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Author Topic: Battlestar Galactica (Round 7)  (Read 126994 times)

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WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #825 on: April 11, 2013, 07:17:23 am »

This will be interesting, and I think sort of a loyalty check of our Admiral. We're pretty certain to have another Cylon out there now - but we don't know who it is yet. I would strongly advise discarding cards (unless your hand is somehow absolutely amazing, and with a lack of Strat. Plans I don't see how the purple cards could be), since the alternative probably reads "Either spend a lot more than 5 cards or send a human to the brig."
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Davio

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Re: Battlestar Galactica (Round 3)
« Reply #826 on: April 11, 2013, 07:29:44 am »

Well, my cards are neither super nor terrible, just the kinds of cards you would expect to find in the Lea and Tac decks. There are some I'd like to keep and some I could dump because I'll draw them back next time anyway.

Even if I would choose brigging I have no clue who I'd brig after this sleeper phase.
Boomer is already in there, mind you.
This leaves Apollo, Zarek and Baltar, none of which I'd like to see end up there.

We could take the check, but that would mostly involve my Lea cards as well.

So I'm just going to
## Discard 5 cards (it's not random, is it?)
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Qvist

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Re: Battlestar Galactica (Round 3)
« Reply #827 on: April 11, 2013, 07:33:13 am »

3 cards, 3 times "Not a Cylon", please get me out of the brig.

WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #828 on: April 11, 2013, 07:34:25 am »

You aren't Apollo, so no it isn't a random discard.

Good decision, commander.

Boomer: I'm inclined to let you prove yourself first. Launch some useful scouts, plan some rolls, use your Recon to our advantage, that sort of thing. Right now we have only your word.
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Jorbles

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Re: Battlestar Galactica (Round 3)
« Reply #829 on: April 11, 2013, 10:45:07 am »

Yessss, keep Boomer in the brig.
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Davio

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Re: Battlestar Galactica (Round 3)
« Reply #830 on: April 11, 2013, 01:12:54 pm »

Yessss, keep Boomer in the brig.
Luckily not all Sharons are Boomers, maybe she'll rise again as Athena? :)
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WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #831 on: April 11, 2013, 05:21:01 pm »

Tables, who did Jorbles pass his extra loyalty card to?
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Re: Battlestar Galactica (Round 3)
« Reply #832 on: April 11, 2013, 05:32:17 pm »

He didn't. We're not using Pegasus.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #833 on: April 11, 2013, 05:42:55 pm »

Oh. Okay. Sorry; I always get expansion components confused.
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Re: Battlestar Galactica (Round 3)
« Reply #834 on: April 12, 2013, 02:53:01 am »

I will discard the following 5 cards

Your hand:
LEA-1 (Executive Order)
LEA-1 (Executive Order)
LEA-2 (Executive Order)
LEA-2 (Executive Order)
TAC-1 (Launch Scout)

Discards are always face up.

Post crisis: Raiders activate & jump prep

New raider: 1d8 : 5, total 5
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 3)
« Reply #835 on: April 12, 2013, 02:53:46 am »

Pursuit Track increases, Apollo, please place a civvie
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 3)
« Reply #836 on: April 15, 2013, 12:22:08 pm »

Grujah?
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Grujah

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Re: Battlestar Galactica (Round 3)
« Reply #837 on: April 15, 2013, 12:40:00 pm »

Ugh. 2, I guess.
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Re: Battlestar Galactica (Round 3)
« Reply #838 on: April 15, 2013, 01:45:18 pm »

I think it is, but I do want to be sure, is that a final decision or a suggestion?
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Grujah

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Re: Battlestar Galactica (Round 3)
« Reply #839 on: April 15, 2013, 06:39:25 pm »

#place civie on 2. (mainboard)

Explanation of decision:
it takes 2 raiders activations to get to that area, than one more to shoot. All rest are closer than that. (1 cuz they have basestars).
It takes only one of my turn to escort it if I am in Mark VII . And would be great if I got launched by you guys.

Not sure what to do with Boomer, though.
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Re: Battlestar Galactica (Round 3)
« Reply #840 on: April 15, 2013, 06:59:28 pm »

Baltar draws 2 POL, 1 LEA, 1 ENG

Current Player:   Baltar (theorel)
   
Distance:   4
   
Fuel: 4   Food: 6
Morale: 9   Population: 9

   
Cylon "Chief" Galen Tyrol:   Resurrection Ship
Skill Cards: 3,    Loyalty Cards: 2
Super Crisis: Yes   
   
CAG Lee "Apollo" Adama:   Hangar Deck
Skill Cards: 3,    Loyalty Cards: 2
OPG available: Yes   
   
Tom Zarek:   Press Room
Skill Cards: 4,    Loyalty Cards: 2
OPG available: Yes   
   
Admiral Arbitrator William Adama:   FTL Control
Skill Cards: 2,    Loyalty Cards: 2
OPG available: Yes   
   
President Gaius Baltar:   President's Office
Skill Cards: 4,    Loyalty Cards: 3
OPG available: Yes,    Quorum Cards: 10
   
Sharon "Boomer" Valerii:   Brig
Skill Cards: 2,    Loyalty Cards: 3
OPG available: Yes   
   
Destroyed Civvies:   None
   
Decks   
Politics Deck:   5
Leadership Deck:   3
Tactics Deck:   20
Piloting Deck:   10
Engineering Deck:   9
Destiny Deck:   2
   
Crisis Deck:   86
Quorum Deck:   6
   
Totals:   
Viper MK II:   4 (+2 damaged)
Viper MK VII:   2 (+2 damaged)
Raptors:   2
Civvies:   12
   
   
Locations   
FTL Control    - William Adama
Weapons Control    -
Command    -
Admiral's Quarters    -
Hangar Deck    - Lee "Apollo" Adama
Armory    -
Communications    -
Research Lab    -
Sickbay    -
Brig    - Sharon "Boomer" Valerii
   
Press Room    - Tom Zarek
President's Office    - Gaius Baltar
Administration    -

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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

theorel

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Re: Battlestar Galactica (Round 3)
« Reply #841 on: April 15, 2013, 09:19:21 pm »

Alrighty, let's try this again.
##Activate President's Office
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theorel

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Re: Battlestar Galactica (Round 3)
« Reply #842 on: April 15, 2013, 09:37:24 pm »

Okay, so there are 5 quorum cards left...so there's no reason for me to draw an extra now.  If the centurion seems like enough of a threat, I can burn through most the rest of the deck on an XO and guarantee that I have the needed card by my next turn.
So, I'm pretty sure that working our dials is the strongest presidential power left to me at this point.  So, in the interest of moving the game forward...
## Play Food Rationing

Any Strategic Plannings?
Pass Strategic Planning
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theorel

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Re: Battlestar Galactica (Round 3)
« Reply #843 on: April 15, 2013, 09:37:58 pm »

To be certain we all know what's going on:

FOOD RATIONING

Action: Roll a die. If 6 or higher, gain 1 Food and remove this card from the game. Otherwise, no effect and discard this card.
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WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #844 on: April 15, 2013, 09:42:50 pm »

##Pass strategic planning

I think this roll falls into the category of "nice but not necessary".
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Davio

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Re: Battlestar Galactica (Round 3)
« Reply #845 on: April 16, 2013, 01:09:04 am »


##Pass strategic planning
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Qvist

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Re: Battlestar Galactica (Round 3)
« Reply #846 on: April 16, 2013, 11:09:02 am »

##Pass strategic planning

theorel

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Re: Battlestar Galactica (Round 3)
« Reply #847 on: April 16, 2013, 11:14:40 am »

Just to keep track...
Quote from: INTERRUPT Token
Food Rationing (6+)

Chief: Pass (Cylon)
Apollo: 
Zarek: Pass
Adama: Pass.
Baltar: Pass.
Boomer: Pass.
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Grujah

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Re: Battlestar Galactica (Round 3)
« Reply #848 on: April 16, 2013, 11:23:22 am »


##Pass strategic planning
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theorel

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Re: Battlestar Galactica (Round 3)
« Reply #849 on: April 16, 2013, 11:25:25 am »

That's everybody...I'll roll for it.
Rolled 1d8>5 : 1, total 0
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