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Author Topic: MXL: The Philosopher's Mafia (Serial Killer wins!)  (Read 131478 times)

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AndrewisFTTW

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1050 on: April 16, 2014, 03:20:07 pm »

Can't catch up now, I will tonight.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

scott_pilgrim

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1051 on: April 16, 2014, 03:20:21 pm »

Well, that's everyone except Voltaire, who is confirmed town. We can talk about it now, yes?

Mail-mi, the problem with your claim is it puts us in a very tough spot. You must understand that you are in a group of 4 people or so that are more likely to be the SK. A lyncproof, 1-shot BP SK is basically so dangerous... it will take us forever to kill you! I think lynchproof is anti-town or you, even if you are town, because we can't even clear you by lynching you. We would have to lynch you twice.

But, thankfully, I can just shoot you at night. And if there's only one night death, that means my vig shot hit you, a BP SK, and you are the SK.

Unfortunately, if you're the SK, you're now in an awesome place to frame mail-mi.

...And if mail-mi flips town, we know Robz is the SK.

That's not true at all. He might just be a lynchproof townie, like he claims. Him being town doesn't implicate me.

No I'm saying if he doesn't die from your vig shot N3, and we lynch him and he flips town, then you're the SK.  After tonight you're a confirmed IC is what I'm saying because joth's explanation that you might frame mail-mi would force you to lose.

But don't forget we have to lynch him twice in that scenario.  So there's 8 of us left.

Tonight, we lynch someone, neither Robz nor mail-mi. Robz shoots someone else.

Tomorrow, there's 6 of us left. We lynch mail-mi. He doesn't die because he's lynch-proof. RObz shoots someone else.

Next day, 5 of us left. We lynch mail-mi. Robz shoots someone else.

Next day, 3 of us left. I guess that's technically enough to lynch Robz, but boy is it cutting it close.

Yeah, I mean cutting it close doesn't matter though, a win is a win and at that point we will know that Robz is the SK.

I take back what I said about Robz being an IC after tonight though because now I confused myself about it and I'm not sure whether that's the case.
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Axxle

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1052 on: April 16, 2014, 03:20:51 pm »

And as I've said before, and hopefully mcmc confirmed for you, if I was SK with guaranteed PR choice, I would take convert to townie or convert to Survivor. Probably convert to Survivor, claim immediately, sit back and collect an easy win.

I forgot about all this mess.

My question is whether you think that your absolute win ratio is more important, or your win ratio as each faction is more important.  Would rather have a higher win ratio across the board, or have one of the highest win ratios as SK in the forums? I think the latter is more likely.
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1053 on: April 16, 2014, 03:20:58 pm »

If it's Robz, he can't win. Framing mail-mi doesn't buy him nearly enough days to not get caught, and as soon as mail-mi flips town he's hosed.
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Axxle

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1054 on: April 16, 2014, 03:23:09 pm »

If it's Robz, he can't win. Framing mail-mi doesn't buy him nearly enough days to not get caught, and as soon as mail-mi flips town he's hosed.
He's just going to shoot mail-mi, why bother framing him?
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1055 on: April 16, 2014, 03:23:38 pm »

+ the dead

Robz888: Pick 1, Slot 1, N3 Vig.

sudgy: Pick 6, Slot 9, 1-shot Alignment Cop.

mcmcsalot: Pick 8, Slot 9, VT

scott_pilgrim: Pick 9, Slot 8, VT (tried for tracker)

AndrewisFTTW: Pick 10, Slot 7, VT (tried for neighborizer).

jotheonah: Pick 11, Slot 3, VT (tried for cop).

Axxle: Pick 13, Slot 6, 1-shot Bus Driver.

mail-mi: Pick 14, Slot 2, 1-shot Lynchproof.

Teproc: Pick ??, Slot 4, 1-shot watcher

XP: Pick ??, Slot ??, Goon

yuma: Pick ??, Slot ??, VT

ADK: Pick ??, Slot 8, Jailkeeper

theorel: Pick ??, Slot ??, VT

ashersky: Pick ??, Slot 3, mafia cop

Anybody else see what I see here?
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Axxle

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1056 on: April 16, 2014, 03:25:47 pm »

+ dead speculation

Robz888: Pick 1, Slot 1, N3 Vig.

ADK: Pick ??, Slot 8, Jailkeeper

ashersky: Pick ??, Slot 3, mafia cop

Teproc: Pick ??, Slot 4, 1-shot watcher

sudgy: Pick 6, Slot 9, 1-shot Alignment Cop.

theorel: Pick 7??, Slot ??, VT

mcmcsalot: Pick 8, Slot 9, VT

scott_pilgrim: Pick 9, Slot 8, VT (tried for tracker)

AndrewisFTTW: Pick 10, Slot 7, VT (tried for neighborizer).

jotheonah: Pick 11, Slot 3, VT (tried for cop).

yuma: Pick 12??, Slot ??, VT

Axxle: Pick 13, Slot 6, 1-shot Bus Driver.

mail-mi: Pick 14, Slot 2, 1-shot Lynchproof.

XP: Pick 15??, Slot 6??, Goon
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Axxle

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1057 on: April 16, 2014, 03:26:33 pm »

Anybody else see what I see here?
That the center bit are terrible at picking slots?
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1058 on: April 16, 2014, 03:29:25 pm »

Anybody else see what I see here?
That the center bit are terrible at picking slots?

That unless Voltaire got slot 7, Andrew has some explaining to do.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1059 on: April 16, 2014, 03:30:39 pm »

Anybody else see what I see here?
That the center bit are terrible at picking slots?

That unless Voltaire got slot 7, Andrew has some explaining to do.

Yes, I just saw that.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1060 on: April 16, 2014, 03:30:48 pm »

Been working on an AWESOME spreadhseet.
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1061 on: April 16, 2014, 03:30:58 pm »

And actually, even if Voltaire did take Slot 7, who else would try for it?

Quote
Neighborizer OR 1-shot Bulletproof OR Convert Serial Killer to Lover
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1062 on: April 16, 2014, 03:31:18 pm »

Either way, I think we got our man.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1063 on: April 16, 2014, 03:32:47 pm »

Seems likely.

Obviously, no one protect mail-mi or block me tonight. (Although it doesn't look like anyone has the ability to do that.)
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sudgy

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1064 on: April 16, 2014, 03:34:41 pm »

Vote: Andrew until further notice.  What's the vote count?
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1065 on: April 16, 2014, 03:34:49 pm »

Makes sense for Andrew's draft position, too. If he's 10th, he can't really afford to go for the better SK conversions, which are in more coveted slots. Slot 7 is fairly weak, though, and he has a reasonable chance of getting the lover conversion.
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Axxle

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1066 on: April 16, 2014, 03:39:51 pm »

Vote: Andrew

I invite people to reread robz too though.
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1067 on: April 16, 2014, 03:40:20 pm »

Of course, SLot 8 is also a serial killer conversion slot, and that's the one scotty went for.
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Axxle

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1068 on: April 16, 2014, 03:41:02 pm »

unvote

what am i doing?

Vote: Robz
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1069 on: April 16, 2014, 03:42:57 pm »

Of course, SLot 8 is also a serial killer conversion slot, and that's the one scotty went for.

He didn't get it, though. If he's the SK, wouldn't he lie about going for a slot with a conversion PR?
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1070 on: April 16, 2014, 03:43:52 pm »

Oh, right, I guess it wasn't necessarily safe for him to do that.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1071 on: April 16, 2014, 03:44:11 pm »

unvote

what am i doing?

Vote: Robz

I don't know what you're doing.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1072 on: April 16, 2014, 03:44:55 pm »

I think even if you suspect me, it's insane to lynch me before I can shoot mail-mi. You need me to shoot mail-mi.
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1073 on: April 16, 2014, 03:49:09 pm »

Axxle, there is zero reason to shoot Robz tonight. Plus I'd be very surprised if our SK wasn't Andrew or scotty at this point, probably Andrew.
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1074 on: April 16, 2014, 03:49:35 pm »

and by shoot, I meant lynch. promise that's not a scumslip, I was thinking about his vig shot
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