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Author Topic: M68: Fanfiction Mafia (Game over, Mafia wins flawlessly)  (Read 201230 times)

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yuma

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #75 on: September 11, 2015, 12:23:57 pm »

This is how it works. If you're scum you lie and claim VT. If you're VT you tell the truth and claim VT. If you are a Town PR you hide yourself by claiming VT.

So we all massclaim VT and that is so informative and helpful that Town just wins the game D1.

If you are a town PR why would you hide as claiming VT? that would be silly.

And if all the mafia claimed VT that would be great! We would just lynch VTs and the pool size would be 3 mafia in 9 instead of 3 mafia in 12! Awesome!

Scumslip.

The only people who could have an assumption regarding PR count at this time are scum.

vote: yuma

No it isn't. I am not counting PRs. I am counting mafia, which everyone knows...

Scum Roles (In addition to the Godfather)
TTTTTT*** = Goon x2
TTTTT*** = Goon x2
TTTT = 1-Shot Strongman; Roleblocker
TTT = 1-Shot Strongman; Roleblocker
TT = Strongman; Roleblocker
T = Strongman; Roleblocker
0 Ts = Strongman; Roleblocker; 1-Shot Bulletproof****

all setups have three mafia
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yuma

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #76 on: September 11, 2015, 12:24:41 pm »

vote: chairs for lurking and then only posting when he thought was an opportunistic moment to pounce
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pingpongsam

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #77 on: September 11, 2015, 12:24:56 pm »

This idea is either slightly (but statistically insignificant) better than No Lynch which is a terrible idea without question.
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pingpongsam

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #78 on: September 11, 2015, 12:26:00 pm »

chairs isn't lurking. when chairs lurks you don't see him hardly at all ever. This is highly active chairs.
The only sane vote on chairs at this moment is for playing outside his meta.
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yuma

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #79 on: September 11, 2015, 12:33:26 pm »

chairs isn't lurking. when chairs lurks you don't see him hardly at all ever. This is highly active chairs.
The only sane vote on chairs at this moment is for playing outside his meta.

Ok vote: chairs for playing outside his meta.
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yuma

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #80 on: September 11, 2015, 12:35:47 pm »

This idea is either slightly (but statistically insignificant) better than No Lynch which is a terrible idea without question.

I disagree and unless you show me how I will continue. But that is ok. I think it would be fun and potentially beneficial to mass claim. It hasnt' been done before so I don't know why people (including me of the past) are so sure that it is terrible.

Honestly I think the risk is relatively small and the reward is also relatively small (but potentially really big because it puts the onus on mafia to not make a critical mistake).
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Re: M68: Fanfiction Mafia (Day 1)
« Reply #81 on: September 11, 2015, 12:36:48 pm »

No it isn't. I am not counting PRs. I am counting mafia, which everyone knows...

How do you know that it becomes 3 mafia out of 9 VTs?
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pingpongsam

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #82 on: September 11, 2015, 12:37:59 pm »

This idea is either slightly (but statistically insignificant) better than No Lynch which is a terrible idea without question.

I disagree and unless you show me how I will continue. But that is ok. I think it would be fun and potentially beneficial to mass claim. It hasnt' been done before so I don't know why people (including me of the past) are so sure that it is terrible.

Honestly I think the risk is relatively small and the reward is also relatively small (but potentially really big because it puts the onus on mafia to not make a critical mistake).

The issue is, in a matter of minutes between just the two of us we contrived 3 wholly different outcomes for this which means that there isn't any way to determine what the actual outcome is even within a suitable subset of possible outcomes. Thus, it is dis-informative and by the time the actuality of the course of action begins to pan out it will be too late for the duped Townies.
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pingpongsam

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #83 on: September 11, 2015, 12:38:24 pm »

No it isn't. I am not counting PRs. I am counting mafia, which everyone knows...

How do you know that it becomes 3 mafia out of 9 VTs?

Because in the scenario described all persons claimed VT.
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yuma

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #84 on: September 11, 2015, 12:40:10 pm »

No it isn't. I am not counting PRs. I am counting mafia, which everyone knows...

How do you know that it becomes 3 mafia out of 9 VTs?

Because in the scenario described all persons claimed VT.

Righto!
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yuma

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #85 on: September 11, 2015, 12:40:52 pm »

except it would still be 3 mafia in 12 VTs instead so it wouldn't be any better at all...  :)

which is why everyone claiming VT doesn't do anything at all!
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ashersky

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #86 on: September 11, 2015, 12:41:18 pm »

So glad yuma's back.

vote: yuma
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ashersky

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #87 on: September 11, 2015, 12:41:31 pm »

Super towny right out of the gate yuma = scum!yuma.
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pingpongsam

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #88 on: September 11, 2015, 12:42:17 pm »

If I were a Town PR forced to claim I would claim VT. Thus, I am fundamentally opposed.
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yuma

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #89 on: September 11, 2015, 12:43:47 pm »

This idea is either slightly (but statistically insignificant) better than No Lynch which is a terrible idea without question.

I disagree and unless you show me how I will continue. But that is ok. I think it would be fun and potentially beneficial to mass claim. It hasnt' been done before so I don't know why people (including me of the past) are so sure that it is terrible.

Honestly I think the risk is relatively small and the reward is also relatively small (but potentially really big because it puts the onus on mafia to not make a critical mistake).

The issue is, in a matter of minutes between just the two of us we contrived 3 wholly different outcomes for this which means that there isn't any way to determine what the actual outcome is even within a suitable subset of possible outcomes. Thus, it is dis-informative and by the time the actuality of the course of action begins to pan out it will be too late for the duped Townies.

Well sure. I am not really interested in attempting to figure out what the possible outcome will be. That is impossible. What I am interested in is just trying it out so that we can look back at this game and see what happened.

We have never (to my knowledge) had a mass claim day1 in any game. I would like to see what will happen when that happens and provide some emperical data on that subject. I think and anticipate that it will be beneficial, enough that I am willing to risk a possible bad outcome (even then I think it would be small) to see. Plus it would be FUN! trying new things is fun!
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yuma

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #90 on: September 11, 2015, 12:44:11 pm »

So glad yuma's back.

vote: yuma

Happy face  :)

sad face  :(
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yuma

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #91 on: September 11, 2015, 12:45:14 pm »

If I were a Town PR forced to claim I would claim VT. Thus, I am fundamentally opposed.

ok. well if you are fundamentally opposed then I will drop it. I am not going to force anyone. I would like to try to talk people into it. BUT I do want to do it at some point in a mafia game. I think it would 1. be good for town in that game and 2. provide evidence for the future.
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ashersky

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #92 on: September 11, 2015, 12:46:03 pm »

My plan is, if there are masons, claim right away.  There are good reasons for this.
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gkrieg13

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #93 on: September 11, 2015, 12:46:19 pm »

This idea is either slightly (but statistically insignificant) better than No Lynch which is a terrible idea without question.

I disagree and unless you show me how I will continue. But that is ok. I think it would be fun and potentially beneficial to mass claim. It hasnt' been done before so I don't know why people (including me of the past) are so sure that it is terrible.

Honestly I think the risk is relatively small and the reward is also relatively small (but potentially really big because it puts the onus on mafia to not make a critical mistake).

The issue is, in a matter of minutes between just the two of us we contrived 3 wholly different outcomes for this which means that there isn't any way to determine what the actual outcome is even within a suitable subset of possible outcomes. Thus, it is dis-informative and by the time the actuality of the course of action begins to pan out it will be too late for the duped Townies.

Well sure. I am not really interested in attempting to figure out what the possible outcome will be. That is impossible. What I am interested in is just trying it out so that we can look back at this game and see what happened.

We have never (to my knowledge) had a mass claim day1 in any game. I would like to see what will happen when that happens and provide some emperical data on that subject. I think and anticipate that it will be beneficial, enough that I am willing to risk a possible bad outcome (even then I think it would be small) to see. Plus it would be FUN! trying new things is fun!

I don't feel like a mass claim is very beneficial for town.  I think it just outs our PRs.  Maybe on a different day, but today it seems like a bad idea to me.

PPE
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ashersky

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #94 on: September 11, 2015, 12:46:25 pm »

vote: TwistedArcher
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pingpongsam

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #95 on: September 11, 2015, 12:46:42 pm »

If I were a Town PR forced to claim I would claim VT. Thus, I am fundamentally opposed.

ok. well if you are fundamentally opposed then I will drop it. I am not going to force anyone. I would like to try to talk people into it. BUT I do want to do it at some point in a mafia game. I think it would 1. be good for town in that game and 2. provide evidence for the future.
If you truly support the notion you would first claim yourself.
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Witherweaver

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #96 on: September 11, 2015, 12:46:44 pm »

My plan is, if there are masons, claim right away.  There are good reasons for this.

Why?  You'd totally try to lynch them!
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gkrieg13

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #97 on: September 11, 2015, 12:47:20 pm »

If I were a Town PR forced to claim I would claim VT. Thus, I am fundamentally opposed.

ok. well if you are fundamentally opposed then I will drop it. I am not going to force anyone. I would like to try to talk people into it. BUT I do want to do it at some point in a mafia game. I think it would 1. be good for town in that game and 2. provide evidence for the future.

I doubt the evidence would be that strong.  Otherwise every mafia game ever would just be a mass claim D1 and then seeing if people stick with their roles. 
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yuma

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #98 on: September 11, 2015, 12:47:55 pm »

My plan is, if there are masons, claim right away.  There are good reasons for this.

I agree. Any other roles that should claim right away?
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Witherweaver

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Re: M68: Fanfiction Mafia (Day 1)
« Reply #99 on: September 11, 2015, 12:48:00 pm »

Didn't we try the massclaim Day 1 thing recently?

Also, doesn't Yuma propose this like every game?
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