Hi all, thanks for your patience.
A lot of great entries, all of which I'd have fun trying out and play testing. I hope my judging is OK, I basically went with my gut feel about each cards pros and cons, and their overall strength.
(see the previous
post for the specific feedback per card)
I found it interesting that no one submitted any landscape cards for the contest. Nor for that matter any split piles, heirlooms, non supply piles, etc. All of the entries were standard Kingdom cards, and in fact, all but one were Action cards.
A few general thoughts I have about Worshippers:
Worshippers can be quite strong - you'll notice Apse Chapel, which is meant to "compete" with Chapel, only gives you 2. So, one of my measures for judging was to make sure you couldn't get too many too fast.
As Aquila pointing out, designing them so that it's worth being
+1 Worshipper instead of "trash a card from your hand" is challenging. Sure you'd get to play that copper first, but it's not that different. So that was another criteria on my judging. (as an example, Mendicant by spineflu works significantly better with Worshippers than if it let you (or forced you to) trash x cards from your hand).
Eventually, they become fairly worthless - though they let you trash the card that generates them. Again using Apse Chapel as an example, when you're done with it, you can just trash it. So another measure is if the card has reason to stay around other than for the Worshippers.
An interest take that a couple of the entries have is granting Worshippers to your opponent. I find that an innovative idea that did not occur to me.
OK, so on to the judging:
Finalists:
Pilgrims' Hostel - emtzalex
Missionary - Timinou
Sort-of-Butcher - Aquila
Offering - X-tra
AND THE WINNER IS...
Pilgrims' Hostel by emtzalexI like the simplicity, and that I think it would create interesting decisions.
Congratulations! And great cards everyone; thanks for generating some fun ideas for me to try and play test!