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Author Topic: Battlestar Galactica (Round 7)  (Read 127254 times)

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Re: Battlestar Galactica (Round 3)
« Reply #900 on: April 19, 2013, 06:53:53 pm »

Jorbles draws Tactics, Politics and Piloting.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Grujah

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Re: Battlestar Galactica (Round 4)
« Reply #901 on: April 19, 2013, 06:59:24 pm »

3 cards?
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Re: Battlestar Galactica (Round 4)
« Reply #902 on: April 19, 2013, 07:01:08 pm »

Yes - No Sympathiser variant rules.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Jorbles

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Re: Battlestar Galactica (Round 4)
« Reply #903 on: April 19, 2013, 07:04:07 pm »

# Move to Basestar Bridge.
# Roll a die to effect Pursuit Track/Jump Prep.
Do I need to wait for interrupts?
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Re: Battlestar Galactica (Round 4)
« Reply #904 on: April 19, 2013, 07:22:25 pm »

Probably should, yes. Before we do you also need to choose your other action (you have to choose both before resolving either)
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Jorbles

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Re: Battlestar Galactica (Round 4)
« Reply #905 on: April 19, 2013, 07:33:47 pm »

Oh okay, well the other action will be to place 3 raiders in sector 4.
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Re: Battlestar Galactica (Round 4)
« Reply #906 on: April 19, 2013, 07:36:01 pm »

Is that 4 by main game board, or 4 by CFB? (Remember the Raiders are placed on the CFB)
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Jorbles

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Re: Battlestar Galactica (Round 4)
« Reply #907 on: April 19, 2013, 07:39:32 pm »

4 on the CFB, that'll put them in a spot where they will end up in sector 6 on the main game board when pursuit catches up correct?
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Re: Battlestar Galactica (Round 4)
« Reply #908 on: April 19, 2013, 07:48:26 pm »

Yes.

Okay, interrupts for CFB Track roll:
1-3 Lower jump prep by 1
4-8 Raise pursuit track by 1
Chief: Pass (Cylon)
Apollo:
Zarek:
Adama:
Baltar:
Boomer:
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

theorel

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Re: Battlestar Galactica (Round 4)
« Reply #909 on: April 19, 2013, 09:24:55 pm »

interrupt in any order right?
Quote from: interrupts for CFB Track roll

1-3 Lower jump prep by 1
4-8 Raise pursuit track by 1

Chief: Pass (Cylon)
Apollo:
Zarek:
Adama:
Baltar: Pass
Boomer:
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WinterSpartan

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Re: Battlestar Galactica (Round 4)
« Reply #910 on: April 19, 2013, 09:28:38 pm »

##Pass on interrupts

Hold on though! I realize Exodus + No Sympathizer is 3 cards, but you still only draw 1 on the Resurrection Ship (Cylon sickbay), unless I'm mistaken? I believe this turn he should only have one, though he'll draw 3 starting next turn. (If I'm wrong and that's a Pegasus thing, apologies).
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Re: Battlestar Galactica (Round 4)
« Reply #911 on: April 20, 2013, 03:26:02 am »

##Pass on interrupts

Hold on though! I realize Exodus + No Sympathizer is 3 cards, but you still only draw 1 on the Resurrection Ship (Cylon sickbay), unless I'm mistaken? I believe this turn he should only have one, though he'll draw 3 starting next turn. (If I'm wrong and that's a Pegasus thing, apologies).

You had me worried for a minute there, but actually, yes, that's a Pegasus expansion Cylon Overlay change.

Also, for those interested, FFG recently announced a new BSG expansion: Daybreak
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Qvist

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Re: Battlestar Galactica (Round 4)
« Reply #912 on: April 20, 2013, 05:26:12 am »

What does CFB mean?

theorel

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Re: Battlestar Galactica (Round 4)
« Reply #913 on: April 20, 2013, 08:01:50 am »

Cylon Fleet Board
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Re: Battlestar Galactica (Round 4)
« Reply #914 on: April 21, 2013, 07:28:16 am »

Quote from: interrupts for CFB Track roll

1-3 Lower jump prep by 1
4-8 Raise pursuit track by 1

Chief: Pass (Cylon)
Apollo:
Zarek: Pass
Adama:
Baltar: Pass
Boomer:
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 4)
« Reply #915 on: April 21, 2013, 07:34:48 am »

Pass
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Mage Knight: Arythea

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Re: Battlestar Galactica (Round 4)
« Reply #916 on: April 22, 2013, 07:57:53 pm »

Boomer or Apollo?
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 4)
« Reply #917 on: April 23, 2013, 03:32:16 am »

Pass

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Re: Battlestar Galactica (Round 4)
« Reply #918 on: April 23, 2013, 04:59:03 am »

CFB.
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Grujah

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Re: Battlestar Galactica (Round 4)
« Reply #919 on: April 23, 2013, 04:59:16 am »

I mean, pass.
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Re: Battlestar Galactica (Round 4)
« Reply #920 on: April 23, 2013, 05:02:00 am »

3-: Lower Jump Prep, 4+: Raise pursuit track 1d8 : 4, total 4
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 4)
« Reply #921 on: April 23, 2013, 05:04:32 am »

CAG Apollo must place two civilian ships

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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 4)
« Reply #922 on: April 23, 2013, 06:39:13 am »

1 and 3. Need launching fast!
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Re: Battlestar Galactica (Round 4)
« Reply #923 on: April 23, 2013, 06:41:38 am »

Apollo, what would you like for your optional draw?

Current Player:   Apollo (Grujah)
   
Distance:   4
   
Fuel: 4   Food: 6
Morale: 7   Population: 9

   
Cylon "Chief" Galen Tyrol:   Resurrection Ship
Skill Cards: 6,    Loyalty Cards: 2
Super Crisis: Yes   
   
CAG Lee "Apollo" Adama:   Hangar Deck
Skill Cards: 3,    Loyalty Cards: 2
OPG available: Yes   
   
Tom Zarek:   Press Room
Skill Cards: 4,    Loyalty Cards: 2
OPG available: Yes   
   
Admiral Arbitrator William Adama:   FTL Control
Skill Cards: 2,    Loyalty Cards: 2
OPG available: Yes   
   
President Gaius Baltar:   President's Office
Skill Cards: 4,    Loyalty Cards: 3
OPG available: Yes,    Quorum Cards: 10
   
Sharon "Boomer" Valerii:   Brig
Skill Cards: 6,    Loyalty Cards: 3
OPG available: Yes   
   
Destroyed Civvies:   None
   
Decks   
Politics Deck:   1
Leadership Deck:   1
Tactics Deck:   15
Piloting Deck:   5
Engineering Deck:   6
Destiny Deck:   10
   
Crisis Deck:   84
Quorum Deck:   5
   
Totals:   
Viper MK II:   4 (+2 damaged)
Viper MK VII:   2 (+2 damaged)
Raptors:   2
Civvies:   12
   
   
Locations   
FTL Control    - William Adama
Weapons Control    -
Command    -
Admiral's Quarters    -
Hangar Deck    - Lee "Apollo" Adama
Armory    -
Communications    -
Research Lab    -
Sickbay    -
Brig    - Sharon "Boomer" Valerii
   
Press Room    - Tom Zarek
President's Office    - Gaius Baltar
Administration    -

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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 4)
« Reply #924 on: April 23, 2013, 06:56:24 am »

Too bad there's no one in Command. :(
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BSG: Cagprezimal Adama
Mage Knight: Arythea
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