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Author Topic: Make a flavorful X or Z card  (Read 18376 times)

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pacovf

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Re: Make a flavorful X or Z card
« Reply #25 on: May 03, 2015, 03:01:44 pm »
0

No, the contrapositive would be saying that an unexplained joke is necessarily not as funny as it could be.
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Re: Make a flavorful X or Z card
« Reply #26 on: May 03, 2015, 03:09:46 pm »
+8

Any sufficiently unexplained joke is indistinguishable from serious conversation.
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AJD

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Re: Make a flavorful X or Z card
« Reply #27 on: May 03, 2015, 04:08:59 pm »
+3

Zombie, Action - Attack, 4$
+2 Actions
Each other player reveals the top two cards of his deck and trashes one costing from $3 to $6.
(This is not in the supply)

(Also I feel weird with this having a cost of $4 since it's almost the same as Dame Molly, but I guess it doesn't really matter since it's not in the supply.)
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enfynet

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Re: Make a flavorful X or Z card
« Reply #28 on: May 03, 2015, 04:41:58 pm »
0

Zombie, Action - Attack, 4$
+2 Actions
Each other player reveals the top two cards of his deck and trashes one costing from $3 to $6.
(This is not in the supply)

(Also I feel weird with this having a cost of $4 since it's almost the same as Dame Molly, but I guess it doesn't really matter since it's not in the supply.)
Having it cost $4* means you can Upgrade you Zombie into a Necromancer!
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Seprix

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Re: Make a flavorful X or Z card
« Reply #29 on: May 03, 2015, 07:14:09 pm »
+2

Xenophobic

Action, $0

Trash everything that isn't a copy of this card.

And conversely...

Xenodochic

Action, $0

Gain a copy of each card in the Supply Pile.

Xerox

Action, $2

Gain a copy of a card.

Xylopolist

Action, $2

Gain a Woodcutter.
« Last Edit: May 03, 2015, 07:37:44 pm by Seprix »
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spiralstaircase

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Re: Make a flavorful X or Z card
« Reply #30 on: May 05, 2015, 07:30:28 am »
+9

X - $3
Action
+1 Action
Reveal cards from your deck until you have revealed two treasure maps. Put the revealed treasure maps into your hand and discard the rest.
----
Setup: If Treasure Map is not part of the Kingdom, add it to the Kingdom
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ConMan

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Re: Make a flavorful X or Z card
« Reply #31 on: May 05, 2015, 08:43:30 pm »
0

Zoologist
Action - $5
+1 Action
Reveal the top five cards of your deck. You may discard one card from your hand for each differently named card revealed. If you do, put one copy of each card into your hand and discard the rest.
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eHalcyon

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Re: Make a flavorful X or Z card
« Reply #32 on: May 05, 2015, 09:33:54 pm »
0

Zoologist
Action - $5
+1 Action
Reveal the top five cards of your deck. You may discard one card from your hand for each differently named card revealed. If you do, put one copy of each card into your hand and discard the rest.

The wording is really confusing here.  I think this is what you mean:

Quote
Reveal the top 5 cards of your deck and discard any duplicates.  You may discard cards from your hand equal to the number of revealed cards remaining.  If you do, put the revealed cards into your hand.

The rulebook would clarify that "discard any duplicates" means discarding until there are no duplicates remaining.  That is, if you revealed A, A, B, C and D, you would only discard one A and not both.
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Seprix

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Re: Make a flavorful X or Z card
« Reply #33 on: May 05, 2015, 09:53:05 pm »
+4

X

Action, $5

Gain Professor Utonium, Blossom, Bubbles, and Buttercup.
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ConMan

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Re: Make a flavorful X or Z card
« Reply #34 on: May 06, 2015, 12:46:02 am »
0

Zoologist
Action - $5
+1 Action
Reveal the top five cards of your deck. You may discard one card from your hand for each differently named card revealed. If you do, put one copy of each card into your hand and discard the rest.

The wording is really confusing here.  I think this is what you mean:

Quote
Reveal the top 5 cards of your deck and discard any duplicates.  You may discard cards from your hand equal to the number of revealed cards remaining.  If you do, put the revealed cards into your hand.

The rulebook would clarify that "discard any duplicates" means discarding until there are no duplicates remaining.  That is, if you revealed A, A, B, C and D, you would only discard one A and not both.
Yeah, basically that. I knew the wording was going to be tricky (and the card is probably broken in many other ways anyway).
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Asper

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Re: Make a flavorful X or Z card
« Reply #35 on: May 06, 2015, 02:15:52 pm »
+6

Mockups!



I'm actually wondering whether Zombie doesn't scale a bit too harshly... I'm not sure how effective it is to "block" this with Estates or Coppers, either.
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Re: Make a flavorful X or Z card
« Reply #36 on: May 13, 2015, 08:55:09 am »
+5

Xor, action, $2

+1$
Name a card from the supply costing up to 3.
Look at the top 2 cards of your deck: if exactly one of them is the card you named, gain the copy of it.

belugawhale

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Re: Make a flavorful X or Z card
« Reply #37 on: May 13, 2015, 10:54:52 am »
+4

Xnor - Action $3

+1 Action

Reveal the top two cards of your deck. If they are both the same card, put them into your hand.
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Co0kieL0rd

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Re: Make a flavorful X or Z card
« Reply #38 on: May 13, 2015, 12:45:59 pm »
+1

Zodiac - $4 - Event

+2 Cards. +1 Action. Take another Action phase.
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eHalcyon

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Re: Make a flavorful X or Z card
« Reply #39 on: May 13, 2015, 12:52:11 pm »
0

Zodiac - $4 - Event

+2 Cards. +1 Action. Take another Action phase.

+1 for the name.  The effect, ehhhh.  Do you get a default action in addition to the +1 action it gave?  If you had actions remaining from before, do those remain?  What about buys and coins?

I think the concept is already covered by Mission, and maybe Coin of the Realm to some extent.
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Co0kieL0rd

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Re: Make a flavorful X or Z card
« Reply #40 on: May 13, 2015, 01:16:05 pm »
0

Zodiac - $4 - Event

+2 Cards. +1 Action. Take another Action phase.

+1 for the name.  The effect, ehhhh.  Do you get a default action in addition to the +1 action it gave?  If you had actions remaining from before, do those remain?  What about buys and coins?

I think the concept is already covered by Mission, and maybe Coin of the Realm to some extent.

I think the card is pretty obvious. You get what it says that you get. You draw two cards. You get one additional action. If you had actions remaining from your previous action phase, you keep those. Taking another action phase does not give you another action. The card doesn't give you a new buy or coins. It doesn't even give you another buy phase.

Maybe it's too similar to mission. It might be even weaker. Basically, I just wanted to be the first to use "Zodiac" and thought, this name would fit an event more than a card.
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belugawhale

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Re: Make a flavorful X or Z card
« Reply #41 on: May 13, 2015, 02:10:09 pm »
+3

Xyzzy - Confusion $0

Nothing happens.
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Accatitippi

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Re: Make a flavorful X or Z card
« Reply #42 on: May 14, 2015, 02:39:32 pm »
0

Xenophobe - Action Attack - 5$
Each other player either gains two Curses or reveals a hand with no Foreign cards.
+2 Actions, +2 Cards, you may not play more Foreign Cards this turn.
-------------
Setup: Randomly pick 3 extra Kingdom Cards to use in this game. These cards and Xenophobe are Foreign.

A sort of reversed young witch. :)
I like that Xenophobes hate each other.

Edit: as pointed out, the world is not ready for my Xenophobists.
« Last Edit: May 14, 2015, 04:39:15 pm by Accatitippi »
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iguanaiguana

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Re: Make a flavorful X or Z card
« Reply #43 on: May 14, 2015, 04:12:28 pm »
+2

I'm pretty sure that xenophobist is not a word and that the word would be xenophobe
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Awaclus

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Re: Make a flavorful X or Z card
« Reply #44 on: May 14, 2015, 04:19:09 pm »
+5

I'm pretty sure that xenophobist is not a word and that the word would be xenophobe

A xylophonist is a person who plays a xylophone. A xenophobist is a person who plays a xenophobe.
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Accatitippi

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Re: Make a flavorful X or Z card
« Reply #45 on: May 14, 2015, 04:49:26 pm »
+4

Trusty Zebra - Action 6$
Choose two: +1 Card +1 Action; or +1$ and gain 3 Silvers; or +1 Card +1$; or +1 Action and gain a Silver and put your deck into your discard pile.
(The choices must be different.)
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Aidan Millow

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Re: Make a flavorful X or Z card
« Reply #46 on: May 14, 2015, 05:45:41 pm »
+3

Xenophobe - Action-Duration $5
+4 cards
At the start of your next turn, discard this.
-------------------------
While this card is in play, if you would gain a card that is not a victory card, trash that card instead.

I am surprisingly happy with this...

EDIT: Hadn't looked through and seen the previous xenophobes. Still happy.
ANOTHER EDIT: Added duration so it actually works.
« Last Edit: May 14, 2015, 05:51:15 pm by Aidan Millow »
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Re: Make a flavorful X or Z card
« Reply #47 on: May 14, 2015, 06:29:07 pm »
0

Last one, then I'll give you back the thread:

Zeitgeist - Action - 5$
Name one of the cards of which there are fewest copies in the Supply among those that still have at least one copy in the Supply.
Either you gain a copy of it, or every other player does.

It can gain Provinces outright at the start of the game!
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belugawhale

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Re: Make a flavorful X or Z card
« Reply #48 on: May 15, 2015, 02:24:36 am »
+2

Zap - Event $P

Once per turn: If this is your first turn, choose one: Replace a copper in your deck or hand with a silver; Replace an estate in your deck or hand with a duchy; each opponent replaces one of his estates in his deck or hand with a curse.

Zeus - Event $3

+1 Buy
+$P
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NoMoreFun

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Re: Make a flavorful X or Z card
« Reply #49 on: August 16, 2015, 09:17:36 am »
0

I love the Necromancer/Zombie concept. I hope to see it in a future expansion as most other mechanics seem to come in 3s.

Graverobber puts your good cards in the trash to get back
Rogue puts other people's good cards in the trash to get back
Necromancer puts good cards that belonged to nobody in the trash




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