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Messages - silverspawn

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1
Non-Mafia Game Threads / Re: The Necro Wars
« on: Today at 05:32:02 pm »


RIP AGI

2
Non-Mafia Game Threads / Re: The Necro Wars
« on: Today at 05:18:50 pm »




???

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Non-Mafia Game Threads / Re: The Necro Wars
« on: May 30, 2023, 12:20:34 pm »
While we're at repeating things, I've mentioned before that sleep may actually feel really good, but now I'd double down on that. Especially dreamless sleep. Afaik neuroimaging shows patterns that are kinda similar during dreamless sleep and intense meditation. I think there's a pretty strong chance that normal people experience extreme bliss for hours every night, maybe bliss that exceeds everything they ever experience in their waking life, or is about level with their peak experiences. It neatly escapes the hedonic treadmill because we don't remember it; that would be evolutionarily disastrous.

Almost no one ever talks about this and it's difficult to have an emotional reaction to something you don't remember (*cough* many worlds *cough*) but like this theory seems highly plausible. Conversely, I think there's almost no chance that consciousness pauses during sleep. If anything, the alternative is more that it feels neutral. Theoretically it could also be unpleasant, but doesn't seem likely.

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Non-Mafia Game Threads / Re: The Necro Wars
« on: May 30, 2023, 09:51:50 am »
see I didn't forget!

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Non-Mafia Game Threads / Re: The Necro Wars
« on: May 30, 2023, 09:36:53 am »
I wonder if Nolan doesn't know or doesn't care. I suppose it's a fine thing to ignore in a high concept fantasy movie. But it's sorta an interesting question whether you pay attention to that kind of stuff or not as a screenwriter

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Non-Mafia Game Threads / Re: The Necro Wars
« on: May 30, 2023, 09:35:49 am »
Both Tenet and Inception (and probably the Dark Knight too; I don't remember it but it probably exists in that movie) have these scenes where someone sprinkles one drop of a substance on a bag wrapped around smn else's head, or puts a tissue over their mouth for 1 seconds, and they fall unconscious.

NO SUCH THING EXISTS. There is no substance that knocks you out immediately. It takes like 30 seconds or something at least. I think I even wrote about this before.

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Non-Mafia Game Threads / Re: The Necro Wars
« on: May 28, 2023, 08:20:08 am »
Lalight?

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Weekly Design Contest / Re: Weekly Design Contest #188: Make a Wish
« on: May 27, 2023, 04:19:30 am »
^ now anyone with 5/2 basically loses the game before it even starts. Trashing 2 estates to Top deck a wish is such a monumental advantage, it makes fisherman blush

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Non-Mafia Game Threads / Re: The Necro Wars
« on: May 27, 2023, 04:18:24 am »
So @faust and @Lalight, are you on discord? Would make sense to coordinate for the Berlin thing

11
Non-Mafia Game Threads / Re: The Necro Wars
« on: May 26, 2023, 08:39:39 am »
So the Last of Us. Well it is definitely the most well-written zombie show. But it still a disappointment after the first two episodes because it does get worse. 3 is slightly weaker. 4 is  moderately weaker. 5 is much weaker, it's kinda bad at parts, I mean still around as good as the Walking Dead ever got, but eh. 6 and 7 are good again, though not as good as 1 and 2. 8 is badshit insane but I'm kinda on board for it so actually while I don't know about keeping it solid, I guess I do like that one. And unfortunately I think the last episode is terrible. I hate the finale. Very bad. RIP suspension of disbelief. Also RIP maturity. RIP in pieces. 0/10.

I was also spoiled for the ending. It's the only thing I knew about the franchise because a few years back I heard some youtuber talk about the games. Had no idea I'd ever care about it, but for some reason I remembered the ending. Well not for some reason, I remembered because it pissed me of. I think I could have warmed up to it on the grounds that you don't need to agree with what happens and don't need to read a moral into it -- but I can't because the way it happened makes it impossible. They ruined it. Very bad.

Weak 8/10 overall because I can compartmentalize, but it could have been an easy 9.

12
Non-Mafia Game Threads / Re: The Necro Wars
« on: May 26, 2023, 08:26:20 am »
Mh I never really liked Hagrid in the movies, though I can't explain why.

Maybe I don't like his character in the books either...

13
Non-Mafia Game Threads / Re: The Necro Wars
« on: May 25, 2023, 09:18:59 am »
Also I'm watching The Last Of Us series, and it's so good!  By far the best written zombie show I've seen, nothing comes close, at least three episodes on. Thanks YMS.

14
Non-Mafia Game Threads / Re: The Necro Wars
« on: May 25, 2023, 09:16:34 am »
Joker (2019)

I was initially kinda into it. It's one of those films where the rating requires more thought to figure out what I think about the story. Unfortunately, my conclusion is that it basically doesn't make any sense, or at least less sense the more you think about it. I fail to see what thing the movie ultimately says or what complicated thing it touches on. And it also super doesn't work as a prequel to the The Dark Knight joker, which is obviously the reason why this movie exists. So I'll give it a 4/10.

Under the Skin (2013)

This is an incredibly bizarre horror movie, one of the weirdest things I've seen. Another movie that requires thinking about to arrive at a rating, but this time I like it more rather than less. The viewing experience was only like a 5, but I'm giving it a 7. Mostly based on the ending. The ending is just so good. You watch it and it's like, how on earth am I supposed to feel about what just happened? Just the question of how you emotionally react to this is so interesting. not gonna say anything else about it because you can super spoil this one.

A lot of the stuff that you see on screen is clearly metaphorical rather than literal, so it's up to you what happens. Only up to a point, though. The ending is conveyed literally.

15
Non-Mafia Game Threads / Re: The Necro Wars
« on: May 24, 2023, 03:13:41 am »
The moral of the story is that you are a conscious optical computer hooked up to an unconscious language model generating b**shit and suggesting it as thoughts to you, and my language model is insufficiently creative to solve hard math problems. This has been my issue since forever; I can understand any math thing, but *finding* proofs requires higher creativity / better suggestions from the unconscious part of your brain

16
Non-Mafia Game Threads / Re: The Necro Wars
« on: May 24, 2023, 03:02:51 am »
How I failed to solve Math Olympiad Problem 3. And you thought I'd only post if I succeeded! Well you didn't think anything, but if you had thought about it maybe

Anyway, the exercise is thusly



One first shows that any prime number can only have two smaller neighbors in any circle. So let p be a prime number and A,B be its two neighbors in the first circle. There are x,y such that

(1) x + x^2 + k = pA
(2) y + y^2 + k = pB

Wlog x > y. Subtracting (2) from (1) yields

p(A-B) = x + x^2 + k - y - y^2 - k = (x^2-y^2) + (x-y)  = (x-y)(x+y) + (x-y) = (x-y)(x+y+1)

Since p is a prime number, it follows that p | x-y or p | x+y+1. (The | means "divides"). Suppose p|x-y. Then p <= x-y so p <= x or p <= y. Wlog p <= x. Then we find a contradiction via

pA = x + x^2 + k  > x^2 >= p^2 > pA

So we must have p | x + y + 1, which means Np = x + y + 1 for some natural number N. Suppose N >= 2. Then x+y+1 >= 2p which again means x >= p or y>=p, so we get the same contradiction as above. Therefore, p = x+y+1.

Now let C be an arbitrary other prime that's a smaller neighbor of p in some circle. Using the circle property, we find a number z such that

(3) z + z^2 + k = pC

subtracting (3) from (1) and doing the same steps as before yields

(x-z)(x+z+1) = p(A-C)

If p(A-C) = 0, then C=A. Otherwise, the same argument as above shows that p = x+z+1. But then x+y+1=x+z+1 and hence y=z. Then pB = y+y^2+k = z+z^2+k = pC and hence C=B. So either C=A or C=B.

I figured this all out, too! So in particular, the largest prime number of the set has fixed neighbors (since it can only have smaller neighbors). Sounds very promising. Moreover, by comparing edges, you really restrict what prime numbers come next. Like if the circle starts A -- p -- B with x the integer sitting on the edge between A and p, then the next integer is either x - NA or (N+1)A-x-1, where N is the largest integer such that x-NA is still above 0. Also, the function f(x) = x^2 + x + k actually comes out the same for x-(N+1)A and (N+1)A-x-1; I really thought that would be significant. Anyway, there are only two choices how to continue the circle, and we can compute them exactly! Feels like that's really close!

And I could not conclude the proof from there. I could not. For the life of me. Figure out. How. To. Get. This. Stupid. Fucking. Lemma. Proven. From. Here. I. Couldn't. Do it.

Moreover, I found this:



This abomination that you currently see on your screen photographed with a Q3 Leica Monocrhome Hyperflux Edition is an example of 4 prime numbers and two paths between them (k=31). Essentially, you can go (A,B,C,D) and also (A,C,B,D).

"Why is this significant?" you ask, clueless about the problem. Thanks for asking! It's significant because if we find any path between A and D, here 3 and 53 -- ANY PATH, whether it includes 0 or 2 or 47 or 2873766663299276 extra prime numbers -- then we will have found two circles with this property. So you now need to show that there is no way to do this. Or in other words, you cannot solve this problem by looking at a local segment of this graph. I found this monstrosity in trying to prove that it could not exist. This is probably a metaphor for something. Also what the fuck how is this provable now?  >:(

Anyway, here's how you actually prove the lemma. Remember the formula (x-y)(x+y+1) = p(A-B)? No? Ok. Well it was there. Also x^2 + x + k = pA. Anyway, no I'm not typing this all why would you ask that. Here's the photographed version:



The point is that epsilon chosen as here connects A and B, which are the two neighbors of p. So not only are the two neighbors of the largest prime fixed, but they connect as well. And that proves the lemma because you can now proceed by induction -- not over nodes in the given set of circles, which is what I tried, but over all possible sets by size -- if the lemma is true for sets of primes of size 4, well take a set of 5 primes, delete the largest node, connect its two neighbors, and you get a set of size 4 with otherwise identical connections. Base case is n=3 where there is only one possible circle. QED. My arm hurts.

I came close to this, too; I tried something with epsilon before, but I defined it as A-B rather than x-A, and then nothing works, and then I never went there again bc it didn't seem useful.

17
This is true, but I think the card would be better reworded to reflect this. The current form is not ideal anyways, as it has a dividing line that shouldn't be there. I would suggest
Quote
Move your Sanction token to a supply pile. At the start of your next turn, take it back and +$3.
Until then, when any player plays a card from that pile, they first take 2D.
The Copper sanctioning is still a problem and can lock people out of the game if you have a $5/$2 opening.

Whelp I really was tired when I made this. Missed both the horizontal line (?!) and the fact that it can hit Coppers. I very much want it to hit custom Treasure cards but not Copper/Silver/Gold. So "Kingdom supply pile" should do it.  And it shouldn't have the attack type; it's an attack like Embargo that doesn't have the type bc the interaction with moat is awkward

Updated Version (it's fine if this doesn't make it into the contest anymore).


18
agreed; I realized that but it was too late to think of a fix. (It would ordinarily be not an attack but then it skirts the boundaries of the contest.)

19
Last!



FAQ: if blocked by Moat, you don't get to move/place the token.

Edit: This version is outdated; new one here:


20
Non-Mafia Game Threads / Re: The Necro Wars
« on: May 18, 2023, 02:29:30 pm »
Ah, seems like it was actually based on a real incident. Yeah, that makes sense.

Ok so this video of the director discussing the movie is pretty amazing and makes me appreciate it more. I'll give it an 8.

Also notable that it has no music, and it doesn't feel like it's missing.

21
Non-Mafia Game Threads / Re: The Necro Wars
« on: May 18, 2023, 01:59:18 pm »
Beyond the Hills (2012)

Two women who grew up in an orphanage and used to be lovers meet again after being separated for several years. One of them is now a nun living in a monastery. The other isn't quite buying it.

You can probably guess where this story is going. And you'd be wrong. As far as I know, this story is entirely fiction, but it feels more like something that actually happened than like a movie plot

Don't know about the rating. It's the director of 4 months... and graduation, which is why I got it, but I don't think I like it as much as either. Might appreciate it more with some time, though

22


I also had this idea, but unfortunately, this will lock out people on many boards. You just select a terminal, and their turn is dead.

PPE'd!

23
Yeah, the problem is that attacks in dominion are often engine pieces with an attack tagged on, like Rabble

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Non-Mafia Game Threads / Re: The Necro Wars
« on: May 17, 2023, 05:00:37 am »
Thinking about it, I'm wondering if there's a single role in the harry potter movies that really nailed it. Is there any character, even just one, who seems like they are a fantastic fit for their character?

McGonagall.

Good one!

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Non-Mafia Game Threads / Re: The Necro Wars
« on: May 17, 2023, 04:15:21 am »
Thinking about it, I'm wondering if there's a single role in the harry potter movies that really nailed it. Is there any character, even just one, who seems like they are a fantastic fit for their character?

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