I spent a little on the
Supply based card stats page to find interesting combos to watch out.
I type in a card (in interaction card) and try to guess the best combo partners. I use mainly Δ Qual
It says: The change in quality given the conditioned cards are available.
Basically that means: These cards have a very good synergy and especially cards that are mostly mediocre or even bad can get high values here.
But there are some cases I don't understand.
Let's take
Hamlet. I guessed Library and Watchtower. They were at #3 and #4, Vineyard is at #2 and that's understandable. What is on #1? Curse! Why??
Native Village has Curse on #1 too? What does that mean?
Another crazy result was
Outpost. I guessed Alchemist and Treasury, but it was Alchemist was only #4 and Treasury wasn't so high. On #1 there was Philosopher's Stone! And on #2 there was Explorer! What? Can anyone explain me that?
Then I tried
Jack of All Trades, because we know it hasn't any real combo potential. I guessed Fishing Village, it is on #10.
That Jack of All Trades is not a card for synergies was proven that only 18 cards have a positive Delta and in the Top 8 are 7 Treasure Cards and Duke. But the best Treasure Cards are neither Loan nor Hoard. The best one is Bank! I cannot understand it.
I can now proceed for a while, like Explorer is #1 for
Mandarin, etc.
I also looked up some games I played and tried to guess the best combo in this game, e.g.
Baron, Bureaucrat, Contraband, Explorer, Haggler, Hunting Party, Jack of All Trades, Native Village, Pearl Diver, Royal Seal
Just copy and paste that in both target and interaction.
I guessed Hunting Party + Baron or Hunting Party + Haggler. They were at #2 and #4. What is on #1? Native Village + Explorer! I can't see any synergy here.
Any ideas?