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Author Topic: Through the Ages V - When creativity strikes  (Read 40695 times)

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Tables

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Re: Through the Ages V - When creativity strikes
« Reply #25 on: February 22, 2013, 09:37:51 am »

AND WE'RE BEGINNING

Here's the spreadsheet and all the new shiny leaders and wonders. I'm not going to try and copy them all up, but everything is listed in order Kuildeous - Galzria - Kirian - Qvist (- Watno - Tables), which is also the player order. So go ahead and familiarise yourself with that, and then start looking at the card row.

Current Player: Kuildeous
It is currently age A
Turn: 1

Kuildeous
Culture: 0 (+0)
Science: 0 (+1)
Strength: 1
Resources: 0
Food: 0
Civil Cards: None
Military Cards: None

Galzria
Culture: 0 (+0)
Science: 0 (+1)
Strength: 1
Resources: 0
Food: 0
Civil Cards: None
Military Cards: None

Kirian
Culture: 0 (+0)
Science: 0 (+1)
Strength: 1
Resources: 0
Food: 0
Civil Cards: None
Military Cards: None

Qvist
Culture: 0 (+0)
Science: 0 (+1)
Strength: 1
Resources: 0
Food: 0
Civil Cards: None
Military Cards: None

Card Row (Check spreadsheet for more details)
1 CA: Hannibal (A) (removed at end of turn)
1 CA: Work of Art (A)
1 CA: Monte Albán (A)
1 CA: Frugality (A)
1 CA: Revolutionary Idea (A)
2 CA: Nebuchadnezzar (A)
2 CA: Engineering Genius (A)
2 CA: Patriotism (A)
2 CA: Colloseum (A)
3 CA: Darius the Great (A)
3 CA: Pliny the Younger (A)
3 CA: Rich Land (A)
3 CA: Ideal Building Site (A)
Civil Cards remaining: 7

Current Events: A: 6
Future Events: None
Next event: Age A
Military cards remaining: 4
Link to the spreadsheet

Feel free to ask for clarifications and stuff on wonders, leaders etc.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Tables

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Re: Through the Ages V - When creativity strikes
« Reply #26 on: February 22, 2013, 09:40:21 am »

Erm, potentially minor false start... there's one small thing I realised I'd asked Kirian and not waited for feedback on (about his age I leader). I doubt it'll affect people's first moves overly though so eh.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Kuildeous

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Re: Through the Ages V - When creativity strikes
« Reply #27 on: February 22, 2013, 09:45:08 am »

Aw, I was thinking that the leaders and wonders would be a surprise for the players...much like how new players are when they first play the game. But either way is good for me.
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Qvist

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Re: Through the Ages V - When creativity strikes
« Reply #28 on: February 22, 2013, 09:46:49 am »

Will you make the spreadsheet public or do I have to request permission?

Tables

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Re: Through the Ages V - When creativity strikes
« Reply #29 on: February 22, 2013, 09:47:05 am »

Well, their effects will be a complete surprise in terms of what they do to the game, I suspect. I figured this way minimises any advantages players have knowing certain things might be coming.

Sorry, did I not make it public? Fixing now. Edit: Fixed
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Kirian

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Re: Through the Ages V - When creativity strikes
« Reply #30 on: February 22, 2013, 09:54:45 am »

Erm, potentially minor false start... there's one small thing I realised I'd asked Kirian and not waited for feedback on (about his age I leader). I doubt it'll affect people's first moves overly though so eh.

I think go ahead and double the affect as suggested.  It might be just barely too powerful but I think you're right that it was weak as-is.
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Qvist

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Re: Through the Ages V - When creativity strikes
« Reply #31 on: February 22, 2013, 09:59:54 am »

Nebuchadnezzar: Is it really "You score 1 culture for every type of building you have at least two of." ?
Shouldn't it be: "You score 1 culture for every type of urban building you have at least two of." ?

Galzria

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Re: Through the Ages V - When creativity strikes
« Reply #32 on: February 22, 2013, 10:02:40 am »

Tables, the ToL still needs the -1 Happy
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Kirian

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Re: Through the Ages V - When creativity strikes
« Reply #33 on: February 22, 2013, 10:03:30 am »

Donald X Vaccarino:  "Aggressions and wars cost you twice as many military actions. They affect all other players (each resolves it separately)."

That's wonderful.  Someone mention this where Donald will see it.
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Qvist

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Re: Through the Ages V - When creativity strikes
« Reply #34 on: February 22, 2013, 10:04:47 am »

Colloseum is missing the +1 Culture. Forget it.

Galzria

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Re: Through the Ages V - When creativity strikes
« Reply #35 on: February 22, 2013, 10:05:00 am »

Tables, the ToL still needs the -1 Happy

Scratch that, I see where it's at. I was looking in the effects.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Qvist

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Re: Through the Ages V - When creativity strikes
« Reply #36 on: February 22, 2013, 10:06:10 am »

Haha, same error, Galzria.

Galzria

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Re: Through the Ages V - When creativity strikes
« Reply #37 on: February 22, 2013, 10:08:02 am »

Wow, Vogelweide is quite the culture generator. That's... an impressive amount of Culture.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Qvist

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Re: Through the Ages V - When creativity strikes
« Reply #38 on: February 22, 2013, 10:10:30 am »

Wow, Vogelweide is quite the culture generator. That's... an impressive amount of Culture.

I wasn't sure if I should point strategic things out, but I agree that he might be OP.

Galzria

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Re: Through the Ages V - When creativity strikes
« Reply #39 on: February 22, 2013, 10:11:03 am »

I assume that "Cotton Gin" means "Your lowest level farm produces twice as much food"? It says Resources - and I don't know if that's right.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Kirian

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Re: Through the Ages V - When creativity strikes
« Reply #40 on: February 22, 2013, 10:18:23 am »

Wow, Vogelweide is quite the culture generator. That's... an impressive amount of Culture.

I wasn't sure if I should point strategic things out, but I agree that he might be OP.

I dunno.  I've seen Michelangelo generate 12 culture per turn.  *cough* Watno *cough*.  I don't Vogelweide as likely to generate more than around 8... two theaters, two wonders, two temples/libraries, that's a lot when you think about it.

For comparison, Watno was getting 12 culture per turn from Michelangelo with two wonders and two Age I temples.  (His other 5 in that game came straight from the two temples and two wonders.)
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Galzria

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Re: Through the Ages V - When creativity strikes
« Reply #41 on: February 22, 2013, 10:21:00 am »

Donald X - much like Dominion, scales VERY differently with 4 players compared to 2!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Tables

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Re: Through the Ages V - When creativity strikes
« Reply #42 on: February 22, 2013, 10:27:04 am »

Urban Building and Building mean the same thing, but I'll change it to Urban building if people prefer that (and to keep it consistent)

Donald X. was designed with a 4 player game in mind. I had to think for quite some time to make something that I thought captured his essence, and not to toot my own horn, but I think I succeeded.

Cotton Gin should indeed be food.

Doubling Bacon's effect (mmm.... bacon...)
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Galzria

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Re: Through the Ages V - When creativity strikes
« Reply #43 on: February 22, 2013, 10:31:07 am »

Also - and maybe this is just me - but does Nixon need a tweak to be a little stronger? Those MA's (of which you can launch at most 1 per turn) at the top end cost 3 - and in order to convert that to Culture you have to win.

So...

IF you can launch an Aggression/War every turn
and
IF you can win said Aggression/War every turn
then
You gain at MOST 3 Culture per turn.

I dunno. Seems a little underwhelming - especially with the -1 Happy that he gives.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Tables

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Re: Through the Ages V - When creativity strikes
« Reply #44 on: February 22, 2013, 10:35:00 am »

I missed something from him, that's why, and forgot to bring it up again later. He also provides 2 resources for building military units per turn.

Also two other notes: Regarding Walther von der Vogelweide, note he only increases the culture production of things already producing culture. So unless a wonder makes your farms/mines/units produce culture, that bit can be ignored.

Also Watno has kindly volunteered to step in and mod while I'm away this weekend. I don't know exactly how active I'll be able to be, most likely I'll be able to get on in the mornings and evenings, for a little bit.
« Last Edit: February 22, 2013, 10:37:36 am by Tables »
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Through the Ages V - When creativity strikes
« Reply #45 on: February 22, 2013, 10:56:18 am »

Also change my expected internet access to 'absolutely none from now until Sunday evening.' Apologies.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Kirian

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Re: Through the Ages V - When creativity strikes
« Reply #46 on: February 22, 2013, 11:21:30 am »

Also change my expected internet access to 'absolutely none from now until Sunday evening.' Apologies.

Ewww.  Sorry, dude.
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Jorbles

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Re: Through the Ages V - When creativity strikes
« Reply #47 on: February 22, 2013, 03:47:00 pm »

Cool, I like the new leaders and wonders though I have no idea how they'll play. Look forward to watching this.
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Re: Through the Ages V - When creativity strikes
« Reply #48 on: February 22, 2013, 04:44:05 pm »

Nasty things I can see:

Gutenberg Bible + Hypatia... though Mausoleum would really be needed to pull it off.
Colosseum vs. Ravages of Time (don't want to see that happen)
Karl Marx + Cotton Gin
For that matter, Karl Marx + Human Genome Project
Ben Franklin + Breakthrough cards
Ben Franklin + Herschel's Observatory + Impact of Science
Pliny + Mausoleum + Credit Cards
Steve Jobs + Catedral Metropolitana

In a game with original cards, Ben Franklin + Space Flight would be devastating.
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Galzria

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Re: Through the Ages V - When creativity strikes
« Reply #49 on: February 22, 2013, 04:46:33 pm »

Catedral + Nectarius were designed to play off each other to some extent. I was really looking for a way to boost the usefulness of Temple Technologies.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20
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