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Author Topic: Resistance: Avalon - Advanced (Good wins!)  (Read 25943 times)

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ashersky

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Re: Resistance: Avalon - Advanced
« Reply #25 on: November 03, 2013, 05:34:56 pm »

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Jimmmmm

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Re: Resistance: Avalon - Advanced
« Reply #26 on: November 04, 2013, 07:01:50 am »

Archetype has been randomly selected to be the first Leader.
Player order is as follows:

mail-mi
liopoil
Archetype
Twistedarcher
WalrusMcFishSr


I will always list players in this order. Colours in this case indicate current and potential leaders for this mission.

Archetype has 48 hours to propose a team of two people to go on the first mission.

The game has begun.

Thread Unlocked.
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Twistedarcher

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Re: Resistance: Avalon - Advanced
« Reply #27 on: November 04, 2013, 09:23:26 am »

Pick me!
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mail-mi

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Re: Resistance: Avalon - Advanced
« Reply #28 on: November 04, 2013, 09:35:05 am »

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WalrusMcFishSr

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Re: Resistance: Avalon - Advanced
« Reply #29 on: November 04, 2013, 09:36:49 am »

Don't pick me. I'm one of the evil ones! Mwa ha ha ha ha!
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Twistedarcher

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Re: Resistance: Avalon - Advanced
« Reply #30 on: November 04, 2013, 01:27:55 pm »

So...Excalibur. I have no idea how this card will play. Initial thought is that the threat of Excalibur is more powerful than the actual power is Excalibur.
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WalrusMcFishSr

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Re: Resistance: Avalon - Advanced
« Reply #31 on: November 04, 2013, 04:30:56 pm »

Yeah man, Excalibur looks like a real wild card.

My initial thought was that I have no idea how Excalibur will/should be utilized haha.

My second thought was this:

Well, based on discussion in the last game, it seems quite probable that even if there is scum on the first mission, they'll pass it through anyway. So what would be the point of using Excalibur if it's liable to flip a 'pass' to a 'fail' anyway? If anything it seems like a good excuse for scum to "steal" the first mission and play it off as an accident. So I don't really see a good reason to use it M1. Plus it gives us collectively a while to ponder/discuss strategy haha.

Thoughts on these thoughts? Just impressions really and I'd love to hear what you guys think.
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liopoil

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Re: Resistance: Avalon - Advanced
« Reply #32 on: November 04, 2013, 04:40:21 pm »

here's the deal with excalibur:

it makes it possible for a mission with two good guys to fail. This is bad. So I think we should agree that if you use excalibur, at least for this mission, you are a spy.

using excalibur as a good guy for this mission is only good if the other player is a spy and failed the mission. This is unlikely. And is an excuse for a spy to use it, and still maintain that both players are good.

So I will assume that anyone who uses excalibur for this mission is a bad guy, and will not use excalibur if I get it.
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WalrusMcFishSr

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Re: Resistance: Avalon - Advanced
« Reply #33 on: November 04, 2013, 04:47:18 pm »

Exactly lio, that's what I was trying to get at. I agree with the no M1 Excalibur pledge.
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Twistedarcher

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Re: Resistance: Avalon - Advanced
« Reply #34 on: November 04, 2013, 04:50:08 pm »

Second what liopoil says.

I also think it's a bad idea to give someone Excalibur with an agenda (as in, hey liopoil, I'm giving you Excalibur and you should use it). Spies will use that information way more than we can.

One good thing is that double fails this game are much more likely. No one knows modred and there's a chance that on m3 and m4, both very crucial missions, neither spy knows the other.

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liopoil

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Re: Resistance: Avalon - Advanced
« Reply #35 on: November 04, 2013, 04:55:35 pm »

also: there are exactly 5 people. that means that whoever's proposal goes through will get the hammer for the next mission. that's something to keep in mind for sure.
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Archetype

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Re: Resistance: Avalon - Advanced
« Reply #36 on: November 04, 2013, 05:38:10 pm »

#Propose: Archetype, liopoil

I like liopoil's line of thinking for Excalibur and really don't care who goes with me (or do I?) for M1.
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mail-mi

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Re: Resistance: Avalon - Advanced
« Reply #37 on: November 04, 2013, 05:52:22 pm »

#Propose: Archetype, liopoil

I like liopoil's line of thinking for Excalibur and really don't care who goes with me (or do I?) for M1.
Want to tweet your proposal Arche?  ;)

#lol
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Jimmmmm

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Re: Resistance: Avalon - Advanced
« Reply #38 on: November 04, 2013, 05:53:57 pm »

Mission 1, Proposal 1 has been proposed. Please have your vote in 6pm November 5 forum time.

Please remember to specify which player is holding Excalibur (in this case liopoil).
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Archetype

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Re: Resistance: Avalon - Advanced
« Reply #39 on: November 04, 2013, 05:55:16 pm »

#Propose: Archetype, liopoil

I like liopoil's line of thinking for Excalibur and really don't care who goes with me (or do I?) for M1.
Want to tweet your proposal Arche?  ;)

#lol
#Resistance #Gonnawinit
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Twistedarcher

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Re: Resistance: Avalon - Advanced
« Reply #40 on: November 04, 2013, 06:05:13 pm »

Some theory thoughts --

No one should ever, ever, ever claim their role (prior to mission 5). This is specifically referring to the Lancelots, since Merlin and Percival would never claim. Don't claim. Just don't do it. Don't use it as an example of "Yeah, you were right with your read earlier, but now I'm good!" This gives scum a 50/50 shot of winning even if three missions are passed.

Also, don't try to deduce other's roles in thread. Keep in mind, you have different information than what Modred has -- but he still has a decent amount, and will be able to read into our thoughts. Saying "I think player X is Good Lancelot!" gives away a lot of information, and if you're trying to fool Modred, chances are you are going to fool your teammates more. I don't think there should be anything more than good/bad. People trying to fit someone else in as Lancelot gives away the fact that they're not Lancelot -- I think we should avoid this.

One thing -- I think if we get to mission 5, and Evil Lancelot is now good, he should absolutely claim. Mordred already knows who he is, so he's not narrowing down the Merlin pool anymore by claiming.

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Tables

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Re: Resistance: Avalon - Advanced
« Reply #41 on: November 04, 2013, 08:59:14 pm »

Aww, I missed signups for this :(? Shame. But I did play a very similar game at our board game weekend (LotL instead of Excalibur and an extra generic good guy), was fun.

Well have fun everyone, and as a reminder, I'm Merlin.
« Last Edit: November 04, 2013, 09:11:30 pm by Jimmmmm »
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Resistance: Avalon - Advanced
« Reply #42 on: November 05, 2013, 12:33:38 am »

Mission 1, Proposal 1

Leader: Archetype
Proposed Team: liopoil, Archetype
Excalibur: liopoil

Votes
Accept: liopoil
Reject: mail-mi, Archetype, Twistedarcher, WalrusMcFishSr

Proposal is rejected.


mail-mi
liopoil
Archetype
Twistedarcher
WalrusMcFishSr


Twistedarcher is the new leader, and has 48 hours to propose a team of 2 people.
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WalrusMcFishSr

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Re: Resistance: Avalon - Advanced
« Reply #43 on: November 05, 2013, 01:24:06 am »

I know Tables, I thought you'd be /in for sure.

Does anybody have any M1 ideas that don't involve randomly voting for randos and then rejecting most teams that don't contain you? And then it likely goes to the hammer, and quite possibly passes regardless of roster?

Not that there's anything inherently wrong with that. It's sort of RVS-ish and maybe you can derive some insight from the interactions. But I was wondering if anyone had any better ideas.
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WalrusMcFishSr

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Re: Resistance: Avalon - Advanced
« Reply #44 on: November 05, 2013, 01:25:51 am »

I'm also wondering why you didn't accept your own mission Arch.
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Twistedarcher

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Re: Resistance: Avalon - Advanced
« Reply #45 on: November 05, 2013, 08:23:56 am »

Slight slight resistance read on arch for that.
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Archetype

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Re: Resistance: Avalon - Advanced
« Reply #46 on: November 05, 2013, 05:22:27 pm »

I'm also wondering why you didn't accept your own mission Arch.
There's no reason I should.
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Re: Resistance: Avalon - Advanced
« Reply #47 on: November 05, 2013, 05:24:40 pm »

Just realized this, but be very careful with your vote. Just because you're on a mission, don't vote yes. If we all did that, then all the 3 player missions would pass on the first try.
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

WalrusMcFishSr

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Re: Resistance: Avalon - Advanced
« Reply #48 on: November 05, 2013, 05:27:24 pm »

I'm also wondering why you didn't accept your own mission Arch.
There's no reason I should.

...OR IS THERE????




...





...lol maybe not. Just curious.

Good point mail-mi. One's vote does carry quite a bit more weight here than in the 7P game.
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Re: Resistance: Avalon - Advanced
« Reply #49 on: November 05, 2013, 05:36:00 pm »

Just realized this, but be very careful with your vote. Just because you're on a mission, don't vote yes. If we all did that, then all the 3 player missions would pass on the first try.
Well, yeah.

Taking a look at the proposal order, it looks like liopoil is last to propose. Meaning, if the trend that almost always happens in Resistance games (rejecting M1 proposals until Proposal 5) continues, he'll be the one in charge. I, so far, am OK with that. There's a lot of variables in this game with the RMM nature of it and Exacalibur that I don't think M1 will matter too much, but I could be wrong.
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