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Author Topic: DoMafia I: It Depends on the Kingdom: GAME OVER! FLAWLESS TOWN WIN (sort of)!  (Read 115202 times)

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Captain_Frisk

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1200 on: December 13, 2012, 06:06:08 pm »

I never saw a TM in the drafting process.

Are you going to claim what cards you saw and drafted so we can get on with the rest of the full claiming?

Still not studying, now because I have DS2012 with Eevee. Sorry.

I have no idea where the Tactician is. I have information. Mod-corrected. That should confirm mod gave me incorrect information, which could only happen if I played Tactician.

Not good enough.  Just go find the 4 PMs and dump out the lists.  30 seconds.
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Captain_Frisk

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1201 on: December 13, 2012, 06:08:29 pm »

Eevee will spot you a few seconds.
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Voltgloss

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1202 on: December 13, 2012, 06:08:37 pm »

We know that, whatever Young Nick did last night, it involved him learning the number of cards in ash's hand.  This much is mod-confirmed.

That doesn't confirm Young Nick played Tactician, though.  If he's lying about what Forge does, it could say something like: "Target 2 people, look at their hand, and they must each discard 1 card of their choice."  Which he could have used on Frisk and ash.

Then Young Nick faked Tactician results on everyone else, based on the data everyone else shared about their current hand states up until the (belated) time he claimed his results.

This feels plausible to me.
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Captain_Frisk

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1203 on: December 13, 2012, 06:11:29 pm »

Question for you. 

If you were someone playing forge on a treasure map play... why would you redirect the results to morgrim?
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Captain_Frisk

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1204 on: December 13, 2012, 06:14:13 pm »

How much time do we have?
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Archetype

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1205 on: December 13, 2012, 06:23:09 pm »

Roughly 23 hours.
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Captain_Frisk

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1206 on: December 13, 2012, 06:24:34 pm »

Roughly 23 hours.

Archetype - are you willing to confirm that this is not bastard mafia?  Ie - if you announce an innocent child, they are actually in fact town?
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Archetype

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1207 on: December 13, 2012, 06:27:19 pm »

Roughly 23 hours.

Archetype - are you willing to confirm that this is not bastard mafia?  Ie - if you announce an innocent child, they are actually in fact town?
All I can say is: This is not a Bastard game.
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Voltgloss

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1208 on: December 13, 2012, 06:28:23 pm »

To 5:30 p.m. tomorrow, I think.

Question for you. 

If you were someone playing forge on a treasure map play... why would you redirect the results to morgrim?

This is a good question. 

First, I assume that scum couldn't redirect the Maps onto one of their own to make them false-declared as an Innocent Child.  Because that's of course the obvious choice.  And yes, I know that's the theory Young Nick is now espousing. 

So the only option for Forging scum is to allow some town player to be declared IC.  Well.  Who's the least helpful town player among the group, and so least equipped to leverage the IC role effectively?  AND, who's one of the most difficult to get lynched, without appearing scummy yourself when he flips town (and so the least "loss" to scum by being declared an IC)? 

Morgrim is the answer to both of those questions.
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Voltgloss

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1209 on: December 13, 2012, 06:29:27 pm »

I'm going to be away from a computer for a bit coming up shortly, so in order not to hold things up, I'm fullclaiming now.

Original player to my left: cayvie
Original player to my right: Captain_Frisk

Initial Draft
1. Lookout, Smugglers, Tactician, Treasure Map, Watchtower -> Selected Smugglers
2. Secret Chamber, Spy, Treasure Map, Wishing Well -> Selected Secret Chamber
3. Grave Robber, Masquerade, Pillage -> Selected Pillage
4. Native Village, Steward -> Selected Steward
5. Market Square

Thus - my initial hand was:
Smugglers, Secret Chamber, Pillage, Steward, Market Square

Night 1, I played Secret Chamber.
- It made my hand appear to be "0" to any hand inspectors/discard attacks.
- This explains Frisk's result from trying to play Spy on me.

Night 2, I played nothing.

Night 3, I played nothing.
- I was required to "pass" Pillage to another player.  Qvist claims this is because he played Masquerade on me.

Current player on my left: ashersky
Current player on my right: Captain_Frisk
Current hand: Smugglers, Steward, Market Square
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Voltgloss

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1210 on: December 13, 2012, 06:31:22 pm »

I can independently prove by town alignment via my first draft pick, Smugglers.  Here is its description:

Smugglers (Playmodifier): Copy the effect of the card the player to your right played, playing it in it's appropriate phase.

Both joth and ash can confirm this is correct.  And if people want, I can play it tonight to prove it's in my hand.
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Voltgloss

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1211 on: December 13, 2012, 06:31:49 pm »

*prove by = prove my
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Voltgloss

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1212 on: December 13, 2012, 06:32:11 pm »

And Qvist also saw I have 4 cards still in hand from his Masquerade play.
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Captain_Frisk

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1213 on: December 13, 2012, 06:46:05 pm »

I can confirm everything from Volt except for his smugglers

Original player to my left: Morgrim / Volt
Original player to my right: QVist

Initial Draft
1. Forge, Scheme, Sage, Outpost, Governor -> Selected Governor
2. Treasure Map, Tactician, Watchtower, Lookout -> Selected Watchtower for hopeful interaction with
3. Treasure Map, Wishig Well, Spy -> Selected Spy.  Note that the spelling there was actually Archetype's
4. Masquerade, Graverobber -> Selected Graverobber because it sounds cool
5. Native Village

Thus - my initial hand was:
GraveRobber, Spy, Governor, Watchtower, Native Village

Night 1, I played Spy.
- I attempted to look at Morgrim and RobZ's hands
- I saw nothing in morgrim
- I saw RobZ's hand.  I thought I had him busted because having 2 scouts is stupid.

Night 2, I played native village.  It gave me daychat with RobZ, which was not used to great effect due to short day and VLA.  I still have it, but RobZ hasn't been very talkative.  I'm told that it goes away at end of day.

Night 3, I played nothing. (VLA)
- I was required to discard a card.  The mod chose watchtower for me.  It would have let me see who targeted me at night.  I figured this was pretty damn useless, so I didn't contest it.

Current player on my left: VoltGloss
Current player on my right: Qvist
Current hand: Graverobber, Governor

Volt, I believe we are officially in business regarding your smuggling, of course this assumes that we don't successfully lynch scum today, which I'm very confident we will do.

Once everyone else has claimed, I'll talk with Volt about how to proceed.
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Captain_Frisk

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1214 on: December 13, 2012, 06:46:45 pm »

Everyone just get out there and claim asap... lets get this done with.
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Voltgloss

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1215 on: December 13, 2012, 06:51:31 pm »

Volt, I believe we are officially in business regarding your smuggling, of course this assumes that we don't successfully lynch scum today, which I'm very confident we will do.

Sounds good.
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jotheonah

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1216 on: December 13, 2012, 06:56:00 pm »

Confirm smugglers does what volt says. I had a copy until Dsell stole it with masq.
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Qvist

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1217 on: December 13, 2012, 07:10:24 pm »

I can confirm Volt's hand.

But what I don't understand why town would play Secret Chamber as first card. Volt can't obviously answer this, but knowing the hand size is exactly what clears somebody as town.

Captain_Frisk

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1218 on: December 13, 2012, 07:11:50 pm »

I can confirm Volt's hand.

But what I don't understand why town would play Secret Chamber as first card. Volt can't obviously answer this, but knowing the hand size is exactly what clears somebody as town.

Morgrim is your answer
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Captain_Frisk

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1219 on: December 13, 2012, 07:14:20 pm »

Everyone claim in same template.  That means you too qvist
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Qvist

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1220 on: December 13, 2012, 07:16:00 pm »

Sorry. I just updated Pandemic, made my move in Through the Ages and now posted in Resistance. Give me a sec.

Captain_Frisk

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1221 on: December 13, 2012, 07:17:21 pm »

And young nick - I am still leaning towards you
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ashersky

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1222 on: December 13, 2012, 07:22:28 pm »

Okay, here's what I still have in PMs:

Robz888 to left, PPS to right to start the game.
PPS dies, Cayvie is new on right.  Cayvie dies, Morgrim/Volt is new on right.

Original hand:
1. Native Village
2. Moat
3. Rats
4. Steward
5. Secret Chamber

Chose Moat.  Passed the rest.

I don't have any of the PMs in-between.  I clear out my inbox and sent items regularly.  They are gone.

Final hand:

Bishop, Moat, Scrying Pool, Market Square, Embargo.  Those are NOT in order of selection.  Market Square was the one I did not draft.

As already claimed:

N1 - Scrying Pool on YN to get the exact description of the card he played.
N2 - Market Square to gain Smugglers and Tactician from Dsell's death
N3 - Bishop on Galz to try and protect him.

Vote: YoungNick based on Volt's arguments.  I'll Moat tonight, if we don't win.
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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1223 on: December 13, 2012, 07:22:46 pm »

Original player to my left: Captain_Frisk
Original player to my right: Young Nick

Initial Draft
1. Cutpurse, Watchtower, Spy, Cartographer, Navigator -> Selected Navigator as it seemed a good Day 1 card, inspecting is always good
2. Forge, Scheme, Sage, Outpost -> Selected Outpost. I like it and I was interested what it does. An extra day in Mafia would be nice, wouldn't it?
3. Treasure Map, Tactician, Lookout -> Selected Treasure Map. It's powerful and I wanted to see what it does.
4. Treasure Map, Wishing Well -> Selected Treasure Map. Obvious choice is obvious.
5. Masquerade

Thus - my initial hand was:
Navigator, Outpost, Treasure Map, Treasure Map, Masquerade

Night 1, I played Outpost + Navigator
This let me target 2 players and see which card were played on them. Robz and Dsell were highly suspectes. So I chose them.
Scout and Spy were used on Dsell
Spy was used on Robz

Night 2, I played 2x Treasure Map. This should have cleared me as IC.

Night 3, I played Masquerade and stole Pillage from Morgrim/Voltgloss

Current player on my left: Captain_Frisk
Current player on my right: Young Nick
Current hand: Pillage

ashersky

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Re: DoMafia I: It Depends on the Kingdom: (Day 4) PM for Spectator QT
« Reply #1224 on: December 13, 2012, 07:23:26 pm »

Oh, current hand: Moat, Embargo, Tac.
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