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Author Topic: Battlestar Galactica (Round 7)  (Read 127465 times)

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WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #750 on: April 03, 2013, 05:28:25 pm »

Adama, how large was your contribution? (Low, medium, high?)

All - while we definitely want to pass this, overshooting by 10 is bad too. I miss the committees already.
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Qvist

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Re: Battlestar Galactica (Round 3)
« Reply #751 on: April 03, 2013, 05:53:21 pm »

##Pass

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Re: Battlestar Galactica (Round 3)
« Reply #752 on: April 03, 2013, 06:14:07 pm »

Quote from: SKILL CHECK token
Forced Water Mining  17 YGPB

Skill check is face down. Please post card numbers and PM cards.

Destiny: 2 cards
Zarek: 2 cards (high)
Adama: 3 cards
Baltar: 4 cards (moderate)
Boomer: Pass
Chief (max 1): Pass (CO)
Apollo:

Consider CO's for the following:
Declare Emergency
Does Adama use Command Authority to take all skill cards into hand?[/size]
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Grujah

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Re: Battlestar Galactica (Round 3)
« Reply #753 on: April 03, 2013, 06:26:36 pm »

Quote from: SKILL CHECK token
Forced Water Mining  17 YGPB

Skill check is face down. Please post card numbers and PM cards.

Destiny: 2 cards
Zarek: 2 cards (high)
Adama: 3 cards
Baltar: 4 cards (moderate)
Boomer: Pass
Chief (max 1): Pass (CO)
Apollo:  1 card

Consider CO's for the following:
Declare Emergency
Does Adama use Command Authority to take all skill cards into hand?[/size]
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Re: Battlestar Galactica (Round 3)
« Reply #754 on: April 03, 2013, 06:32:19 pm »

This is a pretty fun one.

ENG-1 (Repair)
LEA-3 (Declare Emergency)
LEA-3 (Declare Emergency)
LEA-4 (Declare Emergency)
LEA-5 (Declare Emergency)

POL-0 (Red Tape)
POL-1 (Consolidate Power)
POL-2 (Consolidate Power)

TAC-0 (Trust Instincts)
TAC-0 (Trust Instincts)
TAC-5 (Strategic Planning)


PIL-1 (Evasive Maneuvers)

Total: 13 - fail (inc. Red Tape)

Trust Instincts reveals:
POL-3 (Investigative Committee)
ENG-3 (Scientific Research)

Total: 19 - Pass, +1 Food.

Post crisis: Raiders activate. Raider in 3 moves to 4, raider in 4 shoots.
Raider vs. MKII (5+/8) 1d8 : 1, total 1
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 3)
« Reply #755 on: April 03, 2013, 06:37:40 pm »

Raider misses. Jump prep

Zarek draws 2 POL, 2 LEA, 1 TAC.

Current Player:   Zarek (WinterSpartan)
   
Distance:   2
   
Fuel: 5   Food: 7
Morale: 9   Population: 10

   
Cylon "Chief" Galen Tyrol:   Resurrection Ship
Skill Cards: 3,    Loyalty Cards: 1
Super Crisis: Yes   
   
CAG Lee "Apollo" Adama:   Space
Skill Cards: 3,    Loyalty Cards: 1
OPG available: Yes   
   
Tom Zarek:   Press Room
Skill Cards: 8,    Loyalty Cards: 1
OPG available: Yes   
   
Admiral William Adama:   Command
Skill Cards: 2,    Loyalty Cards: 1
OPG available: Yes   
   
President Gaius Baltar:   President's Office
Skill Cards: 2,    Loyalty Cards: 2
OPG available: Yes,    Quorum Cards: 6
   
Sharon "Boomer" Valerii:   Command
Skill Cards: 2,    Loyalty Cards: 1
OPG available: Yes   
   
Destroyed Civvies:   None
   
Decks   
Politics Deck:   7
Leadership Deck:   7
Tactics Deck:   1
Piloting Deck:   10
Engineering Deck:   10
Destiny Deck:   2
   
Crisis Deck:   88
Quorum Deck:   10
   
Totals:   
Viper MK II:   5 (+1 damaged)
Viper MK VII:   2 (+2 damaged)
Raptors:   3
Civvies:   12
   
   
Locations   
FTL Control    -
Weapons Control    -
Command    - William Adama, Sharon "Boomer" Valerii
Admiral's Quarters    -
Hangar Deck    -
Armory    -
Communications    -
Research Lab    -
Sickbay    -
Brig    -
   
Press Room    - Tom Zarek
President's Office    - Gaius Baltar
Administration    -

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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Grujah

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Re: Battlestar Galactica (Round 3)
« Reply #756 on: April 03, 2013, 06:46:16 pm »

Now, that was LUUUUCKY!


I can take down these basestars perhaps, or you guys should try and take down that centurion, I guess?
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theorel

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Re: Battlestar Galactica (Round 3)
« Reply #757 on: April 03, 2013, 09:52:54 pm »

I think the centurion is definitely the biggest threat at this point.
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WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #758 on: April 03, 2013, 10:29:55 pm »

President Baltar, you said the quorum is currently not able to deal with the centurion? Would you be opposed to digging in the Quorum deck trying to MAKE them deal with the centurion?
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theorel

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Re: Battlestar Galactica (Round 3)
« Reply #759 on: April 03, 2013, 10:41:56 pm »

Let's see...10 cards left, I want one of those 10.  Assuming I draw purely for that card (ignoring anything else), I have 4 chances to draw it, putting me around 4/10 chances.  That's worse than a strategically planned centurion attack, but better than an unplanned one...and since I'm drawing from a deck, if I miss the chances get better (as opposed to a die roll where the chances don't change...excepting whether or not it can be strategically planned)

So...yes, I'm fine with digging for it.
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WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #760 on: April 03, 2013, 11:15:05 pm »

And there are actually two copies of it not one, which makes the odds that much better.

President Baltar, you have the office. You say the people wanted you there, suspicious election results aside. Make the people proud.

##Play 1-Executive Order on President Baltar.
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WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #761 on: April 03, 2013, 11:23:17 pm »

For the interested, I make the odds 8/15 that he draws at least one Authorization of Brutal Force in the first 3 cards (where we need it to be played on this XO).

Odds that the first card isn't ABF: 8/10
Odds that the second card isn't ABF given that the first isn't: 7/9
Odds that the third card isn't ABF given that the first two aren't: 6/8

Odds that none of them are ABF = (6*7*8 )/(8*9*10) = 42/90 = 21/45 = 7/15

Odds that at least one is ABF = 1 - odds that none are ABF = 8/15
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Qvist

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Re: Battlestar Galactica (Round 3)
« Reply #762 on: April 04, 2013, 03:56:08 am »

I really hope the Red Tape came from the Destiny deck. But at least we got lucky.

Davio

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Re: Battlestar Galactica (Round 3)
« Reply #763 on: April 04, 2013, 05:29:30 am »

I just trusted my instincts, a 4 color check was as good a time as any to play it. :)
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WinterSpartan

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Re: Battlestar Galactica (Round 3)
« Reply #764 on: April 04, 2013, 07:20:43 am »

I just trusted my instincts, a 4 color check was as good a time as any to play it. :)

Heh. That makes two of us.
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theorel

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Re: Battlestar Galactica (Round 3)
« Reply #765 on: April 04, 2013, 08:16:49 am »

And there are actually two copies of it not one, which makes the odds that much better.

President Baltar, you have the office. You say the people wanted you there, suspicious election results aside. Make the people proud.

##Play 1-Executive Order on President Baltar.
I already played one though really early on, when we had raiders on top of our civilians.  So, one is in the discards not in the draw deck.

So, my odds of drawing it in the first 3 cards are really, quite simply 3/10.  (of course, it's impossible that the raiders move to the end of the track by my turn, so really the important odds are 5/10 that i can destroy it by the end of my turn)
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theorel

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Re: Battlestar Galactica (Round 3)
« Reply #766 on: April 04, 2013, 08:17:15 am »

Oh, and ## Activate President's Office
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Re: Battlestar Galactica (Round 3)
« Reply #767 on: April 04, 2013, 09:09:18 am »

I just trusted my instincts, a 4 color check was as good a time as any to play it. :)

I just trusted my instincts, a 4 color check was as good a time as any to play it. :)

Heh. That makes two of us.

Claiming specific cards (or even specific colours), regardless of truth, is a violation of secrecy rules. Please be more careful.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Davio

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Re: Battlestar Galactica (Round 3)
« Reply #768 on: April 04, 2013, 09:11:51 am »

Oh I only thought it was like that before showdown.
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theorel

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Re: Battlestar Galactica (Round 3)
« Reply #769 on: April 04, 2013, 09:16:23 am »

## Draw again
and regardless of that draw, I might as well
##Activate President's Office
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Davio

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Re: Battlestar Galactica (Round 3)
« Reply #770 on: April 04, 2013, 09:54:47 am »

Adama, how large was your contribution? (Low, medium, high?)

All - while we definitely want to pass this, overshooting by 10 is bad too. I miss the committees already.
What quantifies as what?
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theorel

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Re: Battlestar Galactica (Round 3)
« Reply #771 on: April 04, 2013, 09:58:41 am »

Adama, how large was your contribution? (Low, medium, high?)

All - while we definitely want to pass this, overshooting by 10 is bad too. I miss the committees already.
What quantifies as what?
I think it's intended to be subjective...otherwise you're just circumventing secrecy rules.
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Davio

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Re: Battlestar Galactica (Round 3)
« Reply #772 on: April 04, 2013, 10:01:25 am »

Okay, well I contributed highly.
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Davio

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Re: Battlestar Galactica (Round 3)
« Reply #773 on: April 04, 2013, 10:02:47 am »

Isn't TI cumulative? It's 2 cards for 1 TI, so why not 4 for 2?
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Re: Battlestar Galactica (Round 3)
« Reply #774 on: April 04, 2013, 10:07:58 am »

All skill check effects occur at most once per check.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.
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