Here is the ballot for Challenges #1 and #2!--
Voting Rules:Each person may cast votes as follows: For each Challenge, you may fill your ballot out in one of two ways:
(1) Award 3 points to one entry. Award 1 point to any number of other entries.
(2) Award 2 points to each of two entries. Award 1 point to any number of other entries.
Submit your votes via PM to me by
Monday, July 9, 2012, 8am EDT in the following format:
Challenge 1
3 CardName
1 AnotherCardName
1 StillAnotherCardName
1 AnotherCardNameGoesHereToo
Challenge 2
2 CardName
2 AnotherCardName
1 StillAnotherCardName
Do not submit votes for your own cards.
By submitting vote(s) for a challenge, you will automatically earn 1 point for your entry in that challenge. This is to incentivize contestants to submit votes.
Note that the supplied card names are for discussion/identification only -- they are not the card names that were submitted to me. The proper card names will be revealed when the results are announced. Whenever card text says "[This Card]" it means the submitted text says the card's own name there.
Inclusion on the ballot means that the card was deemed eligible for the contest. You therefore do not need to consider eligibility when voting. In some cases, this may mean a pretty loose interpretation of the eligibility requirements. I tried to be fair but also forgiving when a submission came in that twisted the rules in a way I hadn't foreseen. In at least one case, different submissions interpreted the eligibility requirements in contradictory ways.
As a voter, you may use whatever criteria you wish in determining what your votes will be. Be as forgiving or particular as you like concerning conformance to standard Dominion terminology. For all winning cards, there will be a chance to tweak the wording as a community, if necessary, before they are canonized.
--
Challenge #1 - BallotSirius$2 Action
+1 Card
+1 Action
If this is in your hand during your Buy phase, +$1, +1 Buy.
Canopus$4 - Action
+1 Card
+1 Action
+$1
You may trash a card from your hand.
Arcturus$0 - Action-Reaction
+1 Card
+1 Action
+$1
At the end of your turn, return this card to the supply.
--
When another player plays [This Card], you may set this aside from your hand. If you do, gain a copy of [This Card], and return this to your hand at the start of your next turn.
Vega$4 - Action
+1 Action
+$1
You may trash a card. If you do, +1 Card.
Rigel$5 - Action
+1 Card
+1 Action
+$1
Gain a copper in hand.
Procyon$5 - Action
+1 Card
+1 Action
+$1
You may discard a Treasure card. If you do +Buy for each $ the card generates.
Betelgeuse$2 - Action
Look at the top 4 cards of your deck. Reveal and discard up to 3 of them. Put the rest back in any order.
If you revealed an Action card, +1 Card.
If you revealed a Treasure card, +1 Action.
If you revealed a Victory card, +$1.
Achernar$3 - Action
Reveal your hand.
If you reveal a Victory card, +1 Action.
If you reveal an Action card, +$1.
If you reveal a Curse, +1 VP.
If you reveal a Treasure card, +1 Card.
Hadar$5 - Action
+1 Card
+1 Action
+$1
You may gain a card costing up to $4 that is not a [This Card] or a Victory card.
Capella$3 - Action
+1 Action
+1 Buy
If there are 1 or fewer empty piles in the supply, +1 Card. If there are no empty piles in the supply, +$1.
Altair$3 - Action
+1 Card
+$1
--
If you have no actions left during your action phase, you may reveal and discard this. If you do, +1 Action.
Aldebaran$5 - Action-Reaction
+1 Card
+1 Action
+$1
You may set aside an action card from your hand face down on your [This Card] mat; or take a card from your [This Card] mat and place it in your hand. You may look at the cards on your mat at any time; return them to your deck at the end of the game.
When another player plays an attack card, you may reveal this card. If you do, set aside an action card from your hand face down on your [This Card] mat.
Spica$4 - Action
+1 Card
+1 Action
Each other player may discard a Treasure card from his or her hand. If nobody does, +1 Buy and +$1.
Antares$3 - Action
+1 Buy
Reveal your hand. If you reveal
any victory cards, +1 Card
any action cards, +1 Action
any treasure cards, +$1
Pollux$6 - Action-Attack
Upon playing this card, you may reveal and discard a Province from your hand. If you do, each other player must discard a Treasure or reveal a hand with no Treasure.
+1 Card
+1 Action
+$1
Fomalhaut$4 - Action
+1 Card
+1 Action
Each other player may trash a treasure card from their hand. If no player trashes a card, +$1.
You may trash a card from your hand.
DenebAction - $4
When there is at least one [This Card] card in the supply:
+1 Card
+1 Action
+$1
When there are no more [This Card] cards in the supply:
+1 Action
+1 VP
Mimosa$5 - Action
Take a card from your discard pile and place it on the bottom of your deck.
+1 Card
+1 Action
+$1
Regulus$5 - Action
+1 Card
+1 Action
+$1
Gain a card costing $4 or less.
--
While this is in play, Treasure cards cost $1 more.
Acrux$4 - Action
+1 Card
+1 Action
+$1
The player to your right draws 1 card.
--
When you buy this card, the player to your left gains it in his hand.
Adara$2 - Action
+1 Action
+1 Card
+$1
--
When you buy this, gain another [This Card].
While this is in play, you may not buy cards costing more than $6.
Shaula$5 - Action
+1 Action
Reveal the top three cards of your deck. You may put one into your hand. You may trash one; if you do, +$1. Discard the remainder.
Gacrux$4 - Action
+1 Card
+1 Action
+$1
Trash a card from your hand.
Bellatrix$1 - Action
+1 Action
+1 Card
+$1
--
When you buy this card, +1 Buy.
If you played this card on your turn, during clean up, return it to the supply.
Miaplacidus$5 - Action
+1 Card
+1 Action
+$1
When you play this, if you have gained no cards this turn, you may gain a card costing up to 1 coin for each action card you have in play, counting this. If its a victory card, trash this.
Alioth$2 - Action
+1 Card
+1 Action
You may gain a Copper, putting it into your hand.
Mirfak$6 Action-Attack
+1 Card
+1 Action
+$1
Each other player may reveal a Gold from their hand. If no one does, gain a Gold, placing it on your deck, and each other player gains a copper, placing it on their deck.
Wezen$3 - Action
Reveal your hand. If you revealed any...
Action cards, +1 Action
Treasure cards, +$1
Victory cards, +1 Card
Sargas$5 - Action
+1 Card
+1 Action
+$1
Gain a card costing no more than $1 for every action you have played this turn (counting this). If that card costs more than this, then trash this.
Alhena$5 - Action
+1 Action
+$1
Discard 2 cards, if you do look through your discard pile and draw a card from it.
Peacock$6 - Treasure
Worth $1
+1 Buy
--
Immediately begin a new action phase.
+1 Card
+1 Action
--
(
Rules clarifications: This card interrupts your buy phase; you begin a new action phase before purchasing anything. This new action phase does not have an inherent action, nor do any remaining actions from the previous action phase carry over to the new action phase. After completing this action phase, the player re-enters their buy phase.)
Castor$5 - Action
+1 Card
+1 Action
+$1
At the start of your clean-up phase, you may trash any number of action cards you have in play, including this. Then you may gain a card costing up to $1 per the number of trashed cards other than this, plus $2 if you trashed this.
Polaris$4 - Action
+1 card
+1 action
+$1
You may trash a treasure card from your hand.
If you don't, trash this card.
Murzim$4* - Action
+1 Card
+1 Action
+$1
--
This costs $1 more per Action card you have in play.
Alphard$4 - Action
Look at the top card of your deck and discard it or put it back.
+1 Card
+1 Action
+$1
Hamal$5 - Action
Look at the top 2 cards of your deck. Put one into your hand, discard the other card.
+1 Action
+$1
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Challenge #2 entrants in the next post.