Destierro 3 Craisins 0
Game 1: 39-30 Destierro
http://dominionlogs.goko.com//20130818/log.50a06f0fe4b0638b8d8e5da1.1376853957102.txt Chapel, Pearl Diver, Forager, Scheme, Alchemist, Trader, Embassy, Festival, Mountebank, Hunting Grounds
I thought I was a goner when he opened 5/2 on a board with mountebank and chapel. I grabbed trader/ chapel, hoping to get some good trader luck, and that is exactly what happened. Even though he blocked my mountebank twice in the first three plays, he failed to pick up any money besides gold, and stalled hard in the greening phase. My 8 silvers helped tremendously, allowing my to get the last two requisite provinces to secure a win.
Game 2: 28-9 Destierro
http://dominionlogs.goko.com//20130818/log.50a06f0fe4b0638b8d8e5da1.1376854953023.txtDevelop, Quarry, Bandit Camp, Butcher, City, Counterfeit, Margrave, Merchant Ship, Mint, Farmland
Wow, this board was crazy. I opened 5/2 and could not resist the blinding power of Counterfeit. It was amazing here, being able to turn spoils into mountains of cash after trashing every last copper. Quarry was also very important, allowing my to pick up 5 cost engine pieces for 1 each, and counterfeit and margrave supplied and enormous amount of +buy. Ignoring counterfeit on this board is suicide.
Game 3: 36-15 Destierro
http://dominionlogs.goko.com//20130818/log.50a06f0fe4b0638b8d8e5da1.1376855792181.txtPoor House, Haven, Scrying Pool, Thief, Baker, Duke, Inn, Pillage, Trading Post, Treasury
A baker board, which I am unaccustomed to. Also, there's duke, but I see little support for it. I open silver/trading post, pick up 2 bakers to smooth my money, and some golds. I green fairly quickly, but after I have two provinces, his deck looks less than threatening, and I pick up gold on 6 instead of using my baker tokens. After the shuffle, I cruise through the provinces, picking up 6 by turn 16 with 5 baker tokens to spare.
An interesting set of games, thanks for playing Craisins!