Time for some real challenge, the Legendary difficulty. I never tried it before, but I guess you'll all fail.
Even if you don't participate, send me a PM with the number of turns you think they survive or if they'll even win. The closest submission wins and may choose from a selection of games I provide the next game I moderate. Isn't that something?Here are the rules for the base game:
http://files.boardgamegeek.com/file/download/2ccgb5zbx6/Pandemic_Rules.pdf?Here are the rules for the expansion:
http://files.boardgamegeek.com/file/download/4oxrcf4len/PandemicOTB_rules.pdf?Pandemic is a cooperative game. You and your fellow players are members of a disease control team, working together
to research cures and prevent additional outbreaks. Each of you will assume a unique role within the team, with special
abilities that will improve your team’s chances if applied wisely. The object is to save humanity by discovering cures to
four deadly diseases (Blue, Yellow, Black, and Red) that threaten to overtake the planet.
If you and your team aren’t able to keep the diseases contained before finding the necessary cures, the planet will be
overrun and the game will end in defeat for everyone... Do you have what it takes to save humanity?Setup:This is a 4 player base game with randomized roles.
We're playing only the base game, but with roles, events rules (8 event cards) and events from the expansion.
Difficulty level: Legendary, so there will be 7 Epidemic cards.
Player cards are
not visible to everyone, they will be sent via PM.
Short Rules Summary:1.) On your turn make 4 of the following 8 availiable Actions:
a.)
Drive/Ferry Move your pawn to an adjacent city.
b.)
Direct Flight Play a card from your hand and move your pawn to the pictured city.
c.)
Charter Flight Play the card corresponding to your pawn’s current location, and move to any city on the board.
d.)
Shuttle Flight If your pawn is in a city with a Research Station, move it to any other city with a Research Station.
e.)
Build A Research Station Play the card corresponding to the city your pawn currently occupies, then place a Research Station in that city.
f.)
Discover A Cure If your pawn is in a city with a Research Station, discard 5 cards of the same color to cure the corresponding disease.
g.)
Treat Disease Remove a disease cube from the city your pawn occupies. If the cure of that color is already discovered, remove all disease cubes from that city.
h.)
Share Knowledge If your pawn and another player’s pawn are in the same city, you may transfer the card of the city that you are in together to this player.
2.) Draw 2 Player Cards
Hand Limit is 7 cards. Special Event cards can be played at any time.
3.) Infector
Draw cards from the Infection Draw Pile equal to the current Infection Rate and add one cube to the pictured cities, using a cube of the same color as each card. If a city already has 3 cubes in it of the color being added, instead of adding a cube to the city, an Outbreak occurs in that color. That means that you move the Outbreaks Marker up one space on the Outbreak Indicator. And any adjacent city gets a cube of that color instead what may cause another Outbreak and more and more chain reactions.
Winning/Losing conditions:a.) There aren’t enough cards in the Player Draw Pile to draw.
b.) There aren’t enough cubes left of any color in the supply.
c.) The eighth outbreak occurs.
Roles:The
Dispatcher may move other player’s pawns on his turn (Basic actions a-d) as if they were his own pawn. He may also move a pawn to any city that contains another pawn.
The
Operations Expert may build a Research Station without discarding the corresponding card of the city he's standing on. Once per turn, for an action, while his pawn is at a research station, he may discard any city card to move to any city.
The
Scientist only needs 4 cards of a color to discover the cure of the corresponding disease.
The
Researcher may
give a player
any card from his hand when involved in a Share Knowledge action even on another player's turn.
The
Medic may remove all the cubes of a single color when performing the Treat Disease action. If the cure of the city he's standing on is already discovered, all disease cubes from that city are automatically removed without spending an action.
The
Archivist's hand limit is 8 cards. Once per turn, for an action, you may draw the city card matching the city your pawn currently occupies from the Player Discard Pile.
The
Generalist gets 5 actions to spend each turn.
When the
Containment Specialist enters a city, if 2 or more cubes of the same color are present, 1 of them is removed.
The
Epidemiologist may take a non-matching city card from a player whose pawn is in the city you are in.
The
Troubleshooter At the start of your turn, peek at the number of cards equal to the current infection rate on top of the Infection Draw Pile. When moving to a city via a Direct (not Charter) Flight, the utilized city card doesn't get discarded.
The
Field Operative may once per turn, for an action, take 1 cube from a city he is in to his Role card. He may cure a disease at a research station by turning in 3 cubes and 3 cards, all of the same color.
Event Cards:Airlift: Move a pawn (yours or another player's) to any city. You must have a player's permission to move their pawn.
Borrowed Time: The current player may take 2 additional actions this turn.
Commercial Travel Ban: The Infection Rate becomes 1 until the start of the current player's next turn.
Forecast: Examine the top 6 cards of the Infection Draw Pile, rearrange them in the order of your choice, then place them back on the pile.
Government Grant: Add a Research Station to any city for free.
Mobile Hospital: The current player may remove 1 cube from every city he Drives/Ferries to during this turn.
New Assignment: Any player (including the current player) may discard their current Role card and select a new one from the unused ones in the box.
One Quiet Night: The next player to begin the Playing the Infector phase of their turn may skip that phase entirely.
Rapid Vaccine Deployment: Play immediately after a cure is discovered to remove up to 5 cubes of the cured disease. These cubes must come from connected cities.
Re-examined Search: The current player may draw any one city card from the Player Discard Pile and add it to his hand.
Remote Treatment: Remove any two cubes from the board. Play at any time during any turn before the infection phase of that turn begins.
Resilient Population: Take a card from the Infection Discard Pile and remove it from the game.
Special Orders: During this turn, the current player may move one other player's pawn (with permission) as if it were his own.
Forum Rules:Please try to look in this thread at least once per day.
I don't think we need a move deadline. But try to make a move within 2 days.
I'll then update the map regularly.
Communication isn't only allowed, it's demanded.
In your turn, write all your 4 player actions in bold (The terrorist send his move via PM).
Example:
Charter Flight to Essen (discard Santiago)
Build a Research Station (discard Essen)
Discover the blue Cure (discard Paris, Madrid, London, Atlanta, San Francisco)
Treat DiseaseSign-up:Please post here if you want to sign-up.
This is no newbie game, so experienced players are preferred. Signup closes when 4 players have signed up.
Even if you don't participate, send me a PM with the number of turns you think they survive or if they'll even win. The closest submission wins and may choose from a selection of games I provide the next game I moderate. Isn't that something?Signed up (4/4):shraeye
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