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Author Topic: M136: Mouse Mafia (GAME OVER - RATS WIN)  (Read 73328 times)

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faust

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Re: M136: Mouse Mafia (Night 0)
« Reply #125 on: December 02, 2021, 05:44:09 am »

8 town vs 3 scum is balanced, it's 3 exiles for either team. I don't think scum needs to have kingpin. But it's a pretty creative role, I would be surprised if math wasn't tempted to put it in :P
There's also town nerfs (drunk) that might balance things if there's only 2 scum.
Hm maybe, but I don't think you'd want to put more than one drunk in a setup. That could leave town unable to secure an exile as early as D3.
How does that work? 2 scum, 9 town with 2 drunks, the worst that town can be at D3 is 2 scum 5 town (2 drunk), so they can still exile scum. Seems a stronger set-up for town than 3 scum, 8 town without drunks.

PPE 1
If it's 2 scum/5 town and 2 town are drunk, then town only has 3 votes available, and it takes 4 to exile...
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faust

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Re: M136: Mouse Mafia (Day 1)
« Reply #126 on: December 02, 2021, 05:49:19 am »

I'm realizing now that it is unclear whether Drunks actually count towards the number needed to exile, but this seems to indicate so:
(with 11 alive, it takes 6 votes to exile)

Worth asking though.

If there are 9 players alive and 2 of them are Drunk, how many votes are required for an exile?
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faust

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Re: M136: Mouse Mafia (Day 1)
« Reply #127 on: December 02, 2021, 05:51:23 am »

(The voting rules also state "a simple majority of living players", and Drunks would be living players.)
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MiX

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Re: M136: Mouse Mafia (Day 1)
« Reply #128 on: December 02, 2021, 06:31:34 am »

Actually, where are people? Dylan? gkrieg?
Yeah these are not the most reliable of posters.

Vote: Dylan

I have this issue where I always mix up scolapasta and Dylan, thus it would be very pro-town for one of them to get exiled early.

gkrieg's pretty reliable. Just don't exile him.

There's an easy way to distinguish between them: Dylan makes more high effort posts.


Also: are you town?
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faust

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Re: M136: Mouse Mafia (Day 1)
« Reply #129 on: December 02, 2021, 08:03:51 am »

Actually, where are people? Dylan? gkrieg?
Yeah these are not the most reliable of posters.

Vote: Dylan

I have this issue where I always mix up scolapasta and Dylan, thus it would be very pro-town for one of them to get exiled early.

gkrieg's pretty reliable. Just don't exile him.

There's an easy way to distinguish between them: Dylan makes more high effort posts.


Also: are you town?
I'm trying really hard not to exile gkrieg. We'll see how it goes.

I am town, thank you for asking.
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jotheonah

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Re: M136: Mouse Mafia (Day 1)
« Reply #130 on: December 02, 2021, 09:00:05 am »

I'm trying not to go down the "people who do/don't want to do this claim plan are scummy" route. I think people are just allowed to have opinions.

I'm usually against early claims, but in this case Mayor/Drunk just seems like a negative utility role to me, frankly. So I'd rather take as much control of it as we can and potentially change it into a more positive utility role. But it appears that we don't have a big enough pro-claim majority to make it happen, so c'est la vie.

For the record, I love mechanics that screw with the vote. One of my favorite ever bastard games I ran was a set up with two scum teams, but one of them had no nightkills and only vote manipulation powers. But I am also aware they can be very frustrating for players because they mess with some of the most foundational assumptions of a mafia game. So I'm intrigued to see how this goes.
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Joseph2302

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Re: M136: Mouse Mafia (Day 1)
« Reply #131 on: December 02, 2021, 09:03:59 am »

I think we should all massclaim. I'll start: I'm the SK
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

infangthief

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Re: M136: Mouse Mafia (Night 0)
« Reply #132 on: December 02, 2021, 09:19:44 am »

8 town vs 3 scum is balanced, it's 3 exiles for either team. I don't think scum needs to have kingpin. But it's a pretty creative role, I would be surprised if math wasn't tempted to put it in :P
There's also town nerfs (drunk) that might balance things if there's only 2 scum.
Hm maybe, but I don't think you'd want to put more than one drunk in a setup. That could leave town unable to secure an exile as early as D3.
How does that work? 2 scum, 9 town with 2 drunks, the worst that town can be at D3 is 2 scum 5 town (2 drunk), so they can still exile scum. Seems a stronger set-up for town than 3 scum, 8 town without drunks.

PPE 1
If it's 2 scum/5 town and 2 town are drunk, then town only has 3 votes available, and it takes 4 to exile...
Oh, er, yes, of course. I got as far as town can lay down more votes than scum and stopped there. But you're right, not enough to exile.
So more than 1 drunk seems pretty unlikely, for any town/scum balance, that might be a useful thing to bear in mind as the game unfolds.
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infangthief

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Re: M136: Mouse Mafia (Day 1)
« Reply #133 on: December 02, 2021, 09:24:17 am »

I think we should all massclaim. I'll start: I'm the SK
Or with the kind of roles in this set-up, you're just as likely to be an anti-SK, or insane-SK, or whatever, without knowing it.
What is the opposite of serial killer? You win if you are the first to die?
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Joseph2302

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Re: M136: Mouse Mafia (Day 1)
« Reply #134 on: December 02, 2021, 09:40:33 am »

I think we should all massclaim. I'll start: I'm the SK
Or with the kind of roles in this set-up, you're just as likely to be an anti-SK, or insane-SK, or whatever, without knowing it.
What is the opposite of serial killer? You win if you are the first to die?
That would be a jester I believe- they win if they are exiled
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

MiX

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Re: M136: Mouse Mafia (Day 1)
« Reply #135 on: December 02, 2021, 09:46:14 am »

I think we should all massclaim. I'll start: I'm the SK
Or with the kind of roles in this set-up, you're just as likely to be an anti-SK, or insane-SK, or whatever, without knowing it.
What is the opposite of serial killer? You win if you are the first to die?

Insane SK assumes the existence of a sane SK. Also, I claim SK.

Hey Joseph, got any useful remarks on the game? Joth, for example, already talked enough to get a read on him.
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faust

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Re: M136: Mouse Mafia (Day 1)
« Reply #136 on: December 02, 2021, 09:46:55 am »

I think we should all massclaim. I'll start: I'm the SK
Or with the kind of roles in this set-up, you're just as likely to be an anti-SK, or insane-SK, or whatever, without knowing it.
What is the opposite of serial killer? You win if you are the first to die?
That would be a jester I believe- they win if they are exiled
No I think anti-SK is the win condition "you win when you are dead and everyone else is alive".
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Joseph2302

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Re: M136: Mouse Mafia (Day 1)
« Reply #137 on: December 02, 2021, 09:50:02 am »

I think we should all massclaim. I'll start: I'm the SK
Or with the kind of roles in this set-up, you're just as likely to be an anti-SK, or insane-SK, or whatever, without knowing it.
What is the opposite of serial killer? You win if you are the first to die?

Insane SK assumes the existence of a sane SK. Also, I claim SK.

Hey Joseph, got any useful remarks on the game? Joth, for example, already talked enough to get a read on him.
Well I've been thinking about claiming, so maybe I'll do it:
I'm a mayor (or possibly a drunk)
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

MiX

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Re: M136: Mouse Mafia (Day 1)
« Reply #138 on: December 02, 2021, 09:57:55 am »

I think we should all massclaim. I'll start: I'm the SK
Or with the kind of roles in this set-up, you're just as likely to be an anti-SK, or insane-SK, or whatever, without knowing it.
What is the opposite of serial killer? You win if you are the first to die?
That would be a jester I believe- they win if they are exiled
No I think anti-SK is the win condition "you win when you are dead and everyone else is alive".

Ah, the legendary D1 jester.

I think we should all massclaim. I'll start: I'm the SK
Or with the kind of roles in this set-up, you're just as likely to be an anti-SK, or insane-SK, or whatever, without knowing it.
What is the opposite of serial killer? You win if you are the first to die?

Insane SK assumes the existence of a sane SK. Also, I claim SK.

Hey Joseph, got any useful remarks on the game? Joth, for example, already talked enough to get a read on him.
Well I've been thinking about claiming, so maybe I'll do it:
I'm a mayor (or possibly a drunk)

Oh! Ok. Well, step 1 of the mayor plan is complete. Now we need a test subject...
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WestCoastDidds

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Re: M136: Mouse Mafia (Day 1)
« Reply #139 on: December 02, 2021, 09:58:34 am »

Actually, where are people? Dylan? gkrieg?
Yeah these are not the most reliable of posters.

Vote: Dylan

I have this issue where I always mix up scolapasta and Dylan, thus it would be very pro-town for one of them to get exiled early.

This made me laugh out loud! I think scola needs to change his avatar to a picture of noodles so that it is easier to discern them from one another.
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WestCoastDidds

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Re: M136: Mouse Mafia (Day 1)
« Reply #140 on: December 02, 2021, 10:02:11 am »

Ya'll know that I have a hard time with trying to parse set-up stuff.  So, I am reading but have almost nothing to contribute because I don't get it, and I don't want to annoy ya'll too much with pure fluff, which we all know is what I am made of.

I can say that a faust that makes me laugh is usually a town faust.

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EFHW

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Re: M136: Mouse Mafia (Day 1)
« Reply #141 on: December 02, 2021, 10:44:14 am »

I think we should all massclaim. I'll start: I'm the SK
Or with the kind of roles in this set-up, you're just as likely to be an anti-SK, or insane-SK, or whatever, without knowing it.
What is the opposite of serial killer? You win if you are the first to die?

Insane SK assumes the existence of a sane SK. Also, I claim SK.

Hey Joseph, got any useful remarks on the game? Joth, for example, already talked enough to get a read on him.
Well I've been thinking about claiming, so maybe I'll do it:
I'm a mayor (or possibly a drunk)

What was your reasoning for deciding to claim now?
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Joseph2302

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Re: M136: Mouse Mafia (Day 1)
« Reply #142 on: December 02, 2021, 10:44:29 am »

Actually, where are people? Dylan? gkrieg?
Yeah these are not the most reliable of posters.

Vote: Dylan

I have this issue where I always mix up scolapasta and Dylan, thus it would be very pro-town for one of them to get exiled early.

This made me laugh out loud! I think scola needs to change his avatar to a picture of noodles so that it is easier to discern them from one another.
Noodles are not pasta....

PPE:1
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Joseph2302

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Re: M136: Mouse Mafia (Day 1)
« Reply #143 on: December 02, 2021, 10:45:20 am »

I think we should all massclaim. I'll start: I'm the SK
Or with the kind of roles in this set-up, you're just as likely to be an anti-SK, or insane-SK, or whatever, without knowing it.
What is the opposite of serial killer? You win if you are the first to die?

Insane SK assumes the existence of a sane SK. Also, I claim SK.

Hey Joseph, got any useful remarks on the game? Joth, for example, already talked enough to get a read on him.
Well I've been thinking about claiming, so maybe I'll do it:
I'm a mayor (or possibly a drunk)

What was your reasoning for deciding to claim now?
Nothing's really happening, I read the pros/cons from above and think the pros of having information outweighs the cons of giving some information to scum
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

scolapasta

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Re: M136: Mouse Mafia (Day 1)
« Reply #144 on: December 02, 2021, 11:51:01 am »

I like faust's plan, because it forces scum to decide right now whether they're going to fakeclaim mayor/drunk or not.

vote: scolapasta and squinty eye at MiX.

Aha! The 3rd EURO domino falls... as I predicted. (more on this later)



• Maybe I'm just sensitive to it since EFHW was effectively a Mayor in BSG S2 and hammered me on a night I thought I'd survive, but a Mayor seems a powerful PR to have and I'd rather scum not learn who they are this early
I think you are overvaluing the power. It can be good when scum doesn't expect it, but since it is among the potential roles that's not really an option. Therefore I don't worry too much about it being blocked; the main value of it is as an IC.

You could be right - like I said, it was especially effective in BSG S2, but that's only one data point. I do think my other reasons are still valid, though.



vote: Joseph
Vote: infrangthief
Let's get a wagon started!
You want a wagon? Try scrolapasta.

Townpoints for this joke  :P

I don't get the joke.



Are you voting for anyone? If so, why?
Scolapasta. His first post was indeed scummy. And I think it's scum who don't want a general mayor / not-mayor claim. Though now I think at least 4 people have said they're against it, so ... pause for thought.

What's so scummy about my first post? Instead of engaging in RVS (which I don't enjoy), I assert a silly reason to be Mix's RVS vote. I do get if you think my arguments for not claiming are anti-town, that could be seen as scummy, but I tend to think it's more inexperience in playing. (though as you point out, more experiences players were also against it, so 🤷‍♂️? But regardless, your vote came before I made that argument.

I do think there's likely scum in MiX, faust, and fang, in getting me up to 3 votes (when 4 can be effective L-1) so quickly. My first take is Mix was RVS, faust was applying pressure, and fang is the most suspect. But I'll read on.



Actually, where are people? Dylan? gkrieg?
Yeah these are not the most reliable of posters.

Vote: Dylan

I have this issue where I always mix up scolapasta and Dylan, thus it would be very pro-town for one of them to get exiled early.

So was your original vote for me meant to be a vote for Dylan? Why exactly would it be pro town to exile one of us early, anyway?



There's an easy way to distinguish between them: Dylan makes more high effort posts.

I was about to get offended by then, but then realized, yeah, it's true. :) Though this post here is my attempt to rectify that a little.



I'm trying not to go down the "people who do/don't want to do this claim plan are scummy" route. I think people are just allowed to have opinions.

Yeah, this is what I was alluding to above - I agree with this 100%. I do think scum can try to hide behind these kind of arguments, but it's not going to be definitely indicative.



This made me laugh out loud! I think scola needs to change his avatar to a picture of noodles so that it is easier to discern them from one another.

Hey! scolapasta != pasta, so my avatar is just fine, thank you!







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MiX

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Re: M136: Mouse Mafia (Day 1)
« Reply #145 on: December 02, 2021, 12:44:28 pm »

Unvote
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Joseph2302

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Re: M136: Mouse Mafia (Day 1)
« Reply #146 on: December 02, 2021, 02:54:03 pm »

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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

mathdude

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Re: M136: Mouse Mafia (Day 1)
« Reply #147 on: December 02, 2021, 03:20:14 pm »

I'm realizing now that it is unclear whether Drunks actually count towards the number needed to exile, but this seems to indicate so:
(with 11 alive, it takes 6 votes to exile)

Worth asking though.

If there are 9 players alive and 2 of them are Drunk, how many votes are required for an exile?

As was stated right after this question, the rules state a simple majority of alive players is required for exile.  With 9 alive players, 5 votes is required to exile.
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Re: M136: Mouse Mafia (Day 1)
« Reply #148 on: December 02, 2021, 04:16:36 pm »

Regarding Mayor/Drunk claim thing - I think we should just let it resolve itself.

1. We dunno what roles are in the game.
2. The experiment just potentially helps scum way the hell too much (takes away from day 1 read info, doesn't really matter all that much, potentially outs other prs... and really does not help up catch skum like at all).
3. just gonna say "what pasta said" but with the addition of whoever brought up the value of it essentially being a trigger ic role. Because it is only town, and that person is told mayor or drunk, if they are on a wagon and that wagon is fucked with... then they know what they are. Trigger IC. No reason to force claim it.
4. I swear I had a number 4... but yeah... I don't see the point of "potentially" creating an IC today when we don't actually know if we can or not.
1. That's really not an argument in favor of anything.
2. I don't know why the experiment would do any of the things you describe. We can still have a normal scumhunting D1, and just do it when we are getting close to the deadline.
3. That is only true if the opposite of their role isn't also on the wagon. Plus it's not guaranteed that the trigger works on future days.

1. It's an argument for it potentially being a waste of time. But too late, as we have the claim.
2. I withdraw this one I guess, that is fair, it doesn't have to mess with anything more than normal wagons.
3. nothing is guaranteed, that is kind of my overall point. Also, I had kind of read the set up as Mayor/Drunk being an either/or thing. Are we not thinking that is the case?
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: M136: Mouse Mafia (Day 1)
« Reply #149 on: December 02, 2021, 04:29:33 pm »

holy crap your image is a pasta strainer not a spaceship....
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss
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