I do have my daily, but I'm not in a good position to use it.
Right now, I'm seeing Hroksull as just standing up and...going defensive. He has two melee weapons in his hands, so he'd have to drop one to pull out a hand axe and chuck it. That's well and good, but then I'd have to spend the next round recovering the melee weapon. So I see two options for Hroksull:
* Stand up (move), drop battleaxe (free), draw hand axe (minor), throw axe (standard). Next round pick up battle axe (minor), move (move), attack (standard)
* Stand up (move), quarry (minor), defense (standard). Next round move (move), attack (standard) with a free minor action.
Okay, now that I spelled it out, I think the first bullet is preferable. I won't get quarry damage, but I stand to inflict some damage. I could use my daily on my ranged attack, which seems wasteful when you compare 2d6+3 to 2d10+5. It would have the added bonus of slowing the target, which would be great if all of our people were more than 2 squares away from the raging hobgoblin. The biggest advantage is that it's guaranteed damage, and it could possibly grant ongoing damage if I hit, but my ranged attack is 2 less than my melee attack, so that's a risky proposition.
I'll likely choose the first bullet and just do a basic ranged attack and save my daily for when I get into melee. I'll post the results of that in a couple hours to give someone a chance to talk me out of it.