Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 4 5 [6] 7 8 ... 11  All

Author Topic: Alchemists (the big revelation)  (Read 24177 times)

0 Members and 1 Guest are viewing this topic.

ghostofmars

  • Moneylender
  • ****
  • Offline Offline
  • Posts: 162
    • View Profile
Re: Alchemists (Round 3: conference)
« Reply #125 on: November 25, 2014, 01:16:27 pm »

The student walks behind you for the rest of the day thinking you were his mother. I fear your potion has turned him insane (blue -). Unfortunately that means he doesn't get around to try Qvist potion, because he cannot afford to pay him.

At the end of the round you meet at the university to discuss your new theories. Everyone can brag about their ideas and gains 1 point of reputation. Kirian and Hugovj excel in particular and gain another point of reputation for having the most seals on the board.

The next day, after the hangover, you wonder if the published theories are actually correct. And hence a new round begins.
Logged

ghostofmars

  • Moneylender
  • ****
  • Offline Offline
  • Posts: 162
    • View Profile
Re: Alchemists (Round 4: select turn order - Hugovj)
« Reply #126 on: November 25, 2014, 01:24:31 pm »

Everything is set up for round 4.

The new adventurer wants a red -, green -, and blue + potion. Notice that the 2nd tier of artifacts are now available.

Select your turn order now, Hugovj goes first.
Logged

Tables

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2817
  • Build more Bridges in the King's Court!
    • View Profile
Re: Alchemists (Round 4: select turn order - Hugovj)
« Reply #127 on: November 25, 2014, 02:14:03 pm »

The new adventurer wants a red -, green -, and blue + potion.

Are you kidding me? ...I can make him anything but those!
Logged
...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

ghostofmars

  • Moneylender
  • ****
  • Offline Offline
  • Posts: 162
    • View Profile
Re: Alchemists (Round 4: select turn order - Hugovj)
« Reply #128 on: November 25, 2014, 02:19:10 pm »

The new adventurer wants a red -, green -, and blue + potion.

Are you kidding me? ...I can make him anything but those!
Well, perhaps you need to trust the theories of your fellow alchemists :P
Logged

Tables

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2817
  • Build more Bridges in the King's Court!
    • View Profile
Re: Alchemists (Round 4: select turn order - Hugovj)
« Reply #129 on: November 25, 2014, 04:20:45 pm »

The new adventurer wants a red -, green -, and blue + potion.

Are you kidding me? ...I can make him anything but those!
Well, perhaps you need to trust the theories of your fellow alchemists :P

You mean the same fellow alchemists that included someone dancing naked in the town square? No thanks. I have a reputation to think of.
Logged
...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Kirian

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 7096
  • Shuffle iT Username: Kirian
  • An Unbalanced Equation
    • View Profile
Re: Alchemists (Round 4: select turn order - Hugovj)
« Reply #130 on: November 29, 2014, 07:01:33 pm »

Ka-bump!  Hugo?
Logged
Kirian's Law of f.DS jokes:  Any sufficiently unexplained joke is indistinguishable from serious conversation.

Hugovj

  • Apprentice
  • *****
  • Offline Offline
  • Posts: 262
  • Shuffle iT Username: Hugovj
  • DFTBA
    • View Profile
Re: Alchemists (Round 4: select turn order - Hugovj)
« Reply #131 on: November 30, 2014, 03:07:56 am »

+3 ingredients

ghostofmars

  • Moneylender
  • ****
  • Offline Offline
  • Posts: 162
    • View Profile
Re: Alchemists (Round 4: select turn order - Qvist)
« Reply #132 on: November 30, 2014, 04:04:52 pm »

Qvist
Logged

Qvist

  • Mountebank
  • *****
  • Offline Offline
  • Posts: 2400
  • Shuffle iT Username: Qvist
    • View Profile
Re: Alchemists (Round 4: select turn order - Qvist)
« Reply #133 on: December 01, 2014, 07:02:48 am »

+1 ingredient

Tables

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2817
  • Build more Bridges in the King's Court!
    • View Profile
Re: Alchemists (Round 4: select turn order - Qvist)
« Reply #134 on: December 01, 2014, 12:53:58 pm »

+2 ingredients
Logged
...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

ghostofmars

  • Moneylender
  • ****
  • Offline Offline
  • Posts: 162
    • View Profile
Re: Alchemists (Round 4: select turn order - Kirian)
« Reply #135 on: December 01, 2014, 01:12:19 pm »

Kirian
Logged

Kirian

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 7096
  • Shuffle iT Username: Kirian
  • An Unbalanced Equation
    • View Profile
Re: Alchemists (Round 4: select turn order - Kirian)
« Reply #136 on: December 01, 2014, 02:38:57 pm »

+2 favors
Logged
Kirian's Law of f.DS jokes:  Any sufficiently unexplained joke is indistinguishable from serious conversation.

ghostofmars

  • Moneylender
  • ****
  • Offline Offline
  • Posts: 162
    • View Profile
Re: Alchemists (Round 4: select turn order - Kirian)
« Reply #137 on: December 01, 2014, 04:04:59 pm »

you draw a herbalist, please discard 2 of your ingredients
Logged

ghostofmars

  • Moneylender
  • ****
  • Offline Offline
  • Posts: 162
    • View Profile
Re: Alchemists (Round 4: place worker - Hugovj)
« Reply #138 on: December 01, 2014, 05:01:48 pm »

Interestingly that makes the turn order exactly the reverse of the one last round.

Qvist
Tables
Kirian
Hugovj

Place worker phase, Hugovj goes first.
Logged

Hugovj

  • Apprentice
  • *****
  • Offline Offline
  • Posts: 262
  • Shuffle iT Username: Hugovj
  • DFTBA
    • View Profile
Re: Alchemists (Round 4: place worker - Hugovj)
« Reply #139 on: December 02, 2014, 01:34:51 pm »

Sell potion
Publish theory
Drink potion


EDIT: Spelling

ghostofmars

  • Moneylender
  • ****
  • Offline Offline
  • Posts: 162
    • View Profile
Re: Alchemists (Round 4: place worker - Kirian)
« Reply #140 on: December 02, 2014, 02:05:53 pm »

Kirian
Logged

Kirian

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 7096
  • Shuffle iT Username: Kirian
  • An Unbalanced Equation
    • View Profile
Re: Alchemists (Round 4: place worker - Kirian)
« Reply #141 on: December 03, 2014, 12:30:45 pm »

Transmute
Publish
Test on 2 Students
Logged
Kirian's Law of f.DS jokes:  Any sufficiently unexplained joke is indistinguishable from serious conversation.

ghostofmars

  • Moneylender
  • ****
  • Offline Offline
  • Posts: 162
    • View Profile
Re: Alchemists (Round 4: place worker - Tables)
« Reply #142 on: December 03, 2014, 01:15:49 pm »

Tables
Logged

Tables

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2817
  • Build more Bridges in the King's Court!
    • View Profile
Re: Alchemists (Round 4: place worker - Tables)
« Reply #143 on: December 03, 2014, 05:12:03 pm »

Forage Ingredient
Sell Potion
Publish theory
Logged
...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

ghostofmars

  • Moneylender
  • ****
  • Offline Offline
  • Posts: 162
    • View Profile
Re: Alchemists (Round 4: place worker - Qvist)
« Reply #144 on: December 03, 2014, 05:31:58 pm »

Tables, could you also PM me, where you plan to use your boots of speed?

Qvist
Logged

Qvist

  • Mountebank
  • *****
  • Offline Offline
  • Posts: 2400
  • Shuffle iT Username: Qvist
    • View Profile
Re: Alchemists (Round 4: place worker - Qvist)
« Reply #145 on: December 06, 2014, 06:40:04 am »

Sell Potion
Buy Artifact
Test on Student
« Last Edit: December 06, 2014, 06:41:26 am by Qvist »
Logged

Tables

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2817
  • Build more Bridges in the King's Court!
    • View Profile
Re: Alchemists (Round 4: place worker - Qvist)
« Reply #146 on: December 06, 2014, 07:35:02 am »

Draw random ingredient

Please pause for potential boots of speed use here (will depend on what I draw).
Logged
...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

ghostofmars

  • Moneylender
  • ****
  • Offline Offline
  • Posts: 162
    • View Profile
Re: Alchemists (Round 4: dramatic pause - Tables)
« Reply #147 on: December 06, 2014, 04:47:20 pm »

Updated, Tables do you want to use your Boots of Speed?
Logged

Hugovj

  • Apprentice
  • *****
  • Offline Offline
  • Posts: 262
  • Shuffle iT Username: Hugovj
  • DFTBA
    • View Profile
Re: Alchemists (Round 4: dramatic pause - Tables)
« Reply #148 on: December 06, 2014, 06:04:17 pm »

*Holds breath dramatically*

Tables

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2817
  • Build more Bridges in the King's Court!
    • View Profile
Re: Alchemists (Round 4: dramatic pause - Tables)
« Reply #149 on: December 06, 2014, 06:47:16 pm »

Nope, I'm good.
Logged
...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.
Pages: 1 ... 4 5 [6] 7 8 ... 11  All
 

Page created in 0.044 seconds with 15 queries.