Re reads (super summary) then just jumping in...
Jimmmm:
Town... unless he is just playing the skum game of his life. The initial wagon on him was weak, no issue there, early day 1 fine. However, the people that started it on said weak reasons are literally the easiest two players on the planet to sheep (mix and faust). After that we pick up Mathdude, EFHW, and Joth. Those 3 are literally my top 3 skum reads after my re read. So all that added up, beats out the one skum vibe I get from Jimmm, which is this....
Post 174 - Jimm says "No I don't feel nervous having votes without reasons. Presumably either reasons will come or they'll be moved before Day's end."
... but then posts from there up to #195 with faust all kind of scream the opposite (that being, yes I am nervous, stop voting me without giving a reason).
... but that is it. Outside of that everything else rings town. Or they are just super using ATE in the 1v1s they are having, but again I don't recall Jimmm being similar to let's say someone like Ash at all... so town. pretty sold on that.
EFHW:
Skum - It is not so much that a ton of things they have done is skummy... outside of this:
#349 - "@Jimmmmm, at what point did you start feeling angry at faust?
@faust, same question re: Jimmmmm."
Mainly I think their tunneling of Jimmm to be skummy. They got on at a advantageous time and then keep pushing him. Problem there is that the only argument she is making is "he could play this way as skum". There is not really any more of a being made that doesn't fixate on the idea of "yes he is playing towny, but that is because he is skum". See posts 452 and 517... which is pretty much their entire listed case for going back to Jimmmm after hopping around to GK and MiX for a moment.
Mathdude:
Null/Skum
- Opens with RVS on MiX. Then in post #80 tries to rally troops to mix suggesting "he is a good wagon", which would suggest he has reasons. But then in #90 the reason is evidently just "because it was a wagon at the time". Which idk, is fine technically, but the whole thing about skum not caring about who is lynched thing.
- #172 provides imo a decent reason to why they like to just get wagons going on Day 1. Negates some of the skum vibes from the previous posts.
- #165 policy votes Jimmm at a time that creates a wagon of 3. Kind of some skum vibes on that one. Stuck bc Math is normally pretty meticulous and that feels lazy. But also, IDK if they would be lazy as skum. So just chalk it up as weird/skummy.
- #173 decent skum hunting. towny.
- #204 partner pairing reasons. skummy.
- Everything from that point on feels pretty much like good effort Math. With the potential exception of #440 which could be an opportunistic sheep of faust back to Jimmm as it contradicts the reason he unvoted Jimmm in the first place (i.e wall posts and such).
So yeah all in all... middle leaning skummy.
WCD
Town.
- RVS vote on EFHW. Doesn't move. Provides reasons that I obviously agree with. Not gonna waste space, everything they have done thus far rings town!didds.
K I got like 2 more I need to get out, but I need to do some work now, so they will be later today.
Vote: EFHW
ppe several