So you're guaranteed $2 when playing a Venture, making it another "Strictly Superior to Silver $5 Treasure Card".

Except at this very unfortunate moment for my opponent...

There is 1 province left and score is

**Arsenic03 28-33 heatthespurs**. So whoever grab the last province win.

--- Arsenic03's turn 20 ---

Arsenic03 plays an Alchemist.

... drawing 2 cards and getting +1 action.

Arsenic03 plays a Moneylender.

... trashing a Copper for +$3.

Arsenic03 plays a Gold.

Arsenic03 plays a Venture.

... revealing and playing a Potion.

Arsenic03 buys a Duchy.

Arsenic03 returns an Alchemist to the top of the deck.

(Arsenic03 draws: 2 Alchemists, an Estate, a Province, and a Jester.)

--- heatthespurs's turn 21 ---

heatthespurs plays a Menagerie.

... revealing a Copper, a Silver, an Estate, and a Horse Traders.

... drawing 3 cards and getting +1 action.

heatthespurs plays a Horse Traders.

... getting +1 buy and +$3.

... discarding 2 cards.

heatthespurs plays a Gold, a Silver, and 2 Coppers.

heatthespurs buys a Province.

heatthespurs buys an Estate.

(heatthespurs draws: 2 Coppers, 2 Ventures, and a Menagerie.)

All Provinces are gone.

heatthespurs wins!

#1 heatthespurs: 40 points (5 Provinces, 2 Duchies, and 4 Estates); 21 turns

[38 cards] 4 Menageries, 3 Ventures, 2 Villages, 1 Horse Traders, 1 Jester, 1 Moneylender, 1 Oasis, 10 Coppers, 2 Silvers, 2 Golds, 4 Estates, 2 Duchies, 5 Provinces

#2 Arsenic03: 31 points (3 Provinces, 3 Duchies, and 4 Estates); 20 turns

[30 cards] 3 Alchemists, 3 Horse Traders, 3 Jesters, 3 Villages, 1 Moneylender, 1 Scheme, 1 Venture, 2 Coppers, 1 Potion, 2 Golds, 4 Estates, 3 Duchies, 3 Provinces

Due to Venture hitting a potion, he gets a 7 and miss the final province. I am sure it is pretty rare, though it may be nice to issue a warm reminder that this could happen (and may cost you a win)