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Author Topic: Battlestar Galactica (Round 7)  (Read 127180 times)

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theorel

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Re: Battlestar Galactica (Round 3)
« Reply #775 on: April 04, 2013, 12:08:25 pm »

No Brutal force yet, but I am finally getting some other useful stuff.
##Draw again
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Re: Battlestar Galactica (Round 3)
« Reply #776 on: April 04, 2013, 12:58:05 pm »

"Get the names of those ships. Tell their captains to go on emergency rations immediately" - Laura Roslin

CRISIS: Food Shortage

President Chooses:
-2 Food
OR
-1 Food and the President discards 2 Skill Cards, then the current player discards 3 Skill Cards

POST CRISIS: Activate Raiders, +1 Jump Prep

Baltar, your choice?
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

theorel

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Re: Battlestar Galactica (Round 3)
« Reply #777 on: April 04, 2013, 01:28:57 pm »

Discard.
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Re: Battlestar Galactica (Round 3)
« Reply #778 on: April 04, 2013, 02:35:23 pm »

Is that your final decision or your thought?
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Jorbles

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Re: Battlestar Galactica (Round 3)
« Reply #779 on: April 04, 2013, 03:06:13 pm »

Come onnnnn raiders. Hopefully they'll finally hit something.
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Davio

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Re: Battlestar Galactica (Round 3)
« Reply #780 on: April 04, 2013, 03:22:43 pm »

At least we auto jump after the next one, may be worth it to do it a it sooner.
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BSG: Cagprezimal Adama
Mage Knight: Arythea

theorel

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Re: Battlestar Galactica (Round 3)
« Reply #781 on: April 04, 2013, 04:47:17 pm »

Oh right, I needed to bold and stuff
##Discard
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Re: Battlestar Galactica (Round 3)
« Reply #782 on: April 04, 2013, 05:04:53 pm »

I'd ask what you're discarding but, you only have two cards.

Baltar discards:
LEA-2 (Executive Order)
POL-1 (Consolidate Power)

-1 food, Zarek, discard 3 cards
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #783 on: April 04, 2013, 05:29:42 pm »

Finally. To prove to y'all that I haven't been lying:

##Discard:
0-Red Tape
0-Red Tape

0-Trust Instincts


My hands have generally been terrible.
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Re: Battlestar Galactica (Round 3)
« Reply #784 on: April 04, 2013, 05:35:28 pm »

Post crisis: Raiders activate. Zarek, what order shall I activate them in? Pilots, please CO EMs if you want to use them on these shots!
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #785 on: April 04, 2013, 05:35:28 pm »

I have zero regrets about working overtime to address this food shortage. I, Tom Zarek, Man of the People (with a miniscule amount of support from the president) have made sure that we will always have enough to eat.

Sector 4 (with the civilian), then sector 5.
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WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #786 on: April 04, 2013, 05:49:16 pm »

Oh, couple things while I'm thinking about it.

Tables: Is the 10-card Quorum hand limit in effect? I forget which expansion added that. (It's there because without it you can spam ABF; it goes to the discard and then you draw it right away. We're almost at the point of doing that.)

Admiral Adama, I think ideally I'd like to see you move to the armory but not shoot; it puts you in a good position for XOs later, but we're not in such urgent danger that we need to kill the centurion right away (it's on space one still). I'm generally always in favor of an XO on every turn when practicable; Baltar or myself make good targets (I'm less sure about Apollo because shooting basestars in a viper takes an 8 and seems like a terrible idea even with Strat. Planning). If Baltar gets the XO, even if there is a hand limit I'm sure there are two semi-useful Quorum cards to play if he draws and plays twice.
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Re: Battlestar Galactica (Round 3)
« Reply #787 on: April 04, 2013, 05:51:15 pm »

10 card Quorum limit is in both expansions so yes it's in effect. Also, you posted at the same time as me so might have missed it, I need a raider activation order.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #788 on: April 04, 2013, 05:54:02 pm »

I have zero regrets about working overtime to address this food shortage. I, Tom Zarek, Man of the People (with a miniscule amount of support from the president) have made sure that we will always have enough to eat.

Sector 4 (with the civilian), then sector 5.

You posted at the same time as me so might have missed it, but I gave the raider activation order  :P (Hooray for PPE).

But seriously I used the 30-second or whatever edit window to add the order, an easy miss.
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Re: Battlestar Galactica (Round 3)
« Reply #789 on: April 04, 2013, 05:59:04 pm »

Also, while I'm on and thinking about it Adama, I don't like the XO to Baltar quite as much. It's still almost certainly fine, and it'd be nice to get some use out of the quorum, but if he's a cylon who's been playing deep cover (even though I really don't think that's the case) he could play a pair of Arrest Orders and then most of humanity is in the brig.
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Re: Battlestar Galactica (Round 3)
« Reply #790 on: April 04, 2013, 06:30:01 pm »

Raider vs. MKII (5+/8) 1d8 : 1, total 1
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 3)
« Reply #791 on: April 04, 2013, 06:30:38 pm »

Attack misses.

Raider (4) vs. MKII (5+/8) 1d8 : 5, total 5
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 3)
« Reply #792 on: April 04, 2013, 06:30:48 pm »

That hits. Any pilot want to EM?
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 3)
« Reply #793 on: April 04, 2013, 06:33:59 pm »

(I don't think it's worth it fwiw, but I am also not a pilot. I'll leave the decision up to those of you who are.)
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Jorbles

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Re: Battlestar Galactica (Round 3)
« Reply #794 on: April 04, 2013, 07:44:25 pm »

Finally something hits!
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theorel

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Re: Battlestar Galactica (Round 3)
« Reply #795 on: April 04, 2013, 09:19:31 pm »

Adama might also want to order around some vipers given that we've got an exposed civilian there, if no one can/wants to EM it.
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Re: Battlestar Galactica (Round 3)
« Reply #796 on: April 04, 2013, 09:42:46 pm »

The shot-down viper was NOT in the sector with the civilian.

If we still want to deal with vipers, though, it remains strictly more efficient for Adama to move to the armory for future XOs and then XO Boomer.
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Re: Battlestar Galactica (Round 3)
« Reply #797 on: April 05, 2013, 04:08:33 am »

## No EM because I can't

theorel

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Re: Battlestar Galactica (Round 3)
« Reply #798 on: April 05, 2013, 07:58:15 am »

The shot-down viper was NOT in the sector with the civilian.

If we still want to deal with vipers, though, it remains strictly more efficient for Adama to move to the armory for future XOs and then XO Boomer.
Oh cool, I saw the 4 in parentheses and assumed sector 4.  But looking back obviously you said to do it in the opposite order.  So we have 2 raider activations before a civvie is destroyed (assuming we don't issue orders to vipers).
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Re: Battlestar Galactica (Round 3)
« Reply #799 on: April 06, 2013, 09:13:53 pm »

I'm bored of waiting (this is a legitimate reason to move on over such a minor thing, right?)

Jump Prep.

Adama draws 3 LEA, 2 TAC which shuffles the tactics deck.

Current Player:   Adama (Davio)
   
Distance:   2
   
Fuel: 5   Food: 6
Morale: 9   Population: 10

   
Cylon "Chief" Galen Tyrol:   Resurrection Ship
Skill Cards: 3,    Loyalty Cards: 1
Super Crisis: Yes   
   
CAG Lee "Apollo" Adama:   Space
Skill Cards: 3,    Loyalty Cards: 1
OPG available: Yes   
   
Tom Zarek:   Press Room
Skill Cards: 4,    Loyalty Cards: 1
OPG available: Yes   
   
Admiral William Adama:   Command
Skill Cards: 7,    Loyalty Cards: 1
OPG available: Yes   
   
President Gaius Baltar:   President's Office
Skill Cards: 0,    Loyalty Cards: 2
OPG available: Yes,    Quorum Cards: 10
   
Sharon "Boomer" Valerii:   Command
Skill Cards: 2,    Loyalty Cards: 1
OPG available: Yes   
   
Destroyed Civvies:   None
   
Decks   
Politics Deck:   7
Leadership Deck:   4
Tactics Deck:   20
Piloting Deck:   10
Engineering Deck:   10
Destiny Deck:   2
   
Crisis Deck:   87
Quorum Deck:   6
   
Totals:   
Viper MK II:   4 (+2 damaged)
Viper MK VII:   2 (+2 damaged)
Raptors:   3
Civvies:   12
   
   
Locations   
FTL Control    -
Weapons Control    -
Command    - William Adama, Sharon "Boomer" Valerii
Admiral's Quarters    -
Hangar Deck    -
Armory    -
Communications    -
Research Lab    -
Sickbay    -
Brig    -
   
Press Room    - Tom Zarek
President's Office    - Gaius Baltar
Administration    -
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.
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