You are down 30 - 0 in VP. It is your turn, and your buy phase. You have no durations or cost reductions in play, and you have only 1 buy. With your 1 buy, you 3-pile and win the game. How?
Things like wall only count when scoring, so you could buy an estate and win with 1 point and your opponent has 45 cards in their deck.
No Victory cards are worth anything until the end of the game (and the rulebooks say this explicitly for Kingdom Victory cards), so you're not only being pedantic and unhelpful, you're also wrong. "You are down 30-0 in VP" can only mean "if we scored now, you'd be down 30-0 in VP", in which case, things like Tower and Wall must be applied too.
You're the one being pedantic and unhelpful. You know exactly what I mean.
You are down 30 - 0 in VP. It is your turn, and your buy phase. You have no durations or cost reductions in play, and you have only 1 buy. With your 1 buy, you 3-pile and win the game. How?
You buy the 40th Silver, getting 40 points from Tower.
There's more solutions than Tower, but good find!
All of your opponent's points came from temple, but they only have one. You buy a Duchy with a bunch of Hagglers in play and gain a Temple and a bunch of other things for the 3-pile.
While true, it's also kind of unrealistic and not the solution I was looking for..
You are down 30 - 0 in VP. It is your turn, and your buy phase. You have no durations or cost reductions in play, and you have only 1 buy. With your 1 buy, you 3-pile and win the game. How?
Things like wall only count when scoring, so you could buy an estate and win with 1 point and your opponent has 45 cards in their deck.
It's the Island/Silk Road clause. I pulled that stunt before, and everybody got very angry. Always assume if the game ended immediately, and that is the current score, Wall or not.