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Author Topic: Battlestar Galactica (Round 7)  (Read 126865 times)

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theorel

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Re: Battlestar Galactica (Round 5)
« Reply #1200 on: June 20, 2013, 08:57:44 am »

That's a crappy destiny draw...:(
##Play Build Nuke-6
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Qvist

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Re: Battlestar Galactica (Round 5)
« Reply #1201 on: June 21, 2013, 02:28:48 pm »

## Pass

I don't draw any of those cards.

Jorbles

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Re: Battlestar Galactica (Round 5)
« Reply #1202 on: June 21, 2013, 04:53:14 pm »

# Play ENG-4 Scientific Research
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WinterSpartan

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Re: Battlestar Galactica (Round 5)
« Reply #1203 on: June 21, 2013, 05:18:59 pm »

We're at negative 6 right now, and need a total of 3. We can't afford to fail, but I can't make up the rest of this myself. Apollo, please toss in the biggest help you can - even if it's simply bureaucratic (there aren't often good opportunities for some of those cards).
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Grujah

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Re: Battlestar Galactica (Round 5)
« Reply #1204 on: June 21, 2013, 10:00:34 pm »

play: POL-1 (Consolidate Power)
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WinterSpartan

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Re: Battlestar Galactica (Round 5)
« Reply #1205 on: June 21, 2013, 10:58:50 pm »

##Play 0-Red Tape, 2-Consolidate Power

Admiral, unless I'm mistaken, that should do the trick. (Tables, if I am mistaken, please let me adjust that play.)

Get yourself and your nuke out of MY office, Baltron!
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WinterSpartan

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Re: Battlestar Galactica (Round 5)
« Reply #1206 on: June 21, 2013, 10:59:43 pm »

(Apologies for saying I couldn't do it myself earlier - I was looking at the wrong version of my hand. That'll teach me to delete old messages.)
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Re: Battlestar Galactica (Round 5)
« Reply #1207 on: June 22, 2013, 03:23:24 am »

That is enough for the check to pass. Administration Passes: Zarek is the new President.

I'll deal with the aftermath of this later, as I'm currently fairly pressed for time.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Davio

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Re: Battlestar Galactica (Round 5)
« Reply #1208 on: June 22, 2013, 04:37:10 am »

Hurray for the new president, let's hope he gets to serve a full term!
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BSG: Cagprezimal Adama
Mage Knight: Arythea

theorel

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Re: Battlestar Galactica (Round 5)
« Reply #1209 on: June 22, 2013, 08:27:55 am »

boo, bad destiny and red tape.
You are all fools to have elected a criminal.

Well, that went less than ideally.
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WinterSpartan

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Re: Battlestar Galactica (Round 5)
« Reply #1210 on: June 22, 2013, 09:07:28 am »

Eh, you still get your reveal. I was hoping to have you in the brig by now; good move standing on Administration. (Political Prowess is less "good move" than "good luck", but that helped you too. How many 6s have you HAD this game?)
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Tables

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Re: Battlestar Galactica (Round 5)
« Reply #1211 on: June 22, 2013, 10:16:13 am »

I think he's publicly played or used... three? Maybe two.

Anyway Zarek and Baltar, you may wish to consider changing your sig titles: http://boardgamegeek.com/geeklist/item/939827#item939827
http://boardgamegeek.com/geeklist/item/939836#item939836

Moving on... it looks like people agree with Baltar. They really don't like having a convicted criminal as the President, and they're Requesting his Resignation

CRISIS: Requested Resignation

Admiral Chooses
The Admiral and President discard 2 Skill Cards.

OR

The President Chooses
Give President Title to the Admiral.
OR
President moves to the Brig.

POST CRISIS: Launch Nukes, NO JUMP PREP

(Yeah this one's a bit weird. Adama has to choose an option and if he chooses the bottom, Zarek chooses between them)
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

WinterSpartan

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Re: Battlestar Galactica (Round 5)
« Reply #1212 on: June 22, 2013, 10:46:44 am »

>.< Well, maybe I won't bother changing my sig title, since it looks like I might not actually BE president for more than a fraction of a turn. (Me passing you the presidency IS probably the best option). Would you mind sending me the quorum hand, though, Tables?

You double-crossing... Admiral, why bother helping me win the election if you're going to demand my resignation immediately afterward?
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WinterSpartan

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Re: Battlestar Galactica (Round 5)
« Reply #1213 on: June 22, 2013, 10:53:14 am »

Looks like there aren't a lot of all-three-title banners on http://www.boardgamegeek.com/geeklist/item/939823#item939823. "Imperator" (which is fitting, to be fair), and the plain "Adama" under it with all three icons, would both probably work.

Discarding wouldn't be the end of the world either - I still have two lousy cards I'd gladly toss. Upside to my keeping the presidency is that an XO from Apollo lets me play two quorum cards, since I'm already in the office (probably freeing someone from the brig and killing the centurion). Downside is that we're tossing four cards, but that's sounding like a better idea the more I think about it... ultimately it's your call.
« Last Edit: June 22, 2013, 10:58:36 am by WinterSpartan »
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Re: Battlestar Galactica (Round 5)
« Reply #1214 on: June 22, 2013, 02:10:42 pm »

Ah, yes, that was the OTHER admin thing I needed to do (no pun intended).
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

theorel

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Re: Battlestar Galactica (Round 5)
« Reply #1215 on: June 22, 2013, 02:11:42 pm »

Eh, you still get your reveal. I was hoping to have you in the brig by now; good move standing on Administration. (Political Prowess is less "good move" than "good luck", but that helped you too. How many 6s have you HAD this game?)

Well, I got Political Prowess twice.  First time I discarded it to random discard.  Then the Build Nuke.  So 3 total 6's for me.
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Davio

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Re: Battlestar Galactica (Round 5)
« Reply #1216 on: June 22, 2013, 02:36:12 pm »

I'm going to chose: The Admiral and President discard 2 Skill Cards.

Even though being cagpresmiral is tempting, I don't think it's a good idea to put that many responsibilities with one man.
Discards are open, right?
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BSG: Cagprezimal Adama
Mage Knight: Arythea

Grujah

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Re: Battlestar Galactica (Round 5)
« Reply #1217 on: June 22, 2013, 02:54:35 pm »

Yes.
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Davio

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Re: Battlestar Galactica (Round 5)
« Reply #1218 on: June 22, 2013, 02:58:53 pm »

Okay, I discard an XO-1 and a Launch Scout-1.
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WinterSpartan

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Re: Battlestar Galactica (Round 5)
« Reply #1219 on: June 22, 2013, 05:53:44 pm »

##Discard 1-CP, 2-LS
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WinterSpartan

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Re: Battlestar Galactica (Round 5)
« Reply #1220 on: June 22, 2013, 05:55:19 pm »

My deepest apologies for the misunderstanding, Admiral. I'm glad that the military government still respects the democratic rights of the people.
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Davio

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Re: Battlestar Galactica (Round 5)
« Reply #1221 on: June 23, 2013, 05:32:45 am »

Well, the only reason why I passed is because I don't like addressing the people, unless I'm getting a medal of course. I'll let you bother with the pesky critics and I'll deal with shooting stuff.
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Jorbles

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Re: Battlestar Galactica (Round 5)
« Reply #1222 on: June 24, 2013, 04:45:47 pm »

What're we waiting for? Board update?
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Re: Battlestar Galactica (Round 5)
« Reply #1223 on: June 24, 2013, 04:50:57 pm »

Yes, sorry. Busy weekend, like, completely packed. Updating now. I think everyone needs a hand update so...
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 5)
« Reply #1224 on: June 24, 2013, 05:03:06 pm »

Post crisis: Launch Nukes

Which places a new Basestar at:

Rolled 1d8 : 7, total 7
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.
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