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Author Topic: Weekly Design Contest #216: Blue Dogs  (Read 1869 times)

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Tiago

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Weekly Design Contest #216: Blue Dogs
« on: April 10, 2024, 12:38:56 am »
+7

Weekly Design Contest #216: Blue Dogs

Or in other words, a terminal draw Reaction.

Requirements:
-a single card, no split piles, travellers, or landscapes
-must be terminal draw
-must be a reaction
-name has to be a type of dog (this is optional)

Dominion cards that would qualify: Sheepdog, Faithful Hound, Guard Dog, Black Cat (yes, cats are fine too), Stowaway, Moat, Watchtower, Diplomat, Mapmaker

In case you don't know what a blue dog is: https://wiki.dominionstrategy.com/index.php/Blue_dog

Contests ends at 8:00 PM next Tuesday, Forum time, although I'll never remember what that is so it's fine if you're a bit late.

Please make a mockup. You don't need art, but a mockup lets me remember what your card does more easily.

I am mostly looking for cards that are similar to official Blue Dogs, but interestingly and creatively different.



Entries:
Hunting Dog by Zoyarox
Sled Dog by JW
Royal Hound by RovingBear
Starly by Melon
Junk Dog by anordinaryman
Black Bear by BryGuy
Golden Retriever by NoMoreFun
Trailsniffer by LibraryAdventurer
Watchdog by silverspawn
Hyena by fika monster
Sir Pounce by faust
Royal Hound by Gubump
Cwn Annwn by grep
Golden Retriever by stars
Assisting Dog by grrgrrgrr
Farm Hound by kru5h
« Last Edit: April 18, 2024, 11:13:45 am by Tiago »
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Zoyarox

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #1 on: April 10, 2024, 10:51:24 am »
+4

Updated v1.1



Quote
Hunting Dog
$4 Action - Reaction
Reveal the top two cards of your deck. Put any number of them into your hand and discard the rest.
-
When something causes you to reveal this (using the word “reveal”), you may play it.





Quote
Hunting Dog
$4 Action - Reaction
Reveal the top two cards of your deck and put any number of them into your hand.
-
When something causes you to reveal this (using the word “reveal”), you may play it.

Priced at $4 as it synergizing with itself and there are a good amount of instances that cause one to reveal their hand and thus, by accident, this too.
« Last Edit: April 16, 2024, 08:31:40 am by Zoyarox »
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Melon

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #2 on: April 10, 2024, 10:56:36 am »
0

does it have to be a pure reaction, or could it be a reaction/duration for example?
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JW

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #3 on: April 10, 2024, 12:24:23 pm »
+6

Sled Dog
- Action Reaction
+3 Cards
----
At the start of your turn, you may discard a Treasure to play this from your hand.

Notes: Sled Dog can be a Smithy or, at the start of your turn, a Stables. Because you need to meet the Stables discarding condition at the start of your turn, it's harder to chain them at the start of your turn than it would be to play a similar number of Stables (consider a deck with other cards with other sources of +Cards). It makes up for that in the versatility of being playable as Smithy too.

Mock up link: https://shardofhonor.github.io/dominion-card-generator/index.html?title=Sled%20Dog&description=%2B3%20Cards%20%0A-------%0AAt%20the%20start%20of%20your%20turn%2C%20you%20may%20discard%20a%20Treasure%20to%20play%20this%20from%20your%20hand.%20&type=Action%20-%20Reaction&credit=&creator=&price=%245&preview=&type2=&color2split=1&boldkeys=&picture-x=0&picture-y=0&picture-zoom=1&traveller=false&trait=false&picture=&expansion=&custom-icon=&color0=0&color1=0&size=0
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anordinaryman

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #4 on: April 10, 2024, 02:05:54 pm »
+4

Sled Dog
- Action Reaction
+3 Cards
----
At the start of your turn, you may discard a Treasure to play this from your hand.


Wow this is great! It fits into existing Dominion paradigms and with other cards, and yet is refreshing and surprising and super simple. Really nice design.  If I was judging this would be a finalist for sure already.



Quote
Hunting Dog
$4 Action - Reaction
Reveal the top two cards of your deck and put any number of them into your hand.
-
When something causes you to reveal this (using the word “reveal”), you may play it.

Priced at $4 as it synergizing with itself and there are a good amount of instances that cause one to reveal their hand and thus, by accident, this too.

I believe you need to say what happens to the cards you don’t put into your hand. “And discard the rest” is simplest and I like the synergy of this card triggering both “reveal” and “discard” reactions. I believe that works better than “put the rest back in any order” for this particular card.

I also think this is a little on the strong side, though I don’t know how to change it, so it might just be strong. I’m basing this on how easy/often I get cultist chains running— at $4 it’s a lot easier to do so. It might just be good being a stronger $4
« Last Edit: April 10, 2024, 02:08:28 pm by anordinaryman »
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RovingBear

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #5 on: April 10, 2024, 02:46:00 pm »
+5

« Last Edit: April 15, 2024, 07:41:16 am by RovingBear »
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Melon

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #6 on: April 10, 2024, 02:56:59 pm »
+7

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anordinaryman

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #7 on: April 10, 2024, 07:05:16 pm »
+3

This is a slightly old version. New version here is almost functionally identical, but better phrased and has the looter type on the card


Quote
Junk dog | Action - Reaction | $3
+2 Cards
You may play a Ruins from the Supply.
-
When anyone trashes a card costing $0, you may play this from your hand.

Note, you do NOT leave the ruins in the Supply. So this is essentially an optional gain and play a Ruins. So if ruined library is showing up top, you can make this a smithy, at the cost of self-junk.

But if you trash that junk later, you get to play this non-terminally. So that's fun.  Also if anyone else trashes a $0 instead and you have this in hand, you get to play it non-terminally.

Thematically the Junk Dog will bring you junk, and will excitedly eat it from the trash (come out to play non-terminally).

Thanks to segura for feedback on an earlier version of this card.
« Last Edit: April 14, 2024, 01:01:08 pm by anordinaryman »
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BryGuy

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #8 on: April 10, 2024, 07:58:29 pm »
+1

:)
Quote
Black Bear • $3 • Action - Reaction
Choose one: +2 Cards; or trash up to three copies of a card from your Hand.
-
When you gain a card, you may play this from your Hand to put the gained card into your Hand.

Heirloom: Blessed Gems
:)
Quote
Blessed Gems • $2 • Treasure - Heirloom
$1
If you've trashed a card this turn, gain a Spoils.
:)
previous
:)
Quote
Black Bear • $3 • Action - Reaction
Trash this and up to three copies of a card from your Hand.
-
When you gain a card, you may play this from your Hand to put the gained card in your Hand and +1 Card.

Heirloom: Blessed Gems
« Last Edit: April 11, 2024, 01:46:12 pm by BryGuy »
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Tiago

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #9 on: April 10, 2024, 08:32:24 pm »
+1

does it have to be a pure reaction, or could it be a reaction/duration for example?

Any other types are fine, as long as it's also a Reaction.
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NoMoreFun

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #10 on: April 10, 2024, 10:24:16 pm »
+3

Golden Retriever
Action/Reaction - $4
+2 Cards
You may set aside a Gold for +3 Cards, then
You may set aside a non-Copper treasure for +2 Cards
Discard any set aside cards at end of turn
_________
When any player gains a Gold, you may play this.

Rules clarification: There are 2 separate opportunities to set aside Treasures for +Cards - one Gold for +3, and then one non-Copper (including Gold) for +2
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LibraryAdventurer

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #11 on: April 11, 2024, 12:03:23 am »
+2


Quote
Trailsniffer
$3 - Action - Reaction
+3 Cards.
Discard two cards.
-
When you gain, trash, or discard this other than in clean-up, you may play it.

JW

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #12 on: April 11, 2024, 12:10:33 am »
0



I think it needs an “other than during Cleanup” clause.
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RovingBear

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #13 on: April 11, 2024, 01:48:52 am »
+1

Thought about that but if you discarded your hand already you cant reveal royal hound anyway
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faust

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #14 on: April 11, 2024, 01:59:54 am »
+1

Thought about that but if you discarded your hand already you cant reveal royal hound anyway
You can keep Royal Hound with Coastal Haven.
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RovingBear

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #15 on: April 11, 2024, 02:22:01 am »
0

Thought about that but if you discarded your hand already you cant reveal royal hound anyway
You can keep Royal Hound with Coastal Haven.
Didnt think about it but that is kind of a cool interaction. beside coastal haven is there any other edge cases? kind of want to leave the wording as it is
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Ethan

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #16 on: April 11, 2024, 04:28:03 am »
+1

Does Stowaway, Diplomat, Moat, and Watchtower qualify?
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silverspawn

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #17 on: April 11, 2024, 04:43:57 am »
+8

silverspawn

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #18 on: April 11, 2024, 04:45:49 am »
+3

Junk dog | Action - Reaction - Looter| $3

I'd make it "You may gain a Ruins. Play it." Same thing but less room for misunderstanding.

fika monster

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #19 on: April 11, 2024, 04:58:26 am »
+8

A dog? a cat? no, its an hyena!

(decided on my version of the card.)


Quote
Hyena
5$ Action - Reaction

+2 Cards
You may trash a card from your hand; if you don't, trash this for +2 Cards
-
When one of your cards is trashed, you may play this from your hand.
« Last Edit: April 11, 2024, 01:51:25 pm by fika monster »
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silverspawn

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #20 on: April 11, 2024, 06:59:14 am »
+2

First is a much better design imo; feels much more cohesive.

Tiago

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #21 on: April 11, 2024, 09:16:26 am »
+1

Does Stowaway, Diplomat, Moat, and Watchtower qualify?

Yes, for this contest. I'll be biased towards playing at unusual times or a unique reaction over Moating, though. Stowaway really should have had a dog name.
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Gubump

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #22 on: April 11, 2024, 10:16:28 am »
0

Thought about that but if you discarded your hand already you cant reveal royal hound anyway
You can keep Royal Hound with Coastal Haven.
Didnt think about it but that is kind of a cool interaction. beside coastal haven is there any other edge cases? kind of want to leave the wording as it is

Another issue is that it doesn't say "from your hand" for the Reaction, so you could use it to Throne a card you discard from play.
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Re: Weekly Design Contest #216: Blue Dogs
« Reply #23 on: April 11, 2024, 10:23:55 am »
+4


Quote
Sir Pounce - $4
Action/Reaction/Liaison

+2 Cards
+1 Favor
-
When you spend a token, if you have more differently named cards in play than Sir Pounces, you may play this from your hand.

Favors are pretty good, so this card gets a bit of a limitation to avoid the sort of chain reactions that are frequent with Sheepdog and Black Cat.
Some Allies will make this tough to trigger, but maybe there's some other type of token around that you could spend?
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Gubump

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Re: Weekly Design Contest #216: Blue Dogs
« Reply #24 on: April 11, 2024, 10:33:22 am »
+3

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