The distinction can still be important, strategy-wise. Imagine a kingdom with nine terminal cards. If the tenth card says "+2 actions" on it, then you know you'll be able to play a decent number of action cards each turn.
But what if it's Throne Room instead? Then things become trickier: you'll probably only be able to string together a bunch of actions if you have at least two Throne Rooms and a strong terminal draw card in your hand. If it's Golem, then you know you'll be able to play a hard maximum of two terminals in a turn. If it's Royal Carriage, you'll just be able to play a single terminal over and over. If it's Ironmonger or Herald, it will be easier to play multiple actions, but neither of those will be 100% reliable.
In my mind, a "village" is anything that always give you +2 actions if you want them, like Squire and Nobles. A "splitter" or "pseudo-village" is anything that might give you +2 actions if you want them, but not always.
Oh, and for what it's worth, the dusty old Wiki uses the term "Throne Room Variant" instead of Village to refer to anything that plays other cards, like King's Court, Prince, Golem, Herald, etc. This is an especially important distinction now that we have a Vassal, a Throne Room Variant that can never act as a Village.