I'm actually largely satisfied with part 5. A few little errors:
--Stables should beat Laboratory. The dread Stables hand can be a real threat, but if you have that many actions you probably have some other non-terminal draw cards to hopefully alleviate it. On the whole, Stables's draw is just so much better than Lab's.
--Bandit Camp looks overrated. All the Dark Ages cards were significantly misranked, and perhaps Bandit Camp isn't as egregious as the others, but I have a hard time believing it belongs in such elite company. It's an expensive village that generates 1-shot Golds. That's nice, but I don't think it's 20th best card in the game nice. And as for DA cards, Rebuild, Band of Misfits, arguably Junk Dealer and Catacombs, are all better than Bandit Camp, I would say.
--Embassy one place worse than Vault? That's a tough call, but I would probably switch them.
I like the placements of Duke and Apprentice. It's possible Margrave is underrated here, but I'm not sure.