in the hell would anybody ever prince a scout!?" he screamed at the top of his lungs. Just then the phone rang. Bond picked it up. "Yes?" he answered. "007, pack your bags. You're headed to Chicago." Immediately Bond knew what this was about. "No. This is preposterous. You can't seriously be-" "Pack your bags 007. You're going to the f.ds Chicago meetup and that's final." There was a click on the other line. Bond fell back on the hotel bed and groaned.


SK has been killed in the night! He was Mathis, the MI-6 Aligned Mason.

Robz888 has been killed in the night! He was Vesper Lynd, the MI-6 Aligned Vanilla Townie.

Day 3 starts now!
« Last Edit: September 16, 2014, 05:02:48 pm by AndrewisFTTW »
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: M49: James Bond Mafia (Day 2)
« Reply #1035 on: September 16, 2014, 05:00:36 pm »

Vote Count 3.0

Not Voting ( 8 ): silverspawn, Voltaire, Witherweaver, Eevee, Hydrad, XerxesPraelor, liopoil, Kingzog3


With 8 alive it takes 5 to lynch.

Day 3 ends at 5:30pm FT on Sept. 26th.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #1036 on: September 16, 2014, 05:01:27 pm »

You going to claim that kill, Hydrad?
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #1037 on: September 16, 2014, 05:02:22 pm »

Robz huh. Why not XP?
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Witherweaver

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Re: M49: James Bond Mafia (Day 2)
« Reply #1038 on: September 16, 2014, 05:04:42 pm »

Robz huh. Why not XP?

Are you saying you think it was an SK and not a vig?  We should wait to see what Hydrad says before talking about it much.
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #1039 on: September 16, 2014, 05:05:57 pm »

Robz huh. Why not XP?

Are you saying you think it was an SK and not a vig?  We should wait to see what Hydrad says before talking about it much.
No, that's not what I am saying. but you are right, we should wait for Hydrad.

And really, I am conflicted on XP now. And it is good Robz is dead, honestly. There was a real risk we could have mislynched him.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #1040 on: September 16, 2014, 05:06:24 pm »

I have never had a more roller-coaster experience in a game than missing that deadline  :(, catching up to that lynch  >:(, and seeing that flip  ;D.

vote: XP
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liopoil

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Re: M49: James Bond Mafia (Day 2)
« Reply #1041 on: September 16, 2014, 05:06:58 pm »

XP needs to claim what he did too, for sure. Before Hydrad claims what he did, actually.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1042 on: September 16, 2014, 05:07:40 pm »

well if XP is a doctor, then he really sucks.

vote:XP

Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #1043 on: September 16, 2014, 05:07:57 pm »

XP needs to claim what he did too, for sure. Before Hydrad claims what he did, actually.

I agree with this.
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1044 on: September 16, 2014, 05:09:07 pm »

Order of business:

1) XP claims who he protected
2) Hydrad claims what he did
3) We say the relevant things about the flips and claims that have happened.
4) We consider massclaim.
5) lynch the scums.

Let's not do these out of order.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1045 on: September 16, 2014, 05:10:47 pm »

about joth, man I was almost sure that he was town in the end. I didn't end up defending him that much, but I probably would have if the deadline had been a few minutes later.

and, it would be nice if a few more people show up for the next deadline. in this case it didn't matter, but if XP is scum, we would have killed a scum anyway.

silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1046 on: September 16, 2014, 05:11:18 pm »

Order of business:

1) XP claims who he protected
2) Hydrad claims what he did
3) We say the relevant things about the flips and claims that have happened.
4) We consider massclaim.
5) lynch the scums.

Let's not do these out of order.
right, sounds good.

liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1047 on: September 16, 2014, 05:12:14 pm »

about joth, man I was almost sure that he was town in the end. I didn't end up defending him that much, but I probably would have if the deadline had been a few minutes later.

and, it would be nice if a few more people show up for the next deadline. in this case it didn't matter, but if XP is scum, we would have killed a scum anyway.
No, XP wasn't getting lynched. It would have been Joth I think anyway. Although if joth was there he would probably claim cop or something and make us think.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1048 on: September 16, 2014, 05:12:48 pm »

about joth, man I was almost sure that he was town in the end. I didn't end up defending him that much, but I probably would have if the deadline had been a few minutes later.

and, it would be nice if a few more people show up for the next deadline. in this case it didn't matter, but if XP is scum, we would have killed a scum anyway.

I'm happy I didn't come and move my vote

And, neener neener neener to people that thought Joth was town :P
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1049 on: September 16, 2014, 05:15:17 pm »

Besides the grim news, M had another piece of information, a lead. On Felix's body they found a note. "Never prince a scout" it read. Bond pondered this for a while until his head hurt. "Why in the hell would anybody ever prince a scout!?" he screamed at the top of his lungs. Just then the phone rang. Bond picked it up. "Yes?" he answered. "007, pack your bags. You're headed to Chicago." Immediately Bond knew what this was about. "No. This is preposterous. You can't seriously be-" "Pack your bags 007. You're going to the f.ds Chicago meetup and that's final." There was a click on the other line. Bond fell back on the hotel bed and groaned.
Haha, that's pretty good.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1050 on: September 16, 2014, 05:19:18 pm »

I'll never skim flavor again, I swear.
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Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1051 on: September 16, 2014, 05:28:40 pm »

Flavor has been awesome, you should write more often!

All in all a decent night for us I guess, and excellent lynch yesterday of course. I'm very excited to get to discussing, but waiting for the two claims is probably prudent.
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Hydrad

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Re: M49: James Bond Mafia (Day 3)
« Reply #1052 on: September 16, 2014, 05:41:46 pm »

I'm here! Also yay for the joth lynch! Although if I was wrong I would of felt really bad.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1053 on: September 16, 2014, 05:45:08 pm »

I'm here! Also yay for the joth lynch! Although if I was wrong I would of felt really bad.

Did you shoot anyone last night?
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1054 on: September 16, 2014, 05:45:29 pm »

NOPE MY BAD follow lio's plan.
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Hydrad

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Re: M49: James Bond Mafia (Day 3)
« Reply #1055 on: September 16, 2014, 05:46:37 pm »

NOPE MY BAD follow lio's plan.

Lol. Ya don't worry I'll wait for xp first
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1056 on: September 16, 2014, 05:46:59 pm »

Paging XP!
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1057 on: September 16, 2014, 05:48:09 pm »

He's probably asleep.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1058 on: September 16, 2014, 05:50:17 pm »

He's probably asleep.

But I want to lynch scum NOW!
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Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1059 on: September 16, 2014, 06:02:00 pm »

Booo! I want to start this today.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1060 on: September 16, 2014, 06:02:18 pm »

KingZog3

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Re: M49: James Bond Mafia (Day 3)
« Reply #1061 on: September 16, 2014, 07:00:43 pm »

I'm going to hold my vote for now till we hear from all important people. But I feel the logical step is to lynch XP. There was talk of a XP/joth scum team and I'm inclined to believe that that is the case.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1062 on: September 16, 2014, 08:12:55 pm »

well if XP is a doctor, then he really sucks.

vote:XP

Yup. I rolled and got Hydrad.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1063 on: September 16, 2014, 08:15:14 pm »

Voltaire/Eevee/KimgZog still alive despite not being suspected much by anyone but me.
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1064 on: September 16, 2014, 08:15:40 pm »

well if XP is a doctor, then he really sucks.

vote:XP

Yup. I rolled and got Hydrad.
What probabilities did you use?
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1065 on: September 16, 2014, 08:16:27 pm »

Voltaire/Eevee/KimgZog still alive despite not being suspected much by anyone but me.
oh come on. Did you seriously expect any of them to die? You were wrong about joth, by the way.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1066 on: September 16, 2014, 08:19:27 pm »

Guys, look at joth and my interactions. We are totally not a scum team.

Well robz definitely got more suspicion than eevee for instance.

33% SK, 33% Hydrad, 33% someone I choose. I was going to do 50/25/25, but since SK wasn't posting I changed it a bit.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1067 on: September 16, 2014, 08:21:31 pm »

... but SK was an IC
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1068 on: September 16, 2014, 08:21:48 pm »

Hydrad, night action?
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1069 on: September 16, 2014, 08:23:48 pm »

Voltaire/Eevee/KimgZog still alive despite not being suspected much by anyone but me.

What are you trying to say here? The night kills have been on ICs (or near enough) + Robz.
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1070 on: September 16, 2014, 08:24:24 pm »

How could you think that protecting confirmed town was just about as good as protecting unconfirmed town PR who will probably use their only shot that night or a different unconfirmed town is beyond me.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1071 on: September 16, 2014, 08:35:47 pm »

Because Hydrad seemed almost as likely to be town as SK, and was more active and so will be more useful today+tomorrow. (I think I'll protect him again if I survive)
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1072 on: September 16, 2014, 08:37:32 pm »

Because Hydrad seemed almost as likely to be town as SK, and was more active and so will be more useful today+tomorrow. (I think I'll protect him again if I survive)
well you won't.

hydrad, wanna claim?

liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1073 on: September 16, 2014, 08:40:55 pm »

Because Hydrad seemed almost as likely to be town as SK, and was more active and so will be more useful today+tomorrow. (I think I'll protect him again if I survive)
What matters is the chance that he could be killed. Did you think the chance somebody would shoot hydrad was the same as the chance somebody shoots SK?
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Hydrad

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Re: M49: James Bond Mafia (Day 3)
« Reply #1074 on: September 16, 2014, 08:41:54 pm »

I'm here. And although I'm pretty sure you all know the answer its ya. I did shoot robz. I was going to shoot XP if joth flipped town but since he was scum I figured i would give XP a chance to see if he saves anyone or if I get roleblocked or anything like that. I chose robz and I'm wrong and I hate it. Man vig power is scary to use.

The one thing that makes me slightly believe XP is that i didn't get roleblocked. So either they purposly didn't use it on me to frame XP or they are constantly using it on XP and thats why they keep going for IC's. although this only works if hes town.

If hes scum I don't know where they would be using this roleblock at all...
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1075 on: September 16, 2014, 08:43:00 pm »

Yes.
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1076 on: September 16, 2014, 08:44:12 pm »

I'm here. And although I'm pretty sure you all know the answer its ya. I did shoot robz. I was going to shoot XP if joth flipped town but since he was scum I figured i would give XP a chance to see if he saves anyone or if I get roleblocked or anything like that. I chose robz and I'm wrong and I hate it. Man vig power is scary to use.

The one thing that makes me slightly believe XP is that i didn't get roleblocked. So either they purposly didn't use it on me to frame XP or they are constantly using it on XP and thats why they keep going for IC's. although this only works if hes town.

If hes scum I don't know where they would be using this roleblock at all...
No you did fine, this is actually good because now we can't mislynch him. Of course hitting scum would be better, but this is fine.

What did joth's flip have to do with anything?

Also, quick question, are you a serial killer?
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Hydrad

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Re: M49: James Bond Mafia (Day 3)
« Reply #1077 on: September 16, 2014, 08:47:17 pm »

I'm here. And although I'm pretty sure you all know the answer its ya. I did shoot robz. I was going to shoot XP if joth flipped town but since he was scum I figured i would give XP a chance to see if he saves anyone or if I get roleblocked or anything like that. I chose robz and I'm wrong and I hate it. Man vig power is scary to use.

The one thing that makes me slightly believe XP is that i didn't get roleblocked. So either they purposly didn't use it on me to frame XP or they are constantly using it on XP and thats why they keep going for IC's. although this only works if hes town.

If hes scum I don't know where they would be using this roleblock at all...
No you did fine, this is actually good because now we can't mislynch him. Of course hitting scum would be better, but this is fine.

What did joth's flip have to do with anything?

Also, quick question, are you a serial killer?

I was pretty sure scum was either in joth or xp. so if joth was town i was just going to kill xp

also nope.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1078 on: September 16, 2014, 08:49:53 pm »

So here's the deal. Godfather. Joth was the godfather.

TTTTTTT = Goon + Godfather, Serial Killer (Investigation Immune OR 1-Shot Bulletproof)
TTTTTT = Goon + Godfather

TTTTT = Goon + Godfather, Serial Killer (Investigation Immune OR 1-Shot Bulletproof)
TTTT = 2 Goons + Roleblocker
TTT = 2 Goons + Roleblocker, Serial Killer (Investigation Immune OR 1-Shot Bulletproof)

TT = Goon + Roleblocker + Godfather
T = Goon + Roleblocker + Godfather, Serial Killer (Investigation Immune OR 1-Shot Bulletproof)
0 Ts = Goon + Roleblocker + Godfather

pretty big deal. If can't be the middle 2 because those teams don't have a godfather. It can't be the top two because masons. The only way it can be 5 Ts is if Hydrad and XP are SK and mafia goon. Is this possible? Totally. It makes sense. And if it is the case, massclaim proves it. Because if one or both are actually town PRs, then there will have to be at least one more town PR to make there only 2 Ts.

If there is another town PR, then it puts towncred on Hydrad and XP for sure... unless there are a lot of town PRs.

So massclaim could be of value.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1079 on: September 16, 2014, 08:51:03 pm »

well i for one am almost certain that XP is full of crap. first night we lost a mason. second night we lost another mason. doctor didn't die despite claiming night one.

I don't believe that XP targeted Hydrad. He has to know that his chances of survival are better if he targets the mason. And why would scum target masons twice in a row with - again - a claimed doctor on day one?

we need to lynch XP here. we really do

PE 2

liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1080 on: September 16, 2014, 08:52:44 pm »

well i for one am almost certain that XP is full of crap. first night we lost a mason. second night we lost another mason. doctor didn't die despite claiming night one.

I don't believe that XP targeted Hydrad. He has to know that his chances of survival are better if he targets the mason. And why would scum target masons twice in a row with - again - a claimed doctor on day one?

we need to lynch XP here. we really do

PE 2
Only thing holding me back is the chance of a roleblocker. Except it doesn't even matter because XP has targeted the wrong players anyway. So blah.

Yeah, probably lynch XP, but think it through first I think.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1081 on: September 16, 2014, 08:53:40 pm »

do you think we should massclaim?

liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1082 on: September 16, 2014, 08:56:50 pm »

If we massclaim, here are the possible outcomes for number of new PR claims:

No town PRs: We know the scum, lynch them, win.
1 town PR: All 3 are IC
2+ town PRs: oops we shouldn't have claimed... gah.

Well first of all, does anybody want to claim because they found something out?
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1083 on: September 16, 2014, 09:03:18 pm »

Roles and how bad it is if they have to claim:

Cop - well hopefully they have some sort of result by now... if they don't they really shouldn't claim if they still have a shot.
Doctor - Claiming bad unless shot used
Vig - not too bad.
Roleblocker - not too bad.

So we don't lose much by massclaiming. Maybe we should all semi-claim. As in, everyone says "I am either VT or a town PR whose claim would make my power much less likely to be helpful", or claims if they are a town PR whose claim doesn't matter too much. Then we decide how to go from there.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1084 on: September 16, 2014, 09:05:59 pm »

Totally massclaim. I love this setup.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1085 on: September 16, 2014, 09:08:02 pm »

"I am either a VT or a town PR whose claim would make my power much less likely to be useful." Except I was forced to anyways...
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Re: M49: James Bond Mafia (Day 3)
« Reply #1086 on: September 16, 2014, 09:08:19 pm »

I don't follow completely. why is 7 or 6 T's impossible? Why can't it have 2 M's and 7T's?

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Re: M49: James Bond Mafia (Day 3)
« Reply #1087 on: September 16, 2014, 09:08:32 pm »

"I am either a VT or a town PR whose claim would make my power much less likely to be useful." Except I was forced to anyways...

you are scum.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1088 on: September 16, 2014, 09:09:02 pm »

People whose roles are unknown:

Eevee
Witherweaver
Voltaire
Kingzog3
liopoil
silverspawn

the above is also the claim order I would suggest, based on my reads and generally what I think other's reads are. I don't really know. If someone thinks this order is bad just say so.

So, yes, I think I do support massclaim. I think the chances we have 2+ town PRs aren't that big.

It is interesting that the only way that Hydrad is town and XP is scum as my reads currently think is if there are 2+ other town PRs though. Hrmm.

I don't follow completely. why is 7 or 6 T's impossible? Why can't it have 2 M's and 7T's?
because there are only 7 letters.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1089 on: September 16, 2014, 09:10:00 pm »

Quote
because there are only 7 letters.

right, i just saw that.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1090 on: September 16, 2014, 09:11:06 pm »

"I am either a VT or a town PR whose claim would make my power much less likely to be useful." Except I was forced to anyways...
your power wouldn't have been useful even if you hadn't claimed, because you saved the wrong people!
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Re: M49: James Bond Mafia (Day 3)
« Reply #1091 on: September 16, 2014, 09:12:05 pm »

It's pretty much impossible that Hydrad is mafia, I think. Could be SK.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1092 on: September 16, 2014, 09:12:55 pm »

I certainly don't believe I belong at the top of the claiming order, given how hard I drew joth yesterday, but I'll go first if that's the general consensus. However, I'm holding off until everyone who has a strong opinion on the subject has had a chance to respond. Personally, I'm slightly towards it. As lio said, it is very unlikely to hurt us.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1093 on: September 16, 2014, 09:13:17 pm »

we already have 2 players flipping VT's though. doesn't that mean just one T is also impossible?

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Re: M49: James Bond Mafia (Day 3)
« Reply #1094 on: September 16, 2014, 09:14:59 pm »

Totally massclaim. I love this setup.
Why would scum!XP support this?

I certainly don't believe I belong at the top of the claiming order, given how hard I drew joth yesterday, but I'll go first if that's the general consensus. However, I'm holding off until everyone who has a strong opinion on the subject has had a chance to respond. Personally, I'm slightly towards it. As lio said, it is very unlikely to hurt us.
I haven't reread interactions with joth yet, good point. Solely based off stuff from yesterday. I really don't know where scum would be if not in {Hydrad, XP}.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1095 on: September 16, 2014, 09:16:12 pm »

oh nvm you only random 7 numbers, so you have more VT's anyway.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1096 on: September 16, 2014, 09:16:31 pm »

*letters

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Re: M49: James Bond Mafia (Day 3)
« Reply #1097 on: September 16, 2014, 09:17:02 pm »

I haven't read the wiki page pre game, I probably should have. well, I think I got it now.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1098 on: September 16, 2014, 09:17:22 pm »

we already have 2 players flipping VT's though. doesn't that mean just one T is also impossible?
VTs have no correlation to the number of Ts. T's are just what happens when a number in the range 1-50 is rolled. Everyone who isn't a PR or scum is automatically VT... there are always more VTs than Ts.

PPE: yeah, exactly.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1099 on: September 16, 2014, 09:20:05 pm »

I have no problem to claim first.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1100 on: September 16, 2014, 09:21:03 pm »

sorry in a league match right now and will post more after i lose. But just wanted to say. since i'm a vig that means theres a roleblocker and i think xp might be slightly towny... although this will just look scummy i guess. just wanted to say that.

PPE;8
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Re: M49: James Bond Mafia (Day 3)
« Reply #1101 on: September 16, 2014, 09:24:53 pm »

Let's do this quickly, so we don't let scum time to fake claim.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1102 on: September 16, 2014, 09:27:13 pm »

I have no problem to claim first.
of course not, because you're town, but the point is that this lets scum know what you claim before they have to claim. Not you specifically, but one more player. They want to make sure the number of claimed PRs is how they want it.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1103 on: September 16, 2014, 09:27:38 pm »

Let's do this quickly, so we don't let scum time to fake claim.
scum don't need time to fake claim
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Re: M49: James Bond Mafia (Day 3)
« Reply #1104 on: September 16, 2014, 09:31:02 pm »

I mean to come up with one.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1105 on: September 16, 2014, 09:34:18 pm »

I have no problem to claim first.

actually, i take that back, i'd like to claim last.

though if we want to make this really fair we should probably do something like: each player submits a list of all players. each player gets x points per list, where x is his position. players claim according to points is ascending order.

or we could also just do your list, if noone has a problem with that

Quote
of course not, because you're town, but the point is that this lets scum know what you claim before they have to claim. Not you specifically, but one more player. They want to make sure the number of claimed PRs is how they want it

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Re: M49: James Bond Mafia (Day 3)
« Reply #1106 on: September 16, 2014, 09:37:26 pm »

Quote
Let's do this quickly, so that we don't have time to figure out a good order.
ftfy scum

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Re: M49: James Bond Mafia (Day 3)
« Reply #1107 on: September 16, 2014, 09:44:57 pm »

I need to think about things a little bit more.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1108 on: September 16, 2014, 09:54:29 pm »

I mean to come up with one.
Yeah, I know that's what you mean. How long does it take to come up with a fakeclaim? 5 minutes tops? And they've had two days and nights to think about it? Yeah.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1109 on: September 16, 2014, 10:04:20 pm »

I know I didn't think of the Godfather thing, so it's conceivable that the Mafia didn't prepare for it.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1110 on: September 16, 2014, 10:11:03 pm »

I know I didn't think of the Godfather thing, so it's conceivable that the Mafia didn't prepare for it.

because it's so hard to pretend that you're afk and post in half an hour?

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Re: M49: James Bond Mafia (Day 3)
« Reply #1111 on: September 16, 2014, 10:17:21 pm »

Would rather we didn't massclaim yet, but will go along if we do.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1112 on: September 16, 2014, 10:24:09 pm »

okay, we are 8, so I'll suggest we do it as follows

here is a list of players still alive

  • Hydrad
  • silverspawn
  • Eevee
  • Kingzog3
  • Witherweaver
  • liopoil
  • Voltaire
  • XerxesPraelor

green are pro claim, red are con claim, black are undecided/haven't expressed their opinion. we are 8, so if at least 5 are pro claim, we claim.

If we claim, I'd like to do the same to decide which list we use (lio's/we create it using my system).

and we lynch whoever doesn't claim.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1113 on: September 16, 2014, 10:29:46 pm »

Well i'm obviously pro claim since i'm a vig. I don't even care if you guys say what your PR is or not just as long as someone says that they have a PR so that we don't mislynch me.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1114 on: September 16, 2014, 10:30:02 pm »

well 1-shot vig. i guess VT now :/
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Re: M49: James Bond Mafia (Day 3)
« Reply #1115 on: September 16, 2014, 10:41:36 pm »

I know I didn't think of the Godfather thing, so it's conceivable that the Mafia didn't prepare for it.

because it's so hard to pretend that you're afk and post in half an hour?

That's a good point. On second thought we can take our time.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1116 on: September 16, 2014, 10:45:30 pm »

Totally massclaim. I love this setup.
Why would scum!XP support this?

He's going down anyway, he wants to out remaining PRs for his last partner.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1117 on: September 16, 2014, 10:48:19 pm »

okay, we are 8, so I'll suggest we do it as follows

here is a list of players still alive

  • Hydrad
  • silverspawn
  • Eevee
  • Kingzog3
  • Witherweaver
  • liopoil
  • Voltaire
  • XerxesPraelor

green are pro claim, red are con claim, black are undecided/haven't expressed their opinion. we are 8, so if at least 5 are pro claim, we claim.

If we claim, I'd like to do the same to decide which list we use (lio's/we create it using my system).

and we lynch whoever doesn't claim.

Town points to ss for good organization and starting this. Town points to liopoil for discovering the Godfather thing. Since Hydrad is obviously town and ww was quite towny at the beginning of the game, that leaves... :)

PPE: I did do that in every other game where I was caught scum, so that would be the sort of thing I do, but in this case I definitely think there's a chance scum claims VT.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1118 on: September 16, 2014, 10:49:14 pm »

Edit: and so I escape being lynched.
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Re: M49: James Bond Mafia (Day 2)
« Reply #1119 on: September 17, 2014, 04:23:00 am »

I reread the events leading up to the deadline. Here are some posts I think are interesting.


I'm pretty much gone from now until deadline for extended periods of time. I can check in but only briefly. So...let's lynch Robz.
Scum point for Voltaire, trying to derail us from joth to Robz with a lackluster case.

I don't like Robz.. I don't like XP, or Volt.. was considering liking Eevee (mainly because of buddying), but I went away from it after looking back.

Silver is probably town.. Hydrad is iffy.. PoE puts it on: Joth, KingZog, Lio. 

Joth and Lio partnership may be unlikely, not sure.. maybe someone else needs to go back in the PoE list, like Volt.

Does anyone else like Joth?  I'm still on him.
Town points for WW, helping us to lynch scum.

WW, can I ask you to reconsider Eevee? I haven't re-read him, so this is a pretty barely-formulated case, but his behavior right now (saying over and over again that he's working on a reread but never actually posting anything) is pretty classic scum actilurking. I can't think of a single meaningful contribution he's made this game, at least not since he spotted the mason claim at the very very beginning. He's just sort of been hovering around, seeming towny.
I was the target joth and XP both tried to swing the lynch to.

Eevee I have less time for mafia now than I used to. I suspect that plays a large part in all the creeping "hmmm Volt" posts I'm seeing.

joth is a bad lynch. Robz is a good lynch!
Voltaire insists.

Once again scum maneuvers the lynch so that the only viable options are mislynches. This is not good. Can we please lynch Eevee?
XP and joth with a common goal.

I just want to say again, look back at the end of day 1. As Liopoil had pointed out, I was the first one to back off XP after his claim yesterday! Now if he's town and I'm scum -- as you're willing to believe, Robz -- why would I do that!? If nothing else, I would stay on the claimed doctor until someone else backed off. Or I would just push the lynch anyway, pointing out how scummy a claim doctor is.

I just don't see my play at the end of the day yesterday matches a narrative of joth scum, XP town at all.
Even joth is saying XP is his partner.

Lio gets town points for the hammer, of course.

I think we should lynch between Voltaire and XP. Next scummiest I find Kingzog for avoiding the joth-wagon, but that might not be so much of an offense if XP is scum too.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1120 on: September 17, 2014, 04:26:49 am »

Strong town reads:
WW, liopoil

Medium town reads:
Hydrad (we want to monitor what happens with kills in the future), silverspawn

Slipping to neutral read:
Kingzog (XP's flip would be informational here)

Scum reads:
Voltaire, XP.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1121 on: September 17, 2014, 08:05:40 am »

and... do you think we should claim, eevee?

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Re: M49: James Bond Mafia (Day 3)
« Reply #1122 on: September 17, 2014, 08:07:13 am »

  • Hydrad
  • silverspawn
  • Eevee
  • Kingzog3
  • Witherweaver
  • liopoil
  • Voltaire
  • XerxesPraelor

just because you have already claimed, doesn't mean you support a massclaim, but now hydrad confirmed, so one is missing for a majority.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1123 on: September 17, 2014, 08:18:08 am »

and... do you think we should claim, eevee?
I'm not very good at analyzing these setups. I think I'm against it at this point, though. We might
back ourselves into a massclaim anyways through wagons and claims, and I think we have two suspects above the pack anyways, so it just seems unnecessary to ask town reads to
claim.

Will a massclaim ever help us determining if XP is lying is the question I quess. If I understand correctly that's very unlikely at this point?
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Re: M49: James Bond Mafia (Day 3)
« Reply #1124 on: September 17, 2014, 08:27:17 am »

and... do you think we should claim, eevee?
I'm not very good at analyzing these setups. I think I'm against it at this point, though. We might
back ourselves into a massclaim anyways through wagons and claims, and I think we have two suspects above the pack anyways, so it just seems unnecessary to ask town reads to
claim.

Will a massclaim ever help us determining if XP is lying is the question I quess. If I understand correctly that's very unlikely at this point?

if everyone claims VT, then it's impossible that XP is a doctor. dunno how likely that is.

but I think a massclaim is useful anyway, because scum has to claim at some point during that, which may be really hard to do safely. for example, even if we have the max number of PR's and scum claims early, they're likely to claim a PR anyway, and then we reach an impossible conclusion. For obvious reasons, we shouldn't really talk about it in more detail..

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Re: M49: James Bond Mafia (Day 3)
« Reply #1125 on: September 17, 2014, 08:28:10 am »

  • Hydrad
  • silverspawn
  • Eevee
  • Kingzog3
  • Witherweaver
  • liopoil
  • Voltaire
  • XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1126 on: September 17, 2014, 09:22:12 am »

Voltaire should absolutely claim first if we go the massclaim route.

I'd then have kingzog, silverspawn, myself, lio and ww go, in this order, this is objectively
how towny people seem to me.

But, first I really just want to reread Voltaire and see if I think how is overall play matches with the narrative for joth's partner. If he seems scummy enough, maybe we can have just him claim because people find him scummy enough and go from there.
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Re: M49: James Bond Mafia (Day 2)
« Reply #1127 on: September 17, 2014, 09:42:57 am »

I think we should lynch between Voltaire and XP. Next scummiest I find Kingzog for avoiding the joth-wagon, but that might not be so much of an offense if XP is scum too.

I missed the deadline by 5mins. I woke up and played a league match with lio, and told him this (I did not discuss the game, just that I woke up from an unintended nap 5mins before the deadline). I was more sure of XP, which is why I kept my vote, but probably would have switched had I been around in time.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1128 on: September 17, 2014, 09:45:37 am »

I won't oppose claiming.
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Re: M49: James Bond Mafia (Day 2)
« Reply #1129 on: September 17, 2014, 09:49:13 am »

I think we should lynch between Voltaire and XP. Next scummiest I find Kingzog for avoiding the joth-wagon, but that might not be so much of an offense if XP is scum too.

I missed the deadline by 5mins. I woke up and played a league match with lio, and told him this (I did not discuss the game, just that I woke up from an unintended nap 5mins before the deadline). I was more sure of XP, which is why I kept my vote, but probably would have switched had I been around in time.
Words, they are wind.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1130 on: September 17, 2014, 09:51:05 am »

I guess I won't oppose mass claim, although I'd like to know what exactly it does. It's my first game so I don't quite see how mass claim works.
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Re: M49: James Bond Mafia (Day 2)
« Reply #1131 on: September 17, 2014, 09:51:40 am »

I think we should lynch between Voltaire and XP. Next scummiest I find Kingzog for avoiding the joth-wagon, but that might not be so much of an offense if XP is scum too.

I missed the deadline by 5mins. I woke up and played a league match with lio, and told him this (I did not discuss the game, just that I woke up from an unintended nap 5mins before the deadline). I was more sure of XP, which is why I kept my vote, but probably would have switched had I been around in time.
Words, they are wind.

Indeed they are, but how do you expect me to defend myself? I need to write stuff and it's just a question of who believes me. It's the nature of this game.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1132 on: September 17, 2014, 09:52:02 am »

I guess I won't oppose mass claim, although I'd like to know what exactly it does. It's my first game so I don't quite see how mass claim works.

It will let us catch you if you're scum.
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KingZog3

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Re: M49: James Bond Mafia (Day 3)
« Reply #1133 on: September 17, 2014, 09:55:17 am »

I guess I won't oppose mass claim, although I'd like to know what exactly it does. It's my first game so I don't quite see how mass claim works.

It will let us catch you if you're scum.

Ok fine, I'll just go read the wiki since you guys are intent on being helpful.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1134 on: September 17, 2014, 10:02:09 am »

I guess I won't oppose mass claim, although I'd like to know what exactly it does. It's my first game so I don't quite see how mass claim works.

It will let us catch you if you're scum.

Ok fine, I'll just go read the wiki since you guys are intent on being helpful.

I don't know what answer you want.

We all claim our roles.  An order has to be chosen.  Generally you want the most-likely town people to be last, because the more information scum has, the better they can figure out what to claim.

If you look hard enough at the setup (and see what whatshisface pointed out), you'll see scum is somewhat restricted in their claims, since we know a Godfather has come out, and we've already witnessed claims of 1-shot Vig and Doctor.

When you claim, you claim your role, generally flavor name as well, and all actions/results you've gotten so far.  Generally, it's best to claim everything all at once, unless there is a really good reason not to.
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KingZog3

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Re: M49: James Bond Mafia (Day 3)
« Reply #1135 on: September 17, 2014, 10:07:36 am »

I guess I won't oppose mass claim, although I'd like to know what exactly it does. It's my first game so I don't quite see how mass claim works.

It will let us catch you if you're scum.

Ok fine, I'll just go read the wiki since you guys are intent on being helpful.

I don't know what answer you want.

We all claim our roles.  An order has to be chosen.  Generally you want the most-likely town people to be last, because the more information scum has, the better they can figure out what to claim.

If you look hard enough at the setup (and see what whatshisface pointed out), you'll see scum is somewhat restricted in their claims, since we know a Godfather has come out, and we've already witnessed claims of 1-shot Vig and Doctor.

When you claim, you claim your role, generally flavor name as well, and all actions/results you've gotten so far.  Generally, it's best to claim everything all at once, unless there is a really good reason not to.

Pretty much all I wanted. That's pretty much what the wiki says. Just that people are talking about doing this, and talking about the strategy, and I wanted to know what it was. And yes, I do support mass claim then. It seems like a logical next step.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1136 on: September 17, 2014, 10:11:49 am »

Okay cool.  Now that I answered your question, you owe me an answer:  Are you scum?
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KingZog3

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Re: M49: James Bond Mafia (Day 3)
« Reply #1137 on: September 17, 2014, 10:19:38 am »

Okay cool.  Now that I answered your question, you owe me an answer:  Are you scum?

No
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1138 on: September 17, 2014, 10:19:56 am »

Alright, glad we got that cleared.
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Eevee

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Re: M49: James Bond Mafia (Day 2)
« Reply #1139 on: September 17, 2014, 10:39:28 am »

I think we should lynch between Voltaire and XP. Next scummiest I find Kingzog for avoiding the joth-wagon, but that might not be so much of an offense if XP is scum too.

I missed the deadline by 5mins. I woke up and played a league match with lio, and told him this (I did not discuss the game, just that I woke up from an unintended nap 5mins before the deadline). I was more sure of XP, which is why I kept my vote, but probably would have switched had I been around in time.
Words, they are wind.

Indeed they are, but how do you expect me to defend myself? I need to write stuff and it's just a question of who believes me. It's the nature of this game.
Helping us lynch scum is your best defense. Just be towny and people will catch on.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #1140 on: September 17, 2014, 10:56:36 am »

I reread the events leading up to the deadline. Here are some posts I think are interesting.


I'm pretty much gone from now until deadline for extended periods of time. I can check in but only briefly. So...let's lynch Robz.
Scum point for Voltaire, trying to derail us from joth to Robz with a lackluster case.

I don't like Robz.. I don't like XP, or Volt.. was considering liking Eevee (mainly because of buddying), but I went away from it after looking back.

Silver is probably town.. Hydrad is iffy.. PoE puts it on: Joth, KingZog, Lio. 

Joth and Lio partnership may be unlikely, not sure.. maybe someone else needs to go back in the PoE list, like Volt.

Does anyone else like Joth?  I'm still on him.
Town points for WW, helping us to lynch scum.

WW, can I ask you to reconsider Eevee? I haven't re-read him, so this is a pretty barely-formulated case, but his behavior right now (saying over and over again that he's working on a reread but never actually posting anything) is pretty classic scum actilurking. I can't think of a single meaningful contribution he's made this game, at least not since he spotted the mason claim at the very very beginning. He's just sort of been hovering around, seeming towny.
I was the target joth and XP both tried to swing the lynch to.

Eevee I have less time for mafia now than I used to. I suspect that plays a large part in all the creeping "hmmm Volt" posts I'm seeing.

joth is a bad lynch. Robz is a good lynch!
Voltaire insists.

Once again scum maneuvers the lynch so that the only viable options are mislynches. This is not good. Can we please lynch Eevee?
XP and joth with a common goal.

I just want to say again, look back at the end of day 1. As Liopoil had pointed out, I was the first one to back off XP after his claim yesterday! Now if he's town and I'm scum -- as you're willing to believe, Robz -- why would I do that!? If nothing else, I would stay on the claimed doctor until someone else backed off. Or I would just push the lynch anyway, pointing out how scummy a claim doctor is.

I just don't see my play at the end of the day yesterday matches a narrative of joth scum, XP town at all.
Even joth is saying XP is his partner.

Lio gets town points for the hammer, of course.

I think we should lynch between Voltaire and XP. Next scummiest I find Kingzog for avoiding the joth-wagon, but that might not be so much of an offense if XP is scum too.

I agree with this since it means lynching XP! As for myself, I was clearly wrong about joth, obviously. And Robz. But ultimately this puts us in an amazing position so it's quite fine.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1141 on: September 17, 2014, 10:57:54 am »

If he seems scummy enough, maybe we can have just him claim because people find him scummy enough and go from there.

As far as I can tell, Eevee, you're the only one who has found me scummy so far.

Also, if we're massclaiming, silver goes last.
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KingZog3

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Re: M49: James Bond Mafia (Day 2)
« Reply #1142 on: September 17, 2014, 10:59:05 am »

I think we should lynch between Voltaire and XP. Next scummiest I find Kingzog for avoiding the joth-wagon, but that might not be so much of an offense if XP is scum too.

I missed the deadline by 5mins. I woke up and played a league match with lio, and told him this (I did not discuss the game, just that I woke up from an unintended nap 5mins before the deadline). I was more sure of XP, which is why I kept my vote, but probably would have switched had I been around in time.
Words, they are wind.

Indeed they are, but how do you expect me to defend myself? I need to write stuff and it's just a question of who believes me. It's the nature of this game.
Helping us lynch scum is your best defense. Just be towny and people will catch on.

Of course I'll try to lynch scum. But I wasn't around for the deadline, and somehow that makes me scummy? I don't get it. I didn't jump on the joth wagon early, true, but only because I though XP was a better choice. As the deadline approached, I probably would have switched. Anyway, can't do anything about not being on the joth wagon now.

Are we still waiting on seeing if we mass claim? I'm leaving in about 10mins and won't be around till tonight if you want me to claim early in the list.
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Voltaire

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Re: M49: James Bond Mafia (Day 2)
« Reply #1143 on: September 17, 2014, 11:03:48 am »

Of course I'll try to lynch scum. But I wasn't around for the deadline, and somehow that makes me scummy? I don't get it. I didn't jump on the joth wagon early, true, but only because I though XP was a better choice. As the deadline approached, I probably would have switched. Anyway, can't do anything about not being on the joth wagon now.

Not being around for the deadline is scummy. That I wasn't either proves it can be done by town, but it's great for scum if no-one shows up.
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KingZog3

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Re: M49: James Bond Mafia (Day 2)
« Reply #1144 on: September 17, 2014, 11:05:31 am »

Of course I'll try to lynch scum. But I wasn't around for the deadline, and somehow that makes me scummy? I don't get it. I didn't jump on the joth wagon early, true, but only because I though XP was a better choice. As the deadline approached, I probably would have switched. Anyway, can't do anything about not being on the joth wagon now.

Not being around for the deadline is scummy. That I wasn't either proves it can be done by town, but it's great for scum if no-one shows up.

Man, I'm never going to take a mid day nap again for fear of being scummy! I'll do my best to be around for the next one, I promise.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1145 on: September 17, 2014, 11:12:23 am »

You were also conveniently off-wagon.

Day 2 FINAL VOTE COUNT

Robz888 (2): SK, Voltaire
jotheonah (6): Witherweaver, Eevee, Hydrad, Robz888, XerxesPraelor, liopoil
XerxesPraelor (2): Kingzog3, jotheonah

Not Voting (1): silverspawn


With 11 alive it took 6 to lynch.

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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 2)
« Reply #1146 on: September 17, 2014, 11:24:57 am »

Vote Count 3.1

XerxesPraelor (2): Voltaire, silverspawn

Not Voting (6): Witherweaver, Eevee, Hydrad, XerxesPraelor, liopoil, Kingzog3


With 8 alive it takes 5 to lynch.

Day 3 ends at 5:30pm FT on Sept. 26th.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
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Mod/Co-Mod: M46, M49, M52, NM10

silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1147 on: September 17, 2014, 12:03:53 pm »

okay, noone seemed to have a problem with me leading things, so i'll just continue

Hydrad, me, KingZog, lio, and XP are all pro claim. That's 5/8, so we'll claim.

Next I we have to decide the claim order. It may not matter, but we have a lot of time left, so there's no reason not to try and get the most out of this.

lio has sugggested this order:
  • Eevee
  • Witherweaver
  • Voltaire
  • Kingzog3
  • liopoil
  • silverspawn

I have suggested that, everyone sends his own list, and we create a list by valuing all options equally. for each list, every player gets points for his position (first=1p, third=3p etc.) and then the final order is according to points in ascending order. so, if a lot of people want someone to vote first, and have him at the top of their list, he'll have only a few points and will likely have to vote first.

so, now everyone should just say if he is fine with using lio's order or if he thinks it's unfair and wants to do it the complicated way. lio = red, complicated = green, undecided = black. if 4 or more players aren't cool with lio's list, we don't do it.

lio and me are of course okay with it, so it looks like this now:

  • Hydrad
  • silverspawn
  • Eevee
  • Kingzog3
  • Witherweaver
  • liopoil
  • Voltaire
  • XerxesPraelor

Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1148 on: September 17, 2014, 12:26:51 pm »

It's objectively better to have the people who were off-wagon claim first. Kingzog isn't super scummy but I'd definitely have him go second. I'm fine going third myself, and would propose silverspawn go before witherweaver after me.


I'm straight up not participating unless Voltaire goes first. He was trying to sway us away from lynching joth yesterday, if that's not scummy I don't know what is.

Lio clearly hadn't reread the end of yesterday when he proposed his order. I had when I proposed mine. I think my order is better for us.
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Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1149 on: September 17, 2014, 12:28:04 pm »

edit: I'd have liopoil go after silverspawn and before WW.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1150 on: September 17, 2014, 12:29:26 pm »

I'm fine going first. silver should go last.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1151 on: September 17, 2014, 12:29:54 pm »

My claiming list:

1. Voltaire
2. KingZog
3. Silverspawn
4. Eevee
5. Liopoil
6. Witherweaver
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Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1152 on: September 17, 2014, 12:30:25 pm »

My claiming list:

1. Voltaire
2. KingZog
3. Silverspawn
4. Eevee
5. Liopoil
6. Witherweaver
this looks great.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1153 on: September 17, 2014, 12:31:04 pm »

Thanks, BUDDY.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1154 on: September 17, 2014, 12:31:53 pm »

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Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1155 on: September 17, 2014, 12:32:16 pm »

voltaire, WW was a big part of getting joth lynched and lio of course hammered him. silver is otherwise towny, but they deserve a bigger amount of towncred for their actions.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1156 on: September 17, 2014, 12:33:16 pm »

voltaire, WW was a big part of getting joth lynched and lio of course hammered him. silver is otherwise towny, but they deserve a bigger amount of towncred for their actions.

but silver is a PR, so he should go last.  :P
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Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1157 on: September 17, 2014, 12:33:37 pm »

I think towny wagon positions trump towny play. towniness you can fake. helping town by lynching scum you can't (without severely hurting your team, to the point that you really can't afford to).
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Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1158 on: September 17, 2014, 12:33:59 pm »

voltaire, WW was a big part of getting joth lynched and lio of course hammered him. silver is otherwise towny, but they deserve a bigger amount of towncred for their actions.

but silver is a PR, so he should go last.  :P
oh ok  :-[ :-[

I'm fine with silver going last.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1159 on: September 17, 2014, 12:34:23 pm »

I mean it's not the biggest issue in the world, suffice to say I disagree with your order, though I agree with

I think towny wagon positions trump towny play. towniness you can fake. helping town by lynching scum you can't (without severely hurting your team, to the point that you really can't afford to).
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Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1160 on: September 17, 2014, 12:35:10 pm »

well, I don't think it matters a whole lot.
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Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1161 on: September 17, 2014, 12:35:40 pm »

I mean it's not the biggest issue in the world, suffice to say I disagree with your order, though I agree with

I think towny wagon positions trump towny play. towniness you can fake. helping town by lynching scum you can't (without severely hurting your team, to the point that you really can't afford to).
Yeah, I get your point!
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1162 on: September 17, 2014, 12:40:21 pm »

I missed the Silver being PR thing.

It should also be glaringly obvious from how yesterday went down that I'm town.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1163 on: September 17, 2014, 12:42:37 pm »

Alright then.

I'm a Cop. N1 I investigated joth (Innocent). N2 I investigated XP (No Result).

Suffice to say XP is lying and I believe this more-or-less proves he's the RB too based on how yesterday went down.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1164 on: September 17, 2014, 12:46:22 pm »

Really?  Why not investigate XP Night 1?
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1165 on: September 17, 2014, 12:50:31 pm »

Really?  Why not investigate XP Night 1?

I considered it. I decided joth was better for how he went after him.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1166 on: September 17, 2014, 12:51:01 pm »

voltaire, WW was a big part of getting joth lynched and lio of course hammered him. silver is otherwise towny, but they deserve a bigger amount of towncred for their actions.

but silver is a PR, so he should go last.  :P
why do you think i'm a PR?

but nice, if everyone agrees we don't need the list thingy

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Re: M49: James Bond Mafia (Day 3)
« Reply #1167 on: September 17, 2014, 12:51:59 pm »

voltaire, WW was a big part of getting joth lynched and lio of course hammered him. silver is otherwise towny, but they deserve a bigger amount of towncred for their actions.

but silver is a PR, so he should go last.  :P
why do you think i'm a PR?

Your D1 softclaim.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1168 on: September 17, 2014, 12:52:59 pm »

Really?  Why not investigate XP Night 1?

I considered it. I decided joth was better for how he went after him.

I'm not buying it.

Next claim!
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Voltaire

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Re: M49: James Bond Mafia (Day 1)
« Reply #1169 on: September 17, 2014, 12:54:08 pm »

This.

I play very similar to how I played in my last game I think. I have almost the exact game plan. I was town there, so I hope I look like town now.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1170 on: September 17, 2014, 12:54:30 pm »

Really?  Why not investigate XP Night 1?

I considered it. I decided joth was better for how he went after him.

I'm not buying it.

You will, don't worry.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1171 on: September 17, 2014, 12:55:18 pm »

Really?  Why not investigate XP Night 1?

I considered it. I decided joth was better for how he went after him.

I'm not buying it.

You will, don't worry.

Fine, why did XP block you?
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1172 on: September 17, 2014, 12:55:42 pm »

nah, this doesn't mean I am a PR at all. actually, by the time day1 ended, I forgot whether or not I had a role.

Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1173 on: September 17, 2014, 12:56:27 pm »

woah!

I'm at a wine festival. I'll be back tomorrow. This is exciting!
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1174 on: September 17, 2014, 12:56:46 pm »

Fine, why did XP block you?

You'll have to ask him. He clearly didn't fear Hydrad's shot and now we see why.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1175 on: September 17, 2014, 12:57:19 pm »

I mean I don't think I slipped anywhere but I have a history of doing that so meh.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1176 on: September 17, 2014, 01:07:43 pm »

Zog is next.
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KingZog3

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Re: M49: James Bond Mafia (Day 3)
« Reply #1177 on: September 17, 2014, 01:45:03 pm »

In class so I'll add more later if needed, but I'm vanilla town. Oh, and I'm Q, so  I can make gadgets to help find scum!
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Re: M49: James Bond Mafia (Day 3)
« Reply #1178 on: September 17, 2014, 01:47:28 pm »

Silver, I take it you're actually a VT from your reaction to my assumption. Let us know if I'm wrong.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1179 on: September 17, 2014, 02:05:31 pm »

Quote
Silver, I take it you're actually a VT from your reaction to my assumption. Let us know if I'm wrong.
I thought we agreed that I claim last

voltaire, WW was a big part of getting joth lynched and lio of course hammered him. silver is otherwise towny, but they deserve a bigger amount of towncred for their actions.

but silver is a PR, so he should go last.  :P
oh ok  :-[ :-[

I'm fine with silver going last.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1180 on: September 17, 2014, 02:07:26 pm »

You're right, I was checking against Eevee's original list and then thinking you had already claimed, so...
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1181 on: September 17, 2014, 02:19:30 pm »

Fine, why did XP block you?

You'll have to ask him. He clearly didn't fear Hydrad's shot and now we see why.

I'm sure scum!XP is going to spill everything.  It's your job to make us believe you, not the guy you're accusing~!

I don't follow Hydrad.. he didn't fear Hydrad's shot because he's a Roleblocker, but he chose to Roleblock you over Hydrad...?
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1182 on: September 17, 2014, 02:23:52 pm »

Of course I know he's not going to reveal everything, but I gave a silly reply because you asked me a silly question - asking me to explain the behavior of a mafia team of which I am not a member.

Yes, that's what I'm saying. Based on what I know, they clearly were fine with the Vig taking his shot, since that happened and I was blocked. Outside chance town blocked me, but that will have to wait for the rest of the massclaim.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1183 on: September 17, 2014, 02:25:17 pm »

Of course I know he's not going to reveal everything, but I gave a silly reply because you asked me a silly question - asking me to explain the behavior of a mafia team of which I am not a member.

Yes, that's what I'm saying. Based on what I know, they clearly were fine with the Vig taking his shot, since that happened and I was blocked. Outside chance town blocked me, but that will have to wait for the rest of the massclaim.

It's not a silly question at all.  You're claiming they took an action; there should be some sensible narrative that explains it. 
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1184 on: September 17, 2014, 02:27:10 pm »

As I see it:

a) they don't mind the Vig (Hydrad) shooting
b) they spend their shot elsewhere, hoping to hit an unclaimed PR

and they succeed. Of course if I slipped somewhere that I was a PR, they obviously weren't rushing to point it out in-thread. However, I did not breadcrumb and I do not believe I did.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1185 on: September 17, 2014, 02:49:30 pm »

I claim and the thread more or less dies. Oh well.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1186 on: September 17, 2014, 02:50:44 pm »

well Eevee is next  :P

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Re: M49: James Bond Mafia (Day 3)
« Reply #1187 on: September 17, 2014, 02:57:40 pm »

Convenient.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1188 on: September 17, 2014, 02:58:18 pm »

Eevee, Silver, Lollipop, me?
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1189 on: September 17, 2014, 03:20:11 pm »

Caught up. good that voltaire went first. silver is going last no questions asked and no more discussion about that, period. otherwise I don't care too much, would rather eevee went relatively soon.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1190 on: September 17, 2014, 03:21:20 pm »

Anyone want to fill me in on this Silverspawn thing?
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Re: M49: James Bond Mafia (Day 3)
« Reply #1191 on: September 17, 2014, 03:22:29 pm »

Anyone want to fill me in on this Silverspawn thing?
Nope, sorry. Now shh.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1192 on: September 17, 2014, 03:24:36 pm »

Okay cool.. Silver you should claim!
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Re: M49: James Bond Mafia (Day 3)
« Reply #1193 on: September 17, 2014, 03:56:05 pm »

So, the only undecided order is when I, eevee, and ww claim. Obviously I'd rather they claim first because I know I'm town, but really I don't think it will make a big difference if I go first. Should I just do it?
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1194 on: September 17, 2014, 03:57:25 pm »

I'd prefer Eevee before you, but not a huge deal.

And I'll claim after Silver
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1195 on: September 17, 2014, 03:57:37 pm »

Well, I'll claim last.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1196 on: September 17, 2014, 04:00:07 pm »

Eevee should claim first.
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1197 on: September 17, 2014, 04:03:04 pm »

Okay, eevee, me, ww, silverspawn.

Well, I'll claim last.
Not if you don't want to be lynched.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1198 on: September 17, 2014, 04:03:43 pm »

Well, I'll claim last.
no?

I wanted to make a system that's completely fair, then people just started. now we do it like this:

1. Voltaire
2. KingZog
4. Eevee
5. Liopoil
6. Witherweaver
6. silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1199 on: September 17, 2014, 04:04:05 pm »

Oh noz!  I'm scared!
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1200 on: September 17, 2014, 04:04:33 pm »

We'll claim simultaneously?  I like it.
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1201 on: September 17, 2014, 04:05:50 pm »

Simultaneously is fine. As long as nobody gets to read SS's claim before claiming. In theory we would all claim simultaneously, but that's not practical.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1202 on: September 17, 2014, 04:07:13 pm »

We'll claim simultaneously?  I like it.

that doesn't give you any advantage above claiming after me, so yea, that's fine.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1203 on: September 17, 2014, 04:07:20 pm »

*before me

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Re: M49: James Bond Mafia (Day 3)
« Reply #1204 on: September 17, 2014, 05:38:18 pm »

I'd like to finish the claiming ASAP because I will be gone thursday and friday and much of saturday. To the point where I'm fine with Eevee not going next.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1205 on: September 17, 2014, 06:31:10 pm »

nah, eevee should just claim already

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Re: M49: James Bond Mafia (Day 3)
« Reply #1206 on: September 17, 2014, 06:34:28 pm »

I'm sure hes willing too. I'm betting hes just not here right now. Honestly I don't see the big difference between eevee,WW and lio going. I guess i like lio going a little later but I don't know how much it will actually affect the game.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1207 on: September 17, 2014, 07:53:36 pm »

I'm bond. James Bond. That is, a vanilla townie. But my flavor name is pretty cool.

That's all. I'll post again tomorrow morning, then I'll be gone for a couple days.

I'll Vote: XerxesPraelor, but really that may change based on other claims. I will say that I believe voltaire for sure. The town result on joth totally checks out with the way he's been acting.
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1208 on: September 17, 2014, 07:55:12 pm »

woah!

I'm at a wine festival. I'll be back tomorrow. This is exciting!
So we won't finish massclaiming before I leave. Don't lynch anyone too quickly please.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1209 on: September 17, 2014, 08:42:24 pm »

Pretty sure Lio proposed the massclaim just so he could say that.
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Hydrad

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Re: M49: James Bond Mafia (Day 3)
« Reply #1210 on: September 17, 2014, 08:44:51 pm »

uh XP is close to being lynched isn't he? is that L-1 or L-2?
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1211 on: September 17, 2014, 08:45:47 pm »

L-2 I think.  Stop voting yo.
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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 2)
« Reply #1212 on: September 17, 2014, 11:11:13 pm »

Bond had been dreading this moment. Ever since he took on this mission he had been meticulously scouring the f.ds forums so of course he had heard all about the impending meetup in Chicago. He had become intimate with the forum members and had developed the reputation of a skilled but bold Dominion player and a charming but low-key forum member.

Part of why he was not looking forward to the meetup was that he just couldn't relate to these people. In fact it would be safe to say he loathed nerds. Maybe it was their sloppy appearance or the fact that they talk too much and too fast. Or maybe it was the fact that they all wore glasses. Every single one of them! Nonetheless, Bond walked up to the Cat and Mouse Game Store and slapped on his A Drowned Kernal nametag. Before he could even step onto the sidewalk someone appeared out of nowhere to block his path. "Hi! Hello! Hi! I'm Adam!" Bond swore under his breath. "And you are... A Drowned Kernal! Hey buddy! I'm so glad you showed up! We got Mountain Dew Code Red and seaweed snacks and a bunch of Dominion cards. How many Dominion cards?" Adam stopped and grinned at Bond in anticipation. Bond sighed. "All the Dominion cards." Adam was so excited he almost forgot to open the door. "Yes! Yes! Oh this is going to be great! I'm so excited..."


Vote Count 3.2


XerxesPraelor (3): Voltaire, silverspawn, liopoil

Not Voting (5): Witherweaver, Eevee, Hydrad, XerxesPraelor, Kingzog3


With 8 alive it takes 5 to lynch.

Day 3 ends at 5:30pm FT on Sept. 26th.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1213 on: September 18, 2014, 12:24:55 am »

pussy galore. VT.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1214 on: September 18, 2014, 07:36:43 am »

Bye guys. Unvote. Depending on how many more PRs there are, I might revote when I'm back. I don't want to leave my vote while I'm away though.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1215 on: September 18, 2014, 07:54:20 am »

alright ww, now only us two are left. how do we do this?

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Re: M49: James Bond Mafia (Day 3)
« Reply #1216 on: September 18, 2014, 08:10:39 am »

You pick a time and both pick exactly then. We'll be able to see if someone hesitates too long.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1217 on: September 18, 2014, 08:16:39 am »

SS's "I wanna go first!" And then changing his mind to want to go last looks scummy to me. Let's have ww go last if it comes to it.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1218 on: September 18, 2014, 08:23:13 am »

SS's "I wanna go first!" And then changing his mind to want to go last looks scummy to me. Let's have ww go last if it comes to it.

that was just really stupid. i thought "i'm town, why wouldn't i go first", only to voltaire to remind me of the obvious, that we want to catch scum and me claiming first makes it easier for them

of course, if scum says i'm scum, that probably makes me even more towny, so thanks

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Re: M49: James Bond Mafia (Day 3)
« Reply #1219 on: September 18, 2014, 08:28:02 am »

Why are we waiting? if you guys just go we can continue with the game.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1220 on: September 18, 2014, 08:33:06 am »

I'm bond. James Bond. That is, a vanilla townie. But my flavor name is pretty cool.

That's all. I'll post again tomorrow morning, then I'll be gone for a couple days.

I'll Vote: XerxesPraelor, but really that may change based on other claims. I will say that I believe voltaire for sure. The town result on joth totally checks out with the way he's been acting.
it does, but he could have deviced his claim to match
his gameplay, of course.

that being said, I too would start by lynching xerxes. it's about time!

I see now why we are waiting, missed a page there. I'm fine waiting if that's
best for us, but try to sort it somehow guys.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1221 on: September 18, 2014, 08:39:45 am »

Why are we waiting? if you guys just go we can continue with the game.

ww wants us to claim simultaneously, so we have to coordinate it somehow.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1222 on: September 18, 2014, 09:45:35 am »

Why are we waiting? if you guys just go we can continue with the game.

ww wants us to claim simultaneously, so we have to coordinate it somehow.

That was you, actually.  You listed us both as "6" in your claims list.  But you should claim.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1223 on: September 18, 2014, 09:45:58 am »

Why are we waiting? if you guys just go we can continue with the game.

ww wants us to claim simultaneously, so we have to coordinate it somehow.

That was you, actually.  You listed us both as "6" in your claims list.  But you should claim.
no. i'm more towny than you. you either go first or we go together.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1224 on: September 18, 2014, 09:46:51 am »

Why are we waiting? if you guys just go we can continue with the game.

ww wants us to claim simultaneously, so we have to coordinate it somehow.

That was you, actually.  You listed us both as "6" in your claims list.  But you should claim.
no. i'm more towny than you. you either go first or we go together.

You typed up a big case against Joth and then voted XP and let someone else hammer scum!Joth.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1225 on: September 18, 2014, 09:48:53 am »

Why are we waiting? if you guys just go we can continue with the game.

ww wants us to claim simultaneously, so we have to coordinate it somehow.

That was you, actually.  You listed us both as "6" in your claims list.  But you should claim.
no. i'm more towny than you. you either go first or we go together.

You typed up a big case against Joth and then voted XP and let someone else hammer scum!Joth.

i typed a case for joth, where I explained why I didn't think he was scummy. in the end, I was almost convinced that he was town.

and I totally understand why that would make me scummy. I even expected it to. but there seems to be a pretty clear consensus that i'm towny, and majority counts.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1226 on: September 18, 2014, 09:49:24 am »

besides, there is no disadvantage in simultaneous claiming. noone has any information.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1227 on: September 18, 2014, 09:51:33 am »

see this clock?

http://www.timeanddate.com/worldclock/timezone/utc

I say we wait until it's at exactly 53:00 minutes, and then we both post at the same time

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Re: M49: James Bond Mafia (Day 3)
« Reply #1228 on: September 18, 2014, 09:51:44 am »

I didn't find it a very good explanation for thinking he was towny.. I think the whole thing makes you look a bit suspicious, except that you probably wouldn't want to single yourself out so much.  On the other hand, you may have thought you "reasoning" (in this scenario, it would be fake) would hold up enough to make your decisions look valid.

Anyway, there's 0% I stay on Joth like that as his partner when given every opportunity to turn away.

I guess I could be an SK, from other people's perspective.  And not shooting for no intelligible reason.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1229 on: September 18, 2014, 09:51:56 am »

see this clock?

http://www.timeanddate.com/worldclock/timezone/utc

I say we wait until it's at exactly 53:00 minutes, and then we both post at the same time

Haha, cool.  Okay.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1230 on: September 18, 2014, 09:52:35 am »

but if you're late, I'll push your case  >:(

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Re: M49: James Bond Mafia (Day 3)
« Reply #1231 on: September 18, 2014, 09:53:00 am »

I'm a one-shot doctor.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1232 on: September 18, 2014, 09:53:06 am »

I am Tiger Tanaka a Vanilla Townie.

I don't know who Tiger Tanaka is :(
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Re: M49: James Bond Mafia (Day 3)
« Reply #1233 on: September 18, 2014, 09:53:22 am »

Six seconds :(
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Re: M49: James Bond Mafia (Day 3)
« Reply #1234 on: September 18, 2014, 09:54:21 am »

.... you're a one-shot doctor.  You should 1000000% believe XP?
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Re: M49: James Bond Mafia (Day 3)
« Reply #1235 on: September 18, 2014, 09:55:18 am »

yea, you missed it. but your post had slightly more complex formating, so It'd probably be hard to fake that in 6 seconds. not to mention that you'd also have to reload the page at the exact right moment.
Quote
.... you're a one-shot doctor.  You should 1000000% believe XP?
why?

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Re: M49: James Bond Mafia (Day 3)
« Reply #1236 on: September 18, 2014, 09:56:06 am »

yea, you missed it. but your post had slightly more complex formating, so It'd probably be hard to fake that in 6 seconds. not to mention that you'd also have to reload the page at the exact right moment.
Quote
.... you're a one-shot doctor.  You should 1000000% believe XP?
why?

Quote
Doctor Roles
D = Doctor
DD = Doctor + 1-Shot Doctor
DDD = 2 Doctors
DDDD = 2 Doctors + 1-Shot Doctor
DDDDD = 3 Doctorsp.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1237 on: September 18, 2014, 09:58:56 am »

your point is that there is at least one doctor if there is a one-shot doctor, so as long as noone counter claims, he has to be telling the truth?

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Re: M49: James Bond Mafia (Day 3)
« Reply #1238 on: September 18, 2014, 10:01:07 am »

let's see the player list

1. Robz888 - Vanilla Towny
2. Hydrad - One Shot Vig
3. silverspawn - One Shot Doctor
4. jotheonah - Godfather
5. Eevee - Vanilla Towny
6. Kingzog3 - Vanilla Towny
7. Witherweaver - Vanilly Towny
8. liopoil - Vanilla Towny
9. Voltaire - Cop
10. XerxesPraelor - Doctor
11. sudgy - Mason
12. SK - Mason
13. Twistedarcher - Vanilla Towny


confirmed roles are bold

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Re: M49: James Bond Mafia (Day 3)
« Reply #1239 on: September 18, 2014, 10:01:17 am »

Claims:

XP: Doctor D
Hydrad: One-shot Vig V
Voltaire: Cop CC
Silverspawn: One-shot Doctor D
Liopoil: VT
Witherweaver: VT
Eevee: VT
Kingzog: VT

Hydrad, SK: Masons MM

If everyone is telling the truth, we have:

DDMMVCC.

So no T's, so scum team is: Goon + Roleblocker + Godfather.  Scum has to be in the Vanilla Townie claims, Lio, Kingzog, Eevee.

Right now I'm thinking it's more likely that Voltaire lied.

XP/Silverspawn have to be the same alignment.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1240 on: September 18, 2014, 10:02:49 am »

your point is that there is at least one doctor if there is a one-shot doctor, so as long as noone counter claims, he has to be telling the truth?

We've all claimed.  If you're really a one-shot doctor, you know there is a full doctor in the setup.  If you're town, XP must be.  (I'm assuming no town is holding back in their claims here.)
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Re: M49: James Bond Mafia (Day 3)
« Reply #1241 on: September 18, 2014, 10:05:23 am »

form a point of probability, it's very unlikely that there are zero t's. 1/128 to be exact

pretty sure someone is lying here

and it was definitely a good choice that I go last.


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Re: M49: James Bond Mafia (Day 3)
« Reply #1242 on: September 18, 2014, 10:06:50 am »

Quote
We've all claimed.  If you're really a one-shot doctor, you know there is a full doctor in the setup.  If you're town, XP must be.  (I'm assuming no town is holding back in their claims here.)
yea you're right. I'm once again guilty of not having read the setup thoroughly enough.

but that means that we have to believe XP chose terrible targets. or lynch one of us to make sure.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1243 on: September 18, 2014, 10:07:53 am »

I'm fairly willing to believe that XP does unconventional things, including target choosing.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1244 on: September 18, 2014, 10:10:51 am »

actually, I think there is another explanation.

I was targeting XP in night one. he claimed to be a doctor, and I didn't think he was full of shit yet, so I protected him.

what if Hydrad is a SK who targeted XP in night one? then in night two, he claimed one-shot Vig, and targeted robz. now we probably don't suspect him. of course, if he kills someone again, we'll know, but he may get away with staying low till the end.

let me look what a SK means in the setup
Quote
T = Goon + Roleblocker + Godfather, Serial Killer (Investigation Immune OR 1-Shot Bulletproof)

yea, that works. in that case, scum are among the VT's

I'm not saying this is likely, and I know SK hunting is considered scummy, but we really should consider it. For a SK, killing a doctor makes a lot of sense.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1245 on: September 18, 2014, 10:12:27 am »

so, this also means that XP is an IC child for me now. eww. well, unvote.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1246 on: September 18, 2014, 10:13:35 am »

If Volt is scum, then you+XP are cleared.  His partner has to be Hydrad (But that implies there's an SK...) or {Liopoil, Kingzog, Eevee}.

Can Hydrad be Mafia?

If it's Volt+Hydrad, then the rolls were MMDDTTT: TTT = 2 Goons + Roleblocker, Serial Killer (Investigation Immune OR 1-Shot Bulletproof).  Not possible because we know there's a Godfather.  Okay, can't be that.

If Hydrad is lying and Volt is telling the truth, then it's MMDDCCT, so T=Goon + Roleblocker + Godfather, Serial Killer (Investigation Immune OR 1-Shot Bulletproof).  Then two Vanilla claims are Goon and Godfather and Hydrad is SK, or Hydrad is Mafia with a Vanilla and there's another SK.

I'm finding the Hydrad lying thing to be unlikely.

Looks like it's either:

1) Silver+XP (not too likely in my eyes)
2) Volt+{Liopoil, Kingzog, Eevee}
3) Any two of {Liopoil, Kingzog, Eevee}.

You guys can consider the case where I'm scum if you'd like, but I'm obv!town here.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1247 on: September 18, 2014, 10:15:15 am »

Okay, given that you protected XP night 1, Hydrad being SK is slightly more likely.  If Hydrad is SK, that clears Volt, so that's still just case (3) with an additional SK.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1248 on: September 18, 2014, 10:17:00 am »

okay, so again. these are the three possible options:

Quote
TT = Goon + Roleblocker + Godfather
T = Goon + Roleblocker + Godfather, Serial Killer (Investigation Immune OR 1-Shot Bulletproof)
0 Ts = Goon + Roleblocker + Godfather

because, 3 and 4 T's don't have a godfather, and I doubt we have 5 or more

0 T means everyone has claimed correctly.

1 T means we have a SK. that has to be hydrad. In that case, everyone else also claimed correctly, because we already have one PR less with Hydrad being an SK

2 T means two people were llying, and we don't have an SK. in that case, Hydrad has to have claimed correctly, and two other people were lying. I now know XP wasn't lying. Hydrad can't have lied. So, that only leaves voltaire.

... actually, one T is the most likely option. If I'm getting it right, I think it's very likely that Hydrad is in fact an SK.

and, of course, for you there is a third option, which is that XP and me are the 2 remaining scum.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1249 on: September 18, 2014, 10:18:32 am »

Why is one T more likely than two T's?
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Re: M49: James Bond Mafia (Day 3)
« Reply #1250 on: September 18, 2014, 10:20:11 am »

Quote
Why is one T more likely than two T's?

two T's is basically impossible. the players who have claimed PR are:
Hydrad
silverspawn
Voltaire
XP

I know XP isn't lying, and I Know I'm not lying. I'm also basically sure that Hydrad is not lying (because, 2 T's doesn't have a SK). with only one PR lying, it can't be TT.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1251 on: September 18, 2014, 10:21:28 am »

Huh?  Volt is lying, Hydrad is telling the truth, so DDMMV+TT.  Scum is Volt + a VT claim.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1252 on: September 18, 2014, 10:21:35 am »

Well this is crazy!

If it was XP and silverspawn, you'd think silver wouldnt be surprised his claim confirms xerxes.

Man, this is really hard.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1253 on: September 18, 2014, 10:22:03 am »

Quote
Cop Roles
C = 1-Shot Cop
CC = Cop
CCC = Cop, 1-Shot Cop
CCCC = 2 Cops
CCCCC = 2 Cops, 1-Shot Cop
CCCCCC = 3 Cops

Full cop is CC
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Re: M49: James Bond Mafia (Day 3)
« Reply #1254 on: September 18, 2014, 10:22:15 am »

I think my money is on volt+kingzog.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1255 on: September 18, 2014, 10:23:35 am »

Quote
Cop Roles
C = 1-Shot Cop
CC = Cop
CCC = Cop, 1-Shot Cop
CCCC = 2 Cops
CCCCC = 2 Cops, 1-Shot Cop
CCCCCC = 3 Cops

Full cop is CC

oh. right. I was doing the logic of one less PR -> one less letter

I'm bad with the setup again. well, nothing new. you're totally right, Voltaire can be lying here.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1256 on: September 18, 2014, 10:26:33 am »

Volt's claim was really, really, really suspect.

Claimed to Cop Joth Night 1, and I didn't see a great reason to.  That claim justfies him not wanting to lynch Joth on Day 2, because he got a "Not Guilty" result.  The argument is that Godfather is less likely than town, so Joth isn't 100% cleared but he has a good reason to not think he's scum.

Then Volt magically gets Roleblocked Night 2 with a claimed Doctor and SK around, where he's dropped no hint of a PR.

Vote: Voltaire
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Re: M49: James Bond Mafia (Day 3)
« Reply #1257 on: September 18, 2014, 10:27:20 am »

okay, let me try it again despite my fails

possible options

1. Every PR claimed correctly
In that case, scum is among the VT's. Unlikely, because zero T's is as likely as losing 7 coin flips, which is (1/2)^7 = 1/128

2. Every PR except Hydrad claimed correctly
In that case, it's either Hydrad SK and two scum among VT's, or Hydrad is scum and a claimed VT is a SK

3. Voltaire is lying, everyone else claimed correctly.
In that case, we have TT. No SK, Voltaire + one claimed VT is scum

and with everyone lying it could also be a TTTTT+ thing. Also extremely unlikely.

the only probable cases are 2) and 3)

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Re: M49: James Bond Mafia (Day 3)
« Reply #1258 on: September 18, 2014, 10:28:13 am »

does that sound right?

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Re: M49: James Bond Mafia (Day 3)
« Reply #1259 on: September 18, 2014, 10:28:54 am »

Everyone can't be lying.

If you and XP lied, Volt was telling the truth, and I'm pretty sure Hydrad had to be as well.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1260 on: September 18, 2014, 10:33:37 am »

There is another good argument for 3) over 2). the chance of losing 6 out of 7 coinflips is far higher than losing all 7, but it's still not very likely.

how do you calculate this... there's probably a more elegant way, but if you win 6 flips out of 7, there are exactly 7 ways how this can go (lose #1, win the others; lose #2, win the others; etc. each of these is as likely as losing all 7. So, we have a 7/128 chance. that's roughly 1/18.

winning just 5 leaves 7*6 chances. so that's 6/18 = 1/3? much more likely.

yea, that's a pretty solid evidence.

vote:Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1261 on: September 18, 2014, 10:34:45 am »

the only thing that surprises me is that Voltaire was so willing to claim first

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Re: M49: James Bond Mafia (Day 3)
« Reply #1262 on: September 18, 2014, 10:45:33 am »

also,

nah, this doesn't mean I am a PR at all. actually, by the time day1 ended, I forgot whether or not I had a role.

if this convinced him that I'm a VT and he claimed doctor because of that -> win

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Re: M49: James Bond Mafia (Day 3)
« Reply #1263 on: September 18, 2014, 10:46:05 am »

the only thing that surprises me is that Voltaire was so willing to claim first
He had, we were pretty insistent on it.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1264 on: September 18, 2014, 11:04:34 am »

a little bit of outlook

(assuming no SK and Voltaire flips scum, which, at this point, is pretty likely I think)

we are 8. we lynch Voltaire, scum NK's XP. then we are 6, with me and hydrad pretty much being IC's. so we have to lynch one out of four. If we get the wrong one, either hydrad or me will be NK'd, which leaves 4 players with one IC. then we need to lynch one out of three. that's lylo.

with random targets, the chance of winning is 1-(3/4*2/3) = 50%. With reads, it should be considerably higher.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1265 on: September 18, 2014, 11:08:31 am »

In that scenario we would nolynch at 4 players. Sure, doesn't really help because they'd just kill the pseudo-IC, but there is no harm really.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1266 on: September 18, 2014, 11:11:10 am »

In that scenario we would nolynch at 4 players. Sure, doesn't really help because they'd just kill the pseudo-IC, but there is no harm really.

and then scum no-kills and nothing happens? why bother with that if you have an IC anyway?

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Re: M49: James Bond Mafia (Day 3)
« Reply #1267 on: September 18, 2014, 11:13:03 am »

In that scenario we would nolynch at 4 players. Sure, doesn't really help because they'd just kill the pseudo-IC, but there is no harm really.

and then scum no-kills and nothing happens? why bother with that if you have an IC anyway?
in the past we've had a ruling that scum has to break those stalemates, i think anyways. but sure, it's not very helpful if there is an ic to kill anyways.
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Re: M49: James Bond Mafia (Day 2)
« Reply #1268 on: September 18, 2014, 11:28:09 am »

Vote Count 3.3

XerxesPraelor (1): Voltaire
Voltaire (2): Witherweaver, silverspawn

Not Voting (5): Witherweaver, Eevee, Hydrad, XerxesPraelor, Kingzog3, liopoil


With 8 alive it takes 5 to lynch.

Day 3 ends at 5:30pm FT on Sept. 26th.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: M49: James Bond Mafia (Day 3)
« Reply #1269 on: September 18, 2014, 12:26:08 pm »

Ah i'm here. also yay this is looking really good for us. I also think volts claim looks pretty unlikely.

Vote: Volt
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1270 on: September 18, 2014, 12:31:15 pm »

That should be L-2.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1271 on: September 18, 2014, 12:35:03 pm »

also if volt flips scum then am I pretty much a IC? since there isn't a SK in the setup anymore right?
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1272 on: September 18, 2014, 12:41:50 pm »

also if volt flips scum then am I pretty much a IC? since there isn't a SK in the setup anymore right?

If Volt is scum it clears XP + Silver, so MMDDTT is confirmed.  If there was a third T, then there would be an SK, BUT scum could not have a Godfather.  So, need another PR, so you check out.  So you're cleared as well.

So, Volt flipping scum clears XP, Silver, and Hydrad.  His partner has to be a VT claim.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1273 on: September 18, 2014, 12:57:40 pm »

so, this also means that XP is an IC child for me now. eww. well, unvote.

:)

vote:voltaire

Also, look at that well-done eevee/voltaire distancing.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1274 on: September 18, 2014, 01:09:34 pm »

And that's L-1.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1275 on: September 18, 2014, 01:32:11 pm »

Voltaire, any last words?
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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 2)
« Reply #1276 on: September 18, 2014, 01:40:21 pm »

Bond may not have fit in with the nerds but he could hold his own in a game of Dominion. He had won three straight games against mcmcsalot and two of three against Adam, during which Bond inserted his custom made earplugs. But Dominion wasn't the reason Bond was here. He thought back to the briefing with M, trying to remember all the details.

"Felix wasn't acting alone, that we know for sure. The note we found on his person is a clue that he was planning on attending this meetup, no doubt to discuss details of this job. By now they will be expecting you and will have prepared for your arrival. You must be prepared too. There will be a package waiting for you at your hotel. Inside you will find specially designed explosive Dominion cards from Q branch. You can throw them as you would a knife but the results will be, well... explosive! Do be careful 007. Use these cards wisely."

Just then someone burst in hurriedly. Immediately Bond put his hand to his gun. "Oh hi! I brought my own fan set," the rotund man said, "it's called Dominion: Gunpowder. My favorite card is called Bomb! It's awesome!" Bond wished someone would start shooting already.


Vote Count 3.4


XerxesPraelor (1): Voltaire
Voltaire (4): Witherweaver, silverspawn, Hydrad, XerxesPraelor [L-1]

Not Voting (3): Eevee, Kingzog3, liopoil


With 8 alive it takes 5 to lynch.

Day 3 ends at 5:30pm FT on Sept. 26th.
« Last Edit: September 21, 2014, 04:31:46 pm by AndrewisFTTW »
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1277 on: September 18, 2014, 02:12:52 pm »

so, this also means that XP is an IC child for me now. eww. well, unvote.

:)

vote:voltaire

Also, look at that well-done eevee/voltaire distancing.
Sure, the fact that I was Voltaire's most vocal and relentless suspecter all day is great additional evidence towards us being scum together. Absolutely.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1278 on: September 18, 2014, 02:13:42 pm »

If Voltaire is scum, I think Kingzog is easily the most likely third member.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1279 on: September 18, 2014, 02:29:15 pm »

yea, Kingzong is someone to look at tomorrow. He didn't stick out at all during the game

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Re: M49: James Bond Mafia (Day 3)
« Reply #1280 on: September 18, 2014, 02:32:44 pm »

yea, Kingzong is someone to look at tomorrow. He didn't stick out at all during the game

Actually, Lio would look slightly suspect as well.  He insisted you go last and was very vocal about it.  I have to assume this was because he suspected you had a PR, and as scum he would do this for the town points.  It was Volt that said he thought you soft-claimed a PR, and this could have been something they discussed last night.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1281 on: September 18, 2014, 02:44:43 pm »

XP: Doctor D
Hydrad: One-shot Vig V
Voltaire: Cop CC
Silverspawn: One-shot Doctor D
Liopoil: VT
Witherweaver: VT
Eevee: VT
Kingzog: VT

Hydrad, SK: Masons MM

If everyone is telling the truth, we have:

DDMMVCC.

So no T's, so scum team is: Goon + Roleblocker + Godfather.  Scum has to be in the Vanilla Townie claims, Lio, Kingzog, Eevee.

Right now I'm thinking it's more likely that Voltaire lied.

XP/Silverspawn have to be the same alignment.

Fascinating. I think this breaks down pretty cleanly:

1. scumteam is joth/XP/silver. Silver claims 1-shot Doc to make XP look believable. I feel this belongs in "plausible but unlikely mega-gambit" territory. It would require them hatching this plan last night because they feel they're mega-screwed. This seems unlikely - if they thought XP was going down, why tie silver to it?
2. scumteam is in the VTs (lio, Zog, Eevee, WW). WW leaves himself out of the list previously, an (obvious) bias that I am correcting. I can completely see this. The later the game has gone on, the worse I have felt about Eevee and WW in particular. lio I think is town, and Zog I am null on which is a huge problem at this point in a game. So 2/3 of (WW/Eevee/Zog) makes complete sense prior to a re-read.

WW has been scum a million times. Did any of them involve full-throated bussing of a teammate?

Implicit assumptions here are that Hydrad is telling the truth, which is something I am willing to lose the game about based on how he claimed D1/playstyle afterwards.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1282 on: September 18, 2014, 02:45:20 pm »

Okay, given that you protected XP night 1, Hydrad being SK is slightly more likely.  If Hydrad is SK, that clears Volt, so that's still just case (3) with an additional SK.

Wait, silver used his shot N1 on XP?
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1283 on: September 18, 2014, 02:48:40 pm »

Volt's claim was really, really, really suspect.

Claimed to Cop Joth Night 1, and I didn't see a great reason to.  That claim justfies him not wanting to lynch Joth on Day 2, because he got a "Not Guilty" result.  The argument is that Godfather is less likely than town, so Joth isn't 100% cleared but he has a good reason to not think he's scum.

Then Volt magically gets Roleblocked Night 2 with a claimed Doctor and SK around, where he's dropped no hint of a PR.

Vote: Voltaire

You continue to want me to explain why I was roleblocked. My result didn't come with a memo from scum explaining it.

I am actually pretty much fine being mislynched here because I think we have time to recover from that and win anyway, with what's gone down here, but it'd be really unfortunate.

unvote
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Re: M49: James Bond Mafia (Day 3)
« Reply #1284 on: September 18, 2014, 02:48:52 pm »

Quote
Wait, silver used his shot N1 on XP?
yes

Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1285 on: September 18, 2014, 02:49:06 pm »

I think this is the first time I've ever been a full cop.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1286 on: September 18, 2014, 02:50:45 pm »

Quote
2. scumteam is in the VTs (lio, Zog, Eevee, WW). WW leaves himself out of the list previously, an (obvious) bias that I am correcting. I can completely see this. The later the game has gone on, the worse I have felt about Eevee and WW in particular. lio I think is town, and Zog I am null on which is a huge problem at this point in a game. So 2/3 of (WW/Eevee/Zog) makes complete sense prior to a re-read.

the problem with that theory is, that it only works for a 0T setup (correct me if I'm wrong). that's a chance of 1/128. Do you really claim that this is the case?

silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1287 on: September 18, 2014, 02:51:46 pm »

The scumteam XP/me is much more plausible. The problem with that is, if we are in fact the scum team, town wins anyway, because you can just lynch us tomorrow/in 2 days. so there is no way we lynch one of us today.

and, once you flip scum, you'll see that it's not true.

Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1288 on: September 18, 2014, 02:51:54 pm »

the only thing that surprises me is that Voltaire was so willing to claim first

I was not anticipating your specific PR, that's for sure.

Anyone who is curious about my vote/unvote on silver D2, there's your explanation right there in his claim, btw. I'd forgotten his "slip" D1 when that began.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1289 on: September 18, 2014, 02:52:47 pm »

... what slip?

Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1290 on: September 18, 2014, 02:53:56 pm »

Am I seriously at L-1? Have I been hammered?

First full cop and I go down to misguided math.  :P Doesn't matter since we'll win, but this is not what I thought would happen when I got my PM.  :'(
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1291 on: September 18, 2014, 02:54:31 pm »

... what slip?

Your "I'm playing the same as my first game" when you were a PR. It's why I knew you were a PR (or scum preparing a fake claim, y'know).
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Re: M49: James Bond Mafia (Day 3)
« Reply #1292 on: September 18, 2014, 02:54:48 pm »

Me and WW were a big reason behind us getting joth lynched. Doesn't make much sense from either of us to do that for our strongest power role, no?

Then we do have people like Voltaire and Kingzog who conveniently didn't participate in lynching the godfather. Uh oh.
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Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1293 on: September 18, 2014, 02:55:08 pm »

You are at L-1.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1294 on: September 18, 2014, 02:55:34 pm »

Eevee, if you're going to hammer you might as well. I trust everyone to come to the right conclusions.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1295 on: September 18, 2014, 02:55:42 pm »

Anyone object me hammering?
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1296 on: September 18, 2014, 02:57:00 pm »

I think it's most likely it's 2 of 3 of (Eevee/WW/Zog). WW is not obv!town.

Silver's claim conveniently clearing XP is incredibly suspect but I lean town on them, consider it if the first of the triumvirate flips town but probably not.

vote: Eevee for posterity.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1297 on: September 18, 2014, 02:57:49 pm »

Why is lio obvtown but WW is not?
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1298 on: September 18, 2014, 02:57:56 pm »

Quote
Wait, silver used his shot N1 on XP?
yes

This is insanely suspicious though for someone who claims he didn't realize XP was an IC to him until today.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1299 on: September 18, 2014, 02:58:29 pm »

Why is lio obvtown but WW is not?

What was the joth wagon? Wasn't everyone on it? Bussing is a given, and lio's playstyle after replacing in screams town!sub based on everything I've seen before.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1300 on: September 18, 2014, 02:59:14 pm »

And I'll have you know I thought WW was town in pretty much all of his scum games (I spectated most of them).

He's not obv!scum, but there's no way he gets IC status here.
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Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1301 on: September 18, 2014, 02:59:28 pm »

Why is lio obvtown but WW is not?

What was the joth wagon? Wasn't everyone on it? Bussing is a given, and lio's playstyle after replacing in screams town!sub based on everything I've seen before.
Everyone but you and Kingzog were on it, but it was me and WW who drove it.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1302 on: September 18, 2014, 02:59:48 pm »

The lynch was going to be XP without our efforts.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1303 on: September 18, 2014, 03:00:14 pm »

Then we do have people like Voltaire and Kingzog who conveniently didn't participate in lynching the godfather. Uh oh.

Unless someone unvotes it doesn't matter, you're going to kill the cop. Congrats! Eevee is one of the scum, everyone else. Remember that.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1304 on: September 18, 2014, 03:01:11 pm »

This doesn't feel productive. I'm hammering in 5 minutes.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1305 on: September 18, 2014, 03:01:31 pm »

Quote
Wait, silver used his shot N1 on XP?
yes

This is insanely suspicious though for someone who claims he didn't realize XP was an IC to him until today.

actually no. i didn't realize he was an IC - which by the way is terrible play from me - but he claimed cop. it seemed like the most logical target for scum, and therefore the most logical target to doctor.

Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1306 on: September 18, 2014, 03:01:46 pm »

The lynch was going to be XP without our efforts.

And then you lynched someone I had a town result on. Also I missed the deadline, so, y'know.

Guys, I've had like 10 minutes to think this through since the claims btw.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1307 on: September 18, 2014, 03:02:05 pm »

This doesn't feel productive. I'm hammering in 5 minutes.

That's fine. We win either way.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1308 on: September 18, 2014, 03:03:03 pm »

Then we do have people like Voltaire and Kingzog who conveniently didn't participate in lynching the godfather. Uh oh.

Unless someone unvotes it doesn't matter, you're going to kill the cop. Congrats! Eevee is one of the scum, everyone else. Remember that.

I will, if he is. But I think it's about 90% that you will flip scum.

and again:

Quote
the problem with that theory is, that it only works for a 0T setup (correct me if I'm wrong). that's a chance of 1/128. Do you really claim that this is the case?

you haven't answered that. It's not impossible that I'll unvote if you describe a plausible scenario.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1309 on: September 18, 2014, 03:03:13 pm »

Quote
Wait, silver used his shot N1 on XP?
yes

This is insanely suspicious though for someone who claims he didn't realize XP was an IC to him until today.

But XP did claim doctor.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1310 on: September 18, 2014, 03:03:48 pm »

Quote
Wait, silver used his shot N1 on XP?
yes

This is insanely suspicious though for someone who claims he didn't realize XP was an IC to him until today.

actually no. i didn't realize he was an IC - which by the way is terrible play from me - but he claimed cop. it seemed like the most logical target for scum, and therefore the most logical target to doctor.

I'm the cop...
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Re: M49: James Bond Mafia (Day 3)
« Reply #1311 on: September 18, 2014, 03:04:01 pm »

Quote
Guys, I've had like 10 minutes to think this through since the claims btw.

in that case I'll

unvote

so you have time to look at the setup

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Re: M49: James Bond Mafia (Day 3)
« Reply #1312 on: September 18, 2014, 03:04:17 pm »

He meant doctor there.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1313 on: September 18, 2014, 03:04:37 pm »

Quote
I'm the cop...
*doctor. He claimed doctor. It made a lot of sense to doctor the other doctor.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1314 on: September 18, 2014, 03:04:42 pm »

and again:

Quote
the problem with that theory is, that it only works for a 0T setup (correct me if I'm wrong). that's a chance of 1/128. Do you really claim that this is the case?

you haven't answered that. It's not impossible that I'll unvote if you describe a plausible scenario.

I haven't answered it because I worked today and this is the first time I've been to the thread since the claiming finished! If you want an answer unvote because Eevee is about to kill me.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1315 on: September 18, 2014, 03:05:43 pm »

Of course I'm not cutting any conversation short, no worries.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1316 on: September 18, 2014, 03:06:10 pm »

Quote
I'm the cop...
*doctor. He claimed doctor. It made a lot of sense to doctor the other doctor.

Yes, it does, and it also works in a universe where you realize you need to claim 1-shot to confirm him. Which gets less and less plausible the more I think through this game.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1317 on: September 18, 2014, 03:07:15 pm »

Is lynching me actually the fastest way to solve this? I'm dying tonight anyway, I can't be allowed to live for WIFOM, can I?
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Re: M49: James Bond Mafia (Day 3)
« Reply #1318 on: September 18, 2014, 03:08:29 pm »

Quote
I'm the cop...
*doctor. He claimed doctor. It made a lot of sense to doctor the other doctor.

Yes, it does, and it also works in a universe where you realize you need to claim 1-shot to confirm him. Which gets less and less plausible the more I think through this game.

Yes, but if Silver and XP planned this, I think Silver would have pointed out earlier that XP had to be telling the truth, and not been surprised by it when I pointed it out.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1319 on: September 18, 2014, 03:08:37 pm »

Quote
Yes, it does, and it also works in a universe where you realize you need to claim 1-shot to confirm him. Which gets less and less plausible the more I think through this game.
again: XP and me are the same alignment. that much is certain. and that means that no situation exists in which it's good play to lynch us today, because if you want to risk it, you can lynch us tomorrow -> in 2 days and still win 100%

and therefore, it's not useful in any way to discuss this possibility. we can discuss it tomorrow - if you don't flip scum.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1320 on: September 18, 2014, 03:09:10 pm »

Quote
Yes, it does, and it also works in a universe where you realize you need to claim 1-shot to confirm him. Which gets less and less plausible the more I think through this game.
again: XP and me are the same alignment. that much is certain. and that means that no situation exists in which it's good play to lynch us today, because if you want to risk it, you can lynch us tomorrow -> in 2 days and still win 100%

and therefore, it's not useful in any way to discuss this possibility. we can discuss it tomorrow - if you don't flip scum.
This.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1321 on: September 18, 2014, 03:09:21 pm »

Quote
I'm the cop...
*doctor. He claimed doctor. It made a lot of sense to doctor the other doctor.

Yes, it does, and it also works in a universe where you realize you need to claim 1-shot to confirm him. Which gets less and less plausible the more I think through this game.

Yes, but if Silver and XP planned this, I think Silver would have pointed out earlier that XP had to be telling the truth, and not been surprised by it when I pointed it out.

That makes sense.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1322 on: September 18, 2014, 03:10:19 pm »

now, go and look at the setup :)

Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1323 on: September 18, 2014, 03:13:00 pm »

Wait.

Who were XP's targets again?
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1324 on: September 18, 2014, 03:13:27 pm »

now, go and look at the setup :)

This is not the time for cryptography.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1325 on: September 18, 2014, 03:13:45 pm »

Wait.

Who were XP's targets again?

Nonsense and nonsense, which is pretty consistent for town!XP.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1326 on: September 18, 2014, 03:14:59 pm »

XP claimed to Doctor Silverspawn Night 1 and .. Hydrad? Night 2.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1327 on: September 18, 2014, 03:15:55 pm »

also one thing we can consider is a kingzog lynch or something to see if Volt cop goes through. If we have to find his partner anyways does it really hurt to let him cop someone incase he actually is town?
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1328 on: September 18, 2014, 03:16:02 pm »

XP claimed to Doctor Silverspawn Night 1 and .. Hydrad? Night 2.

ok nevermind.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1329 on: September 18, 2014, 03:16:36 pm »

also one thing we can consider is a kingzog lynch or something to see if Volt cop goes through. If we have to find his partner anyways does it really hurt to let him cop someone incase he actually is town?

+1, would read again
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Re: M49: James Bond Mafia (Day 3)
« Reply #1330 on: September 18, 2014, 03:17:57 pm »

Aren't you claiming there is a roleblocker, though? No way you'd ever get a result anymore.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1331 on: September 18, 2014, 03:18:48 pm »

Aren't you claiming there is a roleblocker, though? No way you'd ever get a result anymore.

Unless we lynch his partner who is a roleblocker! i dunno.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1332 on: September 18, 2014, 03:19:35 pm »

OK, reads, do with them what you will.

Most likely we're looking at 2 in (WW/Zog/Eevee/lio).

I think lio is the most likely to be town.
Then Zog.
Then WW.
Then Eevee.

If there is time I will re-read to see if certain pairings significantly alter this. Though everyone seems in a rush.

Silver is a VT now, XP is not. So XP or I are dying tonight. Probably me, with XP being roleblocked, though they might consider roleblocking me and killing XP, depending on which way they want to WIFOM. Actually probably me to preserve the scenario where it's silver/XP, right? So I'm not living to tomorrow either way.

I will 100% vote to lynch one of the Big Three.

PPE: Yes Eevee I'm done being useful this game, I think my death is going to be much more productive.
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Eevee

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Re: M49: James Bond Mafia (Day 3)
« Reply #1333 on: September 18, 2014, 03:20:29 pm »

There is no rush. If you are willing to reread, we will happily wait.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1334 on: September 18, 2014, 03:21:00 pm »

So no reread?
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Re: M49: James Bond Mafia (Day 3)
« Reply #1335 on: September 18, 2014, 03:21:23 pm »

Oh, you referred to being roleblocked, duh.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1336 on: September 18, 2014, 03:21:45 pm »

forget the reread. rather, give me a scenario in which you are cop and we don't have 0 T's

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Re: M49: James Bond Mafia (Day 3)
« Reply #1337 on: September 18, 2014, 03:22:15 pm »

I will absolutely re-read for pairings.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1338 on: September 18, 2014, 03:22:33 pm »

forget the reread. rather, give me a scenario in which you are cop and we don't have 0 T's

I don't think there are any. Don't they require a SK?
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Re: M49: James Bond Mafia (Day 3)
« Reply #1339 on: September 18, 2014, 03:22:41 pm »

I will absolutely re-read for pairings.
I'm interested in this.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1340 on: September 18, 2014, 03:23:02 pm »

I will absolutely re-read for pairings.

But shit. Not until Monday. See V/LA thread, and I don't have time for a lylo-esque re-read tonight.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1341 on: September 18, 2014, 03:26:07 pm »

Quote
I don't think there are any.
in that case, I would just admit that you're scum if I were you. There is no way we don't lynch you if the only setup in which you are not scum has less than 1% chance

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Re: M49: James Bond Mafia (Day 3)
« Reply #1342 on: September 18, 2014, 03:27:11 pm »

Quote
I don't think there are any.
in that case, I would just admit that you're scum if I were you. There is no way we don't lynch you if the only setup in which you are not scum has less than 1% chance

Pick any setup.

THE ODDS FOR THAT SPECIFIC SETUP ARE LOW
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1343 on: September 18, 2014, 03:27:50 pm »

The problem is Volt getting Roleblocked. The semiplausible explanation for this is XP is scum and the scum team was pretty confident that Hydrad would mis-shoot, which was Volt's original explanation.  But this requires XP (and hence Silver) to be scum, and now even Volt admits that XP is most likely town.

The much more believable explanation is that Volt is scum and XP has been roleblocked, because killing the IC's and Roleblocking the Doctor makes a lot of sense.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1344 on: September 18, 2014, 03:30:07 pm »

Quote
I don't think there are any.
in that case, I would just admit that you're scum if I were you. There is no way we don't lynch you if the only setup in which you are not scum has less than 1% chance

Pick any setup.

THE ODDS FOR THAT SPECIFIC SETUP ARE LOW

I BET YOU LIKE THE ANTHROPIC PRINCIPLE TOO!!!
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1345 on: September 18, 2014, 03:30:15 pm »

The problem is Volt getting Roleblocked. The semiplausible explanation for this is XP is scum and the scum team was pretty confident that Hydrad would mis-shoot, which was Volt's original explanation.  But this requires XP (and hence Silver) to be scum, and now even Volt admits that XP is most likely town.

The much more believable explanation is that Volt is scum and XP has been roleblocked, because killing the IC's and Roleblocking the Doctor makes a lot of sense.

Actually with XP's announcement that he was going to do a random-ish thing, and his terrible D1 choice, it actually seems pretty likely I slipped D2, or they had a great hunch, and knew they could safely kill IC/explore around the roleblocking.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1346 on: September 18, 2014, 03:30:27 pm »

I'm game to lynch a Vanilla townie. We may get the roleblocker, and even then they can't roleblock both cop and doctor, which I'm pretty sure XP is now.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1347 on: September 18, 2014, 03:30:33 pm »

*N1 choice
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1348 on: September 18, 2014, 03:31:05 pm »

Quote
Pick any setup.

THE ODDS FOR THAT SPECIFIC SETUP ARE LOW

that's not how probability works. I'm talking about a specific aspect of the setup: the number of T's

0/7 => 1/128
1/6 => 7/128
2/5 => dunno, but much more

silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1349 on: September 18, 2014, 03:32:04 pm »

the 1/3 earlier was wrong, I'm pretty sure. this is something with

(A
 -
 B)

I have no idea how you even call this function in english

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Re: M49: James Bond Mafia (Day 3)
« Reply #1350 on: September 18, 2014, 03:32:29 pm »

I BET YOU LIKE THE ANTHROPIC PRINCIPLE TOO!!!

Truly this is the best of all possible setups.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1351 on: September 18, 2014, 03:41:01 pm »

Quote
Pick any setup.

THE ODDS FOR THAT SPECIFIC SETUP ARE LOW

that's not how probability works. I'm talking about a specific aspect of the setup: the number of T's

0/7 => 1/128
1/6 => 7/128
2/5 => dunno, but much more

Are you saying you and XP fakeclaimed? If you want me to believe that logic, that's what it says to me.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1352 on: September 18, 2014, 03:42:34 pm »

I'm game to lynch a Vanilla townie. We may get the roleblocker, and even then they can't roleblock both cop and doctor, which I'm pretty sure XP is now.
How you doing today, Voltaire's partner?
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1353 on: September 18, 2014, 03:43:39 pm »

I'm game to lynch a Vanilla townie. We may get the roleblocker, and even then they can't roleblock both cop and doctor, which I'm pretty sure XP is now.
How you doing today, Voltaire's partner?

Subtle.
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Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1354 on: September 18, 2014, 03:47:28 pm »

OK, I'm logging off the computer. I just spent an hour+ on here I wasn't intending.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1355 on: September 18, 2014, 04:05:12 pm »

yea, no need to drag this out. eevee, wanna kill scum?

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Re: M49: James Bond Mafia (Day 3)
« Reply #1356 on: September 18, 2014, 04:07:40 pm »

yea, no need to drag this out. eevee, wanna kill scum?

Vote me. I dare you.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1357 on: September 18, 2014, 04:11:01 pm »

Well, if Voltaire wants to reread and look at interactions, I think we could wait for him. I think he is at L-2 now anyways?
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1358 on: September 18, 2014, 04:12:29 pm »

Well, if Voltaire wants to reread and look at interactions, I think we could wait for him. I think he is at L-2 now anyways?

I think we can just lynch him now.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1359 on: September 18, 2014, 04:13:10 pm »

Well, if Voltaire wants to reread and look at interactions, I think we could wait for him. I think he is at L-2 now anyways?

I think we can just lynch him now.

though, in case he does actually flip town, it might be bad for me to push this too hard

so, if you think it's better we can also let him reread.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1360 on: September 18, 2014, 04:14:13 pm »

Seems like there is no downside to it. I'm eager to see his flip too, though.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1361 on: September 18, 2014, 04:14:21 pm »

vote: silver

There's no need to re-read.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1362 on: September 18, 2014, 04:16:52 pm »

Vote: Voltaire
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1363 on: September 18, 2014, 04:18:27 pm »

bye.

vote: Voltaire

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Re: M49: James Bond Mafia (Day 3)
« Reply #1364 on: September 18, 2014, 04:19:30 pm »

Too bad an Eevee/silver team isn't possible.

PPE: finally.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1365 on: September 18, 2014, 04:20:17 pm »

my first hammer. and it's a scum. yay.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1366 on: September 18, 2014, 04:21:05 pm »

my first hammer. and it's a scum. yay.

You are in for the worst kind of surprise.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1367 on: September 18, 2014, 04:21:17 pm »

if you flip town now, Voltaire, I'll be very angry. don't dare flipping town.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1368 on: September 18, 2014, 04:21:23 pm »

uh ok?

I think hes scum but still. I would of waited a bit...
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1369 on: September 18, 2014, 04:21:32 pm »

I honestly don't know which of the two of them it is.
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Re: M49: James Bond Mafia (Day 3)
« Reply #1370 on: September 18, 2014, 04:22:10 pm »

if you flip town now, Voltaire, I'll be very angry. don't dare flipping town.

I'll see what I can do. Mafia, care to claim so we can trade PMs?
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1371 on: September 18, 2014, 04:22:38 pm »

Quote
I think hes scum but still. I would of waited a bit...

Quote
There's no need to re-read.

that gave the signal to me

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Re: M49: James Bond Mafia (Day 3)
« Reply #1372 on: September 18, 2014, 04:23:21 pm »

does scum usually keep pretending during Twilight? I'm confused.

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Re: M49: James Bond Mafia (Day 3)
« Reply #1373 on: September 18, 2014, 04:25:48 pm »

Almost always, actually. To prevent town from working out plans during twilight.
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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 3)
« Reply #1374 on: September 18, 2014, 04:26:26 pm »

THREAD LOCKED!
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: M49: James Bond Mafia (Day 3)
« Reply #1375 on: September 18, 2014, 04:30:58 pm »

A couple hours passed and Bond grew tired. He had seen nothing out of the ordinary and part of that is that he didn't know what he was supposed to be looking for. He knew that dozing off meant death and he made sure that didn't happen through various means. But even so, he had no chance. While engaged in conversation with Kingzong3 about his policy of mass bannings, Bond was struck in the back of the head. He blacked out.

Bond woke up in that same room woozy and disoriented. He slowly came to and realized his hands and feet were tied to a chair. Slowly Bond looked around the room but couldn't quite make out all of the faces. One of the faces he did recognize was that of Tatiana Romanova, the ex-Russian spy. She was closely inspecting Bond's custom made Dominion set from Q branch when she noticed Bond waking up. "Ah, you're awake. Glad you could make it to my meetup, I've spent months planning this event and and I was pleased to find out that you would be joining us after all. I understand Felix has met with a terrible fate at your hands. Tell me, 007, how did it feel murdering your closest friend? Your only friend." Bond almost snarled. He pulled at the ropes but got nowhere. "Well it's been fun but it's time for you to die. Goodbye 007." Tatiana picked up one of Bond's cards, Scout from the look of it, and hesitated a moment. "Great, I'm about to be ended by Scout." Bond thought. Just then Bond heard a "Hiiiyahhh!!!" He looked up just in time to see Pussy Galore karate kick the shit out of Tatiana. AdamH and Kingzong3 quickly rushed to take her on but were quickly disposed of. Pussy cut Bond free and turned around to finish Tatiana but it was too late. A large explosion sent Bond flying into the wall. He got up as quickly as he could and searched for Tatiana and found her in a bloody heap on the other side of the room. Bond stood over her and spoke in a menacing voice. "You were beautiful, once." Tatiana, a bloody mess, laughed and coughed at the same time. "This isn't over, Bond. Operation: Lots of Cats will see the death of you!" Bond snorted. "Operation: Lots of Cats? Are you serious? What kind of a name is that? Lots of cats. Wow." Bond watched Tatiana Romanova slowly bleed to death, and he kind of enjoyed it.


Voltaire has been lynched! He was Tatiana Romanova the SPECTRE-Aligned Roleblocker.

Night 3 starts now!

Night 3 ends at 4:30pm FT on Sept. 20th. Please submit all actions 30 minutes prior to the start of Day 4.
« Last Edit: September 21, 2014, 11:20:08 pm by AndrewisFTTW »
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Archetype

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Re: M49: James Bond Mafia (Day 3)
« Reply #1376 on: September 20, 2014, 04:51:05 pm »

Incoming Transmission: Mission plans for SPECTRE's "Operation: Lots of cats" have been intercepted...but a bit too late, it seems.

Eevee has been killed. He was Pussy Galore the MI-6 Aligned Vanilla Townie.

Day 4 start!
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Archetype

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Re: M49: James Bond Mafia (Day 3)
« Reply #1377 on: September 20, 2014, 04:51:15 pm »


Vote Count 1.0
Not Voting (6) Hydrad, silverspawn, KingZog3, Witherweaver, liopoil, XerxesPraelor

With 6 alive, it takes 4 to lynch. D4 will end September 30th at 4:50 PM






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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1378 on: September 20, 2014, 05:03:28 pm »

....?  Why kill Eevee?  Other Mafia member has to be a VT claim.

Pretty much means it's Kingzog, and didn't understand the setup well enough as a first-time player, or Liopoil trying to frame Kingzog.

Of course, it was already down to those two.  It's 5-1 now.. mislynch and kill is 3-1.  We can pretty much randomly lynch Lio and Kingzog today, and the other one tomorrow, and guarantee a win?
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1379 on: September 20, 2014, 05:03:46 pm »

I suppose some of you have to convince yourselves I'm not Mafia.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1380 on: September 20, 2014, 05:06:52 pm »

I guess Eevee because he knew I wouldn't doctor him? Still a really useful flip for us. (Maybe just me)
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1381 on: September 20, 2014, 05:07:13 pm »

Wow! I just got back.

Reading through I was really annoyed that people were just voting voltaire. I probably would have opposed that lynch. This is why you should never wait for input from absent townies!

Also it's really a shame night happened while I was entirely gone. I would not have been able to submit an action if I had an action to submit.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1382 on: September 20, 2014, 05:10:01 pm »

It's awesome that half of us are ICs. Time to reread interactions.

BTW, liopoil, I think you claimed VT already.

vote: liopoil
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1383 on: September 20, 2014, 05:10:54 pm »

No danger of quickhammers, since they'd out themselves that way.
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1384 on: September 20, 2014, 05:11:57 pm »

It's awesome that half of us are ICs. Time to reread interactions.

BTW, liopoil, I think you claimed VT already.

vote: liopoil
That definitely wasn't a claim. But the thing is, this is why you should adopt the yuma practice of forcing all players to check in during the night. I even checked in during N2 for no real reason.

Also I'm town, so this is a stupid vote. We've got stuff to look at. I for one still need to think through all these claims.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1385 on: September 20, 2014, 05:12:24 pm »

*suspiciously* entirely gone
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1386 on: September 20, 2014, 05:12:43 pm »

Also XP are you seriously town? That's absurd.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1387 on: September 20, 2014, 05:15:08 pm »

It's awesome that half of us are ICs. Time to reread interactions.

BTW, liopoil, I think you claimed VT already.

vote: liopoil
That definitely wasn't a claim. But the thing is, this is why you should adopt the yuma practice of forcing all players to check in during the night. I even checked in during N2 for no real reason.

Also I'm town, so this is a stupid vote. We've got stuff to look at. I for one still need to think through all these claims.

Not really anything to look at.  XP+Silver are cleared, as they can't both be lying.

Hydrad cannot be Mafia with Voltaire.  Can he be SK still?  I already answered this question but keep forgetting.. actually it doesn't even matter.  We're not lynching Hydrad today, because if he's SK we just kill him after we find the last Mafia.  So he's an IC until we lynch Mafia and the game isn't over.

It comes down to Kingzog and you. (Form your perspective, Kingzog and me.  But, I'm of course so obvtown that you might as well just vote for KZ, because if you are town you have to conclude he's the only possible Mafia.)
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1388 on: September 20, 2014, 05:15:28 pm »

Also XP are you seriously town? That's absurd.

Yes, and he's been playing 100% like town XP anyway.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1389 on: September 20, 2014, 05:18:37 pm »

Wait, liopoil brought up the Godfather thing. vote: Kingzog3
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1390 on: September 20, 2014, 05:21:34 pm »

XP who did you protect last night?
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1391 on: September 20, 2014, 05:24:28 pm »

Also XP are you seriously town? That's absurd.

Something I'm doing recently is making me look way scummier than I used to be. Both Silverspawn and liopoil really thought I was scum. Any suggestions?

Anyway, that's beside the point. The Godfather thing is sooo pro-town, it's really hard to believe that scum brought it up. Voltaire didn't seem prepared for it either.

Hydrad again. I needed to protect an IC and I remember reading in some QT that doctors don't tend to protect the same person twice in a row, so I did.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1392 on: September 20, 2014, 05:25:59 pm »

Wait, liopoil brought up the Godfather thing. vote: Kingzog3

That gives town points, but he could have easily done it as scum, too.  Someone would have eventually brought it up.  We should go back and look at interactions.

I would agree that Zog looks worse than Lio.
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Hydrad

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Re: M49: James Bond Mafia (Day 3)
« Reply #1393 on: September 20, 2014, 05:26:39 pm »

Woo this is looking great. I think it's kingzog also right now.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1394 on: September 20, 2014, 05:28:50 pm »

Also it's really a shame night happened while I was entirely gone. I would not have been able to submit an action if I had an action to submit.
This is really scummy in my opinion, but KingZog was second-most town on Voltaire's list, and he's new enough that the mistake is possible, and his attitude to the Voltaire lynch was scummy.
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1395 on: September 20, 2014, 05:29:01 pm »

Hydrad, silverspawn, KingZog3, Witherweaver, liopoil, XerxesPraelor

There must be no more than 2 Ts. MM is confirmed.

XP, Hydrad, and silverspawn must all be town because otherwise there would be more than 2 Ts.

So all we are dealing with is one mafia goon, and it is either WW or kingzog3. (or me)

Cool. Hydrad and silverspawn are all used up, we still have XP. XP can still die though. Why the heck did eevee die instead of XP??? So confusing. In any case, we have no chance at blocking the kill from now on. We have ICs though, so no point in no lynch.

Vote: Kingzog3, scummier than WW.

But my reads have been awful except for joth this game. Man townies are acting so scummy. Anyway as long as we don't lynch me we win.
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1396 on: September 20, 2014, 05:29:35 pm »

Also it's really a shame night happened while I was entirely gone. I would not have been able to submit an action if I had an action to submit.
This is really scummy in my opinion
you have the best explanations.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1397 on: September 20, 2014, 05:30:16 pm »

It's scummy because it's an easy-to-manufacture town slip.

PPE: here's the reason ;)
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1398 on: September 20, 2014, 05:31:37 pm »

It's scummy because it's an easy-to-manufacture town slip.

PPE: here's the reason ;)
What isn't easy to manufacture is a no-lies-allowed post in the V/LA thread about being completely away for a few days.
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1399 on: September 20, 2014, 05:33:24 pm »

Hydrad, silverspawn, KingZog3, Witherweaver, liopoil, XerxesPraelor

There must be no more than 2 Ts. MM is confirmed.

XP, Hydrad, and silverspawn must all be town because otherwise there would be more than 2 Ts.

So all we are dealing with is one mafia goon, and it is either WW or kingzog3. (or me)
I know you guys already figured this out, just coming to the same conclusion myself to make sure we're all on the same page.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1400 on: September 20, 2014, 05:34:17 pm »

Wrong smiley, sorry. Anyway, the problem with looking at Voltaire's responses at the very end is that since he knew he was likely going to be lynched, WIFOM comes a lot into play and it's harder to analyze.

PPE: Yeah, it's very possibly true - it just looks a little self-conscious/artificial.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1401 on: September 20, 2014, 05:36:08 pm »

Hydrad, silverspawn, KingZog3, Witherweaver, liopoil, XerxesPraelor

There must be no more than 2 Ts. MM is confirmed.

XP, Hydrad, and silverspawn must all be town because otherwise there would be more than 2 Ts.

So all we are dealing with is one mafia goon, and it is either WW or kingzog3. (or me)
I know you guys already figured this out, just coming to the same conclusion myself to make sure we're all on the same page.

This also slightly removes the towniness of the Godfather thing. Scum would be extremely unlikely to create 3 ICs on purpose, but if he didn't know that would be the result...
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1402 on: September 20, 2014, 05:39:47 pm »

You think I'm town because I read joth's flip and thought about what it meant? That's the wrong reason, man. I'm towny because I hammered joth when I could have let no lynch or an XP!lynch happen. I'm also towny because I am acting like town.
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XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1403 on: September 20, 2014, 05:40:42 pm »

I'm still thinking KingZog is the last one - your interaction with joth looked very towny, I remember, so don't get all stressed out. I'd actually be okay with a quick zigzag lynch. The question is, what do our other two ICs think?

PPE: yeah, that too
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1404 on: September 20, 2014, 06:36:59 pm »

You think I'm town because I read joth's flip and thought about what it meant? That's the wrong reason, man. I'm towny because I hammered joth when I could have let no lynch or an XP!lynch happen. I'm also towny because I am acting like town.

this is a very good reason, and the godfather thing is an okay reason.

there is no way we lynch lio today. we might lynch him tomorrow - probably not, but we might - but not today.

so, it's KingZong or WW.

The thing with the eevee lynch is, it's so obviously bad that my first instinct is: this is WW trying to fake noob!scum!KingZong. I don't actually think KingZong would not get that Eevee is a bad lynch.,

silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1405 on: September 20, 2014, 06:38:18 pm »

I'M feeling lazy right now... but there's no rush, I can do a reread in a couple of days.

Or XP, you could do a big reread and present a very detailed case. that would be nice.

Quote
Something I'm doing recently is making me look way scummier than I used to be. Both Silverspawn and liopoil really thought I was scum. Any suggestions?

yes - invest more time thinking about your doctor targets.

Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1406 on: September 20, 2014, 06:44:39 pm »

Vote: Kingzog

Lio ploy doesn't check out.  He kills Eevee to make it look like a mistake for Kingzog, we mislynch Kingzog, then he has to argue for my mislynch tomorrow?  Pretty much zero hope.  Better plan is to leave Eevee alive and try to get us to lynch Kingzog then Eevee.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1407 on: September 20, 2014, 06:45:25 pm »

Vote: Kingzog

Lio ploy doesn't check out.  He kills Eevee to make it look like a mistake for Kingzog, we mislynch Kingzog, then he has to argue for my mislynch tomorrow?  Pretty much zero hope.  Better plan is to leave Eevee alive and try to get us to lynch Kingzog then Eevee.

I don't think lio did it, I think you did. Lio is pretty much cleared for today anyway.

Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1408 on: September 20, 2014, 06:45:33 pm »

XP, you could also consider protecting IC's with doctor.....
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1409 on: September 20, 2014, 06:46:29 pm »

Vote: Kingzog

Lio ploy doesn't check out.  He kills Eevee to make it look like a mistake for Kingzog, we mislynch Kingzog, then he has to argue for my mislynch tomorrow?  Pretty much zero hope.  Better plan is to leave Eevee alive and try to get us to lynch Kingzog then Eevee.

I don't think lio did it, I think you did. Lio is pretty much cleared for today anyway.

Yeah, 'cause I'm going to ride scumbuddy Joth and scumbuddy Voltaire 100% since Day 2?  Maybe me bussing Voltaire makes sense as a gambit after Joth flips and Volt's claim looks suspicious, but I had no reason to start back with Joth in the first place.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1410 on: September 20, 2014, 06:47:55 pm »

Vote: Kingzog

Lio ploy doesn't check out.  He kills Eevee to make it look like a mistake for Kingzog, we mislynch Kingzog, then he has to argue for my mislynch tomorrow?  Pretty much zero hope.  Better plan is to leave Eevee alive and try to get us to lynch Kingzog then Eevee.

I don't think lio did it, I think you did. Lio is pretty much cleared for today anyway.

Though you have a point.. the gambit only makes sense from my end, not Lio's.  However, because of that it means it doesn't make sense from my end, because people would see that and go to me instead of Lio.  Though they can keep WIFOMing.  Ultimately I look much better, I think, so I can't see Lio doing it.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1411 on: September 20, 2014, 06:48:08 pm »

I don't remember your interactions that well. it was just my first instinct feeling. I'm not voting for you with that basis.

silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1412 on: September 20, 2014, 06:49:06 pm »

I'll reread, and then vote for someone. but not today.

XerxesPraelor

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Re: M49: James Bond Mafia (Day 3)
« Reply #1413 on: September 20, 2014, 06:50:18 pm »

Yeah, I'll have to reread ww as well. He feels really towny, but I don't want to lose by just floating around on purely gut reads.

I'll see if I can get in the reread soon, but not today.
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1414 on: September 20, 2014, 06:51:41 pm »

I feel pretty good about it being kingzog actually. I'm ready to lynch him whenever the ICs are.
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Witherweaver

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Re: M49: James Bond Mafia (Day 3)
« Reply #1415 on: September 20, 2014, 06:58:23 pm »

I don't remember your interactions that well. it was just my first instinct feeling. I'm not voting for you with that basis.

I basically had no suspects except Joth Day 2 (except for bad feelings against Hydrad).  I stayed with Joth after plenty of opportunities to move, and I would say I was somewhat instrumental in getting him lynched.

Volt's claimed immediately screamed scummy to me, which I immediately pointed out, and once you claimed 1-shot Doctor I was pretty much convinced Volt had to be the liar (due to the elimination-type discussions between you and I and how suspect his claim was).

You can reread to verify that, but that's at least my honest look back of me.

I will be pretty surprised if it isn't King Zog.  I'll go back and read as well, but the other explanation is not very good.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1416 on: September 21, 2014, 07:57:27 am »

something else - lio claimed James Bond and said he's a VT. If we knew from the setup that a VT with that name is in the game, it'd make him an IC now. without knowing it, we can still assume that James Bond is not mafia aligned, so lio is either town and claimed truthfully, or he is scum and made the flavor up, which is dangerous because if someone else had this flavor, he could counter claim now.

basically, it's not VT, it's a named townie. it's only slightly less powerful because the flavor is "closed". But we should still give him town points for it.

liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1417 on: September 21, 2014, 10:19:04 am »

something else - lio claimed James Bond and said he's a VT. If we knew from the setup that a VT with that name is in the game, it'd make him an IC now. without knowing it, we can still assume that James Bond is not mafia aligned, so lio is either town and claimed truthfully, or he is scum and made the flavor up, which is dangerous because if someone else had this flavor, he could counter claim now.

basically, it's not VT, it's a named townie. it's only slightly less powerful because the flavor is "closed". But we should still give him town points for it.
surely the bad guys were provided fake flavor claims.
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liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1418 on: September 21, 2014, 10:20:16 am »


- Flavor will NOT be indicative of alignment.
nevermind, just this. James Bond could have been a bad guy.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1419 on: September 21, 2014, 10:25:15 am »


- Flavor will NOT be indicative of alignment.
nevermind, just this. James Bond could have been a bad guy.

oh. hm. okay.

silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1420 on: September 21, 2014, 03:16:42 pm »

well KingZong reread. the thing that sticks out most is that he is really careful about explaining his votes. Is this something scum does? is this new scum? I know I do it too.

The content of his posts is very low all the way. He doesn't jump on a lot of wagons, but he jumps on the really popular ones.

there was this

So, liopoil, why do you think XP is lying? If you do think XP is lying, why do you think he named such a weird protection target?
I think he's lying because only town doctors claim doctor. Too lazy to do the math, but on average I'd guess there are maybe slightly under 1 doctors. On average there are ~3 scums. Scum claims doctor. So even if there is a doctor, claimed doctors are more likely to be scum than town. But that's not all. He's also scummy. Why did he name a weird protection target? Well, he has 3 options: SK, sudgy, or not-mason. SS makes the most sense of the not-masons. Sudgy was much more active than SK on D1 and is also a vet, so scum would probably rather kill him. It would be pretty hard to justify protecting SK. Since his scumteam wanted to kill sudgy, protecting sudgy is also strange. Sure he can say he was roleblocked, but why not roleblock Hydrad? vigilantes are terrifying! And one that probably wants to semi-confirm themselves! That leaves saying he protected a not-mason. I don't see the deterrent for claiming that. It's so easy to say you forgot about masons, and really you probably won't get suspected for it. Heck, some of you are even giving him towncred! Well I'm not. I don't believe that he could forget about the masons as town. He was one of the first who brought up the connection between sudgy and SK! No, I think it more likely he is scum.

Really the claiming his target isn't even the scummiest part.

This is like, the most convincing post of this whole game.

The vigilante didn't confirm themselves though. There was only 1 night kill, and that was on Sudgy, so clearly scum killed sudgy. Unless vigilante targeted SS, the supposed doctor target. But that makes no sense . Which leads me to think maybe the roleblock was on the Vig and XP isn't a doctor.

vote: XP

but, I also went along with this post, XP played super scummy this game.

another thing I noticed was that he felt the need to mention how new he is several times. does someone know whether that's towny or scummy?

he responded to pretty much every post against him. only as I voted for him and basically requested: hey, defend yourself, he didn't defend himself.

all of this are things both town!KingZong and scum!KingZong could do in my mind. Well, i already liked him before the reread, and reading him definitely doesn't make him look any more towny. It probably makes him slightly more scummy, mainly because of the lack of content. but there's not much to go on.

we should wait for his defense I think.

liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1421 on: September 21, 2014, 03:19:56 pm »

Yeah, none of the posts of Kingzog are particularly scummy. The reason he's the last scum is because he was off wagon and against the lynches of both joth and voltaire, IIRC. Plus there are good reasons to think I am town, and good reasons to think WW is town. No real reason to think zog is town.
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silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1422 on: September 21, 2014, 03:25:15 pm »

Yeah, none of the posts of Kingzog are particularly scummy. The reason he's the last scum is because he was off wagon and against the lynches of both joth and voltaire, IIRC. Plus there are good reasons to think I am town, and good reasons to think WW is town. No real reason to think zog is town.

well, he only had two posts while the whole thing took place.

In class so I'll add more later if needed, but I'm vanilla town. Oh, and I'm Q, so  I can make gadgets to help find scum!

I'm game to lynch a Vanilla townie. We may get the roleblocker, and even then they can't roleblock both cop and doctor, which I'm pretty sure XP is now.

note the dates, the first one was before Voltaire claimed, and the second one just says "I'm game lynching a vanlilla townie". is that enough to say that he was against a volt lynch?

silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1423 on: September 21, 2014, 03:26:05 pm »

for all we know he didn't really get the setup yet and didn't understand why the voltaire case was so super strong.

silverspawn

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Re: M49: James Bond Mafia (Day 3)
« Reply #1424 on: September 21, 2014, 03:31:39 pm »

Quote
I think lio is the most likely to be town.
Then Zog.
Then WW.
Then Eevee.

this is from Voltaire. Does this tell us anything? Is it suspicious that he put KingZong as the second most towny?

liopoil

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Re: M49: James Bond Mafia (Day 3)
« Reply #1425 on: September 21, 2014, 03:50:39 pm »

Yeah, none of the posts of Kingzog are particularly scummy. The reason he's the last scum is because he was off wagon and against the lynches of both joth and voltaire, IIRC. Plus there are good reasons to think I am town, and good reasons to think WW is town. No real reason to think zog is town.

well, he only had two posts while the whole thing took place.

In class so I'll add more later if needed, but I'm vanilla town. Oh, and I'm Q, so  I can make gadgets to help find scum!

I'm game to lynch a Vanilla townie. We may get the roleblocker, and even then they can't roleblock both cop and doctor, which I'm pretty sure XP is now.

note the dates, the first one was before Voltaire claimed, and the second one just says "I'm game lynching a vanlilla townie". is that enough to say that he was against a volt lynch?
The second one was slightly scummy, but I was more talking about the joth lynch. And it is certainly reasonable for a townie (like you) to oppose the joth lynch and support that XP lynch. But, POE.
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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 3)
« Reply #1426 on: September 21, 2014, 04:30:32 pm »

Vote Count 4.1

Kingzog3 (3): XerxesPraelor, liopoil, Witherweaver [L-1]

Not Voting (3): Kingzog3, silverspawn, Hydrad


With 6 alive it takes 4 to lynch.

Day 4 ends at 5pm FT on Sept. 30th.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: M49: James Bond Mafia (Day 4)
« Reply #1427 on: September 21, 2014, 04:36:30 pm »

well even though I think we have caught the last scum I think i'm going to wait until he has a chance to get out of it. Or is that not needed if you think you have scum. I guess I could hammer but I think waiting is the right thing to do right?
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liopoil

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Re: M49: James Bond Mafia (Day 4)
« Reply #1428 on: September 21, 2014, 04:40:13 pm »

well even though I think we have caught the last scum I think i'm going to wait until he has a chance to get out of it. Or is that not needed if you think you have scum. I guess I could hammer but I think waiting is the right thing to do right?
If you think there is a chance you could be persuaded not to lynch zog, don't hammer. Otherwise, hammer.
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Hydrad

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Re: M49: James Bond Mafia (Day 4)
« Reply #1429 on: September 21, 2014, 04:45:39 pm »

hmm i doubt there is anything he can say that will make me not want to lynch him. So i feel like its pointless for me to wait for him to try to get out of it. So i guess I won't be persuaded and I'm more worried about you guys being pursuaded? But at this point I don't know if anyone will really believe kingzog. So it almost feels like we are going to let him talk. And then just lynch him a couple posts after...
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Re: M49: James Bond Mafia (Day 4)
« Reply #1430 on: September 21, 2014, 04:50:35 pm »

wait, he is on L-1? how did that happen, I thought we were all just talking about him.

it looks like WW put him on on L-1 without announcing it. was that a mistake? KZ didn't even say anything yet, and I still think the eevee lynch looks like someone trying to fake noob!scum!KZ. though, that is the only pro KZ argument that I have.

in any case, don't hammer. gotta reread WW first.

liopoil

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Re: M49: James Bond Mafia (Day 4)
« Reply #1431 on: September 21, 2014, 04:58:44 pm »

hmm i doubt there is anything he can say that will make me not want to lynch him. So i feel like its pointless for me to wait for him to try to get out of it. So i guess I won't be persuaded and I'm more worried about you guys being pursuaded? But at this point I don't know if anyone will really believe kingzog. So it almost feels like we are going to let him talk. And then just lynch him a couple posts after...
If we get persuaded and you don't, then you would rather he be lynched now before that happens, right? Waiting increases the chance that you don't get your preferred lynch through then.

I'm not going to be persuaded to vote for WW today, and WW won't vote for me either I think. So our votes are fixed. For zog to avoid lynch he would have to convince two of the ICs not to vote for him. He might be able to get silverspawn and XP. If he does, we are at a standstill at 3v3. You can clinch it for your side (lynch zog no matter what) by hammering now, taking advantage of XP voting for zog right now.

But really think silverspawn and XP will still want to lynch zog anyway.
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Witherweaver

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Re: M49: James Bond Mafia (Day 4)
« Reply #1432 on: September 21, 2014, 05:09:02 pm »

I think Zog not saying anything here is telling enough.  I have a real hard time imaging a scenario where I don't vote for Zog today.

Actually I'm just not going to not vote for him.  It's 100% him or Lio, and sure it could be Lio but we can just lynch him tomorrow.
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Witherweaver

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Re: M49: James Bond Mafia (Day 4)
« Reply #1433 on: September 21, 2014, 05:29:26 pm »

Actually, is the case where XP is town and Silver lied logically ruled out?  Would mean we had D instead of DD, so one less T.. is it possible with the setup?

My guess is no, but I can't check now.

Any way, that's like the lowest consideration even if it's possible.
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silverspawn

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Re: M49: James Bond Mafia (Day 4)
« Reply #1434 on: September 21, 2014, 05:48:31 pm »

Actually, is the case where XP is town and Silver lied logically ruled out?  Would mean we had D instead of DD, so one less T.. is it possible with the setup?

My guess is no, but I can't check now.

Any way, that's like the lowest consideration even if it's possible.
I think that was impossible because of reasons? Not sure. If anyone wants clarification, I'll look back into the setup.

If it's possible, I'm pretty sure it means we also have a SK.

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Re: M49: James Bond Mafia (Day 4)
« Reply #1435 on: September 21, 2014, 05:57:52 pm »

I think Zog not saying anything here is telling enough.  I have a real hard time imaging a scenario where I don't vote for Zog today.

Actually I'm just not going to not vote for him.  It's 100% him or Lio, and sure it could be Lio but we can just lynch him tomorrow.

I was in Ottawa today, and on a bus back to Montreal.

And yes, Eevee lynch is so terrible for me, why would I do it? With Voltaire's partner among the VT's, why would I lynch a VT? Because he pointed out that I looked like Voltaire's partner? I got over OMGUS day 1. :P I know I'm new, but I would still rather try to kill a power roll than someone who claimed VT.

I mean, I'll be lynched either today or tomorrow I'm pretty sure, and it seems Hydrad is already not going to be convinced by anything I say.
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silverspawn

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Re: M49: James Bond Mafia (Day 4)
« Reply #1436 on: September 21, 2014, 06:01:46 pm »

I think Zog not saying anything here is telling enough.  I have a real hard time imaging a scenario where I don't vote for Zog today.

Actually I'm just not going to not vote for him.  It's 100% him or Lio, and sure it could be Lio but we can just lynch him tomorrow.

I was in Ottawa today, and on a bus back to Montreal.

And yes, Eevee lynch is so terrible for me, why would I do it? With Voltaire's partner among the VT's, why would I lynch a VT? Because he pointed out that I looked like Voltaire's partner? I got over OMGUS day 1. :P I know I'm new, but I would still rather try to kill a power roll than someone who claimed VT.

I mean, I'll be lynched either today or tomorrow I'm pretty sure, and it seems Hydrad is already not going to be convinced by anything I say.

Does that mean, "go ahead and hammer?"

you could convince me, I'm only about 60% on you.

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Re: M49: James Bond Mafia (Day 4)
« Reply #1437 on: September 21, 2014, 06:05:18 pm »

I think Zog not saying anything here is telling enough.  I have a real hard time imaging a scenario where I don't vote for Zog today.

Actually I'm just not going to not vote for him.  It's 100% him or Lio, and sure it could be Lio but we can just lynch him tomorrow.

I was in Ottawa today, and on a bus back to Montreal.

And yes, Eevee lynch is so terrible for me, why would I do it? With Voltaire's partner among the VT's, why would I lynch a VT? Because he pointed out that I looked like Voltaire's partner? I got over OMGUS day 1. :P I know I'm new, but I would still rather try to kill a power roll than someone who claimed VT.

I mean, I'll be lynched either today or tomorrow I'm pretty sure, and it seems Hydrad is already not going to be convinced by anything I say.

This is just a fancy way of saying "Don't lynch me, I'm Canadian."
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liopoil

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Re: M49: James Bond Mafia (Day 4)
« Reply #1438 on: September 21, 2014, 06:10:16 pm »

Actually, is the case where XP is town and Silver lied logically ruled out?  Would mean we had D instead of DD, so one less T.. is it possible with the setup?

My guess is no, but I can't check now.

Any way, that's like the lowest consideration even if it's possible.
I think that was impossible because of reasons? Not sure. If anyone wants clarification, I'll look back into the setup.

If it's possible, I'm pretty sure it means we also have a SK.
It's impossible because then there would be at least 4Ts and then there wouldn't be a godfather.
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KingZog3

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Re: M49: James Bond Mafia (Day 4)
« Reply #1439 on: September 21, 2014, 06:43:57 pm »

I think Zog not saying anything here is telling enough.  I have a real hard time imaging a scenario where I don't vote for Zog today.

Actually I'm just not going to not vote for him.  It's 100% him or Lio, and sure it could be Lio but we can just lynch him tomorrow.

I was in Ottawa today, and on a bus back to Montreal.

And yes, Eevee lynch is so terrible for me, why would I do it? With Voltaire's partner among the VT's, why would I lynch a VT? Because he pointed out that I looked like Voltaire's partner? I got over OMGUS day 1. :P I know I'm new, but I would still rather try to kill a power roll than someone who claimed VT.

I mean, I'll be lynched either today or tomorrow I'm pretty sure, and it seems Hydrad is already not going to be convinced by anything I say.

Does that mean, "go ahead and hammer?"

you could convince me, I'm only about 60% on you.

I understand I'm new, and yes I've been posting less as the game went on because the pace is just so fast and I can't keep up, but killing Eevee is just terrible. I'm reading the posts and by the time I read them and figure out all the set-up logic, there's more posts to read. During the Voltaire vote I posted that I'm game to lynch a VT instead of Voltaire, and immediately Eevee said this:

I'm game to lynch a Vanilla townie. We may get the roleblocker, and even then they can't roleblock both cop and doctor, which I'm pretty sure XP is now.
How you doing today, Voltaire's partner?

Me killing Eevee is pretty much OMGUS, which caused a fuss day 1 when I did that. A natural spin to make me seem like noob!scum!KingZong (see? I'm getting the lingo right?). I certainly hope I don't seem THAT dumb that I can't figure out Eevee is a worse kill over other confirmed Village targets.

This is just a fancy way of saying "Don't lynch me, I'm Canadian."

But like actually, I'm so polite! How can you hate me?
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liopoil

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Re: M49: James Bond Mafia (Day 4)
« Reply #1440 on: September 21, 2014, 06:49:21 pm »

That's a reason TO kill eevee - he suspected you!

And I mean, why would I or ww kill eevee?
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KingZog3

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Re: M49: James Bond Mafia (Day 4)
« Reply #1441 on: September 21, 2014, 06:59:04 pm »

That's a reason TO kill eevee - he suspected you!

And I mean, why would I or ww kill eevee?

He's also a VT, which if I'm scum is a lifeline, since the scum partner is most likely in the VT's. Plus look at the result! It was pretty much instant vote on me, since it's an obvious bad choice of lynch and something it seems I wouldn't think about. Me killing Eevee is OMGUS, and it's easy to frame a new player on OMGUS.

And you or ww would Eevee for this exact effect. It seems to be working too.
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silverspawn

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Re: M49: James Bond Mafia (Day 4)
« Reply #1442 on: September 21, 2014, 07:11:20 pm »

there were 4 possible lynch candidates. now there's three. scum changed their chances from 50% to 33% with this kill.

to me, it looks like pure desperation. whoever did it, he had to expect us to lynch KZ. there is no way this is good play for town!KZ. but at the same time, it's also not good play for lio or ww, because chances were that we lynch KZ anyway.

it's just bad. my feeling is that we do scum a favor if we lynch KZ now, but at the same time, leaving him alive seems insane.

I really have to reread WW before I make a decision.

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Re: M49: James Bond Mafia (Day 4)
« Reply #1443 on: September 21, 2014, 07:11:40 pm »

*scum!KZ

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Re: M49: James Bond Mafia (Day 4)
« Reply #1444 on: September 22, 2014, 03:03:50 pm »

okay, WW reread. man, he seems so towny. all his posts read as sincere town player trying to push town to win and town town town town town town. his wagons too, on the first one he tried to do Hydrad, then unvoted as Hydrad claimed, but he didn't do TA. on the second wagon, he pushed joth. WW, if you're scum, you're playing really amazing.

I can't vote WW. I won't do lio today.

offer everyone the chance to say something final, then i'll hammer.

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Re: M49: James Bond Mafia (Day 4)
« Reply #1445 on: September 22, 2014, 03:08:40 pm »

the only thing bad about WW is that he put KZ on L-1 without saying anything. but I really don't think scum!WW has to risk that.

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Re: M49: James Bond Mafia (Day 4)
« Reply #1446 on: September 22, 2014, 03:17:24 pm »

I'm still ok with a KZ lynch
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Re: M49: James Bond Mafia (Day 4)
« Reply #1447 on: September 22, 2014, 03:29:10 pm »

seriously, just lynch him. If he's town lynch me tomorrow. WW is clearly town. Zog won't flip town though, so you won't need to lynch me tomorrow.
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Hydrad

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Re: M49: James Bond Mafia (Day 4)
« Reply #1448 on: September 22, 2014, 03:31:17 pm »

ok i'll hammer in a few minutes
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Re: M49: James Bond Mafia (Day 4)
« Reply #1449 on: September 22, 2014, 03:32:05 pm »

seriously, just lynch him. If he's town lynch me tomorrow. WW is clearly town. Zog won't flip town though, so you won't need to lynch me tomorrow.
okay

vote: KingZog3

silverspawn

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Re: M49: James Bond Mafia (Day 4)
« Reply #1450 on: September 22, 2014, 03:32:21 pm »

liopoil

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Re: M49: James Bond Mafia (Day 4)
« Reply #1451 on: September 22, 2014, 03:32:26 pm »

Town wins?
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KingZog3

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Re: M49: James Bond Mafia (Day 4)
« Reply #1452 on: September 22, 2014, 03:33:08 pm »

I can't make a big post now as I'm working, but I value my life.
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liopoil

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Re: M49: James Bond Mafia (Day 4)
« Reply #1453 on: September 22, 2014, 03:33:57 pm »

Too late, you already lost..
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Witherweaver

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Re: M49: James Bond Mafia (Day 4)
« Reply #1454 on: September 22, 2014, 03:34:52 pm »

Game ovah?
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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 4)
« Reply #1455 on: September 22, 2014, 03:35:06 pm »

THREAD LOCKED!
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: M49: James Bond Mafia (Day 3)
« Reply #1456 on: September 22, 2014, 03:36:08 pm »

Final Vote Count

Kingzog3 (4): XerxesPraelor, liopoil, Witherweaver, silverspawn

Not Voting (2): Kingzog3, Hydrad


With 6 alive it took 4 to lynch.
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: M49: James Bond Mafia (Day 4)
« Reply #1457 on: September 22, 2014, 03:54:18 pm »

Bond dragged himself out of that bloody room in Chicago and stumbled into the street. He gathered himself and started to walk across the street but he didn't get far as someone tripped him and pinned him to the ground. Bond was too weak and there was nothing he could do. He was about to give up when a car suddenly skidded to a stop. Out stepped Jaws, Tiger Tanaka, Tiffany Case, and M. It was the strangest group of people Bond had ever seen. The pressure was lifted off of him and he turned around to see a panicked Q staggering away trying to escape certain doom. "Your little gadgets can't save you now, Q." said M, drawing his gun. The rest of the group slowly surrounded Q and started closing in. "So this is it?" he asked, falling to his knees. He put his head in his hands and started sobbing. Bond slowly got to his feet and drew his gun. Suddenly Q pulled his head up and pressed a button on his wrist. The Cat and Mouse game store exploded and the whole street became a fiery mess. Q lunged for Bond and tackled him but Bond quickly got the upper hand. Bond didn't hesitate. He put a bullet into Q and finished the job once and for all. He stood up, took a look around at the carnage and said "Operation: Lots of Cats? More like Operation: Lots of Crap. Am I right?" Nobody laughed.

Kingzog3 has been lynched. He was Q, the SPECTRE-Aligned Goon.

TOWN WINS!
« Last Edit: October 31, 2014, 08:29:55 am by AndrewisFTTW »
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Witherweaver

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Re: M49: James Bond Mafia (Day 4)
« Reply #1458 on: September 22, 2014, 03:56:29 pm »

Man, first time I've ever seen such bang bang bang Mafia go down.
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Re: M49: James Bond Mafia (Day 4)
« Reply #1459 on: September 22, 2014, 03:56:52 pm »

*yay* wohoo! *squee*

liopoil

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Re: M49: James Bond Mafia (Day 4)
« Reply #1460 on: September 22, 2014, 03:57:14 pm »

whew, I wasn't looking forward to being mislynched for the loss if ww was scum.
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Witherweaver

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Re: M49: James Bond Mafia (Day 4)
« Reply #1461 on: September 22, 2014, 03:57:56 pm »

I don't think I could have constructed that play as scum.
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Hydrad

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Re: M49: James Bond Mafia (Day 4)
« Reply #1462 on: September 22, 2014, 03:59:25 pm »

you took my hammer away!!!!

gj guys
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AndrewisFTTW

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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: M49: James Bond Mafia (Day 4)
« Reply #1464 on: September 22, 2014, 03:59:51 pm »

that massclaim saved us a ton...
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AndrewisFTTW

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Re: M49: James Bond Mafia (Day 4)
« Reply #1465 on: September 22, 2014, 04:00:16 pm »

Thank you to Archetype for helping out when I got too busy a couple times. And thank you to everyone for making my first game as a mod a success! Wooo!
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
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silverspawn

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Re: M49: James Bond Mafia (Day 4)
« Reply #1466 on: September 22, 2014, 04:01:49 pm »

so, KZ, why did you NK eevee?

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Re: M49: James Bond Mafia (Day 4)
« Reply #1467 on: September 22, 2014, 04:02:23 pm »

Quote
Hi everyone! glad you could make. We're fucked. Bye.

AndrewisFTTW

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Re: M49: James Bond Mafia (Day 4)
« Reply #1468 on: September 22, 2014, 04:05:16 pm »

1. Robz888 - Vesper Lynd, MI-6 Aligned Vanilla Townie
2. Hydrad - M, MI-6 Aligned 1-Shot Vigilante
3. silverspawn - Tiffany Case, MI-6 Aligned 1-Shot Doctor
4. jotheonah - Felix Leiter, SPECTRE-Aligned Godfather
5. Eevee - Pussy Galore, MI-6 Aligned Vanilla Townie
6. Kingzog3 - Q, SPECTRE-Aligned Goon
7. Witherweaver - Tiger Tanaka, MI-6 Aligned Vanilla Townie
8. chairs liopoil - James Bond, MI-6 Aligned Vanilla Townie
9. Voltaire - Tatiana Romanova, SPECTRE-Aligned Roleblocker
10. XerxesPraelor - Jaws, MI-6 Aligned Doctor
11. sudgy - Mayday, MI-6 Aligned Mason
12. SK - Mathis, MI-6 Aligned Mason
13. Twistedarcher - Anya Amasova, MI-6 Aligned Vanilla Townie
« Last Edit: September 22, 2014, 04:06:58 pm by AndrewisFTTW »
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Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

liopoil

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Re: M49: James Bond Mafia (Day 4)
« Reply #1469 on: September 22, 2014, 04:05:35 pm »

re: Robz in speccy: Sorry, I did not mean it that you are better dead in general. The reason I said that is because I would have voted for you at some point and I think others would have too, and you would be mislynched. Being mislynched is worse than being shot by vig. It was not meant as an insult. If you would have avoided mislynch (which you might have, I don't know) then certainly you would be better alive.
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Re: M49: James Bond Mafia (Day 4)
« Reply #1470 on: September 22, 2014, 04:05:37 pm »

Whiiiiii!

This was a fun town to work with. Good job all of us!

Thanks for the game, Andrew.
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silverspawn

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Re: M49: James Bond Mafia (Day 4)
« Reply #1471 on: September 22, 2014, 04:08:00 pm »

we did get lucky with the setup though. a lot of power, no SK, and a godfather isn't really a useful thing for scum to get in return, since we don't even have a godfather.

or at least, it seems to me like we got lucky. maybe that's not true.

silverspawn

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Re: M49: James Bond Mafia - Town wins!
« Reply #1472 on: September 22, 2014, 04:08:34 pm »

*we don't even have a cop

Witherweaver

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Re: M49: James Bond Mafia (Day 4)
« Reply #1473 on: September 22, 2014, 04:08:59 pm »

so, KZ, why did you NK eevee?

Look at the Mafia QT.  I think he basically gave up.
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silverspawn

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Re: M49: James Bond Mafia - Town wins!
« Reply #1474 on: September 22, 2014, 04:12:51 pm »

yea i'm currently reading the whole mafia QT

I think - might be wrong again - the "we can safe claim a PR if it's two T's was a huge mistake. Voltaire did that, and that's what convinced me to lynch him, because 0T is just so unlikely.

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Re: M49: James Bond Mafia - Town wins!
« Reply #1475 on: September 22, 2014, 04:12:58 pm »

To be fair I would not have voted for anyone but him.. of course, still a questionable kill.
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Re: M49: James Bond Mafia - Town wins!
« Reply #1476 on: September 22, 2014, 04:15:17 pm »

" I'm probably going to get mislynched tomorrow."

Voltaire in the scum QT. Now that's getting into character.
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liopoil

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Re: M49: James Bond Mafia - Town wins!
« Reply #1477 on: September 22, 2014, 04:15:45 pm »

He should have claimed 1-shot cop instead.
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silverspawn

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Re: M49: James Bond Mafia - Town wins!
« Reply #1478 on: September 22, 2014, 04:16:28 pm »

so, WW is the MVP I think? for pushing the joth case. or lio for hammering him.

Witherweaver

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Re: M49: James Bond Mafia - Town wins!
« Reply #1479 on: September 22, 2014, 04:16:48 pm »

yea i'm currently reading the whole mafia QT

I think - might be wrong again - the "we can safe claim a PR if it's two T's was a huge mistake. Voltaire did that, and that's what convinced me to lynch him, because 0T is just so unlikely.

Eh, that wasn't very convincing.  The reason I voted Voltaire was because from his claims:

(1) He copped Joth day 1 instead of XP
(2) Copping Joth and getting a town result, and have Joth being the Godfather, is just SUCH a convenient excuse to not vote Joth Day 2.
(3) No result on XP today means Volt was Roleblocked for noimaginablereasonwhatsoever
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Witherweaver

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Re: M49: James Bond Mafia - Town wins!
« Reply #1480 on: September 22, 2014, 04:17:19 pm »

"today" meaning the day he claimed.. from Night 2.
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liopoil

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Re: M49: James Bond Mafia - Town wins!
« Reply #1481 on: September 22, 2014, 04:18:37 pm »

so, WW is the MVP I think? for pushing the joth case. or lio for hammering him.
Yeah, WW I think, for good reads and towniness. I was pretty wrong about XP and voltaire, and also wasn't as towny.
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Voltaire

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Re: M49: James Bond Mafia - Town wins!
« Reply #1482 on: September 22, 2014, 04:19:31 pm »

" I'm probably going to get mislynched tomorrow."

Voltaire in the scum QT. Now that's getting into character.

I was so proud of that town!slip after I realized what I'd done.  :D

I'm pointing to this game every time someone in the future claims that I'm being seven kinds of clever as mafia and duping everyone. I'm not capable of that.

I guess I drew the wrong lesson from my previous scum game where massclaim POE'd the team - C9++ isn't the setup to counter that in with a fakeclaim, it seems. I just didn't have plausible targets as a cop, either. I considered claiming 1-shot Cop with a shot remaining, but how in the world could I argue for not having used the shot? I guess the lesson here is, obsess over your fakeclaim more. Or just go VT. Bah.

The XP mislynch was sitting there so pretty D2, and I knew it was going to look too easy at some point and never happen.
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Voltaire

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Re: M49: James Bond Mafia - Town wins!
« Reply #1483 on: September 22, 2014, 04:21:28 pm »

(3) No result on XP today means Volt was Roleblocked for noimaginablereasonwhatsoever

I shouldn't have opened the day voting for XP. That's what led me down the slippery-slop to a fake No Result, under the thinking, "Of course I'd cop XP! So I can't have, because I already voted him." I could have considered claiming "Guilty" on him, which I did consider now that I remember...I forget why I decided not to do that.
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Witherweaver

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Re: M49: James Bond Mafia - Town wins!
« Reply #1484 on: September 22, 2014, 04:24:34 pm »

so, WW is the MVP I think? for pushing the joth case. or lio for hammering him.
Yeah, WW I think, for good reads and towniness. I was pretty wrong about XP and voltaire, and also wasn't as towny.

When XP claimed to forget about the Masons I started doubting his scumminess, but thought maybe he was playing some weird mind games and it was possible.  When he straight up decided to randomly roll between the last remaining Mason and other people that didn't seem all that town at all, I had a real hard time imagining it being a lie.
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liopoil

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Re: M49: James Bond Mafia - Town wins!
« Reply #1485 on: September 22, 2014, 04:24:41 pm »

(3) No result on XP today means Volt was Roleblocked for noimaginablereasonwhatsoever

I shouldn't have opened the day voting for XP. That's what led me down the slippery-slop to a fake No Result, under the thinking, "Of course I'd cop XP! So I can't have, because I already voted him." I could have considered claiming "Guilty" on him, which I did consider now that I remember...I forget why I decided not to do that.
because you would be conf!scum once he flipped town.

1-shot cop with just the town result on joth on D1 might have worked out, though you still might have been lynched. You certainly would have gotten my support with that.
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silverspawn

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Re: M49: James Bond Mafia - Town wins!
« Reply #1486 on: September 22, 2014, 04:26:03 pm »

I think scum just got a really horrible setup. claiming VT is bad. claiming a PR is bad. the godfather is useless. at least the roleblocker was nice (even though he never did anything, but that was because of XP).

Witherweaver

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Re: M49: James Bond Mafia - Town wins!
« Reply #1487 on: September 22, 2014, 04:27:03 pm »

The claim was just too nicely wrapped up in a shiny package that explained everything. 
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silverspawn

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Re: M49: James Bond Mafia - Town wins!
« Reply #1488 on: September 22, 2014, 04:28:02 pm »

Quote
1-shot cop with just the town result on joth on D1 might have worked out, though you still might have been lynched. You certainly would have gotten my support with that.
wouldn't that have meant one T and a SK?

one T is also unlikely. I would have pushed anything that relies on 0 or 1 Ts

Witherweaver

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Re: M49: James Bond Mafia - Town wins!
« Reply #1489 on: September 22, 2014, 04:29:08 pm »

I think scum just got a really horrible setup. claiming VT is bad. claiming a PR is bad. the godfather is useless. at least the roleblocker was nice (even though he never did anything, but that was because of XP).

I think the biggest unfortunate thing for them was that the Masons were on people they wouldn't night kill anyway.  Sudgy is a standard mislynch target, and SK is a new player.. this was his first town game.  Scum would want to kill players like Robz, Lio, XP, but had to spend the first two nights taking out Sudgy and SK.
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liopoil

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Re: M49: James Bond Mafia - Town wins!
« Reply #1490 on: September 22, 2014, 04:29:57 pm »

Quote
1-shot cop with just the town result on joth on D1 might have worked out, though you still might have been lynched. You certainly would have gotten my support with that.
wouldn't that have meant one T and a SK?

one T is also unlikely. I would have pushed anything that relies on 0 or 1 Ts
Right, but then it's harder to see who the lying PR is. And if he just claims VT, he's screwed anyway. That would probably be his best shot.
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jotheonah

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Re: M49: James Bond Mafia - Town wins!
« Reply #1491 on: September 22, 2014, 04:31:44 pm »

I can't believe that neither of my partners was online when I got lynched when they ACTUALLY could have either saved or bussed me! That basically lost us the game (not that we were doing awesome beforehand).

Also, I feel like it's a slight problem in this setup that Godfather is still considered to be a mafia power, even when there's no cop and it's useless. I feel like, given that, scum was a little underpowered.
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liopoil

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Re: M49: James Bond Mafia - Town wins!
« Reply #1492 on: September 22, 2014, 04:35:46 pm »

Also, I feel like it's a slight problem in this setup that Godfather is still considered to be a mafia power, even when there's no cop and it's useless. I feel like, given that, scum was a little underpowered.
It actually helped us because your flip helped us make ICs out of PRs.
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Teproc

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Re: M49: James Bond Mafia - Town wins!
« Reply #1493 on: September 22, 2014, 04:35:52 pm »

I can't believe that neither of my partners was online when I got lynched when they ACTUALLY could have either saved or bussed me! That basically lost us the game (not that we were doing awesome beforehand).

Also, I feel like it's a slight problem in this setup that Godfather is still considered to be a mafia power, even when there's no cop and it's useless. I feel like, given that, scum was a little underpowered.

I agree, I find C9++ a little too swingy. JK9++ and asher9++ are both better versions I think.
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XerxesPraelor

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Re: M49: James Bond Mafia - Town wins!
« Reply #1494 on: September 22, 2014, 04:36:37 pm »

The setup really saved me the entire time - first I got to be a doctor when I was going to be lynched, and then the Godfather thing saved everything.
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Voltaire

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Re: M49: James Bond Mafia - Town wins!
« Reply #1495 on: September 22, 2014, 04:37:19 pm »

because you would be conf!scum once he flipped town.

1-shot cop with just the town result on joth on D1 might have worked out, though you still might have been lynched. You certainly would have gotten my support with that.

Oh, I knew I'd be conf!scum - as you can see, I was expecting to be lynched D2, so getting the doctor mislynched first would have been a big win for me.
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silverspawn

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Re: M49: James Bond Mafia - Town wins!
« Reply #1496 on: September 22, 2014, 04:37:42 pm »

Also, I feel like it's a slight problem in this setup that Godfather is still considered to be a mafia power, even when there's no cop and it's useless. I feel like, given that, scum was a little underpowered.
It actually helped us because your flip helped us make ICs out of PRs.

yea, and not just a little bit, it was a huge help.

Voltaire

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Re: M49: James Bond Mafia - Town wins!
« Reply #1497 on: September 22, 2014, 04:38:46 pm »

I can't believe that neither of my partners was online when I got lynched when they ACTUALLY could have either saved or bussed me! That basically lost us the game (not that we were doing awesome beforehand).

This is the biggest thing. This, and good town play.
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Eevee

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Re: M49: James Bond Mafia - Town wins!
« Reply #1498 on: September 22, 2014, 04:42:59 pm »

It really helped us that all the VT's had very strong showings, and the claims ended in a way that the "scummier" players wound up as IC's.

Although, we did nail Joth fair and square, and I totally called Voltaire+Kingzog yesterday too. We got quite lucky, but capitalized on it with strong scumhunting.
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jotheonah

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Re: M49: James Bond Mafia - Town wins!
« Reply #1499 on: September 22, 2014, 04:44:37 pm »

liopoil subbing in helped you guys a lot too. that was the moment when I was like "we're screwed"
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silverspawn

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Re: M49: James Bond Mafia - Town wins!
« Reply #1500 on: September 22, 2014, 04:46:00 pm »

voltaire, i'm curious, why did you buddy me so much?

liopoil

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Re: M49: James Bond Mafia - Town wins!
« Reply #1501 on: September 22, 2014, 04:46:58 pm »

Kingzog played pretty well for his first game, especially as scum!
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Re: M49: James Bond Mafia - Town wins!
« Reply #1502 on: September 22, 2014, 04:47:38 pm »

liopoil subbing in helped you guys a lot too. that was the moment when I was like "we're screwed"
For sure.
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Eevee

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Re: M49: James Bond Mafia - Town wins!
« Reply #1503 on: September 22, 2014, 04:48:02 pm »

Kingzog played pretty well for his first game, especially as scum!
This is true too. Hopefully we'll see you in more games very soon!
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Voltaire

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Re: M49: James Bond Mafia - Town wins!
« Reply #1504 on: September 22, 2014, 04:48:14 pm »

voltaire, i'm curious, why did you buddy me so much?

You slipped you were a PR, and that's absolutely what I would do as town (and I have indeed done this in previous games). I PR hunt when I'm town, under the philosophy of, more info is good for town. I don't point it out publicly unless it needs to be said.
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silverspawn

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Re: M49: James Bond Mafia - Town wins!
« Reply #1505 on: September 22, 2014, 04:49:08 pm »

I didn't PR slip though. when I made that post, I had forgotten that I was a PR.

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Re: M49: James Bond Mafia - Town wins!
« Reply #1506 on: September 22, 2014, 04:50:07 pm »

silverspawn also played and awesome game for a newer addition. really really good.
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Voltaire

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Re: M49: James Bond Mafia - Town wins!
« Reply #1507 on: September 22, 2014, 04:50:41 pm »

I didn't PR slip though. when I made that post, I had forgotten that I was a PR.

Well that doesn't change what I did based on what I thought, so my answer doesn't change.
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silverspawn

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Re: M49: James Bond Mafia - Town wins!
« Reply #1508 on: September 22, 2014, 04:51:57 pm »

I didn't PR slip though. when I made that post, I had forgotten that I was a PR.

Well that doesn't change what I did based on what I thought, so my answer doesn't change.

yea, true.

do you think your day1 play should change in any way if you're a PR / a VT? assuming you don't have to claim.

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Re: M49: James Bond Mafia - Town wins!
« Reply #1509 on: September 22, 2014, 04:52:51 pm »

GG

Vigs shouldn't shoot.

That is all.
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I have been forced to accept that lackluster play is a town tell for you.

Witherweaver

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Re: M49: James Bond Mafia - Town wins!
« Reply #1510 on: September 22, 2014, 04:53:16 pm »

GG

Vigs shouldn't shoot.

That is all.

Haha
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Hydrad

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Re: M49: James Bond Mafia - Town wins!
« Reply #1511 on: September 22, 2014, 04:54:06 pm »

GG

Vigs shouldn't shoot.

That is all.

I'm sorry. I ddin't really want to but it was more for them believing me then anything
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Voltaire

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Re: M49: James Bond Mafia - Town wins!
« Reply #1512 on: September 22, 2014, 04:56:16 pm »

do you think your day1 play should change in any way if you're a PR / a VT? assuming you don't have to claim.

Theoretically no, because then you're slipping that you're a PR or VT based on how you're behaving.

In reality, depending on the PR, a different playstyle might make sense, but in my opinion it's usually too difficult to pass off. Also, you'll probably just confuse town and mislynch you, because town sees someone playing differently and goes "OMG scum!" not "OMG that's our cop!" Also, if town goes "OMG that's our cop!" then mafia just kills you and well that went terribly.
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Teproc

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Re: M49: James Bond Mafia - Town wins!
« Reply #1513 on: September 22, 2014, 04:59:38 pm »

Theoretically VTs should try to make scum think they're PRs and PRs should try to make scum think they're VTs.

The problem is that making people think you're town is much more important than either of those, so it gets lost in the shuffle. If trying to look like a PR gets you mislynched, it obviously wasn't worth it.
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KingZog3

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Re: M49: James Bond Mafia - Town wins!
« Reply #1514 on: September 22, 2014, 05:12:01 pm »

Well that was fun. The pace got really fast by the end, and I didn't realize I wouldn't have a lot of tie to reread and keep up at the same time. I knew I had a newbie feel to me, and I was trying to use that as an advantage. I feel like it helped a bit, but there was just no way I'd ever make long enough to win. There was no SK for sure, and since it's just a matter of lynching the VT's before I kill everyone, there wasn't a realistic way for me to win. Eevee kill I thought would 1) be fun to see what happens and 2) create confusion as to why a scum hiding as VT would kill his lifeline. It seemed to almost work? I mean, silverspawn was hesitant for a bit, and there was doubts that maybe WW could be scum.

Also, Eevee saying I was Voltaire's scum buddy because of the post I made saying we lynch a VT as opposed to him was funny to me, since I actually posted that and by the time I pressed post the conversation had moved on and it seemed really scummy. :P

Also, why is liopoil in the spectator QT? Did we all have access to it?
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Witherweaver

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Re: M49: James Bond Mafia - Town wins!
« Reply #1515 on: September 22, 2014, 05:13:03 pm »

Well that was fun. The pace got really fast by the end, and I didn't realize I wouldn't have a lot of tie to reread and keep up at the same time. I knew I had a newbie feel to me, and I was trying to use that as an advantage. I feel like it helped a bit, but there was just no way I'd ever make long enough to win. There was no SK for sure, and since it's just a matter of lynching the VT's before I kill everyone, there wasn't a realistic way for me to win. Eevee kill I thought would 1) be fun to see what happens and 2) create confusion as to why a scum hiding as VT would kill his lifeline. It seemed to almost work? I mean, silverspawn was hesitant for a bit, and there was doubts that maybe WW could be scum.

Also, Eevee saying I was Voltaire's scum buddy because of the post I made saying we lynch a VT as opposed to him was funny to me, since I actually posted that and by the time I pressed post the conversation had moved on and it seemed really scummy. :P

Also, why is liopoil in the spectator QT? Did we all have access to it?

He subbed in.  Once he was in a new QT was created.
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KingZog3

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Re: M49: James Bond Mafia - Town wins!
« Reply #1516 on: September 22, 2014, 05:14:12 pm »

Nevermind, I just read why the new thread was created. Still, I don't think someone who has been reading a bunch of other people's analysis is a good person to sub in a game. Not because he played well and seemed really towny the whole time, but he's had possible insight that we don't have access too.
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Voltaire

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Re: M49: James Bond Mafia - Town wins!
« Reply #1517 on: September 22, 2014, 05:15:53 pm »

Subs are never ideal, but since the alternative is, never have a speccy thread, or abandon games if they need a sub, we make the best of this imperfect world.
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KingZog3

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Re: M49: James Bond Mafia - Town wins!
« Reply #1518 on: September 22, 2014, 05:35:14 pm »

Also, were you excited by my playing archtype? You said you were excited to see me in action, so I hope I didn't disappoint.
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sudgy

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Re: M49: James Bond Mafia - Town wins!
« Reply #1519 on: September 22, 2014, 05:41:48 pm »

Nevermind, I just read why the new thread was created. Still, I don't think someone who has been reading a bunch of other people's analysis is a good person to sub in a game. Not because he played well and seemed really towny the whole time, but he's had possible insight that we don't have access too.

The rules say that only someone from the speccy can sub in D1.
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Archetype

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Re: M49: James Bond Mafia - Town wins!
« Reply #1520 on: September 22, 2014, 05:49:12 pm »

Also, were you excited by my playing archtype? You said you were excited to see me in action, so I hope I didn't disappoint.
Yes! You did very well...much better than I did my first - especially as scum! Hoped you enjoyed it enough to sign up for another game.

I don't think it's possible to create a totally spoiler-free speccy, but I think the benefits of having a speccy out weigh the problems of having someone from it sub in and so I think we should allow it. Of course, having someone who doesn't have access to the speccy sub in is much more optimal.
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Archetype

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Re: M49: James Bond Mafia (Day 4)
« Reply #1521 on: September 22, 2014, 05:51:29 pm »

Thank you to Archetype for helping out when I got too busy a couple times. And thank you to everyone for making my first game as a mod a success! Wooo!
Sorry that I wasn't around as much! Life got really busy really fast.
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jotheonah

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Re: M49: James Bond Mafia - Town wins!
« Reply #1522 on: September 22, 2014, 07:24:45 pm »

I forgot how hard being scum is! Plus in general the community has gotten a lot better at playing town over the years.
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Robz888

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Re: M49: James Bond Mafia - Town wins!
« Reply #1523 on: September 22, 2014, 07:27:19 pm »

I forgot how hard being scum is! Plus in general the community has gotten a lot better at playing town over the years.

Yes, that is definitely true.
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I have been forced to accept that lackluster play is a town tell for you.

XerxesPraelor

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Re: M49: James Bond Mafia - Town wins!
« Reply #1524 on: September 22, 2014, 07:41:02 pm »

It really helped us that all the VT's had very strong showings, and the claims ended in a way that the "scummier" players wound up as IC's.

Although, we did nail Joth fair and square, and I totally called Voltaire+Kingzog yesterday too. We got quite lucky, but capitalized on it with strong scumhunting.

It's really too bad the only read I had wrong (except for somehow swapping on joth near the end) was the one I focused on the much. I called Voltaire+Kingzog too. Sorry Eevee!
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Witherweaver

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Re: M49: James Bond Mafia - Town wins!
« Reply #1525 on: September 22, 2014, 09:38:34 pm »

I forgot how hard being scum is! Plus in general the community has gotten a lot better at playing town over the years.

I dunno, back when I was rolling scum every game we had quite a win streak.... ;)
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mcmcsalot

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Re: M49: James Bond Mafia - Town wins!
« Reply #1526 on: October 06, 2014, 03:42:42 pm »

I don't think town has lost a ++ setup since like mafia 12 and I'm not sure town has ever lost c9++
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

A Drowned Kernel

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Re: M49: James Bond Mafia - Town wins!
« Reply #1527 on: October 07, 2014, 07:12:42 pm »

I don't think town has lost a ++ setup since like mafia 12 and I'm not sure town has ever lost c9++

Town lost homeland, which was asher9.
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Witherweaver

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Re: M49: James Bond Mafia - Town wins!
« Reply #1528 on: October 07, 2014, 10:30:35 pm »

Yeah McMc, remember how you were really concerned about that scum quickhammer right when we were doing it? :)
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mcmcsalot

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Re: M49: James Bond Mafia - Town wins!
« Reply #1529 on: October 08, 2014, 08:51:22 am »

Yeah McMc, remember how you were really concerned about that scum quickhammer right when we were doing it? :)

:( now I do
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

shraeye

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Re: M49: James Bond Mafia - Town wins!
« Reply #1530 on: October 11, 2014, 05:04:22 pm »

GG

Vigs shouldn't shoot.

That is all.
Vigs should just shoot better.  Go for it.
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chairs

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Re: M49: James Bond Mafia - Town wins!
« Reply #1531 on: November 10, 2014, 01:53:08 pm »

I mean, not to brag, but...

<brag>
I know this guy who practically single-handedly won Dynasty Warriors Mafia by shooting as a Vig.
</brag>

Witherweaver

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Re: M49: James Bond Mafia - Town wins!
« Reply #1532 on: November 10, 2014, 01:54:11 pm »

I mean, not to brag, but...

<brag>
I know this guy who practically single-handedly won Dynasty Warriors Mafia by shooting as a Vig.
</brag>

Who would that be?  I would guess it would be you, but that would require posting in the thread at least once each day...
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chairs

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Re: M49: James Bond Mafia - Town wins!
« Reply #1533 on: November 10, 2014, 01:55:11 pm »

I mean, not to brag, but...

<brag>
I know this guy who practically single-handedly won Dynasty Warriors Mafia by shooting as a Vig.
</brag>

Who would that be?  I would guess it would be you, but that would require posting in the thread at least once each day...

 8)

This was before I became a serial idler.

mcmcsalot

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Re: M49: James Bond Mafia - Town wins!
« Reply #1534 on: November 10, 2014, 02:34:25 pm »

I mean, not to brag, but...

<brag>
I know this guy who practically single-handedly won Dynasty Warriors Mafia by shooting as a Vig.
</brag>

Who would that be?  I would guess it would be you, but that would require posting in the thread at least once each day...

 8)

This was before I became a serial idler.

I feel like this is the normal meta shift of players over time.

We've got so many stats and records I would be curious about how each players activity level shifted over time and if there were any patterns.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)
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