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Author Topic: Battlestar Galactica (Round 7)  (Read 127076 times)

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Qvist

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Re: Battlestar Galactica (Round 4)
« Reply #975 on: April 27, 2013, 06:08:17 am »

The best move is probably to put a player in the brig. I'll help.

You, so that I can get out of it.

Grujah

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Re: Battlestar Galactica (Round 4)
« Reply #976 on: April 27, 2013, 07:49:36 am »

Can I die? (by a Crisis or so, as there is no Airlock)

Cuz if I can, I might get a better OPG that I do not want to waste :D
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Re: Battlestar Galactica (Round 4)
« Reply #977 on: April 27, 2013, 10:13:08 am »

Yes, there are crises that can execute you. Either the "The Circle" crisis, which can execute the current player (you aren't current player though), or the "Fighting Blind" super crisis, which can execute the CAG.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

WinterSpartan

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Re: Battlestar Galactica (Round 4)
« Reply #978 on: April 27, 2013, 03:30:42 pm »

Neither is extremely likely to happen, though. I certainly wouldn't count on it.
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Re: Battlestar Galactica (Round 4)
« Reply #979 on: April 27, 2013, 08:21:13 pm »

Apollo's actions:
First action: Use OPG, move unmanned to 1, escort, move to 3, escort, move to 4, escort.
Second action: Use CAG second action to attack the raider.
Bonus action: Attack raider in my space.


He also adds the following:
Quote
I don't want to escort the last one, otherwise raiders will attack galactica

Viper vs. Raider is one of my standard pass things, since it's so rare you want to actually shoot plan.


Unmanned vs. Raider (3+) 1d8 : 7, total 7

Apollo vs. Raider (3+) 1d8 : 5, total 5
« Last Edit: April 27, 2013, 08:22:54 pm by Tables »
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 4)
« Reply #980 on: April 27, 2013, 08:25:51 pm »

Bleh editing posts with dice rolls. Moving on.

"Guess you haven't heard... Cylons don't have rights. Know what we do to Cylons, Chief?" - Saul Tigh

CRISIS: Guilt By Collusion

Skill check: LEA/TAC = 9
PASS: The current player may choose a character to move to the Brig.
FAIL: -1 Morale

POST CRISIS: Activate Raiders, +1 Jump Prep

Interrupts possible: Investigative Committee, Scientific Research, (OPG abilities)

Chief: Cylon
Apollo:
Zarek:
Adama:
Baltar:
Boomer:

(Consider COs for Declare Emergency, Skill check contribution, (OPG abilities))
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

WinterSpartan

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Re: Battlestar Galactica (Round 4)
« Reply #981 on: April 27, 2013, 08:57:24 pm »

Very interesting. What do the rest of you think? (Also, well done Apollo; your choices were better than my suggestions. I'm reasonably confident that Galactica's Commander of the Air Group has blood, not oil, in his veins.)

##Pass on interrupts
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Davio

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Re: Battlestar Galactica (Round 4)
« Reply #982 on: April 28, 2013, 03:05:28 am »

Pass on interrupts
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Grujah

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Re: Battlestar Galactica (Round 4)
« Reply #983 on: April 28, 2013, 05:41:17 pm »

We can pass this, I guess.

Play: POL-3 (Investigative Committee)
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Re: Battlestar Galactica (Round 4)
« Reply #984 on: April 28, 2013, 06:17:34 pm »

CRISIS: Guilt By Collusion

Skill check: LEA/TAC = 9
PASS: The current player may choose a character to move to the Brig.
FAIL: -1 Morale

POST CRISIS: Activate Raiders, +1 Jump Prep

Interrupts possible: Investigative Committee, Scientific Research, (OPG abilities)

Chief: Cylon
Apollo: 3-IC
Zarek: Pass
Adama: Pass
Baltar:
Boomer:

(Consider COs for Declare Emergency, Skill check contribution, (OPG abilities))

Baltar and Boomer?
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

theorel

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Re: Battlestar Galactica (Round 4)
« Reply #985 on: April 28, 2013, 09:10:54 pm »

Pass on interrupts
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theorel

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Re: Battlestar Galactica (Round 4)
« Reply #986 on: April 30, 2013, 10:21:26 pm »

@QVist: are you passing on interrupts here?  Or do you have another Scientific Research to use...(I don't really think you should here, though I could be wrong.)
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Qvist

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Re: Battlestar Galactica (Round 4)
« Reply #987 on: May 01, 2013, 05:03:41 am »

Sorry, first I didn't notice it was my turn. And then I had to check a rules question with Tables.

I'm not sure about this, but I think I pass on interrupts.

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Re: Battlestar Galactica (Round 4)
« Reply #988 on: May 01, 2013, 06:25:31 pm »

Destiny: POL-3 (Investigative Committee)
PIL-2 (Evasive Maneuvers)

I'll format this later
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 4)
« Reply #989 on: May 01, 2013, 07:09:36 pm »

CRISIS: Guilt By Collusion

Skill check: LEA/TAC = 9
PASS: The current player may choose a character to move to the Brig.
FAIL: -1 Morale

POST CRISIS: Activate Raiders, +1 Jump Prep

Investigative Committee: Play cards face up.

Destiny: POL-3 (Investigative Committee), PIL-2 (Evasive Maneuvers)
Adama:
Baltar:
Boomer:
Chief:
Apollo:
Zarek:

Total: -5

(Consider COs for Declare Emergency, (OPG abilities))

Adama is up first
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

WinterSpartan

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Re: Battlestar Galactica (Round 4)
« Reply #990 on: May 01, 2013, 10:03:43 pm »

Destiny, why do you troll us?
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Davio

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Re: Battlestar Galactica (Round 4)
« Reply #991 on: May 02, 2013, 02:12:59 am »

Looks like we all have to chip in.
This may help though:

Play LEA-0 (Iron Will)
Play TAC-3 (Strategic Planning)


I was hoping to hold on to SP for a better opportunity, but it only increases a random chance. In this case we can at least get some decent value out of it.

The Iron Will is interesting since we could decide to aim for 5 and just let the brigging go.
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BSG: Cagprezimal Adama
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theorel

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Re: Battlestar Galactica (Round 4)
« Reply #992 on: May 02, 2013, 06:39:39 am »

Wish I could be more help, but this is outside my area.
##Pass Skill Check
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Re: Battlestar Galactica (Round 4)
« Reply #993 on: May 02, 2013, 07:31:30 pm »

CRISIS: Guilt By Collusion

Skill check: LEA/TAC = 9
PASS: The current player may choose a character to move to the Brig.
FAIL: -1 Morale

POST CRISIS: Activate Raiders, +1 Jump Prep

Investigative Committee: Play cards face up.

Destiny: POL-3 (Investigative Committee), PIL-2 (Evasive Maneuvers)
Adama: LEA-0 (Iron Will), TAC-3 (Strategic Planning)
Baltar: Pass
Boomer (Max 1):
Chief (Max 1):
Apollo:
Zarek:

Total: -2

(Consider COs for Declare Emergency, (OPG abilities))

Boomer
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Qvist

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Re: Battlestar Galactica (Round 4)
« Reply #994 on: May 02, 2013, 07:42:33 pm »

## Play TAC-3 (Strategic Planning)

Jorbles

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Re: Battlestar Galactica (Round 4)
« Reply #995 on: May 03, 2013, 12:07:36 pm »

# Play ENG-3 Scientific Research
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Grujah

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Re: Battlestar Galactica (Round 4)
« Reply #996 on: May 03, 2013, 12:55:58 pm »

Ugh, this is unpleasant.

#I play

LEA-1 (Executive Order)
TAC-3 (Strategic Planning)
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WinterSpartan

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Re: Battlestar Galactica (Round 4)
« Reply #997 on: May 03, 2013, 08:17:03 pm »

All of our strat plans... I wish at least one of you had kept one.

##Play 4-Declare Emergency, which should take us to an Iron No Effect if I counted correctly. (If not, Tables, please let me rethink this.)
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theorel

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Re: Battlestar Galactica (Round 4)
« Reply #998 on: May 03, 2013, 10:00:27 pm »

looks right to me.
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WinterSpartan

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Re: Battlestar Galactica (Round 4)
« Reply #999 on: May 03, 2013, 10:34:47 pm »

We have some moderately important centurion shots/nukes/etc. coming up, which now I suspect we can't plan. I could've done a bit more if I had to. So I'm not terribly thrilled, but I guess it beats failing...
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