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Author Topic: Battlestar Galactica (Round 7)  (Read 127124 times)

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theorel

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Re: Battlestar Galactica (Round 3)
« Reply #850 on: April 16, 2013, 11:26:42 am »

No food, but at least we didn't waste a Strategic Planning on that terrible roll
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Jorbles

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Re: Battlestar Galactica (Round 3)
« Reply #851 on: April 16, 2013, 11:27:11 am »

Good roll Mr. President.
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Re: Battlestar Galactica (Round 3)
« Reply #852 on: April 16, 2013, 12:41:01 pm »

"I also strongly recommend alerting the public to the Cylon threat" - Hadrian

CRISIS: Informing the Public

Current Player Chooses:
Skill check: POL/LEA = 7
Pass: Current player looks at one loyalty card belonging to any player.
FAIL: -2 Morale

OR

Roll a die. On a 4 or less, -1 Population, -1 Morale.

POST CRISIS: Activate Raiders, +1 Jump Prep

Baltar, what is your Intuition and choice?
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Davio

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Re: Battlestar Galactica (Round 3)
« Reply #853 on: April 16, 2013, 01:06:08 pm »

The check isn't that high and looking at loyalty cards is good!

But I can't contribute unfortunately.
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theorel

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Re: Battlestar Galactica (Round 3)
« Reply #854 on: April 16, 2013, 02:25:47 pm »

Yeah, I'm definitely leaning towards skill check.
I suppose I'll ##Take Politics for my delusional intuition.
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WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #855 on: April 16, 2013, 05:13:12 pm »

I can contribute. Baltar, can you convene a Committee for this check?
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theorel

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Re: Battlestar Galactica (Round 3)
« Reply #856 on: April 16, 2013, 06:08:45 pm »

I can, but it will hinder my ability to contribute to the check.
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theorel

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Re: Battlestar Galactica (Round 3)
« Reply #857 on: April 16, 2013, 06:10:06 pm »

Not that I would necessarily want to contribute a committee to the check, but just noting that I've got very little to contribute outside of it.
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Grujah

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Re: Battlestar Galactica (Round 3)
« Reply #858 on: April 16, 2013, 06:11:56 pm »

I can help a little.
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theorel

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Re: Battlestar Galactica (Round 3)
« Reply #859 on: April 16, 2013, 09:26:50 pm »

Okay, Boomer can't help at all since it's leadership/pol.

Hmm....It seems like it might be chancy to take the check, meaning this is a risk either way.

But, we get a benefit if we pass the check.  And morale loss generally seems less bad to me than population loss.  Especially with all our civvies out there.

I think I'm going to take my chances here and
##Choose the skill check
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theorel

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Re: Battlestar Galactica (Round 3)
« Reply #860 on: April 16, 2013, 09:32:43 pm »

oh and ##Play POL-3: Investigative Committee
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theorel

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Re: Battlestar Galactica (Round 3)
« Reply #861 on: April 16, 2013, 09:38:27 pm »

So, this is going to sound stupid...but...I just remembered about Jorbles.  I was thinking "oh hey, that Engineering interrupt would be great here to make it hard for Jorbles to spike the check...oh, wait a second...Jorbles can spike the check."

SO, It'd be great if someone *cough Boomer cough* had a Scientific Research here.
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Re: Battlestar Galactica (Round 3)
« Reply #862 on: April 16, 2013, 10:44:36 pm »

Quote from: INTERRUPT Token
Informing the Public  7 YG

Looking for: Investigate Committee, Scientific Research, Character abilities

Chief: Cylon
Apollo:
Zarek:
Adama:
Baltar: 3-IC
Boomer:

Consider CO's for the following:
Declare Emergency
Skill Check contribution itself
Does Adama use Command Authority to take all skill cards into hand?
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Qvist

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Re: Battlestar Galactica (Round 3)
« Reply #863 on: April 16, 2013, 10:48:55 pm »

## Play Scientific Research

Who lets me now out of the Brig?

WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #864 on: April 16, 2013, 10:53:40 pm »

## Play Scientific Research

Who lets me now out of the Brig?

This is a start. You haven't earned debrigging privileges yet, though.
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Re: Battlestar Galactica (Round 3)
« Reply #865 on: April 16, 2013, 11:29:39 pm »

Well, that's one of each interrupt. That's enough to skip the rest of the interrupts.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 3)
« Reply #866 on: April 16, 2013, 11:33:48 pm »

Quote from: SKILL CHECK Token
Informing the Public  7 YGB

Investigative Committee is in effect - skill check is face up.

Destiny: TAC-1 (Launch Scout), TAC-6 (Scout for Fuel)
Boomer (Max 1):
Chief (Max 1):
Apollo:
Zarek:
Adama:
Baltar:

Total: -7

Consider CO's for the following:
Declare Emergency
Does Adama use Command Authority to take all skill cards into hand?
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Qvist

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Re: Battlestar Galactica (Round 3)
« Reply #867 on: April 16, 2013, 11:35:12 pm »

## Pass as I have only one card which doesn't fit

WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #868 on: April 16, 2013, 11:35:34 pm »

Um, ouch. Can we still do this?
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WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #869 on: April 16, 2013, 11:35:46 pm »

Actually, don't answer that until after Jorbles goes.
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Re: Battlestar Galactica (Round 3)
« Reply #870 on: April 17, 2013, 09:05:52 am »

Jorbles passes by CO

Quote from: SKILL CHECK Token
Informing the Public  7 YGB

Investigative Committee is in effect - skill check is face up.

Destiny: TAC-1 (Launch Scout), TAC-6 (Scout for Fuel)
Boomer (Max 1): Pass
Chief (Max 1): Pass
Apollo:
Zarek:
Adama:
Baltar:

Total: -7

Consider CO's for the following:
Declare Emergency
Does Adama use Command Authority to take all skill cards into hand?
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

theorel

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Re: Battlestar Galactica (Round 3)
« Reply #871 on: April 17, 2013, 10:30:40 am »

Yeah, so we need 14...
My engineering card is positive, so that's helpful, though not hugely so.  And, looking at my hand again I notice that I missed my delusional intuition card.  With that, I could make a pretty good contribution, if I spent basically my whole hand.  But, you two would need to still cover quite a bit.

I think there's still a good chance that we cannot pass this.  Unless you're able to contribute a lot.  If you feel like you're able to contribute "a lot" (whatever that might mean to you), then we can go for it.  If not, then we should just take the hit and know that given my luck here, we would have failed the die roll anyways. :)
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Jorbles

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Re: Battlestar Galactica (Round 3)
« Reply #872 on: April 17, 2013, 12:26:59 pm »

I think you guys can fail this without my help.  :D
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Ozle

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Re: Battlestar Galactica (Round 3)
« Reply #873 on: April 17, 2013, 05:20:22 pm »

I think you guys can fail this without my help.  :D

Im rooting for the microwave guy!
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WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #874 on: April 17, 2013, 05:36:06 pm »

I am not able to contribute a lot. I hate throwing away morale, but it doesn't sound like we can do this. (The IC was still well spent, though - without it we'd have gone for this and thrown good cards after bad.)
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