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Author Topic: MXL: The Philosopher's Mafia (Serial Killer wins!)  (Read 131453 times)

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liopoil

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #100 on: March 29, 2014, 12:59:28 pm »

/tag
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Voltaire

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #101 on: March 29, 2014, 01:00:33 pm »

Seriously though, crazy cool setup that I'm hella lost on, so I'm a-ok with no theory talk.

I don't want to talk theory because I am prone to PR- or VT-slipping. If someone comes up with a concrete plan(s) I can look at, I will happily. But I would rather not form any ideas or opinions out loud.
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Teproc

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #102 on: March 29, 2014, 01:02:40 pm »

Looking at the player list, I am pre-disposed not to lynch those I've struck out on D1: Teproc, XerxesPraelor, yuma, Robz888, Voltaire, jotheonah, sudgy, Axxle, mail-mi, theorel, A Drowned Kernel, AndrewisFTTW, scott_pilgrim, mcmcsalot, ashersky

Of course this isn't the same as my final lists.

Also, to those who said scum don't have that much info, they actually do - they know the roles they got, whether or not they are Slot9, and if they aren't, they'll know any (overlap) roles chosen. So they have markedly more info than we do, like usual.

"those" was me. What I meant is that they have less info than they ususally do. Of course they still have a lot more than us.

Crossing people off pre-game seems very wrong to me, but I guess we'll just never agree on that.

@Robz : What Voltaire said.
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Robz888

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #103 on: March 29, 2014, 01:03:47 pm »

Okay, my concrete plan, again:

I think that after 24 hours have elapsed, we should all write down two PRs. The Slot 9 guy will write down the two PRs he didn't pick; everyone else just writes down two random PRs.

That way, when Slot 9 guy dies, if he's town, we know two PRs the mafia don't have.

We should also possibly discuss the sort of PR we would want a slot 9 townie to pursue.

In my opinion, Unlimited Cops > Jailkeeper > Hider > Doctor > Tracker > 1-shot Cop > Other 1-shots > Neighborizer > Fruit Vendor, etc.
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Teproc

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #104 on: March 29, 2014, 01:06:42 pm »

I'll cooperate if the majority (I'm using this loosely, I'm not suggesting to do a vote on it) is open to it.

unvote
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Voltaire

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #105 on: March 29, 2014, 01:08:04 pm »

OK, that actually seems fine. As long as everyone knows to use random.org in their random roles, because otherwise we'll clue the mafia in to any power role(s) we may collectively have. Also, if it's not random, mafia will know if we name a role they have. I don't think that's a problem, but it's something to note.

Basically just wanting to make sure we don't give mafia extra info.
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Robz888

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #106 on: March 29, 2014, 01:08:04 pm »

I'll cooperate if the majority (I'm using this loosely, I'm not suggesting to do a vote on it) is open to it.

unvote

So I take it you don't see any gaping problem with the plant that I am missing?

Anyway, thank you for answer that is much more helpful than STAWP.
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Voltaire

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #107 on: March 29, 2014, 01:08:52 pm »

I am 100% against directing the Slot9 person, if town, on what to pick.
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Robz888

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #108 on: March 29, 2014, 01:10:11 pm »

OK, that actually seems fine. As long as everyone knows to use random.org in their random roles, because otherwise we'll clue the mafia in to any power role(s) we may collectively have. Also, if it's not random, mafia will know if we name a role they have. I don't think that's a problem, but it's something to note.

Basically just wanting to make sure we don't give mafia extra info.

Okay, see there you go, a problem I did not foresee. Anyone who named a role--even at random--that someone else has will obviously not be Slot 9, to just that person. In an extreme worst case scenario, that would potentially help the mafia eliminate three players as having Slot 9. Of course, that seems statistically very unlikely. So I tend to see this as probably just giving everyone (mafia included) a little bit of information... and I am okay with that.
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Robz888

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #109 on: March 29, 2014, 01:10:47 pm »

I am 100% against directing the Slot9 person, if town, on what to pick.

Why? In the last game, mail-mi did nothing on Night 2 and roleblocked me, a virtual IC, on Night 3. Sometimes townies need advice!
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Teproc

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #110 on: March 29, 2014, 01:12:22 pm »

I am 100% against directing the Slot9 person, if town, on what to pick.

Why? In the last game, mail-mi did nothing on Night 2 and roleblocked me, a virtual IC, on Night 3. Sometimes townies need advice!

mail-mi's failure to submit on night 2 has nothing to do with town directing. Night 3 sure, but I'd rather have that than the whole WIFOM that is involved in directing town PRs.
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Robz888

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #111 on: March 29, 2014, 01:14:18 pm »

You people are no fun at all.
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scott_pilgrim

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #112 on: March 29, 2014, 01:56:24 pm »

Wait, do people flip with their slot when they die?  Otherwise how will we know when slot 9 dies?  Or is the idea that the other player who shares a role with slot 9's role also claim when slot 9 dies?  Then the plan does nothing if slot 9's role shares a slot with one of mafia's PR's (since mafia won't claim just to give town information).  Or what if slot 9 has a PR from a slot which no one has, or similarly if no one (or scum) picked slot 9?  It seems like a lot of confusion for what probably ends up giving scum more information than town...Or am I missing something?
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Robz888

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #113 on: March 29, 2014, 02:34:25 pm »

True, we wouldn't know the slot 9 person died, when they died. Hmm. Plan aborted, I guess.
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Voltaire

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #114 on: March 29, 2014, 06:19:56 pm »

A tiny town read on Teproc and Robz here at the start. We should still lynch Axxle for the air-tight case I presented earlier.
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mail-mi

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #115 on: March 29, 2014, 06:28:05 pm »

What about my flavor claim idea? It looks like, from the opening paragraph, that scum have flavor names that are bad, and we could see if maybe the don't have fakeclaims. Just a thought.
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Voltaire

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #116 on: March 29, 2014, 06:30:23 pm »

Eh, I don't mind flavor claiming, but it won't catch scum - they'll have fakeclaims. Mods are good*.

*yes, I tried to break a game via this one time but that was only because the mod explicitly made a comment intended to cast doubt on scum having fake-claims in that game
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Robz888

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #117 on: March 29, 2014, 06:31:14 pm »

Flavor claim is probably pointless either way, but I'm Plato.
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Voltaire

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #118 on: March 29, 2014, 06:32:10 pm »

I will give you all 0 guesses who I am.
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Teproc

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #119 on: March 29, 2014, 06:33:18 pm »

I will give you all 0 guesses who I am.

Rousseau ?

This is beyond pointless by the way, but I'm René Descartes.
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mail-mi

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #120 on: March 29, 2014, 06:36:19 pm »

Zeno of Citium

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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

sudgy

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #121 on: March 29, 2014, 06:41:24 pm »

Confucius
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

scott_pilgrim

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #122 on: March 29, 2014, 06:44:27 pm »

Georg Wilhelm Friedrich Hegel
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Teproc

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #123 on: March 29, 2014, 06:45:56 pm »

Georg Wilhelm Friedrich Hegel

Sounds like a Marx fakeclaim to me (so it probably isn't).
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Axxle

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #124 on: March 29, 2014, 07:40:20 pm »

Slavoj Žižek

I will give you all 0 guesses who I am.

Rousseau ?

This is beyond pointless by the way, but I'm René Descartes.
You sound p confident

Vote: Teproc
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