And a certain percentage of them! Alchemy only had one village -- University
I'll count Golem as a kind of village
Every large expansion has three
villages cards that let you play more actions
base has festival, village and throne room
intrigue has mining village, shanty town and nobles
seaside has fishing village, native village and bazaar
prosperity has KC, city and WV
hinterlands has Xroads, BV and Inn
Every small expansion has 2
alchemy: kind of golem and uni
cornucopia hamlet and Farming Village (ok Trusty steed also)
DA has as a 1.5 expansion 5 villages: squire, Wandering Ministrell, Procession, Fortress and Bandit Camp
so we can expect 2 +action cards i Guilds