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Author Topic: Diplomacy 2: Fool Me Twice (this thread will have current game-states)  (Read 31645 times)

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Qvist

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #75 on: January 22, 2013, 05:07:11 pm »

Shoot. Did I miss deadline again?
I will submit in around half an hour.

I agree that the deadlines are too short, btw.

shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #76 on: January 23, 2013, 08:56:48 am »

Spring 1903 Orders: (Failed orders underlined)
Aus: F ADR-Ven (Bounce 1v1)
Aus: A Tri-Tyr (Bounce 1v1)
Aus: A Bud-Vie (Bounce 1v1)

Eng: A Hol-Kie (Bounce 1v2)
Eng: F HEL-Den
Eng: F NTH S Hel-Den
Eng: F NWG-Nwy
Eng: F Ska S Hel-Den

Fra: A Bel-Ruh
Fra: A Pic-Bel
Fra: A Mar-Bur
Fra: A Spa-Tun
Fra: F TYS S Spa-Tun
Fra: F WES C Spa-Tun

Ger: F BAL S Den
Ger: A Kie S Den (support cut)
Ger: F Den S Kie (support cut)
Ger: A Mun S Kie

Ita: F ION-Tun[/u] (Bounce 1v2)
Ita: A Rom-Nap
Ita: A Tyr-Tri (Bounce 1v1)
Ita: A Ven S Tyr-Tri (support cut)
Ita: A Vie S Tyr-Tri (support cut)

Rus: A Gal S Rum
Rus: A Rum S Sev (support cut)
Rus: F Sev S Rum (support cut)
Rus: A Ukr S Sev
Rus: A StP-Fin
Rus: F Swe Holds

Tur: F AEG Holds
Tur: A Arm-Sev (Bounce 2v2)
Tur: F BLA S Arm-Sev
Tur: A Bul-Rum (Bounce 1v2)
Tur: A Gre Holds


Spring 1903 Moves:


Current state


Deadline--Saturday 9am forum time.  This is 3 days from now.  Provisional orders are accepted, the most recent submission at deadline are the moves used.
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #77 on: January 23, 2013, 09:08:55 am »

I though if he has done A mun Supports A Kie, and A Kie Supports A Den, and I do A bel -> Kie, that support is not cut?

Seems like it is..
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #78 on: January 23, 2013, 09:25:24 am »

A Bel-Kie cuts all support given from Kiel. (except for support A Kie S xxx-Bel; a province cannot cut support for an attack against itself)
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #79 on: January 23, 2013, 09:45:30 am »

I though cuz he is supported, I cannot cut unless move with strength of 2. But I guess that's not how it works.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #80 on: January 23, 2013, 04:11:48 pm »

so attempting to move into a territory cuts all support given my a unit in that territory, unless the support-cutting unit is dislodged?
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Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #81 on: January 23, 2013, 04:24:22 pm »

so attempting to move into a territory cuts all support given my a unit in that territory, unless the support-cutting unit is dislodged?

attempting to move from territory A into a territory B cuts support given by a unit in territory B, unless unit in territory B gives support to a (another) unit moving into territory A.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #82 on: January 23, 2013, 04:27:46 pm »

...which would cause unit A to be dislodged.
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #83 on: January 23, 2013, 04:32:04 pm »

Not necessarily.  The beleaguered unit rule is at least one counter-example.

Example:
Ita: A Pie-Mar
Ita: F LYO S Pie-Mar

Fra: F Mar-LYO

Ger: A Bur-Mar
Ger: A Gas S Bur-Mar

No support gets cut; no units dislodge.
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liopoil

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #84 on: January 23, 2013, 04:36:15 pm »

ahh yes. this game has almost half as many edge cases as dominion!

Marseilles surrounded on four sides? :(. I don't like this example. I'm sure ozle does though.
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Davio

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #85 on: January 24, 2013, 02:05:37 pm »

I'll be honest to all of you guys, I have no idea what I'm doing.  ;)

Anybody want to be my friend?  :-[
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #86 on: January 24, 2013, 02:08:49 pm »

I'll be honest to all of you guys, I have no idea what I'm doing.  ;)

Anybody want to be my friend?  :-[

I woulda been, but you were all like "If you take that Sea, I'm gonna come kick your butt!" I mean, it's like showing me a giant red button and saying "Now whatever you do, DON'T PRESS THE BUTTON".

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Davio

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #87 on: January 24, 2013, 02:10:38 pm »

I'll be honest to all of you guys, I have no idea what I'm doing.  ;)

Anybody want to be my friend?  :-[

I woulda been, but you were all like "If you take that Sea, I'm gonna come kick your butt!" I mean, it's like showing me a giant red button and saying "Now whatever you do, DON'T PRESS THE BUTTON".
Well, I try to divide and conquer, but I end up dividing and not conquering.

I don't keep grudges though.
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Davio

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #88 on: January 25, 2013, 02:35:31 pm »

If anyone wants to replace me, they're more than welcome. I mean, sure I'll keep sending moves, but I just don't have the time for advanced scheming at the moment.
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Qvist

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #89 on: January 26, 2013, 11:59:52 am »

Oh, great. Another time I forgot to send in the moves. Thanks for the reminder, shraeye. I don't know why I tend to forget this game. I will send in the moves in a few minutes.

Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #90 on: January 28, 2013, 09:05:53 am »

...
?
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #91 on: January 28, 2013, 01:36:33 pm »

Oops, sorry.  This was a crazy busy weekend; but I guess Jimmm/Qvist just got a longer deadline, so I hope somebody's happier :)

Fall 1903 Orders: (Failed orders underlined)
Aus: F ADR-Ven (Bounce 1v1)
Aus: A Tri-Tyr (Bounce 1v1)
Aus: A Bud-Vie (Bounce 1v1)

Eng: A Hol S Den-Kie
Eng: F Den-Kie (Bounce 2v2)
Eng: F NTH S Ska-Den
Eng: F Nwy-Swe (Bounce 1v2)
Eng: F Ska-Den (territory already occupied)

Fra: A Bel-Ruh
Fra: A Bur S Ruh-Mun
Fra: A Ruh-Mun
Fra: A Tun Holds
Fra: F TYS-ION
Fra: F WES-TYS

Ger: F BAL S Kie
Ger: A Kie S Mun (support cut)
Ger: A Mun S Kie (support cut)

Ita: F ION-Nap
Ita: A Nap-Rom
Ita: A Tyr S Mun (support cut)
Ita: A Ven S Tyr (support cut)
Ita: A Vie-Bud (Bounce 1v1)

Rus: A Fin S Swe
Rus: A Gal S Rum
Rus: A Rum S Sev (support cut)
Rus: F Sev S Rum (support cut)
Rus: A Ukr S Sev
Rus: F Swe Holds

Tur: F AEG S Gre
Tur: A Arm-Sev (Bounce 1v2)
Tur: F BLA S Bul-Rum
Tur: A Bul-Rum (Bounce 2v2)
Tur: A Gre Holds


Fall 1903 Moves:


Current state


We're super off-schedule; and I'm going to stop trying to accelerate things.

Retreat Deadline--Tuesday 1pm forum time.  This is 1 day from now. 
A Mun must disband or retreat to Ber, Sil, Boh.

Build Deadline--1 day from when the retreat is entered.
England: Builds 1
France: Builds 2
Germany: Depends on option after dislodging
Italy: Must disband 1
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #92 on: January 29, 2013, 05:28:58 pm »

Ger: Mun retreats to Sil.

Get those builds in!

Reminder:
England builds 1
France Builds 2
Germany disbands 1
Italy disbands 1

« Last Edit: January 29, 2013, 05:30:59 pm by shraeye »
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #93 on: January 30, 2013, 11:00:51 am »

1903 adjustments
Eng: Builds A Lon
Fra: Builds A Par
Fra: Builds A Mar
Ger: Removes F BAL
Ita: Removes A Tyr

Moves:



Current state:


Deadline for Spring orders
Saturday Feb 2nd (2pm forum time)
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shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #94 on: February 01, 2013, 11:26:25 pm »

Remember, remember, the fifth of November.

And deadlines.  But really, just focus on the deadlines for now.
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Galzria

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #95 on: February 03, 2013, 11:48:33 am »

Shraaaaeyeeee!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Grujah

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #96 on: February 03, 2013, 12:04:52 pm »

Shraaaaeyeeee!

Galz is in this game? WOw.
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Galzria

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #98 on: February 03, 2013, 01:08:56 pm »

Spring 1904 Orders: (Failed orders underlined)
Aus: F ADR-Ven (Bounce 1v1)
Aus: A Tri-Vie (Bounce 1v1)
Aus: A Bud S Bul-Rum

Eng: F Den-BAL
Eng: A Hol-Kie
Eng: A Lon-Den
Eng: F Nth C Lon-Den
Eng: F Nwy-StP/nc
Eng: F Ska S Lon-Den

Fra: A Bur-Mun
Fra: F Ion S ADR-Apu (Support failed; doesn't match)
Fra: A Mar-Pie
Fra: A Mun-Tyr
Fra: A Par-Gas
Fra: A Ruh S Hol-Kie
Fra: A Tun-Rom (Bounce 1v1)
Fra: F TYS S Tun-Rom

Ger: A Kie-Ber
Ger: A Sil-War

Ita: F Nap Holds
Ita: A Rom Holds
Ita: A Ven Holds
Ita: A Vie Holds

Rus: A Fin S Swe
Rus: A Gal S Rum
Rus: A Rum S Sev (support cut)
Rus: F Sev S Rum (support cut)
Rus: A Ukr S Sev
Rus: F Swe Holds

Tur: F AEG Holds
Tur: A Arm-Sev (Bounce 1v2)
Tur: F BLA S Bul-Rum
Tur: A Bul-Rum
Tur: A Gre-Ser


Spring 1904 Moves:


Current state



A Rum is destroyed.

Fall moves Deadline: Wednesday 2pm forum time.
« Last Edit: February 07, 2013, 03:31:35 pm by shraeye »
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Davio

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Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« Reply #99 on: February 03, 2013, 01:54:14 pm »

I concede, is this possible?

I don't really have time to keep up appearances.
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