Dominion Strategy Forum
Dominion => Variants and Fan Cards => Topic started by: werothegreat on May 01, 2015, 12:23:18 am
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You may have seen my little post (http://forum.dominionstrategy.com/index.php?topic=1204.msg485959#msg485959) in the memes thread, and you may have noticed two missing letters, which I was handily able to substitute in Donald X and Doug Zongker for. However, it does make me wonder why we haven't seen a card name starting with X or Z yet. I mean, there is the obvious reason that not a lot of words start with either letter, but I think it would be fun to have some cards with X or Z names, particularly if the card stuff fits its name.
So your challenge is to make a fan card with a name starting with X or Z, and make it flavorful enough to justify the name. This can either be directly from the name, or have it do something similar to a card its name is similar to, like how most +Action cards are different names for towns.
X-words:
Xebec - a speedy, three-masted trading ship
Xenium - an obligatory gift to a visitor (usually a foreign ambassador)
Xoanon - a carved wooden idol
Xylomancy - divination using twigs
Xylophonist - a player of a xylophone
Z-words:
Zealot - a fanatic
Zeppelin - a blimp
Ziggurat - a step pyramid
Zwischenzug - a move made to stall for time
If you find other X or Z words, feel free to use those as well. :)
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For Z, Zealot and Ziggurat are good names. Zeppelin could be, depending on the set's theme.
X is much tougher. Xebec and Xenium could be OK. Xenophobe is the only other thing that comes to mind.
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Well…
Zealot
Action–Attack: $5
Trash two cards from your hand. Each other player gains a curse.
Too simple? (Too much like Ambassador?)
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Zwischenzug
Action - Reserve - Attack
Put this on your reserve mat.
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At the start of your turn, you may call this to make all players (including you) skip their turn. No one plays cards, no one buys cards, no one discards, no one draws a new hand (because they already have one). Then it's your turn again.
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Xylographer -- a person who makes wood engravings of text or images -- could be neat and particularly thematic as some sort of Woodcutter variant?
Edit: Since xylographs were used to produce new things like prints, maybe something like one of these?
Xylographer
Action: $5
+1 Card
+1 Buy
+$2
or, perhaps more thematic of turning one resource into another via a xylograph:
Xylographer
Action - Reaction: $4 (this cost is probably not right)
+1 Buy
+$2
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When another player buys a card, you may trash this and another Action card from your hand. If you do, gain a copy of the bought card.
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Zwischenzug - a move made to stall for time
(This kingdom card comes with 10 extra provinces that are not in the supply at the start of the game.)
Zwischenzug
$2 Action
When you gain this, trash it and add a Province to the supply.
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Zwischenzug
$2 Action - Reserve
Put this on your Reserve mat.
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When you would shuffle your deck, you may call this, to instead pile shuffle.
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Xenium
$4 - Treasure-Attack
$1
When you play this, each other player gains a Copper.
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Xenon
$54 -- No Reaction
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Xenon
$54 -- No Reaction
You win again.
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Xylophage
$3 -- Action
$2
+1 Buy
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Xenon
$54 -- No Reaction
You win again.
I do what I can.
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Xenophobe
Action/Attack - $5
+2 Cards
Each other player with 5 or more cards in his hand reveals his hand, and discards a copy of a card in your hand from his hand that you choose.
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Xenophobe
Action/Attack - $5
+2 Cards
Each other player with 5 or more cards in his hand reveals his hand, and discards a copy of a card in your hand from his hand that you choose.
That seems not that much less powerful than the Pillage attack, and that's a one-shot. What if it was "reveal a card from your hand; each other player must discard a copy of it"? (I.e., you don't get to see what's in their hand before choosing what to make them discard.)
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Xenon
$54 -- No Reaction
http://en.wikipedia.org/wiki/Xenon#Compounds
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Zoo Action $4
+$2
Reveal two copies of an Action or Treasure card from your hand. Gain a copy of the revealed card.
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Zoo Action $4
+$2
Reveal two copies of an Action or Treasure card from your hand. Gain a copy of the revealed card.
This is anti-flavorful!
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Zoo Action $4
+$2
Reveal two copies of an Action or Treasure card from your hand. Gain a copy of the revealed card.
This is anti-flavorful!
Animals usually don't breed in captivity.
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Zoo Action $4
+$2
Reveal two copies of an Action or Treasure card from your hand. Gain a copy of the revealed card.
This is anti-flavorful!
Animals usually don't breed in captivity.
"Zoo" and "Menagerie" mean the same thing; it's Slightly Annoying to have one reward multiple copies of the same card in hand and the other punish it.
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"Menagerie" has a specific connotation of diversity.
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Xenium - $3
Action - Reaction
Gain a spoils from the spoils pile.
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When you gain a card, you may discard this card. If you do, return the card you gained to the supply, and each other player gains a copy of that card.
There's only one thing in Dominion fit to be a gift for an Ambassador.
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Xenophobe
Action/Attack - $5
+2 Cards
Each other player with 5 or more cards in his hand reveals his hand, and discards a copy of a card in your hand from his hand that you choose.
No joke, i had the idea for a card with this name days ago when Wero first complained about the lack of an X card... I guess it wasn't good enough, and it still isn't great:
Xenophobe, $2, Action
+1 Action
Reveal the top three cards of your deck. Trash any that are not copies of Xenophobe.
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About the flavorful Z card, i wonder why nobody thought of this obvious name, yet:
Necromancer, Action, $5
+3 Cards
Gain a card from the trash costing from $3 to $6.
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Setup: Put the 10 Zombie cards in the trash.
Zombie, Action - Attack, 4$
+2 Actions
Each other player reveals the top two cards of his deck and trashes one costing from $3 to $6.
(This is not in the supply)
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I like Necromancer/Zombie a lot, but Necromancer looks too good in comparison to Rogue—+3 Cards vs. +$2. Maybe Necromancer should just be 2 cards?
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I like Necromancer/Zombie a lot, but Necromancer looks too good in comparison to Rogue—+3 Cards vs. +$2. Maybe Necromancer should just be 2 cards?
Honestly, i didn't put any thought in balance. Is Rogue a good card? I always felt it was rather weak, which is why i didn't really mind Necromancer being better. If you want to make a real card of this, you are probably right, Necromancer compares a bit too favourably. Not sure whether +2 cards is the best fit, but i guess you could try it.
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Xenon
$54 -- No Reaction
http://en.wikipedia.org/wiki/Xenon#Compounds
You know how explaining a joke makes it funnier?
This is the contrapositive of that.
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No, the contrapositive would be saying that an unexplained joke is necessarily not as funny as it could be.
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Any sufficiently unexplained joke is indistinguishable from serious conversation.
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Zombie, Action - Attack, 4$
+2 Actions
Each other player reveals the top two cards of his deck and trashes one costing from $3 to $6.
(This is not in the supply)
(Also I feel weird with this having a cost of $4 since it's almost the same as Dame Molly, but I guess it doesn't really matter since it's not in the supply.)
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Zombie, Action - Attack, 4$
+2 Actions
Each other player reveals the top two cards of his deck and trashes one costing from $3 to $6.
(This is not in the supply)
(Also I feel weird with this having a cost of $4 since it's almost the same as Dame Molly, but I guess it doesn't really matter since it's not in the supply.)
Having it cost $4* means you can Upgrade you Zombie into a Necromancer!
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Xenophobic
Action, $0
Trash everything that isn't a copy of this card.
And conversely...
Xenodochic
Action, $0
Gain a copy of each card in the Supply Pile.
Xerox
Action, $2
Gain a copy of a card.
Xylopolist
Action, $2
Gain a Woodcutter.
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X - $3
Action
+1 Action
Reveal cards from your deck until you have revealed two treasure maps. Put the revealed treasure maps into your hand and discard the rest.
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Setup: If Treasure Map is not part of the Kingdom, add it to the Kingdom
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Zoologist
Action - $5
+1 Action
Reveal the top five cards of your deck. You may discard one card from your hand for each differently named card revealed. If you do, put one copy of each card into your hand and discard the rest.
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Zoologist
Action - $5
+1 Action
Reveal the top five cards of your deck. You may discard one card from your hand for each differently named card revealed. If you do, put one copy of each card into your hand and discard the rest.
The wording is really confusing here. I think this is what you mean:
Reveal the top 5 cards of your deck and discard any duplicates. You may discard cards from your hand equal to the number of revealed cards remaining. If you do, put the revealed cards into your hand.
The rulebook would clarify that "discard any duplicates" means discarding until there are no duplicates remaining. That is, if you revealed A, A, B, C and D, you would only discard one A and not both.
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X
Action, $5
Gain Professor Utonium, Blossom, Bubbles, and Buttercup.
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Zoologist
Action - $5
+1 Action
Reveal the top five cards of your deck. You may discard one card from your hand for each differently named card revealed. If you do, put one copy of each card into your hand and discard the rest.
The wording is really confusing here. I think this is what you mean:
Reveal the top 5 cards of your deck and discard any duplicates. You may discard cards from your hand equal to the number of revealed cards remaining. If you do, put the revealed cards into your hand.
The rulebook would clarify that "discard any duplicates" means discarding until there are no duplicates remaining. That is, if you revealed A, A, B, C and D, you would only discard one A and not both.
Yeah, basically that. I knew the wording was going to be tricky (and the card is probably broken in many other ways anyway).
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Mockups!
(http://fs2.directupload.net/images/150506/preyzh8n.jpg)(http://fs1.directupload.net/images/150506/xf4zaz4p.jpg)
I'm actually wondering whether Zombie doesn't scale a bit too harshly... I'm not sure how effective it is to "block" this with Estates or Coppers, either.
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Xor, action, $2
+1$
Name a card from the supply costing up to 3.
Look at the top 2 cards of your deck: if exactly one of them is the card you named, gain the copy of it.
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Xnor - Action $3
+1 Action
Reveal the top two cards of your deck. If they are both the same card, put them into your hand.
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Zodiac - $4 - Event
+2 Cards. +1 Action. Take another Action phase.
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Zodiac - $4 - Event
+2 Cards. +1 Action. Take another Action phase.
+1 for the name. The effect, ehhhh. Do you get a default action in addition to the +1 action it gave? If you had actions remaining from before, do those remain? What about buys and coins?
I think the concept is already covered by Mission, and maybe Coin of the Realm to some extent.
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Zodiac - $4 - Event
+2 Cards. +1 Action. Take another Action phase.
+1 for the name. The effect, ehhhh. Do you get a default action in addition to the +1 action it gave? If you had actions remaining from before, do those remain? What about buys and coins?
I think the concept is already covered by Mission, and maybe Coin of the Realm to some extent.
I think the card is pretty obvious. You get what it says that you get. You draw two cards. You get one additional action. If you had actions remaining from your previous action phase, you keep those. Taking another action phase does not give you another action. The card doesn't give you a new buy or coins. It doesn't even give you another buy phase.
Maybe it's too similar to mission. It might be even weaker. Basically, I just wanted to be the first to use "Zodiac" and thought, this name would fit an event more than a card.
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Xyzzy - Confusion $0
Nothing happens.
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Xenophobe - Action Attack - 5$
Each other player either gains two Curses or reveals a hand with no Foreign cards.
+2 Actions, +2 Cards, you may not play more Foreign Cards this turn.
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Setup: Randomly pick 3 extra Kingdom Cards to use in this game. These cards and Xenophobe are Foreign.
A sort of reversed young witch. :)
I like that Xenophobes hate each other.
Edit: as pointed out, the world is not ready for my Xenophobists.
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I'm pretty sure that xenophobist is not a word and that the word would be xenophobe
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I'm pretty sure that xenophobist is not a word and that the word would be xenophobe
A xylophonist is a person who plays a xylophone. A xenophobist is a person who plays a xenophobe.
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Trusty Zebra - Action 6$
Choose two: +1 Card +1 Action; or +1$ and gain 3 Silvers; or +1 Card +1$; or +1 Action and gain a Silver and put your deck into your discard pile.
(The choices must be different.)
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Xenophobe - Action-Duration $5
+4 cards
At the start of your next turn, discard this.
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While this card is in play, if you would gain a card that is not a victory card, trash that card instead.
I am surprisingly happy with this...
EDIT: Hadn't looked through and seen the previous xenophobes. Still happy.
ANOTHER EDIT: Added duration so it actually works.
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Last one, then I'll give you back the thread:
Zeitgeist - Action - 5$
Name one of the cards of which there are fewest copies in the Supply among those that still have at least one copy in the Supply.
Either you gain a copy of it, or every other player does.
It can gain Provinces outright at the start of the game!
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Zap - Event $P
Once per turn: If this is your first turn, choose one: Replace a copper in your deck or hand with a silver; Replace an estate in your deck or hand with a duchy; each opponent replaces one of his estates in his deck or hand with a curse.
Zeus - Event $3
+1 Buy
+$P
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I love the Necromancer/Zombie concept. I hope to see it in a future expansion as most other mechanics seem to come in 3s.
Graverobber puts your good cards in the trash to get back
Rogue puts other people's good cards in the trash to get back
Necromancer puts good cards that belonged to nobody in the trash
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Zephyr: Event - 0*
Reveal the top card of your deck. You may shuffle your deck.
Zen Garden: Action - $4
Discard a card from your hand.
+1 Card
+2 Actions
+$1
(Oasis variant)
Zenith: Action - $2
+1 Card
+1 Action
You may put a card from your hand on top of you deck.
~
Somebody should do "Zoot Suit Riots" or "Xi" IMO.
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I love the Necromancer/Zombie concept. I hope to see it in a future expansion as most other mechanics seem to come in 3s.
Graverobber puts your good cards in the trash to get back
Rogue puts other people's good cards in the trash to get back
Necromancer puts good cards that belonged to nobody in the trash
Necromancer and Zombie in their current, past and future forms can be found in this thread (http://forum.dominionstrategy.com/index.php?topic=9231.msg284777#msg284777). They are part of Asper's collection of cards. Check it out!
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An unbalanced card beginning with X:
X-Ray Vision
$5
Turn your entire deck faced up for this turn. Draw 3 Cards from anywhere in your deck. When your turn is over, shuffle your deck and place it faced down.
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Or for a more legitimate approach, here is a custom event card!
Name: X-Zone
Cost: $6
(This can only be bought once per turn).
Look through the top 5 cards of your deck. Place at least 2 of these cards back on your deck in any order. Discard the rest. All other players must either discard a card or gain a curse for every card that you discard in this way.
What do you think?
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Zayn Malik - Action/Attack - $5
All other players move their -1 card token on their deck.
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When this is in play, all cards that normally cost $5 cost $4.
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You Only Live Once Action $9
+1 Buy
You may play an Action from your hand four times.
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If this is in play at the start of clean up, then draw three fewer cards during clean up.
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Xenomorph
$4 Action-Attack
+1 Action
Each player, including you, reveals the top card of his deck and trashes it if it costs $3 to $6. If he does, he gains a Xenomorph. If you do, gain a Curse.
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Zion
$7 Action-Victory
3 VP
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You may trash up to two cards from your hand. If you trash any cards, gain a card costing up to $4.
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Zitherist
$5 - Action
+1 Card
+2 Actions
You may gain an Action card costing up to $4.
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Zymurgist Action-Reserve $3
Put this on your Tavern mat.
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At the start of your turn, you may reveal a Potion, to call this. If you do, gain a Zivania from the Zivania pile, putting it into your hand.
Zivania Treasure $5*
$4
Take your -1 Card token.
When you play this, return it to the Zivania pile.
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This is not in the supply.
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Zivania, a Cypriot pomace wine, is the only alcoholic beverage starting with an X or Z that I could find on https://en.wikipedia.org/wiki/List_of_alcoholic_beverages
And you DID specify that the card had to be flavorful, so here you go.