Hardy-har, ash. No, I don't have daychat, as I am not scum.
ash's plan is worth careful consideration. He's correct to note that one of our biggest disadvantages is the lack of info from nightkills, and the significant chance of late roleclaims being unproveably fake. The problem is that it basically sacrifices the cop, barring a lucky roleblock. I think we have to assume the mafia, at least, will target the cop N1.
My reaction is similar to yuma's - "how has this played out in mafiascum." We have, what, 5 completed games there in this setup? That's more research available than we typically have. I'm going to try to review those games, eye-searing setup be damned.
On first read, I am not following UoS's plan. It feels like it combines the worst of both worlds: guaranteeing scum a PR kill every night + catering to scum's ability to masquerade as a PR they have killed. What am I missing?
+1 to yuma for his "fine and useful tool" comment.
vote: nkirbit for the scummiest reaction to ash's plan. "Eh I won't be talking about this" followed by "here's me talking about this" smells a bit to me of his partner in daychat going "dude it will look suspicious if you totally refuse to engage with town in their main topic of discussion."
Here's a thought: What if the cop, vig, and roleblocker all claim generic Power Role? I.e., the power roles are all identified and we know they're IC's, but scum don't know which ones are the highest priority targets? Seems to me that significantly increases the likelihood of our cop surviving N1, and moderately increases the chance of the two scumteams shooting the same target. While also ensuring that none of our PRs target any other PRs tonight.