Set-Up Information:This is a Role Madness game. This means that every player will have a role, and you should be prepared for (almost) anything. However, nothing about this game is Bastard. Every attempt has been made to ensure that this game is balanced and fun, but no promise about balance is made.This game is Doctor Who-themed, and in a happy co-incidence will be run shortly after the big 50th anniversary on November 23. However, spoilerphobes rest assured - this was developed prior to the 50th, so nothing about this game will spoil the anniversary for you. In an even happier co-incidence, it looks like the "Time War" theme will also appear in the 50th. If a sufficient amount of time elapses before this game begins, I may incorporate elements from the special into the flavor if there are no protests.
That said, you do not need to know anything about Doctor Who to play, or enjoy, this game. Outside of the one mechanic, this is a more-or-less straightforward mafia game.New mechanic: Time Travel!A Wibbly-Wobbly ExplanationAt least one role in this game has the ability to Time Travel. This is an action that will be resolved as part of Natural Action Resolution as step 0, before Copy. When each night arrives, a Time Travel role may chose to travel to a different night to perform their action, if any. After carrying out their action (if applicable), they return to the current night. A Time Travel role may not cross their own time stream (they may not travel to the same night twice). Should a Time Travel role somehow be forced to visit the same night twice, they will be treated as a vanilla member of their faction for the duration of the night.
At the end of each night, all nights in the “past” will be re-evaluated and the game state will be adjusted to account for these actions, beginning with N0. This may include, but not be limited to, players returning from the dead, dying on nights they previously lived through, receiving a different result for a previously submitted action, etc. Things may get timey-wimey (potentially confusing), but
the roles in this game have been designed around the Time Travel concept. All effort has been made to ensure that things will remain understandable and balanced (though balance cannot be guaranteed).
Game Days are Time Locked (they cannot be altered in any way). This means that any players with day powers may not use them at any time other than during that day itself (a D2 dayvig could only ever fire during the original D2), and any player who returns to life after having missed days may not vote during those days, nor will they count as a living player during those missed days. They are, however, eligible to use and be targeted by night actions during missed nights. They will count as a living player again at the start of the next day. The same is true for when a player who dies on an earlier night will first count as a dead player.
As an example, imagine a game with the following roles: Time Traveling town doctor, Time Traveling mafia roleblocker, and some number of VTs and Goons.
On N1, the doc travels to N3 and docs VTa. The roleblocker elects not to travel and so travels to N1 normally, blocking VTb. The mafia kills VTc. Results: On N1, VTb is roleblocked and VTc dies.
On N2, the doc travels to N1 and docs VTc. The roleblocker travels to N3, blocking the doctor. The mafia kills VTa. Results: On N1, VTb is roleblocked. VTc is saved from the mafia kill by the doctor, which means that VTc has come back to life and will rejoin the game on D3*. On N2, no power roles use powers, and VTa dies.
On N3, the doc travels to N2 and docs VTa. The roleblocker travels to N2 and blocks VTb. The mafia kills VTc (again). Results: On N2, VTb is roleblocked. VTa is saved from the mafia kill by the doctor, which means that VTa has come back to life and will rejoin the game on D4**. On N3, the doctor targets VTa, which fails as the doctor is roleblocked. VTc dies.
*if VTc had been a power role, he would have been eligible to use his power on N2.
**if VTa had been a power role, he would have been eligible to use his power on N3.
This example game is broken, of course. I wouldn't give away what the actual setup looks like.
Please ask any questions about the setup in-thread during sign-ups.