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Author Topic: [D&D 4e] Chapter 1: Rescue at Rivenroar  (Read 151446 times)

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Kuildeous

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1300 on: June 03, 2014, 09:27:55 am »

I'm cool with the diplomacy attempt, but we'll position ourselves for a fight.
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Jorbles

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1301 on: June 03, 2014, 10:19:08 am »

Yep, me too. Whatever anyone wants to take the lead on really. Merik standing in the front will be neither charming nor imposing.
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shraeye

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1302 on: June 03, 2014, 11:28:20 am »

[down for whatever]
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Gveoniz

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1303 on: June 04, 2014, 04:41:49 am »

[Veonis can go in first whether we go with force or diplomacy. The bigger problem is that I just have no idea what to say. We can still try though, at most we would miss the surprise attack.]

WinterSpartan

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1304 on: June 05, 2014, 09:48:19 am »

Hroksull, with his ear still to the door, suddenly realizes that the arguing on the other side has stopped and the far room is (as best as he can tell through the stone) quiet.
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Kuildeous

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1305 on: June 05, 2014, 10:36:53 am »

Unwilling to reveal their presence, Hroksull remains silent but draws his weapons, indicating that things have changed. He steps back from the doors and glances briefly at his companions.
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shraeye

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1306 on: June 05, 2014, 11:40:31 am »

Derath warily follows Hroksull's lead...
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Gveoniz

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1307 on: June 05, 2014, 11:43:35 am »

Veonis guesses that they might have been noticed. He also step back from the door. Then, pointing at the door, Veonis asks without speaking whether they should go in or stay. Veonis also tries to reminds others that he shall be the one who speaks, and not to show too much aggressiveness in front of them.

Jorbles

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1308 on: June 05, 2014, 12:21:00 pm »

Merik draws his sword in one hand, and picks up a rock that looks like it might leave a dent in something in the other. He stands behind everyone else.
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Kuildeous

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1309 on: June 05, 2014, 04:50:15 pm »

Hroksull hefts both axes in his hands and then lowers them to avoid looking too threatening. He looks at Veonis and then cocks his head toward the door.
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shraeye

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1310 on: June 09, 2014, 12:22:33 pm »

Derath nods, letting Veonis take charge.
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Jorbles

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1311 on: June 09, 2014, 01:01:24 pm »

[Does the door open inwards or outwards? (Could I open the door while hiding behind it to move the plot forward?)]
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WinterSpartan

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1312 on: June 10, 2014, 07:23:12 am »

[Does the door open inwards or outwards? (Could I open the door while hiding behind it to move the plot forward?)]

[Sure, that would work. Sorry; I could've done that myself, but I've been rather busy. I'll try to get a map/combat update tonight.]
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Jorbles

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1313 on: June 10, 2014, 12:19:45 pm »

Merik grabs the door and pulls it towards himself while hiding behind it. He reminds himself that discretion is often the better part of valour and all that, but still feels a little cowardly about the whole thing.
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WinterSpartan

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1314 on: June 10, 2014, 05:40:14 pm »

Merik flings the door open, and the party quickly takes in the scene. A hobgoblin, in robes and wielding a staff, stands near the door with arm outstretched - apparently about to open it himself. Behind him, and behind a table that seems to have been serving as the site for a primitive council of war, are three goblins, the center one bedecked with the charms of a priest and the other two stripped to the waist, wielding large axes, and in warpaint. One of these two upends the table, papers and all, into a corner, and calls out a shrill battle cry.

A quick glance around the room reveals a set of stairs behind the goblins, leading back up, and a set to the party's right (the goblins' left), leading still deeper into the blackness.

Initiative:
Hobgoblin Warcaster:
Rolled 1d20+5 : 12 + 5, total 17

Goblin Acolyte:
Rolled 1d20 : 17, total 17

Goblin Skullcleavers:
Rolled 1d20+3 : 18 + 3, total 21

Beleren:
Rolled 1d20+1 : 9 + 1, total 10

Derath:
Rolled 1d20 : 8, total 8

Hroksull:
Rolled 1d20+3 : 4 + 3, total 7

Merik:
Rolled 1d20+1 : 11 + 1, total 12

Veonis:
Rolled 1d20-1 : 8 - 1, total 7


Knowledge checks, on Hobgoblin Warcasters:
Beleren:
Rolled 1d20 : 14, total 14

Derath:
Rolled 1d20+4 : 8 + 4, total 12

Hroksull:
Rolled 1d20+9 : 4 + 9, total 13

Merik:
Rolled 1d20+3 : 9 + 3, total 12

Veonis:
Rolled 1d20+41 : 2 + 41, total 43


Goblin Acolytes:
Beleren:
Rolled 1d20 : 7, total 7

Derath:
Rolled 1d20+4 : 6 + 4, total 10

Hroksull:
Rolled 1d20+9 : 10 + 9, total 19

Merik:
Rolled 1d20+3 : 18 + 3, total 21

Veonis:
Rolled 1d20+41 : 14 + 41, total 55


And Goblin Skullcleavers:
Beleren:
Rolled 1d20 : 9, total 9

Derath:
Rolled 1d20+4 : 8 + 4, total 12

Hroksull:
Rolled 1d20+9 : 1 + 9, total 10

Merik:
Rolled 1d20+3 : 7 + 3, total 10

Veonis:
Rolled 1d20+41 : 18 + 41, total 59
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WinterSpartan

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1315 on: June 10, 2014, 05:46:20 pm »

Before the party can so much as speak, the skullcleavers charge at them, engaging Derath and Veonis (in that order):

Rolled 1d20+7 : 16 + 7, total 23
Rolled 1d10+5 : 8 + 5, total 13


Rolled 1d20+7 : 16 + 7, total 23
Rolled 1d10+5 : 9 + 5, total 14


The warcaster calls a spell to his lips, and sends a pulse of force leaping past the front line at Hroksull:

Rolled 1d20+5 : 10 + 5, total 15
vs. Fortitude
Rolled 2d6+4 : 3, 2 + 4, total 9


And the acolyte calls upon his dark god to bind Derath in place:

Rolled 1d20+5 : 10 + 5, total 15
vs. Fortitude
Rolled 1d6+5 : 2 + 5, total 7
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WinterSpartan

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1316 on: June 10, 2014, 05:52:26 pm »

[Veonis, your Virtue of Prescience (which neither of us has remembered before, I don't think) will work to block one of the casters' attacks on your friends. Hroksull would take 9 damage and be pushed 3 squares, while Derath would take 7 damage and be immobilized for a turn. Which would you prefer to prevent?]

The fierce attack of the goblins crashes into the party like a wave on a sandcastle...



Party's up.
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Jorbles

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1317 on: June 10, 2014, 07:37:26 pm »

[Wow +41 to all knowledge, Veonis must have babysat these hobgoblins or something? He knows their names, their parents, their hobbies, their favourite colour and the time in elementary school that they cried.]
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WinterSpartan

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1318 on: June 10, 2014, 11:18:13 pm »

[Lol, whoops. Obviously that should've been a +4.]
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Gveoniz

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1319 on: June 11, 2014, 02:05:56 am »

I will block the attack for Horksull. (I can heal Derath later.)
[Can the goblins response to our speech before we do the rest of our turns? If not I think we should just abandon that approach.]

WinterSpartan

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1320 on: June 11, 2014, 07:26:44 am »

[You can speak, but if you wanted to try to convince them not to attack we're talking Standard Action-level Diplomacy/Intimidate checks. And dealing with a mage, a priest, and a couple of berserkers... your odds wouldn't be too good. Maybe better if you hadn't all flubbed the initiative rolls, but oops.]
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Gveoniz

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1321 on: June 11, 2014, 10:31:22 am »

[Then we should just fight them, at least for the berserkers. I suppose the casters may be more likely to negotiates , especially after we take down the melee force. They are also more possible that they are the ones who argued.]

[Is the one in purple the Acolyte so that Derath can be healed? If he cannot bot be healed I would like to protect him instead.]

Minor: Majestic words on Derath. [Do Derath wants to be shifted by one square?]
Move: Draw the sword if I have not been holding them.
Standard: Guiding Strike on D8 goblin (reduce AC by 2 if it hits)
vs AC
Rolled 1d20+7 : 14 + 7, total 21

damage
Rolled 1d8+4 : 6 + 4, total 10

Gveoniz

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1322 on: June 11, 2014, 10:36:50 am »

Action point: Second Wind

WinterSpartan

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1323 on: June 11, 2014, 05:54:13 pm »


[Is the one in purple the Acolyte so that Derath can be healed? If he cannot bot be healed I would like to protect him instead.]


[Yes, it is. Sorry for the lack of clarity.]
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WinterSpartan

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1324 on: June 16, 2014, 06:23:06 pm »

[Bump - all but Veonis are still up. Reminder that as of Friday I'll be gone until July 8 or later.]
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