Hi Adam,
I'm sitting sick at home, really missing the good old days of dominion online now more then ever.
So I decided to watch your video and comment on it on a turn by turn basis as I went through the video.
Hope you can appreciate it
The last game is missing, sorry to read you lost it.
1/2:
nice board analysis, good opening buys
3: Buying silver here is ok-ish, but I think I'd get a Sage.
4: sure
5: yes!
6: sure
7: 2nd potion is ok, but I'd agree with Sage too.
8: good call on playing the Sage. Buying the Silver is horrible. You want to make your deck go round and round at this point. Silver doesn't draw and stops Sages.
9: I totally agree on buying the mint here.
10: agree
11: 100% agree on the festival. You should own this game by now.
11b: unfortunate yes but he just has the lesser deck.
12: agreed on 2nd mint, although waiting a turn with it is also a good option.
13: nice turn again
14: Here I'd pick up ironworks over festival, but apart from that I agree.
chatting: 1st player advantage my a$$. You just played better.
getting alchemists over grand markets is definitely good.
15: double vineyard and GM yes, but why the Nomad Camp? Ironworks is still unbought but gets you a sage on every activation.
16: agree
17: you're ahead, don't worry
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1/2: I agree 100% with you opening buys, but your board analysis is somewhat off.
Although I think money into mountebanks is just better, apothecaries into a "real deck" is also an option.
The first on *never* buys a Develop, that's a horrible card in this deck. Counting House is not as bad as you give it credit for.
The second type should open Potion/Develop. It's going to fail here, but what *might* make it work is that you can very often leave a curse op top of your deck to block mountebank.
No matter what you do, you shouldn't mix these up. Silvers are as bad in the Apothecary deck as Develops are in yours.
3: yes! mountebank!
4: Thank god you buy the Silver. Armory???
5: yes
6: nice call.
7: nice again.
8: sure
9: I think I'd add a third terminal to the deck now. (Goons)
10: at this point the game is over, right?
11: sure, silver
12: Grand Market looks better, get a goons on next $6-$8 hand which will be before the reshuffle (unless you hit $9 again)
13: yes
14: agree
15: I'd get a second Goons now.
16: yes
17: hurray!
18: argh. Goons is a great card. Get it!
19: agree on 3rd platinum over province, athough I would consider it for a second.
20: getting a platinum is good, but even just chatting about develop is scary. No way ever develop over silver.
21: Goons. Goons. Gooooooons. Goons over gold now for sure. 3 times in a row if I'd have to.
22: Province looks better (hovel) but platinum is okish too.
23: YESSSS finally. But that scary talk about develop again.
24: getting an extra copper is debateable but I think you're good.
25: Yes! that's exactly what I think about develop. Although it's a tiny little thing, your discards are off here. Because the curses are all gone, necropolis is a better card then curse, so you should shuffle that one back in with your venture.
26: this really feels like a mistake. Province+copper over platinum now, almost 100% sure.
27: ok
28: nope, province
29: yes
30: yes
31: copper for sure. points are good, really. They help you win
32: nice call but you really got yourself into this by greening way too late. You were sooooo ahead.
33: I'd get the province. At this point your lack of goons will actually hurt you if you drag this game for too long. And the counting houses are scary.
34: yes
35: You're ahead by 1 now, and I think I'd get the province. If he plays his contraband you can block provinces, and otherwise he'll have a hard time getting to $8 with an additional buy.
35b: nooo. But even though it was obviously losing, I think you made the right call here.
You lost this one by seriously undervaluating Goons and greening way too late.
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1/2: 100% agree. Although Silver-Swindler into a second Swindler is very much ok too. $6 is super important on this board.
3b: bwleugh. He has increadible luck *and* gets to whine about it?
4-6: yes. Silvers. good.
7: good call. nice not to even consider provinces.
8: yes
9: silver, yes
9b: yes! thats a very good reason to get silvers indeed.
10: With so many alt green, and the risk of one getting swindled away, I'd actually get a third hoard.
11: yes
12: agree
13: sure
14: agree
15: harem for sure
16: I'd still get harem over duchy.
sorry, you just lost this one.
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1/2: a coinflip? no way. This is an interesting board where opening buys will be very important.
I think I'd go for Ironmonger-courtyard. His opening is super speculative (bad)
3: no, almost definately wrong. You either go for the lots of $2-$4 cards, or you try to go up for haggler, nobles & KC fast.
You opened with the second plan (which is probably the better) and should definately stick to it. Get a second courtyard now.
4: Gold is a ok here, but I would have taken Nobles. Haggler ok too.
5: agree
6: here I'd get Nobles again, but haggler is ok.
7: I wouldn't have put courtyard back with the ironmonger, but it's ok.
I would buy Courtyard over second workshop.
8: You're pretty terminal-heavy, so should consider putting silver back over workshop.
At this point you want to buy only stuff that makes your deck tick. So no gold. Council Room, Iron Monger, Procession all would be ok.
9: agree. You should be losing now
10: buying nothing seems better (nobles)
11: yes
12: agree
13: agree
14: very complicated turn. Somehow you play quite fast when you still have a lot of options, and then slow down when you have one decision left.
Maybe you should try to reverse that. 22:37 - I hear you claim you have 1 nobles, but I can see one in play and one in your graveyard.
From here on I just kept praying you'd at some point realize.
Your chances diminish when you reshuffle and the picture of the nobles on top of your graveyard disappears.
But then you play the final courtyard, hoping to draw two silvers. My only hope for you was you'd draw both nobles, and yes...
congrats.