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Author Topic: Weekly Design Contest #235: Polly Want a Cracker!  (Read 274 times)

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Snorka

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Weekly Design Contest #235: Polly Want a Cracker!
« on: October 26, 2024, 02:22:55 pm »
+2

Weekly Design Contest #235: Polly Want a Cracker!
Now, I know we all appreciate originality over here, but forget all that! Let’s just parrot stuff Donald X. has done and call it our own!
Your challenge, should you choose to accept it, is to design a card or landscape that only uses sentences found on official card-shaped things. For the purpose of this contest, sentences are broken up by periods and line breaks.
Any number of non-supply cards, artifacts, heirlooms, split piles, etc. are allowed, but they must follow the rules about parroting existing sentences.
Cards and landscape from Rising Sun and Plunder that fit the rules on release:
Pilgrim
Practice
Crucible
Longship

My judging criteria:
Keep it simple
Keep it focused
Keep it balanced
Keep it interactive
Keep it fun!

Happy designing.
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kru5h

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Re: Weekly Design Contest #235: Polly Want a Cracker!
« Reply #1 on: October 26, 2024, 04:06:16 pm »
+8

How's this for copying?

Commune(v1)

JW

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Re: Weekly Design Contest #235: Polly Want a Cracker!
« Reply #2 on: October 28, 2024, 12:10:07 am »
+1

How's this for copying?

Commune(v1)


Fun idea, but it seems like a weak card. I think it could have the benefit of a medium strength $4 Village variant, such as Town, and still not be strong.
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Optimal_Inefficiency

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Re: Weekly Design Contest #235: Polly Want a Cracker!
« Reply #3 on: Today at 12:51:47 am »
+2

Split Pile: Bounty / Vigilante
Quote
Bounty — ($4)(Treasure)

$2
+1 Buy
You may trash this.
-
When you trash this, gain an Attack card.
Quote
Vigilante — ($6)(Action - Attack)

+1 Action
If there are any cards in the trash costing
from $3 to $6, gain one of them.

Return this to its pile. If you did, +2 Cards,
+$2, and each other player discards down
to 3 cards in hand.
Quote
Sources for non-vanilla bonus text:
Engineer & Squire
Quote
Sources for non-vanilla bonus text:
Rogue, Wish, & Mercenary

Here is a split pile made of a Bounty and someone who wants the bounty. When you put out the Bounty, you might lose it (trash it)—but if you do lose it, you might gain the temporary assistance of some hired help. Vigilante (whom I would have really liked to call ‘Bounty Hunter’ and almost called ‘Bounty Chaser’) will hunt down someone for you (from the trash), and he can also rough up some people for you, but he’s not sticking around. However, play your cards right and you can use Bounty to gain Vigilante and vice versa in perpetuity.
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segura

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Re: Weekly Design Contest #235: Polly Want a Cracker!
« Reply #4 on: Today at 03:28:02 am »
+1

This is too strong. It is basically a card that switches between two cards, like Vampire/Bat. The first is a non-terminal Woodcutter and the second is Lab plus Militia.

Obvious nerfs are increasing the entry price to $5 and/or making the Attack non-terminal.
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NoMoreFun

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Re: Weekly Design Contest #235: Polly Want a Cracker!
« Reply #5 on: Today at 06:03:56 am »
+4

Usurper
Night - $6
You may play an Action card from your hand three times
____
This is gained to your hand (instead of your discard pile)
« Last Edit: Today at 06:07:40 am by NoMoreFun »
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Optimal_Inefficiency

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Re: Weekly Design Contest #235: Polly Want a Cracker!
« Reply #6 on: Today at 07:25:47 am »
+2

This is too strong. It is basically a card that switches between two cards, like Vampire/Bat. The first is a non-terminal Woodcutter and the second is Lab plus Militia.

Obvious nerfs are increasing the entry price to $5 and/or making the Attack non-terminal.

I take your point, this is likely too strong. I wanted to make it worthwhile even in kingdoms that have a trash-gainer like Rogue or Treasurer which could break this exchange-by-another-name loop, but those are just edge cases.

I really want to keep Bounty at $4, because otherwise I worry players will never get through the top half of the pile (same reason why Donald X made Gladiators to trash Supply Gladiators). But at the same time, for $4 you are getting a card that can turn itself into a $6, so maybe its price should be raised.

Either way, I should nerf Vigilante by making it terminal. Thanks for the feedback!
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grrgrrgrr

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Re: Weekly Design Contest #235: Polly Want a Cracker!
« Reply #7 on: Today at 05:56:56 pm »
+1



Quote
Holy Grail (Action - Omen - Fate, 6D)
+1 Sun
+1 Card
+1 Action
Receive one of the set-aside Boons (leaving it there).
-
Setup: Set aside the top 3 Boons face up.
« Last Edit: Today at 05:58:08 pm by grrgrrgrr »
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SirGriffin

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Re: Weekly Design Contest #235: Polly Want a Cracker!
« Reply #8 on: Today at 09:16:40 pm »
0

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