So, when's the judging?
Now!
GendoIkari Something Something
http://forum.dominionstrategy.com/index.php?topic=18987.msg802874#msg802874I mean, you skip chapel when it's on the board, but it makes the game less interesting and breaks the game by conflicting with other cards (How does Remodel work with this on the board?). Points for being snarky though, I guess.
hhelibebcnofnena Church
http://forum.dominionstrategy.com/index.php?topic=18987.msg802875#msg802875This does significantly and targetedly nerf chapel. As broken as Donate and Cathedral, but without as much effect on the game; Donate fundamentally changes the game into a puzzle, and whether to skip Cathedral in favor of longevity can be an interesting decision.
Chappy7 Hoard House
http://forum.dominionstrategy.com/index.php?topic=18987.msg802876#msg802876Gives you a sizeable point bonus if you don't trash. The versatility of a thin deck IMO makes one unlikely to pursue a bonus even as large as this one, as it also kills trash for benefit.
ClouduHieh Bull+Pile of Dung
http://forum.dominionstrategy.com/index.php?topic=18987.msg802882#msg802882Yeah no, you buy Chapel with Bull on the board in order to play it more. Gaining copper from the trash to hand makes this a minor TD+BM enabler, and an attack that's only directed at VP is kinda interesting.
LibraryAdventurer Schoolhouse
http://forum.dominionstrategy.com/index.php?topic=18987.msg802891#msg802891Interesting decision whether to go for this or Chapel, though I still feel like Chapel usually wins. Feels like an Island variant.
mail-mi Trench
http://forum.dominionstrategy.com/index.php?topic=18987.msg802892#msg802892Feels like perhaps the penalty needs to be steeper; avoiding trashing your starting cards nets you 10 points by the end of the game. Probably not worth it.
Aquila Landfill Tax
http://forum.dominionstrategy.com/index.php?topic=18987.msg802893#msg802893Nerfs trashing in a more creative way than losing VP. Fun idea.
Awaclus Co-Cathedral
http://forum.dominionstrategy.com/index.php?topic=18987.msg802904#msg802904Effectively opening with 2 Labs and a Silver feels nuts, but not as in-your-face game-warping as donate. It might actually be a good way to introduce newer players to trashing.
Gubump Exchequer
http://forum.dominionstrategy.com/index.php?topic=18987.msg802909#msg802909I like the effect, but the price is too high to be useful, especially as a chapel-deterrent.
naitchman Regret
http://forum.dominionstrategy.com/index.php?topic=18987.msg802910#msg802910I expect to buy Chapel on boards with this as frequently as I buy Steward. Also makes trash for benefit insane if you do trash more than once per turn, which actually sounds really fun to try to pull off; Butcher a province into a province and play a forager to just gain the province.
mandioca15 Vestry
http://forum.dominionstrategy.com/index.php?topic=18987.msg802929#msg802929I still get chapel with Vestry on the board. I probably open with both and hope to trash 6 cards after the first shuffle, which adds more swinginess. +buy now and at start of turn is a neat effect.
scolapasta Apse Chapel
http://forum.dominionstrategy.com/index.php?topic=18987.msg802942#msg802942The Worshipper tokens are clever. I don't think gaining a $4 is usually worth the opportunity cost of trashing an extra 2 cards. The benefit of Apse Chapel, of course, is that you can guarantee you hit the exact card you want (You don't need to lament about not trashing estates because you drew your Chapel with 4 coppers). Definitely an interesting card.
Chris is me (Unnamed)
http://forum.dominionstrategy.com/index.php?topic=18987.msg802950#msg802950Bonus points for describing why it makes you want to skip Chapel, though I'm not sure your reasoning's that compelling; I buy chapel on Highway, Bridge, etc. decks so that I can play those cards more frequently. I really like the design though.
segura Mausoleum
http://forum.dominionstrategy.com/index.php?topic=18987.msg802972#msg802972It's hoard house, but a sliding scale rather than all-or-nothing. I don't think 20 points is enough to outmatch a well-trashed deck though.
Gazbag Abbey
http://forum.dominionstrategy.com/index.php?topic=18987.msg802977#msg802977Feels worse than Recruiter, but Recruiter's a really good card so I'll give it some slack. Regardless, it's not very exciting.
Commodore Chuckles Income Tax
http://forum.dominionstrategy.com/index.php?topic=18987.msg803032#msg803032Ooh! Wanting a deck with cheap cards is not a reason to skip chapel that I'd thought about, but it totally makes sense. Unfortunately, 9 points isn't enough of a swing to make me skip chapel.
majiponi Poor Land
http://forum.dominionstrategy.com/index.php?topic=18987.msg803054#msg803054Feodum but not! Too expensive for a default 2 points, though.
faust Prayer
http://forum.dominionstrategy.com/index.php?topic=18987.msg803066#msg803066You don't buy chapel with this on the board, and it doesn't kill trash for benefit, but I'm not sure how I would use it in a deck. Like, I buy one, trash a goons from the supply, then I trashed a card so I gain the prayer, then later I play the prayer for the goons, but my opponent has time to pick up the goons before me? It's hard to wrap my head around, probably moreso than any printed card.
Kudasai Blasphemer
http://forum.dominionstrategy.com/index.php?topic=18987.msg803075#msg803075I feel like the interactive part doesn't really make you want to skip chapel to avoid giving the opponent VP, and you don't always trash all of your coppers in chapel decks because you sometimes need the extra economy. I like the idea of that trigger for the interaction though.
anordinaryman Tithings
http://forum.dominionstrategy.com/index.php?topic=18987.msg803134#msg803134Similarly complex to Faust's Prayer card, which I guess is a big possibility with fan cards. Nevertheless, It provides a good alternative to chapel, especially on boards with cheap +buy.
King Leon Dowser+Pendulum
http://forum.dominionstrategy.com/index.php?topic=18987.msg803156#msg803156 http://forum.dominionstrategy.com/index.php?topic=18987.msg803117#msg803117I'm gonna imagine King Leon's thought process as he was creating this pile. "Hmm... I like Commodore Chuckles' income tax's idea of rewarding a deck with cheap cards, but rather than giving out points, I'll instead make it easier to draw. But opening with a card that can draw 4 coppers is way overpowered, so I'll make it cost debt! Wait, that makes it wordier if I want it to always draw a kingdom card. I can put it under a split pile! Yeah!"
wittyhowlard Sustainable Living
http://forum.dominionstrategy.com/index.php?topic=18987.msg803289#msg803289You don't skip chapel with Forge on the board, so you don't skip chapel with this on the board. And I'm having a hard time thinking of a situation where I'd want to trash a bunch of cards with a combined cost of at least 20 to gain 2 provinces.
NoMoreFun Reflection
http://forum.dominionstrategy.com/index.php?topic=18987.msg803296#msg803296I still think trashing down is worth more than a bunch of VP. I could see myself skipping chapel for this on a tactician board, maybe.
Fragasnap Coilliery
http://forum.dominionstrategy.com/index.php?topic=18987.msg803305#msg803305It's no secret by now that I like rewarding a cheap deck at this point. However, this seems a bit too powerful; unbounded draw works with Scrying Pool because it's kinda hard to fill your deck with actions. It's much easier, on the other hand, to fill your deck with <$5 cards.
artless Foreman
http://forum.dominionstrategy.com/index.php?topic=18987.msg803308#msg803308You buy Chapel even with Junk Dealer on the board, so you buy Chapel with this on the board. This also seems much worse than Junk Dealer; I'd rarely trash an action card for a village effect, and that option is not worth the inability to trash estates, let alone the swinginess added by preventing trashing from hand.
Aaaand, that's everyone.
Winner: Dowser and Pendulum by King LeonRunner Up: Apse Chapel by scolapasta