Hedge Trimmer | Action | $3
+1 Card
+1 Action
+1vp
Gain a Curse
If there are two empty supply piles, trash this.
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When you gain or trash this, you may trash your hand
Had this crazy idea — will make a mock-up later.
It’s a cantrip vp-er, balanced at self-junking with net-confusions. If you trash your curses you can get a fair amount of VP out of these. The auto-trashing is to prevent deadlocks. Your opponent can lower one pile, let you lower the curses, then you are limited* (*except all the workarounds) to getting 10vp + 1 for each copy you buy. And that’s with you getting every curse.
It comes with a way of dealing with those curses — you get to trash your hand on gain! In games where it is the only trasher, you might not even play them, just use them for their on gain trashing.
I wanted to price at $3, since it’s a super powerful opener — chapel is $2 which means a 2/5 player has a huge advantage. I decided to make this $3 to make it biased towards the 3/4 player more often. But I’m open to feedback on pricing and everything else.