So I'll share the cards I ranked more than 7 ranks away from the norm. Actually, in making this list I found that I had a lot less disagreement than I thought I would on a large scale, so I'm pretty happy about that.
Keep in mind that I didn't rank Black Market, I didn't correct my ranks based on that, but it looks like that didn't matter.
Lookout I ranked 12th, it's 23rd here.
Lookout went way up, and I ranked it even higher. When did we ever think Lookout was actually bad? Lookout is awesome! You trash a card that isn't in your hand and you don't even spend an action! Yes, as much as Lookout "won" with these lists, I still think it's underrated.
Develop I ranked 22nd, it's 37th here.
I might have been a little generous with Develop, but there's no way Develop belongs all the way down there. Yes yes you can do some really broken things with Develop when the stars align and yes it's not all that good otherwise, but its effect of turning Estates into $3 cards and top-decking them is still pretty good, and it will thin Coppers for you. Like, on maybe 50% of boards it's at least as good as Remodel most of the time. Ok that really doesn't mean all that much. Develop is better than this list indicates.
Woodcutter I ranked 25th, it's 41st here.
Umm, wow, how did Woodcutter get that high for me? This is awkward...
Amulet I ranked 29th, it's 10+ here.
Amulet is way, way, way too high on this list. How can anyone think that Amulet is better than Gear? I like Gear where it is for the most part (it was within 7 ranks, I think I had it 9th?) There have been long discussions about Amulet in the past but I'm standing my ground here. Amulet belongs down there with Doctor, not up here with all of these really good cards. You will all soon see the light.
Expedition I ranked 32nd, it's 22nd here
I'm willing to believe I underrated Expedition a little and the general public has overrated it a little. I think the right answer for Expedition is somewhere in the middle here.
Great hall I ranked 34th, it's 42nd here
A very small difference, but wow, how can people put Great Hall below some of these cards? Tunnel? Better than Great Hall? No way man. Most of these cards have such a high opportunity cost, and Great Hall is at least a cantrip. Cantrips got a lot better IMO with the last two expansions: Advisor, Herald, any token card, they all love cantrips. Why the hate here?
Anyways, these are all my opinions, and I'm really glad these cards lists are happening again. Qvist put in a lot of work on these and we're getting some really good stuff out of them. <3
EDIT: I guess I'll put in my full rankings here in case anyone cares to criticize any more of my picks.
1.) Urchin [X]
2.) Masquerade [X]
3.) Ambassador [X]
4.) Swindler [X]
5.) Fishing Village [X]
6.) Ferry [X]
7.) Menagerie [X]
8.) Forager [X]
9.) Gear [X]
10.) Hermit [X]
11.) Steward [X]
12.) Lookout [X]
13.) Watchtower [X]
14.) Village [X]
15.) Market Square [X]
16.) Dungeon [X]
17.) Bonfire [X]
18.) Wishing Well [X]
19.) Warehouse [X]
20.) Doctor [X]
21.) Oracle [X]
22.) Develop [X]
23.) Guide [X]
24.) Scheme [X]
25.) Woodcutter [X]
26.) Caravan Guard [X]
27.) Oasis [X]
28.) Plan [X]
29.) Amulet [X]
30.) Workshop [X]
31.) Storeroom [X]
32.) Expedition [X]
33.) Smugglers [X]
34.) Great Hall [X]
35.) Shanty Town [X]
36.) Loan [X]
37.) Masterpiece [X]
38.) Sage [X]
39.) Tunnel [X]
40.) Trade Route [X]
41.) Chancellor [X]
42.) Fortune Teller [X]